Added debug prints.

This commit is contained in:
Tamito Kajiyama
2014-06-27 14:52:55 +09:00
parent f75d87bd76
commit 4a39df5bc3

View File

@@ -2764,12 +2764,13 @@ void RE_SetReports(Render *re, ReportList *reports)
void RE_BlenderFrame(Render *re, Main *bmain, Scene *scene, SceneRenderLayer *srl, Object *camera_override,
unsigned int lay_override, int frame, const bool write_still)
{
printf("%s: bmain %p scene %p\n", __func__, bmain, scene);
/* ugly global still... is to prevent preview events and signal subsurfs etc to make full resol */
G.is_rendering = true;
scene->r.cfra = frame;
printf("%s: bmain %p scene %p\n", __func__, bmain, scene);
if (render_initialize_from_main(re, &scene->r, bmain, scene, srl, camera_override, lay_override, 0, 0)) {
MEM_reset_peak_memory();
@@ -2799,6 +2800,7 @@ void RE_BlenderFrame(Render *re, Main *bmain, Scene *scene, SceneRenderLayer *sr
/* UGLY WARNING */
G.is_rendering = false;
printf("%s: done\n", __func__);
}
#ifdef WITH_FREESTYLE
@@ -2811,6 +2813,7 @@ void RE_RenderFreestyleStrokes(Render *re, Main *bmain, Scene *scene, int render
do_render_fields_blur_3d(re);
}
re->result_ok = 1;
printf("%s: done\n", __func__);
}
void RE_RenderFreestyleExternal(Render *re)