From 4a89720fe16325123dae83af73e5a34ca6183061 Mon Sep 17 00:00:00 2001 From: Julian Eisel Date: Mon, 30 Oct 2023 18:02:51 +0100 Subject: [PATCH] Fix asset shelf not hidden for new 3D Views The asset shelf was hidden by default in 04d22d73f3. But this only affected existing 3D Views, not newly created ones. This wasn't intentional, 3D Views should have the same defaults here. --- source/blender/editors/space_view3d/space_view3d.cc | 1 + 1 file changed, 1 insertion(+) diff --git a/source/blender/editors/space_view3d/space_view3d.cc b/source/blender/editors/space_view3d/space_view3d.cc index 1bdb32fa8c6..36793c8c2eb 100644 --- a/source/blender/editors/space_view3d/space_view3d.cc +++ b/source/blender/editors/space_view3d/space_view3d.cc @@ -237,6 +237,7 @@ static SpaceLink *view3d_create(const ScrArea * /*area*/, const Scene *scene) BLI_addtail(&v3d->regionbase, region); region->regiontype = RGN_TYPE_ASSET_SHELF; region->alignment = RGN_ALIGN_BOTTOM; + region->flag |= RGN_FLAG_HIDDEN; /* asset shelf header */ region = MEM_cnew("asset shelf header for view3d");