Cleanup: trailing space in source/gameengine/

This commit is contained in:
Campbell Barton
2018-06-17 17:01:43 +02:00
parent 5513da65b2
commit 4be752a93c
353 changed files with 3730 additions and 3730 deletions

View File

@@ -190,7 +190,7 @@ bool ImageBase::setSource (const char *id, PyImage *source)
if (newSrc != NULL) m_sources.push_back(newSrc);
}
// otherwise source wasn't set
else
else
return false;
// source was set
return true;
@@ -436,7 +436,7 @@ PyObject *Image_getImage(PyImage *self, char *mode)
try
{
unsigned int * image = self->m_image->getImage();
if (image)
if (image)
{
// build BGL buffer
int dimensions = self->m_image->getBuffSize();
@@ -457,7 +457,7 @@ PyObject *Image_getImage(PyImage *self, char *mode)
dimensions /= sizeof(float);
buffer = BGL_MakeBuffer( GL_FLOAT, 1, &dimensions, image);
}
else
else
{
int i, c, ncolor, pixels;
int offset[4];
@@ -826,7 +826,7 @@ static void Image_releaseBuffer(PyImage *self, Py_buffer *buffer)
self->m_image->m_exports--;
}
PyBufferProcs imageBufferProcs =
PyBufferProcs imageBufferProcs =
{
(getbufferproc)Image_getbuffer,
(releasebufferproc)Image_releaseBuffer