Cleanup: trailing space in source/gameengine/
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@@ -61,12 +61,12 @@ static int ImageBuff_init(PyObject *pySelf, PyObject *args, PyObject *kwds)
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PyImage *self = reinterpret_cast<PyImage*>(pySelf);
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// create source object
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if (self->m_image != NULL)
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if (self->m_image != NULL)
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delete self->m_image;
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image = new ImageBuff();
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self->m_image = image;
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if (PyArg_ParseTuple(args, "hh|bO!:ImageBuff", &width, &height, &color, &PyBool_Type, &py_scale))
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if (PyArg_ParseTuple(args, "hh|bO!:ImageBuff", &width, &height, &color, &PyBool_Type, &py_scale))
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{
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// initialize image buffer
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image->setScale(py_scale == Py_True);
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@@ -206,12 +206,12 @@ static bool testPyBuffer(Py_buffer *buffer, int width, int height, unsigned int
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{
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PyErr_SetString(PyExc_ValueError, "Buffer must be an array of bytes");
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return false;
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}
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}
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if (buffer->len != width*height*pixsize)
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{
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PyErr_SetString(PyExc_ValueError, "Buffer hasn't the correct size");
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return false;
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}
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}
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// multi dimension are ok as long as there is no hole in the memory
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Py_ssize_t size = buffer->itemsize;
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for (int i=buffer->ndim-1; i>=0 ; i--)
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@@ -243,7 +243,7 @@ static bool testBGLBuffer(Buffer *buffer, int width, int height, unsigned int pi
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{
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PyErr_SetString(PyExc_ValueError, "Buffer hasn't the correct size");
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return false;
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}
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}
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return true;
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}
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@@ -296,7 +296,7 @@ static PyObject *load(PyImage *self, PyObject *args)
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// check if buffer size is correct
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if (testPyBuffer(&buffer, width, height, pixSize))
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{
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try
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try
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{
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// if correct, load image
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getImageBuff(self)->load((unsigned char*)buffer.buf, width, height);
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