Moved NAN_FLT define to BLI_math, this may come in useful.
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@@ -60,10 +60,6 @@
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#include "BKE_sequencer.h"
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#include "BKE_scene.h"
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// evil quiet NaN definition
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static const int NAN_INT = 0x7FC00000;
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#define NAN_FLT *((float *)(&NAN_INT))
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#ifdef WITH_AUDASPACE
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// evil global ;-)
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static int sound_cfra;
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