From 4e7eafb86fd321b9684c782b32457d67e3d049bd Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Thu, 11 May 2017 14:16:59 +0200 Subject: [PATCH] Eevee: Fix motion blur. --- .../draw/engines/eevee/shaders/effect_motion_blur_frag.glsl | 2 ++ 1 file changed, 2 insertions(+) diff --git a/source/blender/draw/engines/eevee/shaders/effect_motion_blur_frag.glsl b/source/blender/draw/engines/eevee/shaders/effect_motion_blur_frag.glsl index 8960b339a61..1505e02bfb7 100644 --- a/source/blender/draw/engines/eevee/shaders/effect_motion_blur_frag.glsl +++ b/source/blender/draw/engines/eevee/shaders/effect_motion_blur_frag.glsl @@ -56,6 +56,8 @@ void main() float inc = 2.0 * inv_samples; float i = -1.0 + noise; + + FragColor = vec4(0.0); for (int j = 0; j < samples && j < MAX_SAMPLE; j++) { FragColor += texture(colorBuffer, uvcoordsvar.xy + motion * i) * inv_samples; i += inc;