EEVEE: Remove all remaining reference of EEVEE next
This changes the engine identifier back to `BLENDER_EEVEE`. We keep the `BLENDER_EEVEE_NEXT` identifier around for versioning reasons (have to detect when it is the active engine of a older file). This also rename a bunch of pannels that were using `next` in their name. This is a breaking change for Addons compatibility. Pull Request: https://projects.blender.org/blender/blender/pulls/140282
This commit is contained in:
committed by
Clément Foucault
parent
f98462ff2e
commit
4fe75da973
@@ -738,7 +738,7 @@ if((WITH_CYCLES OR WITH_GPU_RENDER_TESTS) AND TEST_SRC_DIR_EXISTS)
|
||||
|
||||
set(_gpu_render_tests_arguments)
|
||||
|
||||
# Eevee Next
|
||||
# EEVEE
|
||||
if(WITH_OPENGL_BACKEND)
|
||||
foreach(render_test ${gpu_render_tests})
|
||||
add_render_test(
|
||||
|
||||
@@ -73,7 +73,7 @@ def setup():
|
||||
import bpy
|
||||
|
||||
for scene in bpy.data.scenes:
|
||||
scene.render.engine = 'BLENDER_EEVEE_NEXT'
|
||||
scene.render.engine = 'BLENDER_EEVEE'
|
||||
|
||||
# Enable Eevee features
|
||||
eevee = scene.eevee
|
||||
@@ -208,7 +208,7 @@ def get_arguments(filepath, output_filepath, gpu_backend):
|
||||
|
||||
arguments.extend([
|
||||
filepath,
|
||||
"-E", "BLENDER_EEVEE_NEXT",
|
||||
"-E", "BLENDER_EEVEE",
|
||||
"-P",
|
||||
os.path.realpath(__file__),
|
||||
"-o", output_filepath,
|
||||
@@ -238,7 +238,7 @@ def main():
|
||||
gpu_device_type = get_gpu_device_type(args.blender)
|
||||
reference_override_dir = None
|
||||
if gpu_device_type == "AMD":
|
||||
reference_override_dir = "eevee_next_renders/amd"
|
||||
reference_override_dir = "eevee_renders/amd"
|
||||
|
||||
blocklist = BLOCKLIST
|
||||
if args.gpu_backend == "metal":
|
||||
@@ -246,14 +246,14 @@ def main():
|
||||
elif args.gpu_backend == "vulkan":
|
||||
blocklist += BLOCKLIST_VULKAN
|
||||
|
||||
report = EEVEEReport("Eevee Next", args.outdir, args.oiiotool, variation=args.gpu_backend, blocklist=blocklist)
|
||||
report = EEVEEReport("EEVEE", args.outdir, args.oiiotool, variation=args.gpu_backend, blocklist=blocklist)
|
||||
if args.gpu_backend == "vulkan":
|
||||
report.set_compare_engine('eevee_next', 'opengl')
|
||||
report.set_compare_engine('eevee', 'opengl')
|
||||
else:
|
||||
report.set_compare_engine('cycles', 'CPU')
|
||||
|
||||
report.set_pixelated(True)
|
||||
report.set_reference_dir("eevee_next_renders")
|
||||
report.set_reference_dir("eevee_renders")
|
||||
report.set_reference_override_dir(reference_override_dir)
|
||||
|
||||
test_dir_name = Path(args.testdir).name
|
||||
|
||||
@@ -94,7 +94,7 @@ def main():
|
||||
if args.gpu_backend == "vulkan":
|
||||
report.set_compare_engine('workbench', 'opengl')
|
||||
else:
|
||||
report.set_compare_engine('eevee_next', 'opengl')
|
||||
report.set_compare_engine('eevee', 'opengl')
|
||||
report.set_pixelated(True)
|
||||
report.set_reference_dir("workbench_renders")
|
||||
|
||||
|
||||
Reference in New Issue
Block a user