diff --git a/source/blender/draw/engines/eevee_next/eevee_camera.cc b/source/blender/draw/engines/eevee_next/eevee_camera.cc index b4a38906bd9..d9ba301dffc 100644 --- a/source/blender/draw/engines/eevee_next/eevee_camera.cc +++ b/source/blender/draw/engines/eevee_next/eevee_camera.cc @@ -161,6 +161,12 @@ void Camera::sync() * In this case the produced winmat is degenerate. So just revert to the input matrix. */ data.winmat = inst_.drw_view->winmat(); } + + if (isnan(data.winmat.w.x)) { + /* Can happen in weird corner case (see #134320). + * Simply fallback to something that we can render with. */ + data.winmat = math::projection::orthographic(0.01f, 0.01f, 0.01f, 0.01f, -1000.0f, +1000.0f); + } } else if (inst_.render) { const Render *re = inst_.render->re;