Merge GSOC Sculpt Branch: 28499-30319
https://svn.blender.org/svnroot/bf-blender/branches/soc-2010-jwilkins See log of that branch for details.
This commit is contained in:
@@ -56,9 +56,8 @@ else:
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if env['BF_GHOST_DEBUG']:
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defs.append('BF_GHOST_DEBUG')
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incs = '. ../string #extern/glew/include #source/blender/imbuf #source/blender/makesdna ' + env['BF_OPENGL_INC']
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if window_system in ('win32-vc', 'win32-mingw', 'cygwin', 'linuxcross', 'win64-vc'):
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incs = env['BF_WINTAB_INC'] + ' ' + incs
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env.BlenderLib ('bf_ghost', sources, Split(incs), defines=defs, libtype=['intern','player'], priority = [40,15] )
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@@ -42,7 +42,7 @@ AGLContext GHOST_WindowCarbon::s_firstaglCtx = NULL;
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const GHOST_TInt32 GHOST_WindowCarbon::s_sizeRectSize = 16;
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#endif //GHOST_DRAW_CARBON_GUTTER
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static const GLint sPreferredFormatWindow[8] = {
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static const GLint sPreferredFormatWindow[10] = {
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AGL_RGBA,
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AGL_DOUBLEBUFFER,
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AGL_ACCELERATED,
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@@ -50,7 +50,7 @@ AGL_DEPTH_SIZE, 32,
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AGL_NONE,
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};
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static const GLint sPreferredFormatFullScreen[9] = {
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static const GLint sPreferredFormatFullScreen[11] = {
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AGL_RGBA,
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AGL_DOUBLEBUFFER,
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AGL_ACCELERATED,
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@@ -348,10 +348,11 @@ GHOST_WindowCocoa::GHOST_WindowCocoa(
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pixelFormatAttrsWindow[i++] = NSOpenGLPFAAccelerated;
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//pixelFormatAttrsWindow[i++] = NSOpenGLPFAAllowOfflineRenderers,; // Removed to allow 10.4 builds, and 2 GPUs rendering is not used anyway
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pixelFormatAttrsWindow[i++] = NSOpenGLPFADepthSize;
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pixelFormatAttrsWindow[i++] = (NSOpenGLPixelFormatAttribute) 32;
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if (stereoVisual) pixelFormatAttrsWindow[i++] = NSOpenGLPFAStereo;
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if (numOfAASamples>0) {
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@@ -1093,7 +1093,7 @@ static int WeightPixelFormat(PIXELFORMATDESCRIPTOR& pfd) {
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!(pfd.dwFlags & PFD_DRAW_TO_WINDOW) ||
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!(pfd.dwFlags & PFD_DOUBLEBUFFER) || /* Blender _needs_ this */
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( pfd.cDepthBits <= 8 ) ||
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!(pfd.iPixelType == PFD_TYPE_RGBA) )
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!(pfd.iPixelType == PFD_TYPE_RGBA))
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return 0;
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weight = 1; /* it's usable */
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@@ -437,6 +437,7 @@ class DATA_PT_modifiers(DataButtonsPanel):
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col.prop(md, "levels", text="Preview")
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col.prop(md, "sculpt_levels", text="Sculpt")
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col.prop(md, "render_levels", text="Render")
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col.prop(bpy.context.tool_settings.sculpt, "fast_navigate")
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if wide_ui:
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col = split.column()
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@@ -275,15 +275,12 @@ class TEXTURE_PT_mapping(TextureSlotPanel):
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if type(idblock) == bpy.types.Brush:
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if context.sculpt_object:
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layout.label(text="Brush Mapping:")
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layout.prop(tex, "map_mode", expand=True)
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row = layout.row()
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row.active = tex.map_mode in ('FIXED', 'TILED')
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row.prop(tex, "angle")
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row = layout.row()
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row.active = tex.map_mode in ('TILED', '3D')
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row.column().prop(tex, "size")
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else:
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if type(idblock) == bpy.types.Material:
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split = layout.split(percentage=0.3)
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@@ -307,15 +304,17 @@ class TEXTURE_PT_mapping(TextureSlotPanel):
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row.prop(tex, "y_mapping", text="")
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row.prop(tex, "z_mapping", text="")
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# any non brush
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split = layout.split()
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split = layout.split()
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col = split.column()
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col.prop(tex, "offset")
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if wide_ui:
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col = split.column()
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col.prop(tex, "offset")
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else:
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col.separator()
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if wide_ui:
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col = split.column()
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col.prop(tex, "size")
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col.prop(tex, "size")
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class TEXTURE_PT_influence(TextureSlotPanel):
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@@ -327,7 +327,21 @@ class USERPREF_PT_edit(bpy.types.Panel):
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row.separator()
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row.separator()
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sculpt = context.tool_settings.sculpt
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col = row.column()
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col.label(text="Paint and Sculpt:")
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col.prop(edit, "sculpt_paint_use_unified_size", text="Unify Size")
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col.prop(edit, "sculpt_paint_use_unified_strength", text="Unify Strength")
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row = col.row(align=True)
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row.label("Overlay Color:")
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row.prop(edit, "sculpt_paint_overlay_col", text="")
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col.prop(sculpt, "use_openmp", text="Threaded Sculpt")
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col.prop(sculpt, "show_brush")
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col.separator()
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col.separator()
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col.separator()
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col.label(text="Duplicate Data:")
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col.prop(edit, "duplicate_mesh", text="Mesh")
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col.prop(edit, "duplicate_surface", text="Surface")
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@@ -19,6 +19,7 @@
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# <pep8 compliant>
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import bpy
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narrowui = bpy.context.user_preferences.view.properties_width_check
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class View3DPanel(bpy.types.Panel):
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bl_space_type = 'VIEW_3D'
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@@ -503,18 +504,26 @@ class VIEW3D_PT_tools_brush(PaintPanel):
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if not context.particle_edit_object:
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col = layout.split().column()
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row = col.row()
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if context.sculpt_object and brush:
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defaultbrushes = 8
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elif context.texture_paint_object and brush:
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defaultbrushes = 4
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if context.sculpt_object and context.tool_settings.sculpt:
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col.template_ID_preview(settings, "brush", new="brush.add", filter="is_sculpt_brush", rows=3, cols=8)
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elif context.texture_paint_object and context.tool_settings.image_paint:
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col.template_ID_preview(settings, "brush", new="brush.add", filter="is_imapaint_brush", rows=3, cols=8)
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elif context.vertex_paint_object and context.tool_settings.vertex_paint:
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col.template_ID_preview(settings, "brush", new="brush.add", filter="is_vpaint_brush", rows=3, cols=8)
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elif context.weight_paint_object and context.tool_settings.weight_paint:
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col.template_ID_preview(settings, "brush", new="brush.add", filter="is_wpaint_brush", rows=3, cols=8)
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else:
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defaultbrushes = 7
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row = col.row()
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row.template_list(settings, "brushes", settings, "active_brush_index", rows=2, maxrows=defaultbrushes)
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if context.sculpt_object and brush:
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defaultbrushes = 8
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elif context.texture_paint_object and brush:
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defaultbrushes = 4
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else:
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defaultbrushes = 7
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col.template_ID(settings, "brush", new="brush.add")
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row.template_list(settings, "brushes", settings, "active_brush_index", rows=2, maxrows=defaultbrushes)
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# Particle Mode #
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@@ -546,44 +555,152 @@ class VIEW3D_PT_tools_brush(PaintPanel):
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# Sculpt Mode #
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elif context.sculpt_object and brush:
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edit = context.user_preferences.edit
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col = layout.column()
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col.separator()
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row = col.row(align=True)
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row.prop(brush, "size", slider=True)
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if brush.sculpt_tool != 'GRAB':
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row.prop(brush, "use_size_pressure", toggle=True, text="")
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if edit.sculpt_paint_use_unified_size:
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if edit.sculpt_paint_unified_lock_brush_size:
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row.prop(edit, "sculpt_paint_unified_lock_brush_size", toggle=True, text="", icon='LOCKED')
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row.prop(edit, "sculpt_paint_unified_unprojected_radius", text="Unified Radius", slider=True)
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else:
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row.prop(edit, "sculpt_paint_unified_lock_brush_size", toggle=True, text="", icon='UNLOCKED')
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row.prop(edit, "sculpt_paint_unified_size", text="Unified Radius", slider=True)
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else:
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if brush.lock_brush_size:
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row.prop(brush, "lock_brush_size", toggle=True, text="", icon='LOCKED')
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row.prop(brush, "unprojected_radius", text="Radius", slider=True)
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else:
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row.prop(brush, "lock_brush_size", toggle=True, text="", icon='UNLOCKED')
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row.prop(brush, "size", text="Radius", slider=True)
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row.prop(brush, "use_size_pressure", toggle=True, text="")
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if brush.sculpt_tool not in ('SNAKE_HOOK', 'GRAB', 'ROTATE'):
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col.separator()
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row = col.row(align=True)
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row.prop(brush, "strength", slider=True)
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if brush.use_space and brush.sculpt_tool not in ('SMOOTH'):
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if brush.use_space_atten:
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row.prop(brush, "use_space_atten", toggle=True, text="", icon='LOCKED')
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else:
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row.prop(brush, "use_space_atten", toggle=True, text="", icon='UNLOCKED')
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if edit.sculpt_paint_use_unified_strength:
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row.prop(edit, "sculpt_paint_unified_strength", text="Unified Strength", slider=True)
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else:
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row.prop(brush, "strength", text="Strength", slider=True)
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row.prop(brush, "use_strength_pressure", text="")
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# XXX - TODO
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#row = col.row(align=True)
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#row.prop(brush, "jitter", slider=True)
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#row.prop(brush, "use_jitter_pressure", toggle=True, text="")
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col = layout.column()
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if brush.sculpt_tool in ('DRAW', 'PINCH', 'INFLATE', 'LAYER', 'CLAY'):
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col.row().prop(brush, "direction", expand=True)
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if brush.sculpt_tool not in ('SMOOTH'):
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col.separator()
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if brush.sculpt_tool in ('DRAW', 'INFLATE', 'LAYER'):
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col.prop(brush, "use_accumulate")
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row = col.row(align=True)
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row.prop(brush, "autosmooth_factor", slider=True)
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row.prop(brush, "use_inverse_smooth_pressure", toggle=True, text="")
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if brush.sculpt_tool == 'LAYER':
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ob = context.sculpt_object
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do_persistent = True
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# not supported yet for this case
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for md in ob.modifiers:
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if md.type == 'MULTIRES':
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do_persistent = False
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if do_persistent:
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col.prop(brush, "use_persistent")
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col.operator("sculpt.set_persistent_base")
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if brush.sculpt_tool in ('GRAB', 'SNAKE_HOOK'):
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col.separator()
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row = col.row(align=True)
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row.prop(brush, "normal_weight", slider=True)
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if brush.sculpt_tool in ('CREASE', 'BLOB'):
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col.separator()
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row = col.row(align=True)
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row.prop(brush, "crease_pinch_factor", slider=True, text="Pinch")
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if brush.sculpt_tool not in ('PINCH', 'INFLATE', 'SMOOTH'):
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row = col.row(align=True)
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col.separator()
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if brush.use_original_normal:
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row.prop(brush, "use_original_normal", toggle=True, text="", icon='LOCKED')
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else:
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row.prop(brush, "use_original_normal", toggle=True, text="", icon='UNLOCKED')
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row.prop(brush, "sculpt_plane", text="")
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#if brush.sculpt_tool in ('CLAY', 'CLAY_TUBES', 'FLATTEN', 'FILL', 'SCRAPE'):
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if brush.sculpt_tool in ('CLAY', 'FLATTEN', 'FILL', 'SCRAPE'):
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row = col.row(align=True)
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row.prop(brush, "plane_offset", slider=True)
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row.prop(brush, "use_offset_pressure", text="")
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col.separator()
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row= col.row()
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row.prop(brush, "use_plane_trim", text="Trim")
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row= col.row()
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row.active=brush.use_plane_trim
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row.prop(brush, "plane_trim", slider=True, text="Distance")
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col.separator()
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row= col.row()
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row.prop(brush, "use_frontface", text="Front Faces Only")
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#if brush.sculpt_tool in ('DRAW', 'CREASE', 'BLOB', 'LAYER', 'CLAY', 'CLAY_TUBES'):
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if brush.sculpt_tool in ('DRAW', 'CREASE', 'BLOB', 'LAYER', 'CLAY'):
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col.separator()
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col.row().prop(brush, "direction", expand=True)
|
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elif brush.sculpt_tool in ('FLATTEN'):
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col.separator()
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col.row().prop(brush, "flatten_contrast", expand=True)
|
||||
elif brush.sculpt_tool in ('FILL'):
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col.separator()
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col.row().prop(brush, "fill_deepen", expand=True)
|
||||
elif brush.sculpt_tool in ('SCRAPE'):
|
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col.separator()
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col.row().prop(brush, "scrape_peaks", expand=True)
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elif brush.sculpt_tool in ('INFLATE'):
|
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col.separator()
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col.row().prop(brush, "inflate_deflate", expand=True)
|
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elif brush.sculpt_tool in ('PINCH'):
|
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col.separator()
|
||||
col.row().prop(brush, "pinch_magnify", expand=True)
|
||||
|
||||
|
||||
|
||||
#if brush.sculpt_tool in ('DRAW', 'CREASE', 'BLOB', 'INFLATE', 'LAYER', 'CLAY', 'CLAY_TUBES'):
|
||||
if brush.sculpt_tool in ('DRAW', 'CREASE', 'BLOB', 'INFLATE', 'LAYER', 'CLAY'):
|
||||
col.separator()
|
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|
||||
col.prop(brush, "use_accumulate")
|
||||
|
||||
|
||||
|
||||
if brush.sculpt_tool == 'LAYER':
|
||||
col.separator()
|
||||
|
||||
ob = context.sculpt_object
|
||||
do_persistent = True
|
||||
|
||||
# not supported yet for this case
|
||||
for md in ob.modifiers:
|
||||
if md.type == 'MULTIRES':
|
||||
do_persistent = False
|
||||
|
||||
if do_persistent:
|
||||
col.prop(brush, "use_persistent")
|
||||
col.operator("sculpt.set_persistent_base")
|
||||
|
||||
# Texture Paint Mode #
|
||||
|
||||
@@ -669,10 +786,88 @@ class VIEW3D_PT_tools_brush_texture(PaintPanel):
|
||||
|
||||
col = layout.column()
|
||||
|
||||
col.template_ID_preview(brush, "texture", new="texture.new", rows=2, cols=4)
|
||||
col.template_ID_preview(brush, "texture", new="texture.new", rows=3, cols=8)
|
||||
|
||||
if context.sculpt_object:
|
||||
col.row().prop(tex_slot, "map_mode", expand=True)
|
||||
#XXX duplicated from properties_texture.py
|
||||
|
||||
wide_ui = context.region.width > narrowui
|
||||
|
||||
|
||||
col.separator()
|
||||
|
||||
|
||||
col.label(text="Brush Mapping:")
|
||||
row = col.row(align=True)
|
||||
row.prop(tex_slot, "map_mode", expand=True)
|
||||
|
||||
col.separator()
|
||||
|
||||
col = layout.column()
|
||||
col.active = tex_slot.map_mode in ('FIXED')
|
||||
col.label(text="Angle:")
|
||||
|
||||
col = layout.column()
|
||||
if not brush.use_anchor and brush.sculpt_tool not in ('GRAB', 'SNAKE_HOOK', 'THUMB', 'ROTATE') and tex_slot.map_mode in ('FIXED'):
|
||||
col.prop(brush, "texture_angle_source", text="")
|
||||
else:
|
||||
col.prop(brush, "texture_angle_source_no_random", text="")
|
||||
|
||||
#row = col.row(align=True)
|
||||
#row.label(text="Angle:")
|
||||
#row.active = tex_slot.map_mode in ('FIXED', 'TILED')
|
||||
|
||||
#row = col.row(align=True)
|
||||
|
||||
#col = row.column()
|
||||
#col.active = tex_slot.map_mode in ('FIXED')
|
||||
#col.prop(brush, "use_rake", toggle=True, icon='PARTICLEMODE', text="")
|
||||
|
||||
col = layout.column()
|
||||
col.prop(tex_slot, "angle", text="")
|
||||
col.active = tex_slot.map_mode in ('FIXED', 'TILED')
|
||||
|
||||
#col = layout.column()
|
||||
#col.prop(brush, "use_random_rotation")
|
||||
#col.active = (not brush.use_rake) and (not brush.use_anchor) and brush.sculpt_tool not in ('GRAB', 'SNAKE_HOOK', 'THUMB', 'ROTATE') and tex_slot.map_mode in ('FIXED')
|
||||
|
||||
split = layout.split()
|
||||
|
||||
col = split.column()
|
||||
col.prop(tex_slot, "offset")
|
||||
|
||||
if wide_ui:
|
||||
col = split.column()
|
||||
else:
|
||||
col.separator()
|
||||
|
||||
col.prop(tex_slot, "size")
|
||||
|
||||
col = layout.column()
|
||||
|
||||
row = col.row(align=True)
|
||||
row.label(text="Sample Bias:")
|
||||
row = col.row(align=True)
|
||||
row.prop(brush, "texture_sample_bias", slider=True, text="")
|
||||
|
||||
row = col.row(align=True)
|
||||
row.label(text="Overlay:")
|
||||
row.active = tex_slot.map_mode in ('FIXED', 'TILED')
|
||||
|
||||
row = col.row(align=True)
|
||||
|
||||
col = row.column()
|
||||
|
||||
if brush.use_texture_overlay:
|
||||
col.prop(brush, "use_texture_overlay", toggle=True, text="", icon='MUTE_IPO_OFF')
|
||||
else:
|
||||
col.prop(brush, "use_texture_overlay", toggle=True, text="", icon='MUTE_IPO_ON')
|
||||
|
||||
col.active = tex_slot.map_mode in ('FIXED', 'TILED')
|
||||
|
||||
col = row.column()
|
||||
col.prop(brush, "texture_overlay_alpha", text="Alpha")
|
||||
col.active = tex_slot.map_mode in ('FIXED', 'TILED') and brush.use_texture_overlay
|
||||
|
||||
|
||||
class VIEW3D_PT_tools_brush_tool(PaintPanel):
|
||||
@@ -696,15 +891,11 @@ class VIEW3D_PT_tools_brush_tool(PaintPanel):
|
||||
col = layout.column(align=True)
|
||||
|
||||
if context.sculpt_object:
|
||||
col.prop(brush, "sculpt_tool", expand=True)
|
||||
col.prop(brush, "sculpt_tool", expand=False, text="")
|
||||
elif context.texture_paint_object:
|
||||
col.prop(brush, "imagepaint_tool", expand=True)
|
||||
#col.prop_enum(settings, "tool", 'DRAW')
|
||||
#col.prop_enum(settings, "tool", 'SOFTEN')
|
||||
#col.prop_enum(settings, "tool", 'CLONE')
|
||||
#col.prop_enum(settings, "tool", 'SMEAR')
|
||||
col.prop(brush, "imagepaint_tool", expand=False, text="")
|
||||
elif context.vertex_paint_object or context.weight_paint_object:
|
||||
col.prop(brush, "vertexpaint_tool", expand=True)
|
||||
col.prop(brush, "vertexpaint_tool", expand=False, text="")
|
||||
|
||||
|
||||
class VIEW3D_PT_tools_brush_stroke(PaintPanel):
|
||||
@@ -725,29 +916,83 @@ class VIEW3D_PT_tools_brush_stroke(PaintPanel):
|
||||
brush = settings.brush
|
||||
texture_paint = context.texture_paint_object
|
||||
|
||||
if context.sculpt_object:
|
||||
if brush.sculpt_tool != 'LAYER':
|
||||
layout.prop(brush, "use_anchor")
|
||||
layout.prop(brush, "use_rake")
|
||||
|
||||
layout.prop(brush, "use_airbrush")
|
||||
col = layout.column()
|
||||
col.active = brush.use_airbrush
|
||||
col.prop(brush, "rate", slider=True)
|
||||
|
||||
if not texture_paint:
|
||||
layout.prop(brush, "use_smooth_stroke")
|
||||
if context.sculpt_object:
|
||||
col.label(text="Stroke Method:")
|
||||
col.prop(brush, "stroke_method", text="")
|
||||
|
||||
if brush.use_anchor:
|
||||
col.separator()
|
||||
row = col.row()
|
||||
row.prop(brush, "edge_to_edge", "Edge To Edge")
|
||||
|
||||
if brush.use_airbrush:
|
||||
col.separator()
|
||||
row = col.row()
|
||||
row.prop(brush, "rate", text="Rate", slider=True)
|
||||
|
||||
if brush.use_space:
|
||||
col.separator()
|
||||
row = col.row()
|
||||
row.active = brush.use_space
|
||||
row.prop(brush, "spacing", text="Spacing")
|
||||
|
||||
if brush.sculpt_tool not in ('GRAB', 'THUMB', 'SNAKE_HOOK', 'ROTATE') and (not brush.use_anchor) and (not brush.restore_mesh):
|
||||
col = layout.column()
|
||||
col.separator()
|
||||
|
||||
col.prop(brush, "use_smooth_stroke")
|
||||
|
||||
sub = col.column()
|
||||
sub.active = brush.use_smooth_stroke
|
||||
sub.prop(brush, "smooth_stroke_radius", text="Radius", slider=True)
|
||||
sub.prop(brush, "smooth_stroke_factor", text="Factor", slider=True)
|
||||
|
||||
col.separator()
|
||||
|
||||
row = col.row(align=True)
|
||||
row.prop(brush, "jitter", slider=True)
|
||||
row.prop(brush, "use_jitter_pressure", toggle=True, text="")
|
||||
|
||||
else:
|
||||
row = col.row()
|
||||
row.prop(brush, "use_airbrush")
|
||||
|
||||
row = col.row()
|
||||
row.active = brush.use_airbrush and (not brush.use_space) and (not brush.use_anchor)
|
||||
row.prop(brush, "rate", slider=True)
|
||||
|
||||
col.separator()
|
||||
|
||||
if not texture_paint:
|
||||
row = col.row()
|
||||
row.prop(brush, "use_smooth_stroke")
|
||||
|
||||
col = layout.column()
|
||||
col.active = brush.use_smooth_stroke
|
||||
col.prop(brush, "smooth_stroke_radius", text="Radius", slider=True)
|
||||
col.prop(brush, "smooth_stroke_factor", text="Factor", slider=True)
|
||||
|
||||
col.separator()
|
||||
|
||||
col = layout.column()
|
||||
col.active = brush.use_smooth_stroke
|
||||
col.prop(brush, "smooth_stroke_radius", text="Radius", slider=True)
|
||||
col.prop(brush, "smooth_stroke_factor", text="Factor", slider=True)
|
||||
col.active = (not brush.use_anchor) and (brush.sculpt_tool not in ('GRAB', 'THUMB', 'ROTATE', 'SNAKE_HOOK'))
|
||||
|
||||
layout.prop(brush, "use_space")
|
||||
row = layout.row(align=True)
|
||||
row.active = brush.use_space
|
||||
row.prop(brush, "spacing", text="Distance", slider=True)
|
||||
if texture_paint:
|
||||
row.prop(brush, "use_spacing_pressure", toggle=True, text="")
|
||||
row = col.row()
|
||||
row.prop(brush, "use_space")
|
||||
|
||||
row = col.row()
|
||||
row.active = brush.use_space
|
||||
row.prop(brush, "spacing", text="Spacing")
|
||||
|
||||
#col.prop(brush, "use_space_atten", text="Adaptive Strength")
|
||||
#col.prop(brush, "use_adaptive_space", text="Adaptive Spacing")
|
||||
|
||||
#col.separator()
|
||||
|
||||
#if texture_paint:
|
||||
# row.prop(brush, "use_spacing_pressure", toggle=True, text="")
|
||||
|
||||
|
||||
class VIEW3D_PT_tools_brush_curve(PaintPanel):
|
||||
@@ -767,13 +1012,17 @@ class VIEW3D_PT_tools_brush_curve(PaintPanel):
|
||||
layout.template_curve_mapping(brush, "curve", brush=True)
|
||||
|
||||
row = layout.row(align=True)
|
||||
row.operator("brush.curve_preset", text="Sharp").shape = 'SHARP'
|
||||
row.operator("brush.curve_preset", text="Smooth").shape = 'SMOOTH'
|
||||
row.operator("brush.curve_preset", text="Max").shape = 'MAX'
|
||||
|
||||
row.operator("brush.curve_preset", icon="SMOOTHCURVE", text="").shape = 'SMOOTH'
|
||||
row.operator("brush.curve_preset", icon="SPHERECURVE", text="").shape = 'ROUND'
|
||||
row.operator("brush.curve_preset", icon="ROOTCURVE", text="").shape = 'ROOT'
|
||||
row.operator("brush.curve_preset", icon="SHARPCURVE", text="").shape = 'SHARP'
|
||||
row.operator("brush.curve_preset", icon="LINCURVE", text="").shape = 'LINE'
|
||||
row.operator("brush.curve_preset", icon="NOCURVE", text="").shape = 'MAX'
|
||||
row.operator("brush.curve_preset", icon="RNDCURVE", text="").shape = 'MID9'
|
||||
|
||||
class VIEW3D_PT_sculpt_options(PaintPanel):
|
||||
bl_label = "Options"
|
||||
bl_default_closed = True
|
||||
|
||||
def poll(self, context):
|
||||
return (context.sculpt_object and context.tool_settings.sculpt)
|
||||
@@ -781,25 +1030,100 @@ class VIEW3D_PT_sculpt_options(PaintPanel):
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
|
||||
wide_ui = context.region.width > narrowui
|
||||
|
||||
sculpt = context.tool_settings.sculpt
|
||||
settings = self.paint_settings(context)
|
||||
brush = settings.brush
|
||||
|
||||
col = layout.column()
|
||||
col.prop(sculpt, "show_brush")
|
||||
col.prop(sculpt, "fast_navigate")
|
||||
|
||||
split = self.layout.split()
|
||||
split = layout.split()
|
||||
|
||||
col = split.column()
|
||||
col.label(text="Symmetry:")
|
||||
|
||||
edit = context.user_preferences.edit
|
||||
col.label(text="Unified Settings:")
|
||||
col.prop(edit, "sculpt_paint_use_unified_size", text="Size")
|
||||
col.prop(edit, "sculpt_paint_use_unified_strength", text="Strength")
|
||||
|
||||
if wide_ui:
|
||||
col = split.column()
|
||||
else:
|
||||
col.separator()
|
||||
|
||||
col.label(text="Lock:")
|
||||
row = col.row(align=True)
|
||||
row.prop(sculpt, "lock_x", text="X", toggle=True)
|
||||
row.prop(sculpt, "lock_y", text="Y", toggle=True)
|
||||
row.prop(sculpt, "lock_z", text="Z", toggle=True)
|
||||
|
||||
class VIEW3D_PT_sculpt_symmetry(PaintPanel):
|
||||
bl_label = "Symmetry"
|
||||
bl_default_closed = True
|
||||
|
||||
def poll(self, context):
|
||||
return (context.sculpt_object and context.tool_settings.sculpt)
|
||||
|
||||
def draw(self, context):
|
||||
wide_ui = context.region.width > narrowui
|
||||
|
||||
layout = self.layout
|
||||
|
||||
sculpt = context.tool_settings.sculpt
|
||||
settings = self.paint_settings(context)
|
||||
brush = settings.brush
|
||||
|
||||
split = layout.split()
|
||||
|
||||
col = split.column()
|
||||
|
||||
col.label(text="Mirror:")
|
||||
col.prop(sculpt, "symmetry_x", text="X")
|
||||
col.prop(sculpt, "symmetry_y", text="Y")
|
||||
col.prop(sculpt, "symmetry_z", text="Z")
|
||||
|
||||
col = split.column()
|
||||
col.label(text="Lock:")
|
||||
col.prop(sculpt, "lock_x", text="X")
|
||||
col.prop(sculpt, "lock_y", text="Y")
|
||||
col.prop(sculpt, "lock_z", text="Z")
|
||||
if wide_ui:
|
||||
col = split.column()
|
||||
else:
|
||||
col.separator()
|
||||
|
||||
col.prop(sculpt, "radial_symm", text="Radial")
|
||||
|
||||
col = layout.column()
|
||||
|
||||
col.separator()
|
||||
|
||||
col.prop(sculpt, "use_symmetry_feather", text="Feather")
|
||||
|
||||
class VIEW3D_PT_tools_brush_appearance(PaintPanel):
|
||||
bl_label = "Appearance"
|
||||
bl_default_closed = True
|
||||
|
||||
def poll(self, context):
|
||||
return (context.sculpt_object and context.tool_settings.sculpt) or (context.vertex_paint_object and context.tool_settings.vertex_paint) or (context.weight_paint_object and context.tool_settings.weight_paint) or (context.texture_paint_object and context.tool_settings.image_paint)
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
|
||||
sculpt = context.tool_settings.sculpt
|
||||
settings = self.paint_settings(context)
|
||||
brush = settings.brush
|
||||
|
||||
col = layout.column();
|
||||
|
||||
if context.sculpt_object and context.tool_settings.sculpt:
|
||||
#if brush.sculpt_tool in ('DRAW', 'INFLATE', 'CLAY', 'CLAY_TUBES', 'PINCH', 'CREASE', 'BLOB', 'FLATTEN'):
|
||||
if brush.sculpt_tool in ('DRAW', 'INFLATE', 'CLAY', 'PINCH', 'CREASE', 'BLOB', 'FLATTEN'):
|
||||
col.prop(brush, "add_col", text="Add Color")
|
||||
col.prop(brush, "sub_col", text="Substract Color")
|
||||
else:
|
||||
col.prop(brush, "add_col", text="Color")
|
||||
|
||||
col.separator()
|
||||
|
||||
col = layout.column()
|
||||
col.label(text="Icon:")
|
||||
#col.template_ID_preview(brush, "image_icon", open="image.open", filter="is_image_icon", rows=3, cols=8)
|
||||
col.template_ID_preview(brush, "image_icon", open="image.open", rows=3, cols=8)
|
||||
|
||||
# ********** default tools for weightpaint ****************
|
||||
|
||||
@@ -1049,9 +1373,11 @@ classes = [
|
||||
VIEW3D_PT_tools_posemode_options,
|
||||
VIEW3D_PT_tools_brush,
|
||||
VIEW3D_PT_tools_brush_texture,
|
||||
VIEW3D_PT_tools_brush_tool,
|
||||
VIEW3D_PT_tools_brush_stroke,
|
||||
VIEW3D_PT_tools_brush_curve,
|
||||
VIEW3D_PT_tools_brush_appearance,
|
||||
VIEW3D_PT_tools_brush_tool,
|
||||
VIEW3D_PT_sculpt_symmetry,
|
||||
VIEW3D_PT_sculpt_options,
|
||||
VIEW3D_PT_tools_vertexpaint,
|
||||
VIEW3D_PT_tools_weightpaint_options,
|
||||
|
||||
@@ -43,9 +43,9 @@ struct bContext;
|
||||
struct ReportList;
|
||||
struct Scene;
|
||||
struct Main;
|
||||
|
||||
|
||||
#define BLENDER_VERSION 252
|
||||
#define BLENDER_SUBVERSION 5
|
||||
#define BLENDER_SUBVERSION 6 // XXX: this shouldn't be merged with trunk, this is so Sculpt branch can detect old files
|
||||
|
||||
#define BLENDER_MINVERSION 250
|
||||
#define BLENDER_MINSUBVERSION 0
|
||||
|
||||
@@ -84,5 +84,15 @@ unsigned int *brush_gen_texture_cache(struct Brush *br, int half_side);
|
||||
void brush_radial_control_invoke(struct wmOperator *op, struct Brush *br, float size_weight);
|
||||
int brush_radial_control_exec(struct wmOperator *op, struct Brush *br, float size_weight);
|
||||
|
||||
/* unified strength and size */
|
||||
int sculpt_get_brush_size(struct Brush *brush);
|
||||
void sculpt_set_brush_size(struct Brush *brush, int size);
|
||||
int sculpt_get_lock_brush_size(struct Brush *brush);
|
||||
float sculpt_get_brush_unprojected_radius(struct Brush *brush);
|
||||
void sculpt_set_brush_unprojected_radius(struct Brush *brush, float unprojected_radius);
|
||||
float sculpt_get_brush_alpha(struct Brush *brush);
|
||||
void sculpt_set_brush_alpha(struct Brush *brush, float alpha);
|
||||
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
@@ -28,6 +28,8 @@
|
||||
#ifndef BKE_PAINT_H
|
||||
#define BKE_PAINT_H
|
||||
|
||||
#include "DNA_vec_types.h"
|
||||
|
||||
struct Brush;
|
||||
struct MFace;
|
||||
struct MultireModifierData;
|
||||
@@ -96,6 +98,8 @@ typedef struct SculptSession {
|
||||
struct GPUDrawObject *drawobject;
|
||||
|
||||
int modifiers_active;
|
||||
|
||||
rcti previous_r;
|
||||
} SculptSession;
|
||||
|
||||
void free_sculptsession(struct Object *ob);
|
||||
|
||||
@@ -53,8 +53,7 @@
|
||||
#include "BKE_main.h"
|
||||
#include "BKE_paint.h"
|
||||
#include "BKE_texture.h"
|
||||
|
||||
|
||||
#include "BKE_icons.h"
|
||||
|
||||
#include "IMB_imbuf.h"
|
||||
#include "IMB_imbuf_types.h"
|
||||
@@ -70,29 +69,59 @@ Brush *add_brush(const char *name)
|
||||
|
||||
brush= alloc_libblock(&G.main->brush, ID_BR, name);
|
||||
|
||||
brush->rgb[0]= 1.0f;
|
||||
/* BRUSH SCULPT TOOL SETTINGS */
|
||||
brush->sculpt_tool = SCULPT_TOOL_DRAW; /* sculpting defaults to the draw tool for new brushes */
|
||||
brush->size= 35; /* radius of the brush in pixels */
|
||||
brush->alpha= 0.5f; /* brush strength/intensity probably variable should be renamed? */
|
||||
brush->autosmooth_factor= 0.0f;
|
||||
brush->crease_pinch_factor= 0.5f;
|
||||
brush->sculpt_plane = SCULPT_DISP_DIR_VIEW;
|
||||
brush->plane_offset= 0.0f; /* how far above or below the plane that is found by averaging the faces */
|
||||
brush->plane_trim= 0.5f;
|
||||
brush->clone.alpha= 0.5f;
|
||||
brush->normal_weight= 0.0f;
|
||||
|
||||
/* BRUSH PAINT TOOL SETTINGS */
|
||||
brush->rgb[0]= 1.0f; /* default rgb color of the brush when painting - white */
|
||||
brush->rgb[1]= 1.0f;
|
||||
brush->rgb[2]= 1.0f;
|
||||
brush->alpha= 0.2f;
|
||||
brush->size= 25;
|
||||
brush->spacing= 3.5f;
|
||||
brush->smooth_stroke_radius= 75;
|
||||
brush->smooth_stroke_factor= 0.9;
|
||||
brush->rate= 0.1f;
|
||||
brush->jitter= 0.0f;
|
||||
brush->clone.alpha= 0.5;
|
||||
brush->sculpt_tool = SCULPT_TOOL_DRAW;
|
||||
brush->flag |= BRUSH_SPACE;
|
||||
|
||||
brush_curve_preset(brush, CURVE_PRESET_SMOOTH);
|
||||
|
||||
/* BRUSH STROKE SETTINGS */
|
||||
brush->flag |= (BRUSH_SPACE|BRUSH_SPACE_ATTEN);
|
||||
brush->spacing= 10; /* how far each brush dot should be spaced as a percentage of brush diameter */
|
||||
|
||||
brush->smooth_stroke_radius= 75;
|
||||
brush->smooth_stroke_factor= 0.9f;
|
||||
|
||||
brush->rate= 0.1f; /* time delay between dots of paint or sculpting when doing airbrush mode */
|
||||
|
||||
brush->jitter= 0.0f;
|
||||
|
||||
/* BRUSH TEXTURE SETTINGS */
|
||||
default_mtex(&brush->mtex);
|
||||
|
||||
brush->texture_sample_bias= 0; /* value to added to texture samples */
|
||||
|
||||
/* brush appearance */
|
||||
|
||||
brush->image_icon= NULL;
|
||||
|
||||
brush->add_col[0]= 1.00; /* add mode color is light red */
|
||||
brush->add_col[1]= 0.39;
|
||||
brush->add_col[2]= 0.39;
|
||||
|
||||
brush->sub_col[0]= 0.39; /* subtract mode color is light blue */
|
||||
brush->sub_col[1]= 0.39;
|
||||
brush->sub_col[2]= 1.00;
|
||||
|
||||
/* the default alpha falloff curve */
|
||||
brush_curve_preset(brush, CURVE_PRESET_SMOOTH);
|
||||
|
||||
/* enable fake user by default */
|
||||
brush->id.flag |= LIB_FAKEUSER;
|
||||
brush_toggled_fake_user(brush);
|
||||
|
||||
return brush;
|
||||
|
||||
return brush;
|
||||
}
|
||||
|
||||
Brush *copy_brush(Brush *brush)
|
||||
@@ -118,7 +147,7 @@ Brush *copy_brush(Brush *brush)
|
||||
void free_brush(Brush *brush)
|
||||
{
|
||||
if(brush->mtex.tex) brush->mtex.tex->id.us--;
|
||||
|
||||
|
||||
curvemapping_free(brush->curve);
|
||||
}
|
||||
|
||||
@@ -731,11 +760,19 @@ static void brush_apply_pressure(BrushPainter *painter, Brush *brush, float pres
|
||||
brush->spacing = MAX2(1.0, painter->startspacing*(1.5f-pressure));
|
||||
}
|
||||
|
||||
static void brush_jitter_pos(Brush *brush, float *pos, float *jitterpos)
|
||||
void brush_jitter_pos(Brush *brush, float *pos, float *jitterpos)
|
||||
{
|
||||
if(brush->jitter){
|
||||
jitterpos[0] = pos[0] + ((BLI_frand()-0.5f) * brush->size * brush->jitter * 2);
|
||||
jitterpos[1] = pos[1] + ((BLI_frand()-0.5f) * brush->size * brush->jitter * 2);
|
||||
float rand_pos[2];
|
||||
|
||||
// find random position within a circle of diameter 1
|
||||
do {
|
||||
rand_pos[0] = BLI_frand()-0.5f;
|
||||
rand_pos[1] = BLI_frand()-0.5f;
|
||||
} while (len_v2(rand_pos) > 0.5f);
|
||||
|
||||
jitterpos[0] = pos[0] + 2*rand_pos[0]*brush->size*brush->jitter;
|
||||
jitterpos[1] = pos[1] + 2*rand_pos[1]*brush->size*brush->jitter;
|
||||
}
|
||||
else {
|
||||
VECCOPY2D(jitterpos, pos);
|
||||
@@ -887,7 +924,7 @@ int brush_painter_paint(BrushPainter *painter, BrushFunc func, float *pos, doubl
|
||||
/* Uses the brush curve control to find a strength value between 0 and 1 */
|
||||
float brush_curve_strength_clamp(Brush *br, float p, const float len)
|
||||
{
|
||||
if(p >= len) p= 1.0f;
|
||||
if(p >= len) return 0;
|
||||
else p= p/len;
|
||||
|
||||
p= curvemapping_evaluateF(br->curve, 0, p);
|
||||
@@ -899,9 +936,12 @@ float brush_curve_strength_clamp(Brush *br, float p, const float len)
|
||||
* used for sculpt only */
|
||||
float brush_curve_strength(Brush *br, float p, const float len)
|
||||
{
|
||||
if(p >= len) p= 1.0f;
|
||||
else p= p/len;
|
||||
return curvemapping_evaluateF(br->curve, 0, p);
|
||||
if(p >= len)
|
||||
p= 1.0f;
|
||||
else
|
||||
p= p/len;
|
||||
|
||||
return curvemapping_evaluateF(br->curve, 0, p);
|
||||
}
|
||||
|
||||
/* TODO: should probably be unified with BrushPainter stuff? */
|
||||
@@ -915,7 +955,7 @@ unsigned int *brush_gen_texture_cache(Brush *br, int half_side)
|
||||
|
||||
memset(&texres, 0, sizeof(TexResult));
|
||||
|
||||
if(mtex && mtex->tex) {
|
||||
if(mtex->tex) {
|
||||
float x, y, step = 2.0 / side, co[3];
|
||||
|
||||
texcache = MEM_callocN(sizeof(int) * side * side, "Brush texture cache");
|
||||
@@ -993,9 +1033,9 @@ void brush_radial_control_invoke(wmOperator *op, Brush *br, float size_weight)
|
||||
float original_value= 0;
|
||||
|
||||
if(mode == WM_RADIALCONTROL_SIZE)
|
||||
original_value = br->size * size_weight;
|
||||
original_value = sculpt_get_brush_size(br) * size_weight;
|
||||
else if(mode == WM_RADIALCONTROL_STRENGTH)
|
||||
original_value = br->alpha;
|
||||
original_value = sculpt_get_brush_alpha(br);
|
||||
else if(mode == WM_RADIALCONTROL_ANGLE) {
|
||||
MTex *mtex = brush_active_texture(br);
|
||||
if(mtex)
|
||||
@@ -1013,9 +1053,15 @@ int brush_radial_control_exec(wmOperator *op, Brush *br, float size_weight)
|
||||
const float conv = 0.017453293;
|
||||
|
||||
if(mode == WM_RADIALCONTROL_SIZE)
|
||||
br->size = new_value * size_weight;
|
||||
if (sculpt_get_lock_brush_size(br)) {
|
||||
float initial_value = RNA_float_get(op->ptr, "initial_value");
|
||||
const float unprojected_radius = sculpt_get_brush_unprojected_radius(br);
|
||||
sculpt_set_brush_unprojected_radius(br, unprojected_radius * new_value/initial_value * size_weight);
|
||||
}
|
||||
else
|
||||
sculpt_set_brush_size(br, new_value * size_weight);
|
||||
else if(mode == WM_RADIALCONTROL_STRENGTH)
|
||||
br->alpha = new_value;
|
||||
sculpt_set_brush_alpha(br, new_value);
|
||||
else if(mode == WM_RADIALCONTROL_ANGLE) {
|
||||
MTex *mtex = brush_active_texture(br);
|
||||
if(mtex)
|
||||
|
||||
@@ -126,6 +126,9 @@ CurveMapping *curvemapping_add(int tot, float minx, float miny, float maxx, floa
|
||||
cumap->cm[a].curve[1].x= maxx;
|
||||
cumap->cm[a].curve[1].y= maxy;
|
||||
}
|
||||
|
||||
cumap->changed_timestamp = 0;
|
||||
|
||||
return cumap;
|
||||
}
|
||||
|
||||
@@ -240,10 +243,12 @@ void curvemap_reset(CurveMap *cuma, rctf *clipr, int preset)
|
||||
|
||||
switch(preset) {
|
||||
case CURVE_PRESET_LINE: cuma->totpoint= 2; break;
|
||||
case CURVE_PRESET_SHARP: cuma->totpoint= 3; break;
|
||||
case CURVE_PRESET_SHARP: cuma->totpoint= 4; break;
|
||||
case CURVE_PRESET_SMOOTH: cuma->totpoint= 4; break;
|
||||
case CURVE_PRESET_MAX: cuma->totpoint= 2; break;
|
||||
case CURVE_PRESET_MID9: cuma->totpoint= 9;
|
||||
case CURVE_PRESET_MID9: cuma->totpoint= 9; break;
|
||||
case CURVE_PRESET_ROUND: cuma->totpoint= 4; break;
|
||||
case CURVE_PRESET_ROOT: cuma->totpoint= 4; break;
|
||||
}
|
||||
|
||||
cuma->curve= MEM_callocN(cuma->totpoint*sizeof(CurveMapPoint), "curve points");
|
||||
@@ -251,27 +256,29 @@ void curvemap_reset(CurveMap *cuma, rctf *clipr, int preset)
|
||||
switch(preset) {
|
||||
case CURVE_PRESET_LINE:
|
||||
cuma->curve[0].x= clipr->xmin;
|
||||
cuma->curve[0].y= clipr->ymin;
|
||||
cuma->curve[0].y= clipr->ymax;
|
||||
cuma->curve[0].flag= 0;
|
||||
cuma->curve[1].x= clipr->xmax;
|
||||
cuma->curve[1].y= clipr->ymax;
|
||||
cuma->curve[1].y= clipr->ymin;
|
||||
cuma->curve[1].flag= 0;
|
||||
break;
|
||||
case CURVE_PRESET_SHARP:
|
||||
cuma->curve[0].x= 0;
|
||||
cuma->curve[0].y= 1;
|
||||
cuma->curve[1].x= 0.33;
|
||||
cuma->curve[1].y= 0.33;
|
||||
cuma->curve[2].x= 1;
|
||||
cuma->curve[2].y= 0;
|
||||
cuma->curve[1].x= 0.25;
|
||||
cuma->curve[1].y= 0.50;
|
||||
cuma->curve[2].x= 0.75;
|
||||
cuma->curve[2].y= 0.04;
|
||||
cuma->curve[3].x= 1;
|
||||
cuma->curve[3].y= 0;
|
||||
break;
|
||||
case CURVE_PRESET_SMOOTH:
|
||||
cuma->curve[0].x= 0;
|
||||
cuma->curve[0].y= 1;
|
||||
cuma->curve[1].x= 0.25;
|
||||
cuma->curve[1].y= 0.92;
|
||||
cuma->curve[1].y= 0.94;
|
||||
cuma->curve[2].x= 0.75;
|
||||
cuma->curve[2].y= 0.08;
|
||||
cuma->curve[2].y= 0.06;
|
||||
cuma->curve[3].x= 1;
|
||||
cuma->curve[3].y= 0;
|
||||
break;
|
||||
@@ -290,8 +297,29 @@ void curvemap_reset(CurveMap *cuma, rctf *clipr, int preset)
|
||||
cuma->curve[i].y= 0.5;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case CURVE_PRESET_ROUND:
|
||||
cuma->curve[0].x= 0;
|
||||
cuma->curve[0].y= 1;
|
||||
cuma->curve[1].x= 0.5;
|
||||
cuma->curve[1].y= 0.90;
|
||||
cuma->curve[2].x= 0.86;
|
||||
cuma->curve[2].y= 0.5;
|
||||
cuma->curve[3].x= 1;
|
||||
cuma->curve[3].y= 0;
|
||||
break;
|
||||
case CURVE_PRESET_ROOT:
|
||||
cuma->curve[0].x= 0;
|
||||
cuma->curve[0].y= 1;
|
||||
cuma->curve[1].x= 0.25;
|
||||
cuma->curve[1].y= 0.95;
|
||||
cuma->curve[2].x= 0.75;
|
||||
cuma->curve[2].y= 0.44;
|
||||
cuma->curve[3].x= 1;
|
||||
cuma->curve[3].y= 0;
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
if(cuma->table) {
|
||||
MEM_freeN(cuma->table);
|
||||
cuma->table= NULL;
|
||||
@@ -619,7 +647,9 @@ void curvemapping_changed(CurveMapping *cumap, int rem_doubles)
|
||||
float thresh= 0.01f*(clipr->xmax - clipr->xmin);
|
||||
float dx= 0.0f, dy= 0.0f;
|
||||
int a;
|
||||
|
||||
|
||||
cumap->changed_timestamp++;
|
||||
|
||||
/* clamp with clip */
|
||||
if(cumap->flag & CUMA_DO_CLIP) {
|
||||
for(a=0; a<cuma->totpoint; a++) {
|
||||
@@ -701,7 +731,7 @@ float curvemapping_evaluateF(CurveMapping *cumap, int cur, float value)
|
||||
if(cuma->table==NULL) {
|
||||
curvemap_make_table(cuma, &cumap->clipr);
|
||||
if(cuma->table==NULL)
|
||||
return value;
|
||||
return 1.0f-value;
|
||||
}
|
||||
return curvemap_evaluateF(cuma, value);
|
||||
}
|
||||
|
||||
@@ -38,6 +38,7 @@
|
||||
#include "DNA_material_types.h"
|
||||
#include "DNA_texture_types.h"
|
||||
#include "DNA_world_types.h"
|
||||
#include "DNA_brush_types.h"
|
||||
|
||||
#include "BLI_ghash.h"
|
||||
|
||||
@@ -120,6 +121,7 @@ struct PreviewImage* BKE_previewimg_create()
|
||||
|
||||
for (i=0; i<PREVIEW_MIPMAPS; ++i) {
|
||||
prv_img->changed[i] = 1;
|
||||
prv_img->changed_timestamp[i] = 0;
|
||||
}
|
||||
return prv_img;
|
||||
}
|
||||
@@ -202,7 +204,7 @@ PreviewImage* BKE_previewimg_get(ID *id)
|
||||
Image *img = (Image*)id;
|
||||
if (!img->preview) img->preview = BKE_previewimg_create();
|
||||
prv_img = img->preview;
|
||||
}
|
||||
}
|
||||
|
||||
return prv_img;
|
||||
}
|
||||
@@ -224,6 +226,7 @@ void BKE_icon_changed(int id)
|
||||
int i;
|
||||
for (i=0; i<PREVIEW_MIPMAPS; ++i) {
|
||||
prv->changed[i] = 1;
|
||||
prv->changed_timestamp[i]++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -200,9 +200,9 @@ void free_image(Image *ima)
|
||||
}
|
||||
BKE_icon_delete(&ima->id);
|
||||
ima->id.icon_id = 0;
|
||||
if (ima->preview) {
|
||||
BKE_previewimg_free(&ima->preview);
|
||||
}
|
||||
|
||||
BKE_previewimg_free(&ima->preview);
|
||||
|
||||
for(a=0; a<IMA_MAX_RENDER_SLOT; a++) {
|
||||
if(ima->renders[a]) {
|
||||
RE_FreeRenderResult(ima->renders[a]);
|
||||
|
||||
@@ -36,12 +36,17 @@ struct ListBase;
|
||||
typedef struct PBVH PBVH;
|
||||
typedef struct PBVHNode PBVHNode;
|
||||
|
||||
typedef struct {
|
||||
float (*co)[3];
|
||||
} PBVHProxyNode;
|
||||
|
||||
/* Callbacks */
|
||||
|
||||
/* returns 1 if the search should continue from this node, 0 otherwise */
|
||||
typedef int (*BLI_pbvh_SearchCallback)(PBVHNode *node, void *data);
|
||||
|
||||
typedef void (*BLI_pbvh_HitCallback)(PBVHNode *node, void *data);
|
||||
typedef void (*BLI_pbvh_HitOccludedCallback)(PBVHNode *node, void *data, float* tmin);
|
||||
|
||||
/* Building */
|
||||
|
||||
@@ -70,7 +75,7 @@ void BLI_pbvh_search_gather(PBVH *bvh,
|
||||
it's up to the callback to find the primitive within the leaves that is
|
||||
hit first */
|
||||
|
||||
void BLI_pbvh_raycast(PBVH *bvh, BLI_pbvh_HitCallback cb, void *data,
|
||||
void BLI_pbvh_raycast(PBVH *bvh, BLI_pbvh_HitOccludedCallback cb, void *data,
|
||||
float ray_start[3], float ray_normal[3], int original);
|
||||
int BLI_pbvh_node_raycast(PBVH *bvh, PBVHNode *node, float (*origco)[3],
|
||||
float ray_start[3], float ray_normal[3], float *dist);
|
||||
@@ -106,6 +111,8 @@ void BLI_pbvh_node_get_verts(PBVH *bvh, PBVHNode *node,
|
||||
void BLI_pbvh_node_get_BB(PBVHNode *node, float bb_min[3], float bb_max[3]);
|
||||
void BLI_pbvh_node_get_original_BB(PBVHNode *node, float bb_min[3], float bb_max[3]);
|
||||
|
||||
float BLI_pbvh_node_get_tmin(PBVHNode* node);
|
||||
|
||||
/* Update Normals/Bounding Box/Draw Buffers/Redraw and clear flags */
|
||||
|
||||
void BLI_pbvh_update(PBVH *bvh, int flags, float (*face_nors)[3]);
|
||||
@@ -159,13 +166,21 @@ typedef struct PBVHVertexIter {
|
||||
float *fno;
|
||||
} PBVHVertexIter;
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning (disable:4127) // conditional expression is constant
|
||||
#endif
|
||||
|
||||
#define BLI_pbvh_vertex_iter_begin(bvh, node, vi, mode) \
|
||||
{ \
|
||||
struct DMGridData **grids; \
|
||||
struct MVert *verts; \
|
||||
int *grid_indices, totgrid, gridsize, *vert_indices, uniq_verts, totvert; \
|
||||
\
|
||||
memset(&vi, 0, sizeof(PBVHVertexIter)); \
|
||||
vi.grid= 0; \
|
||||
vi.no= 0; \
|
||||
vi.fno= 0; \
|
||||
vi.mvert= 0; \
|
||||
vi.skip= 0; \
|
||||
\
|
||||
BLI_pbvh_node_get_grids(bvh, node, &grid_indices, &totgrid, NULL, &gridsize, &grids, NULL); \
|
||||
BLI_pbvh_node_num_verts(bvh, node, &uniq_verts, &totvert); \
|
||||
@@ -222,6 +237,13 @@ typedef struct PBVHVertexIter {
|
||||
} \
|
||||
}
|
||||
|
||||
void BLI_pbvh_node_get_proxies(PBVHNode* node, PBVHProxyNode** proxies, int* proxy_count);
|
||||
void BLI_pbvh_node_free_proxies(PBVHNode* node);
|
||||
PBVHProxyNode* BLI_pbvh_node_add_proxy(PBVH* bvh, PBVHNode* node);
|
||||
void BLI_pbvh_gather_proxies(PBVH* pbvh, PBVHNode*** nodes, int* totnode);
|
||||
|
||||
//void BLI_pbvh_node_BB_reset(PBVHNode* node);
|
||||
//void BLI_pbvh_node_BB_expand(PBVHNode* node, float co[3]);
|
||||
|
||||
#endif /* BLI_PBVH_H */
|
||||
|
||||
|
||||
@@ -62,6 +62,7 @@ float normal_tri_v3(float n[3], const float v1[3], const float v2[3], const floa
|
||||
n[0]= n1[1]*n2[2]-n1[2]*n2[1];
|
||||
n[1]= n1[2]*n2[0]-n1[0]*n2[2];
|
||||
n[2]= n1[0]*n2[1]-n1[1]*n2[0];
|
||||
|
||||
return normalize_v3(n);
|
||||
}
|
||||
|
||||
@@ -401,16 +402,17 @@ int isect_line_tri_v3(float p1[3], float p2[3], float v0[3], float v1[3], float
|
||||
|
||||
sub_v3_v3v3(s, p1, v0);
|
||||
|
||||
cross_v3_v3v3(q, s, e1);
|
||||
*lambda = f * dot_v3v3(e2, q);
|
||||
if ((*lambda < 0.0)||(*lambda > 1.0)) return 0;
|
||||
|
||||
u = f * dot_v3v3(s, p);
|
||||
if ((u < 0.0)||(u > 1.0)) return 0;
|
||||
|
||||
v = f * dot_v3v3(d, q);
|
||||
cross_v3_v3v3(q, s, e1);
|
||||
|
||||
v = f * dot_v3v3(d, q);
|
||||
if ((v < 0.0)||((u + v) > 1.0)) return 0;
|
||||
|
||||
*lambda = f * dot_v3v3(e2, q);
|
||||
if ((*lambda < 0.0)||(*lambda > 1.0)) return 0;
|
||||
|
||||
if(uv) {
|
||||
uv[0]= u;
|
||||
uv[1]= v;
|
||||
@@ -440,17 +442,18 @@ int isect_ray_tri_v3(float p1[3], float d[3], float v0[3], float v1[3], float v2
|
||||
|
||||
sub_v3_v3v3(s, p1, v0);
|
||||
|
||||
cross_v3_v3v3(q, s, e1);
|
||||
*lambda = f * dot_v3v3(e2, q);
|
||||
if ((*lambda < 0.0)) return 0;
|
||||
|
||||
u = f * dot_v3v3(s, p);
|
||||
if ((u < 0.0)||(u > 1.0)) return 0;
|
||||
|
||||
cross_v3_v3v3(q, s, e1);
|
||||
|
||||
v = f * dot_v3v3(d, q);
|
||||
if ((v < 0.0)||((u + v) > 1.0)) return 0;
|
||||
|
||||
if(uv) {
|
||||
*lambda = f * dot_v3v3(e2, q);
|
||||
if ((*lambda < 0.0)) return 0;
|
||||
|
||||
if(uv) {
|
||||
uv[0]= u;
|
||||
uv[1]= v;
|
||||
}
|
||||
@@ -460,36 +463,36 @@ int isect_ray_tri_v3(float p1[3], float d[3], float v0[3], float v1[3], float v2
|
||||
|
||||
int isect_ray_tri_epsilon_v3(float p1[3], float d[3], float v0[3], float v1[3], float v2[3], float *lambda, float *uv, float epsilon)
|
||||
{
|
||||
float p[3], s[3], e1[3], e2[3], q[3];
|
||||
float a, f, u, v;
|
||||
|
||||
sub_v3_v3v3(e1, v1, v0);
|
||||
sub_v3_v3v3(e2, v2, v0);
|
||||
|
||||
cross_v3_v3v3(p, d, e2);
|
||||
a = dot_v3v3(e1, p);
|
||||
if (a == 0.0f) return 0;
|
||||
f = 1.0f/a;
|
||||
|
||||
sub_v3_v3v3(s, p1, v0);
|
||||
|
||||
cross_v3_v3v3(q, s, e1);
|
||||
float p[3], s[3], e1[3], e2[3], q[3];
|
||||
float a, f, u, v;
|
||||
|
||||
u = f * dot_v3v3(s, p);
|
||||
if ((u < -epsilon)||(u > 1.0f+epsilon)) return 0;
|
||||
|
||||
v = f * dot_v3v3(d, q);
|
||||
if ((v < -epsilon)||((u + v) > 1.0f+epsilon)) return 0;
|
||||
sub_v3_v3v3(e1, v1, v0);
|
||||
sub_v3_v3v3(e2, v2, v0);
|
||||
|
||||
*lambda = f * dot_v3v3(e2, q);
|
||||
if ((*lambda < 0.0f)) return 0;
|
||||
cross_v3_v3v3(p, d, e2);
|
||||
a = dot_v3v3(e1, p);
|
||||
if (a == 0.0f) return 0;
|
||||
f = 1.0f/a;
|
||||
|
||||
if(uv) {
|
||||
uv[0]= u;
|
||||
uv[1]= v;
|
||||
}
|
||||
|
||||
return 1;
|
||||
sub_v3_v3v3(s, p1, v0);
|
||||
|
||||
u = f * dot_v3v3(s, p);
|
||||
if ((u < -epsilon)||(u > 1.0f+epsilon)) return 0;
|
||||
|
||||
cross_v3_v3v3(q, s, e1);
|
||||
|
||||
v = f * dot_v3v3(d, q);
|
||||
if ((v < -epsilon)||((u + v) > 1.0f+epsilon)) return 0;
|
||||
|
||||
*lambda = f * dot_v3v3(e2, q);
|
||||
if ((*lambda < 0.0f)) return 0;
|
||||
|
||||
if(uv) {
|
||||
uv[0]= u;
|
||||
uv[1]= v;
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
int isect_ray_tri_threshold_v3(float p1[3], float d[3], float v0[3], float v1[3], float v2[3], float *lambda, float *uv, float threshold)
|
||||
|
||||
@@ -92,6 +92,11 @@ struct PBVHNode {
|
||||
unsigned int uniq_verts, face_verts;
|
||||
|
||||
char flag;
|
||||
|
||||
float tmin; // used for raycasting, is how close bb is to the ray point
|
||||
|
||||
int proxy_count;
|
||||
PBVHProxyNode* proxies;
|
||||
};
|
||||
|
||||
struct PBVH {
|
||||
@@ -227,6 +232,17 @@ static void update_node_vb(PBVH *bvh, PBVHNode *node)
|
||||
node->vb= vb;
|
||||
}
|
||||
|
||||
//void BLI_pbvh_node_BB_reset(PBVHNode* node)
|
||||
//{
|
||||
// BB_reset(&node->vb);
|
||||
//}
|
||||
//
|
||||
//void BLI_pbvh_node_BB_expand(PBVHNode* node, float co[3])
|
||||
//{
|
||||
// BB_expand(&node->vb, co);
|
||||
//}
|
||||
|
||||
|
||||
/* Adapted from BLI_kdopbvh.c */
|
||||
/* Returns the index of the first element on the right of the partition */
|
||||
static int partition_indices(int *prim_indices, int lo, int hi, int axis,
|
||||
@@ -354,10 +370,10 @@ static void build_mesh_leaf_node(PBVH *bvh, PBVHNode *node)
|
||||
if(!G.background) {
|
||||
node->draw_buffers =
|
||||
GPU_build_mesh_buffers(map, bvh->verts, bvh->faces,
|
||||
node->prim_indices,
|
||||
node->totprim, node->vert_indices,
|
||||
node->uniq_verts,
|
||||
node->uniq_verts + node->face_verts);
|
||||
node->prim_indices,
|
||||
node->totprim, node->vert_indices,
|
||||
node->uniq_verts,
|
||||
node->uniq_verts + node->face_verts);
|
||||
}
|
||||
|
||||
node->flag |= PBVH_UpdateDrawBuffers;
|
||||
@@ -641,13 +657,12 @@ static PBVHNode *pbvh_iter_next(PBVHIter *iter)
|
||||
{
|
||||
PBVHNode *node;
|
||||
int revisiting;
|
||||
void *search_data;
|
||||
|
||||
/* purpose here is to traverse tree, visiting child nodes before their
|
||||
parents, this order is necessary for e.g. computing bounding boxes */
|
||||
|
||||
while(iter->stacksize) {
|
||||
/* pop node */
|
||||
/* pop node */
|
||||
iter->stacksize--;
|
||||
node= iter->stack[iter->stacksize].node;
|
||||
|
||||
@@ -662,10 +677,7 @@ static PBVHNode *pbvh_iter_next(PBVHIter *iter)
|
||||
if(revisiting)
|
||||
return node;
|
||||
|
||||
/* check search callback */
|
||||
search_data= iter->search_data;
|
||||
|
||||
if(iter->scb && !iter->scb(node, search_data))
|
||||
if(iter->scb && !iter->scb(node, iter->search_data))
|
||||
continue; /* don't traverse, outside of search zone */
|
||||
|
||||
if(node->flag & PBVH_Leaf) {
|
||||
@@ -685,6 +697,34 @@ static PBVHNode *pbvh_iter_next(PBVHIter *iter)
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static PBVHNode *pbvh_iter_next_occluded(PBVHIter *iter)
|
||||
{
|
||||
PBVHNode *node;
|
||||
|
||||
while(iter->stacksize) {
|
||||
/* pop node */
|
||||
iter->stacksize--;
|
||||
node= iter->stack[iter->stacksize].node;
|
||||
|
||||
/* on a mesh with no faces this can happen
|
||||
* can remove this check if we know meshes have at least 1 face */
|
||||
if(node==NULL) return NULL;
|
||||
|
||||
if(iter->scb && !iter->scb(node, iter->search_data)) continue; /* don't traverse, outside of search zone */
|
||||
|
||||
if(node->flag & PBVH_Leaf) {
|
||||
/* immediately hit leaf node */
|
||||
return node;
|
||||
}
|
||||
else {
|
||||
pbvh_stack_push(iter, iter->bvh->nodes+node->children_offset+1, 0);
|
||||
pbvh_stack_push(iter, iter->bvh->nodes+node->children_offset, 0);
|
||||
}
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void BLI_pbvh_search_gather(PBVH *bvh,
|
||||
BLI_pbvh_SearchCallback scb, void *search_data,
|
||||
PBVHNode ***r_array, int *r_tot)
|
||||
@@ -736,12 +776,105 @@ void BLI_pbvh_search_callback(PBVH *bvh,
|
||||
pbvh_iter_begin(&iter, bvh, scb, search_data);
|
||||
|
||||
while((node=pbvh_iter_next(&iter)))
|
||||
if(node->flag & PBVH_Leaf)
|
||||
if (node->flag & PBVH_Leaf)
|
||||
hcb(node, hit_data);
|
||||
|
||||
pbvh_iter_end(&iter);
|
||||
}
|
||||
|
||||
typedef struct node_tree {
|
||||
PBVHNode* data;
|
||||
|
||||
struct node_tree* left;
|
||||
struct node_tree* right;
|
||||
} node_tree;
|
||||
|
||||
static void node_tree_insert(node_tree* tree, node_tree* new_node)
|
||||
{
|
||||
if (new_node->data->tmin < tree->data->tmin) {
|
||||
if (tree->left) {
|
||||
node_tree_insert(tree->left, new_node);
|
||||
}
|
||||
else {
|
||||
tree->left = new_node;
|
||||
}
|
||||
}
|
||||
else {
|
||||
if (tree->right) {
|
||||
node_tree_insert(tree->right, new_node);
|
||||
}
|
||||
else {
|
||||
tree->right = new_node;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void traverse_tree(node_tree* tree, BLI_pbvh_HitOccludedCallback hcb, void* hit_data, float* tmin)
|
||||
{
|
||||
if (tree->left) traverse_tree(tree->left, hcb, hit_data, tmin);
|
||||
|
||||
hcb(tree->data, hit_data, tmin);
|
||||
|
||||
if (tree->right) traverse_tree(tree->right, hcb, hit_data, tmin);
|
||||
}
|
||||
|
||||
static void free_tree(node_tree* tree)
|
||||
{
|
||||
if (tree->left) {
|
||||
free_tree(tree->left);
|
||||
tree->left = 0;
|
||||
}
|
||||
|
||||
if (tree->right) {
|
||||
free_tree(tree->right);
|
||||
tree->right = 0;
|
||||
}
|
||||
|
||||
free(tree);
|
||||
}
|
||||
|
||||
float BLI_pbvh_node_get_tmin(PBVHNode* node)
|
||||
{
|
||||
return node->tmin;
|
||||
}
|
||||
|
||||
void BLI_pbvh_search_callback_occluded(PBVH *bvh,
|
||||
BLI_pbvh_SearchCallback scb, void *search_data,
|
||||
BLI_pbvh_HitOccludedCallback hcb, void *hit_data)
|
||||
{
|
||||
PBVHIter iter;
|
||||
PBVHNode *node;
|
||||
node_tree *tree = 0;
|
||||
|
||||
pbvh_iter_begin(&iter, bvh, scb, search_data);
|
||||
|
||||
while((node=pbvh_iter_next_occluded(&iter))) {
|
||||
if(node->flag & PBVH_Leaf) {
|
||||
node_tree* new_node = malloc(sizeof(node_tree));
|
||||
|
||||
new_node->data = node;
|
||||
|
||||
new_node->left = NULL;
|
||||
new_node->right = NULL;
|
||||
|
||||
if (tree) {
|
||||
node_tree_insert(tree, new_node);
|
||||
}
|
||||
else {
|
||||
tree = new_node;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pbvh_iter_end(&iter);
|
||||
|
||||
if (tree) {
|
||||
float tmin = FLT_MAX;
|
||||
traverse_tree(tree, hcb, hit_data, &tmin);
|
||||
free_tree(tree);
|
||||
}
|
||||
}
|
||||
|
||||
static int update_search_cb(PBVHNode *node, void *data_v)
|
||||
{
|
||||
int flag= GET_INT_FROM_POINTER(data_v);
|
||||
@@ -985,7 +1118,8 @@ void BLI_pbvh_get_grid_updates(PBVH *bvh, int clear, void ***gridfaces, int *tot
|
||||
GHashIterator *hiter;
|
||||
GHash *map;
|
||||
void *face, **faces;
|
||||
int i, tot;
|
||||
unsigned i;
|
||||
int tot;
|
||||
|
||||
map = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, "pbvh_get_grid_updates gh");
|
||||
|
||||
@@ -1086,6 +1220,18 @@ void BLI_pbvh_node_get_original_BB(PBVHNode *node, float bb_min[3], float bb_max
|
||||
copy_v3_v3(bb_max, node->orig_vb.bmax);
|
||||
}
|
||||
|
||||
void BLI_pbvh_node_get_proxies(PBVHNode* node, PBVHProxyNode** proxies, int* proxy_count)
|
||||
{
|
||||
if (node->proxy_count > 0) {
|
||||
if (proxies) *proxies = node->proxies;
|
||||
if (proxy_count) *proxy_count = node->proxy_count;
|
||||
}
|
||||
else {
|
||||
if (proxies) *proxies = 0;
|
||||
if (proxy_count) *proxy_count = 0;
|
||||
}
|
||||
}
|
||||
|
||||
/********************************* Raycast ***********************************/
|
||||
|
||||
typedef struct {
|
||||
@@ -1100,16 +1246,13 @@ typedef struct {
|
||||
static int ray_aabb_intersect(PBVHNode *node, void *data_v)
|
||||
{
|
||||
RaycastData *ray = data_v;
|
||||
float bb_min[3], bb_max[3], bbox[2][3];
|
||||
float bbox[2][3];
|
||||
float tmin, tmax, tymin, tymax, tzmin, tzmax;
|
||||
|
||||
if(ray->original)
|
||||
BLI_pbvh_node_get_original_BB(node, bb_min, bb_max);
|
||||
BLI_pbvh_node_get_original_BB(node, bbox[0], bbox[1]);
|
||||
else
|
||||
BLI_pbvh_node_get_BB(node, bb_min, bb_max);
|
||||
|
||||
copy_v3_v3(bbox[0], bb_min);
|
||||
copy_v3_v3(bbox[1], bb_max);
|
||||
BLI_pbvh_node_get_BB(node, bbox[0], bbox[1]);
|
||||
|
||||
tmin = (bbox[ray->sign[0]][0] - ray->start[0]) * ray->inv_dir[0];
|
||||
tmax = (bbox[1-ray->sign[0]][0] - ray->start[0]) * ray->inv_dir[0];
|
||||
@@ -1119,8 +1262,10 @@ static int ray_aabb_intersect(PBVHNode *node, void *data_v)
|
||||
|
||||
if((tmin > tymax) || (tymin > tmax))
|
||||
return 0;
|
||||
|
||||
if(tymin > tmin)
|
||||
tmin = tymin;
|
||||
|
||||
if(tymax < tmax)
|
||||
tmax = tymax;
|
||||
|
||||
@@ -1129,20 +1274,20 @@ static int ray_aabb_intersect(PBVHNode *node, void *data_v)
|
||||
|
||||
if((tmin > tzmax) || (tzmin > tmax))
|
||||
return 0;
|
||||
|
||||
|
||||
if(tzmin > tmin)
|
||||
tmin = tzmin;
|
||||
|
||||
// XXX jwilkins: tmax does not need to be updated since we don't use it
|
||||
// keeping this here for future reference
|
||||
//if(tzmax < tmax) tmax = tzmax;
|
||||
|
||||
node->tmin = tmin;
|
||||
|
||||
return 1;
|
||||
|
||||
/* XXX: Not sure about this?
|
||||
if(tzmin > tmin)
|
||||
tmin = tzmin;
|
||||
if(tzmax < tmax)
|
||||
tmax = tzmax;
|
||||
return ((tmin < t1) && (tmax > t0));
|
||||
*/
|
||||
|
||||
}
|
||||
|
||||
void BLI_pbvh_raycast(PBVH *bvh, BLI_pbvh_HitCallback cb, void *data,
|
||||
void BLI_pbvh_raycast(PBVH *bvh, BLI_pbvh_HitOccludedCallback cb, void *data,
|
||||
float ray_start[3], float ray_normal[3], int original)
|
||||
{
|
||||
RaycastData rcd;
|
||||
@@ -1156,37 +1301,24 @@ void BLI_pbvh_raycast(PBVH *bvh, BLI_pbvh_HitCallback cb, void *data,
|
||||
rcd.sign[2] = rcd.inv_dir[2] < 0;
|
||||
rcd.original = original;
|
||||
|
||||
BLI_pbvh_search_callback(bvh, ray_aabb_intersect, &rcd, cb, data);
|
||||
BLI_pbvh_search_callback_occluded(bvh, ray_aabb_intersect, &rcd, cb, data);
|
||||
}
|
||||
|
||||
/* XXX: Code largely copied from bvhutils.c, could be unified */
|
||||
/* Returns 1 if a better intersection has been found */
|
||||
static int ray_face_intersection(float ray_start[3], float ray_normal[3],
|
||||
float *t0, float *t1, float *t2, float *t3,
|
||||
float *fdist)
|
||||
{
|
||||
int hit = 0;
|
||||
float dist;
|
||||
|
||||
do
|
||||
{
|
||||
float dist = FLT_MAX;
|
||||
|
||||
if(!isect_ray_tri_epsilon_v3(ray_start, ray_normal, t0, t1, t2,
|
||||
&dist, NULL, 0.1f))
|
||||
dist = FLT_MAX;
|
||||
|
||||
if(dist >= 0 && dist < *fdist) {
|
||||
hit = 1;
|
||||
*fdist = dist;
|
||||
}
|
||||
|
||||
t1 = t2;
|
||||
t2 = t3;
|
||||
t3 = NULL;
|
||||
|
||||
} while(t2);
|
||||
|
||||
return hit;
|
||||
if ((isect_ray_tri_epsilon_v3(ray_start, ray_normal, t0, t1, t2, &dist, NULL, 0.1f) && dist < *fdist) ||
|
||||
(t3 && isect_ray_tri_epsilon_v3(ray_start, ray_normal, t0, t2, t3, &dist, NULL, 0.1f) && dist < *fdist))
|
||||
{
|
||||
*fdist = dist;
|
||||
return 1;
|
||||
}
|
||||
else {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
int BLI_pbvh_node_raycast(PBVH *bvh, PBVHNode *node, float (*origco)[3],
|
||||
@@ -1399,3 +1531,86 @@ int BLI_pbvh_isDeformed(PBVH *pbvh)
|
||||
{
|
||||
return pbvh->deformed;
|
||||
}
|
||||
/* Proxies */
|
||||
|
||||
PBVHProxyNode* BLI_pbvh_node_add_proxy(PBVH* bvh, PBVHNode* node)
|
||||
{
|
||||
int index, totverts;
|
||||
|
||||
#pragma omp critical
|
||||
{
|
||||
|
||||
index = node->proxy_count;
|
||||
|
||||
node->proxy_count++;
|
||||
|
||||
if (node->proxies)
|
||||
node->proxies= MEM_reallocN(node->proxies, node->proxy_count*sizeof(PBVHProxyNode));
|
||||
else
|
||||
node->proxies= MEM_mallocN(sizeof(PBVHProxyNode), "PBVHNodeProxy");
|
||||
|
||||
if (bvh->grids)
|
||||
totverts = node->totprim*bvh->gridsize*bvh->gridsize;
|
||||
else
|
||||
totverts = node->uniq_verts;
|
||||
|
||||
node->proxies[index].co= MEM_callocN(sizeof(float[3])*totverts, "PBVHNodeProxy.co");
|
||||
}
|
||||
|
||||
return node->proxies + index;
|
||||
}
|
||||
|
||||
void BLI_pbvh_node_free_proxies(PBVHNode* node)
|
||||
{
|
||||
#pragma omp critical
|
||||
{
|
||||
int p;
|
||||
|
||||
for (p= 0; p < node->proxy_count; p++) {
|
||||
MEM_freeN(node->proxies[p].co);
|
||||
node->proxies[p].co= 0;
|
||||
}
|
||||
|
||||
MEM_freeN(node->proxies);
|
||||
node->proxies = 0;
|
||||
|
||||
node->proxy_count= 0;
|
||||
}
|
||||
}
|
||||
|
||||
void BLI_pbvh_gather_proxies(PBVH* pbvh, PBVHNode*** r_array, int* r_tot)
|
||||
{
|
||||
PBVHNode **array= NULL, **newarray, *node;
|
||||
int tot= 0, space= 0;
|
||||
int n;
|
||||
|
||||
for (n= 0; n < pbvh->totnode; n++) {
|
||||
node = pbvh->nodes + n;
|
||||
|
||||
if(node->proxy_count > 0) {
|
||||
if(tot == space) {
|
||||
/* resize array if needed */
|
||||
space= (tot == 0)? 32: space*2;
|
||||
newarray= MEM_callocN(sizeof(PBVHNode)*space, "BLI_pbvh_gather_proxies");
|
||||
|
||||
if (array) {
|
||||
memcpy(newarray, array, sizeof(PBVHNode)*tot);
|
||||
MEM_freeN(array);
|
||||
}
|
||||
|
||||
array= newarray;
|
||||
}
|
||||
|
||||
array[tot]= node;
|
||||
tot++;
|
||||
}
|
||||
}
|
||||
|
||||
if(tot == 0 && array) {
|
||||
MEM_freeN(array);
|
||||
array= NULL;
|
||||
}
|
||||
|
||||
*r_array= array;
|
||||
*r_tot= tot;
|
||||
}
|
||||
|
||||
@@ -1539,6 +1539,7 @@ static void lib_link_brush(FileData *fd, Main *main)
|
||||
brush->id.flag -= LIB_NEEDLINK;
|
||||
|
||||
brush->mtex.tex= newlibadr_us(fd, brush->id.lib, brush->mtex.tex);
|
||||
brush->image_icon= newlibadr_us(fd, brush->id.lib, brush->image_icon);
|
||||
brush->clone.image= newlibadr_us(fd, brush->id.lib, brush->clone.image);
|
||||
}
|
||||
}
|
||||
@@ -10971,6 +10972,82 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
/* GSOC 2010 Sculpt - New settings for Brush */
|
||||
|
||||
Brush *brush;
|
||||
for (brush= main->brush.first; brush; brush= brush->id.next) {
|
||||
/* Sanity Check */
|
||||
|
||||
// infinite number of dabs
|
||||
if (brush->spacing == 0)
|
||||
brush->spacing = 10;
|
||||
|
||||
// will have no effect
|
||||
if (brush->alpha == 0)
|
||||
brush->alpha = 0.5f;
|
||||
|
||||
// bad radius
|
||||
if (brush->unprojected_radius == 0)
|
||||
brush->unprojected_radius = 0.125;
|
||||
|
||||
// unusable size
|
||||
if (brush->size == 0)
|
||||
brush->size = 35;
|
||||
|
||||
// can't see overlay
|
||||
if (brush->texture_overlay_alpha == 0)
|
||||
brush->texture_overlay_alpha = 33;
|
||||
|
||||
// same as draw brush
|
||||
if (brush->crease_pinch_factor == 0)
|
||||
brush->crease_pinch_factor = 0.5f;
|
||||
|
||||
// will sculpt no vertexes
|
||||
if (brush->plane_trim == 0)
|
||||
brush->plane_trim = 0.5f;
|
||||
|
||||
// same as smooth stroke off
|
||||
if (brush->smooth_stroke_radius == 0)
|
||||
brush->smooth_stroke_radius= 75;
|
||||
|
||||
// will keep cursor in one spot
|
||||
if (brush->smooth_stroke_radius == 1)
|
||||
brush->smooth_stroke_factor= 0.9f;
|
||||
|
||||
// same as dots
|
||||
if (brush->rate == 0)
|
||||
brush->rate = 0.1f;
|
||||
|
||||
/* New Settings */
|
||||
if (main->versionfile < 252 || (main->versionfile == 252 && main->subversionfile < 6)) {
|
||||
brush->flag |= BRUSH_SPACE_ATTEN; // explicitly enable adaptive space
|
||||
|
||||
// spacing was originally in pixels, convert it to percentage for new version
|
||||
// size should not be zero due to sanity check above
|
||||
brush->spacing = (int)(100*((float)brush->spacing) / ((float)brush->size));
|
||||
|
||||
if (brush->add_col[0] == 0 &&
|
||||
brush->add_col[1] == 0 &&
|
||||
brush->add_col[2] == 0)
|
||||
{
|
||||
brush->add_col[0] = 1.00;
|
||||
brush->add_col[1] = 0.39;
|
||||
brush->add_col[2] = 0.39;
|
||||
}
|
||||
|
||||
if (brush->sub_col[0] == 0 &&
|
||||
brush->sub_col[1] == 0 &&
|
||||
brush->sub_col[2] == 0)
|
||||
{
|
||||
brush->sub_col[0] = 0.39;
|
||||
brush->sub_col[1] = 0.39;
|
||||
brush->sub_col[2] = 1.00;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* WATCH IT!!!: pointers from libdata have not been converted yet here! */
|
||||
/* WATCH IT 2!: Userdef struct init has to be in editors/interface/resources.c! */
|
||||
|
||||
|
||||
@@ -243,7 +243,7 @@ static void draw_gpencil_panel (bContext *C, uiLayout *layout, bGPdata *gpd, Poi
|
||||
col= uiLayoutColumn(layout, 0);
|
||||
/* current Grease Pencil block */
|
||||
// TODO: show some info about who owns this?
|
||||
uiTemplateID(col, C, ctx_ptr, "grease_pencil", "GPENCIL_OT_data_add", NULL, "GPENCIL_OT_data_unlink");
|
||||
uiTemplateID(col, C, ctx_ptr, "grease_pencil", "GPENCIL_OT_data_add", NULL, "GPENCIL_OT_data_unlink", NULL);
|
||||
|
||||
/* add new layer button - can be used even when no data, since it can add a new block too */
|
||||
uiItemO(col, NULL, 0, "GPENCIL_OT_layer_add");
|
||||
|
||||
@@ -669,11 +669,11 @@ uiBlock *uiLayoutAbsoluteBlock(uiLayout *layout);
|
||||
void uiTemplateHeader(uiLayout *layout, struct bContext *C, int menus);
|
||||
void uiTemplateDopeSheetFilter(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr);
|
||||
void uiTemplateID(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, char *propname,
|
||||
char *newop, char *openop, char *unlinkop);
|
||||
char *newop, char *openop, char *unlinkop, char *filterop);
|
||||
void uiTemplateIDBrowse(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, char *propname,
|
||||
char *newop, char *openop, char *unlinkop);
|
||||
char *newop, char *openop, char *unlinkop, char *filterop);
|
||||
void uiTemplateIDPreview(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, char *propname,
|
||||
char *newop, char *openop, char *unlinkop, int rows, int cols);
|
||||
char *newop, char *openop, char *unlinkop, char *filterop, int rows, int cols);
|
||||
void uiTemplateAnyID(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, char *propname,
|
||||
char *proptypename, char *text);
|
||||
void uiTemplatePathBuilder(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, char *propname,
|
||||
|
||||
@@ -46,6 +46,7 @@
|
||||
|
||||
#include "DNA_screen_types.h"
|
||||
#include "DNA_userdef_types.h"
|
||||
#include "DNA_brush_types.h"
|
||||
|
||||
#include "BKE_context.h"
|
||||
#include "BKE_global.h"
|
||||
@@ -762,6 +763,7 @@ static void icon_create_mipmap(struct PreviewImage* prv_img, int miplevel)
|
||||
prv_img->w[miplevel] = size;
|
||||
prv_img->h[miplevel] = size;
|
||||
prv_img->changed[miplevel] = 1;
|
||||
prv_img->changed_timestamp[miplevel] = 0;
|
||||
prv_img->rect[miplevel] = MEM_callocN(size*size*sizeof(unsigned int), "prv_rect");
|
||||
}
|
||||
}
|
||||
@@ -976,6 +978,16 @@ int ui_id_icon_get(bContext *C, ID *id, int preview)
|
||||
/* checks if not exists, or changed */
|
||||
ui_id_icon_render(C, id, preview);
|
||||
break;
|
||||
case ID_BR:
|
||||
{ /* use the image in the brush as the icon */
|
||||
/* XXX redundancy here can be reduced be rewriting this switch as an if */
|
||||
ID* ima_id = (ID*)((Brush*)id)->image_icon;
|
||||
id = ima_id ? ima_id : id;
|
||||
iconid= BKE_icon_getid(id);
|
||||
/* checks if not exists, or changed */
|
||||
ui_id_icon_render(C, id, preview);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -42,6 +42,7 @@
|
||||
#include "BKE_main.h"
|
||||
#include "BKE_texture.h"
|
||||
#include "BKE_utildefines.h"
|
||||
#include "BKE_report.h"
|
||||
|
||||
#include "ED_screen.h"
|
||||
#include "ED_render.h"
|
||||
@@ -141,6 +142,8 @@ typedef struct TemplateID {
|
||||
|
||||
ListBase *idlb;
|
||||
int prv_rows, prv_cols;
|
||||
|
||||
char filterop[64];
|
||||
} TemplateID;
|
||||
|
||||
/* Search browse menu, assign */
|
||||
@@ -170,15 +173,53 @@ static void id_search_cb(const bContext *C, void *arg_template, char *str, uiSea
|
||||
/* ID listbase */
|
||||
for(id= lb->first; id; id= id->next) {
|
||||
if(!((flag & PROP_ID_SELF_CHECK) && id == id_from)) {
|
||||
int filter_yes;
|
||||
|
||||
/* hide dot-datablocks */
|
||||
if(U.uiflag & USER_HIDE_DOT)
|
||||
filter_yes= 0;
|
||||
|
||||
/* use filter */
|
||||
if (template->filterop[0] != 0) {
|
||||
PointerRNA ptr;
|
||||
ReportList reports;
|
||||
FunctionRNA *func;
|
||||
ParameterList parms;
|
||||
|
||||
RNA_id_pointer_create(id, &ptr);
|
||||
|
||||
BKE_reports_init(&reports, RPT_PRINT);
|
||||
|
||||
func= RNA_struct_find_function(&ptr, template->filterop);
|
||||
|
||||
if (func) {
|
||||
RNA_parameter_list_create(&parms, &ptr, func);
|
||||
|
||||
RNA_parameter_set_lookup(&parms, "context", &C);
|
||||
|
||||
if (RNA_function_call(C, &reports, &ptr, func, &parms) == 0) {
|
||||
int* ret;
|
||||
RNA_parameter_get_lookup(&parms, "ret", &ret);
|
||||
|
||||
if (!(*ret)) {
|
||||
RNA_parameter_list_free(&parms);
|
||||
continue;
|
||||
}
|
||||
else {
|
||||
filter_yes= 1;
|
||||
}
|
||||
}
|
||||
|
||||
RNA_parameter_list_free(&parms);
|
||||
}
|
||||
}
|
||||
|
||||
/* hide dot-datablocks, but only if filter does not force it visible */
|
||||
if(!filter_yes && U.uiflag & USER_HIDE_DOT)
|
||||
if ((id->name[2]=='.') && (str[0] != '.'))
|
||||
continue;
|
||||
|
||||
if(BLI_strcasestr(id->name+2, str)) {
|
||||
iconid= ui_id_icon_get((bContext*)C, id, 1);
|
||||
|
||||
|
||||
if(!uiSearchItemAdd(items, id->name+2, id, iconid))
|
||||
break;
|
||||
}
|
||||
@@ -340,7 +381,7 @@ static void template_id_cb(bContext *C, void *arg_litem, void *arg_event)
|
||||
}
|
||||
}
|
||||
|
||||
static void template_ID(bContext *C, uiLayout *layout, TemplateID *template, StructRNA *type, int flag, char *newop, char *openop, char *unlinkop)
|
||||
static void template_ID(bContext *C, uiLayout *layout, TemplateID *template, StructRNA *type, int flag, char *newop, char *openop, char *unlinkop, char *filterop)
|
||||
{
|
||||
uiBut *but;
|
||||
uiBlock *block;
|
||||
@@ -480,7 +521,7 @@ static void template_ID(bContext *C, uiLayout *layout, TemplateID *template, Str
|
||||
uiBlockEndAlign(block);
|
||||
}
|
||||
|
||||
static void ui_template_id(uiLayout *layout, bContext *C, PointerRNA *ptr, char *propname, char *newop, char *openop, char *unlinkop, int flag, int prv_rows, int prv_cols)
|
||||
static void ui_template_id(uiLayout *layout, bContext *C, PointerRNA *ptr, char *propname, char *newop, char *openop, char *unlinkop, char* filterop, int flag, int prv_rows, int prv_cols)
|
||||
{
|
||||
TemplateID *template;
|
||||
PropertyRNA *prop;
|
||||
@@ -498,7 +539,12 @@ static void ui_template_id(uiLayout *layout, bContext *C, PointerRNA *ptr, char
|
||||
template->prop= prop;
|
||||
template->prv_rows = prv_rows;
|
||||
template->prv_cols = prv_cols;
|
||||
|
||||
|
||||
if (filterop)
|
||||
BLI_strncpy(template->filterop, filterop, sizeof(template->filterop));
|
||||
else
|
||||
template->filterop[0] = 0;
|
||||
|
||||
if(newop)
|
||||
flag |= UI_ID_ADD_NEW;
|
||||
if(openop)
|
||||
@@ -512,26 +558,25 @@ static void ui_template_id(uiLayout *layout, bContext *C, PointerRNA *ptr, char
|
||||
*/
|
||||
if(template->idlb) {
|
||||
uiLayoutRow(layout, 1);
|
||||
template_ID(C, layout, template, type, flag, newop, openop, unlinkop);
|
||||
template_ID(C, layout, template, type, flag, newop, openop, unlinkop, filterop);
|
||||
}
|
||||
|
||||
MEM_freeN(template);
|
||||
|
||||
}
|
||||
|
||||
void uiTemplateID(uiLayout *layout, bContext *C, PointerRNA *ptr, char *propname, char *newop, char *openop, char *unlinkop)
|
||||
void uiTemplateID(uiLayout *layout, bContext *C, PointerRNA *ptr, char *propname, char *newop, char *openop, char *unlinkop, char *filterop)
|
||||
{
|
||||
ui_template_id(layout, C, ptr, propname, newop, openop, unlinkop, UI_ID_BROWSE|UI_ID_RENAME|UI_ID_DELETE, 0, 0);
|
||||
ui_template_id(layout, C, ptr, propname, newop, openop, unlinkop, filterop, UI_ID_BROWSE|UI_ID_RENAME|UI_ID_DELETE, 0, 0);
|
||||
}
|
||||
|
||||
void uiTemplateIDBrowse(uiLayout *layout, bContext *C, PointerRNA *ptr, char *propname, char *newop, char *openop, char *unlinkop)
|
||||
void uiTemplateIDBrowse(uiLayout *layout, bContext *C, PointerRNA *ptr, char *propname, char *newop, char *openop, char *unlinkop, char *filterop)
|
||||
{
|
||||
ui_template_id(layout, C, ptr, propname, newop, openop, unlinkop, UI_ID_BROWSE|UI_ID_RENAME, 0, 0);
|
||||
ui_template_id(layout, C, ptr, propname, newop, openop, unlinkop, filterop, UI_ID_BROWSE|UI_ID_RENAME, 0, 0);
|
||||
}
|
||||
|
||||
void uiTemplateIDPreview(uiLayout *layout, bContext *C, PointerRNA *ptr, char *propname, char *newop, char *openop, char *unlinkop, int rows, int cols)
|
||||
void uiTemplateIDPreview(uiLayout *layout, bContext *C, PointerRNA *ptr, char *propname, char *newop, char *openop, char *unlinkop, char *filterop, int rows, int cols)
|
||||
{
|
||||
ui_template_id(layout, C, ptr, propname, newop, openop, unlinkop, UI_ID_BROWSE|UI_ID_RENAME|UI_ID_DELETE|UI_ID_PREVIEWS, rows, cols);
|
||||
ui_template_id(layout, C, ptr, propname, newop, openop, unlinkop, filterop, UI_ID_BROWSE|UI_ID_RENAME|UI_ID_DELETE|UI_ID_PREVIEWS, rows, cols);
|
||||
}
|
||||
|
||||
/************************ ID Chooser Template ***************************/
|
||||
|
||||
@@ -1463,7 +1463,7 @@ void init_userdef_do_versions(void)
|
||||
SETCOL(btheme->tv3d.lastsel_point, 0xff, 0xff, 0xff, 255);
|
||||
}
|
||||
}
|
||||
if (G.main->versionfile <= 252 || (G.main->versionfile == 252 && G.main->subversionfile < 5)) {
|
||||
if (G.main->versionfile < 252 || (G.main->versionfile == 252 && G.main->subversionfile < 5)) {
|
||||
bTheme *btheme;
|
||||
|
||||
/* interface_widgets.c */
|
||||
@@ -1521,7 +1521,14 @@ void init_userdef_do_versions(void)
|
||||
/* this timer uses U */
|
||||
// XXX reset_autosave();
|
||||
|
||||
/* GSOC Sculpt 2010 - Sanity check on Sculpt/Paint settings */
|
||||
|
||||
if (U.sculpt_paint_unified_alpha == 0)
|
||||
U.sculpt_paint_unified_alpha = 0.5f;
|
||||
|
||||
if (U.sculpt_paint_unified_unprojected_radius == 0)
|
||||
U.sculpt_paint_unified_unprojected_radius = 0.125f;
|
||||
|
||||
if (U.sculpt_paint_unified_size == 0)
|
||||
U.sculpt_paint_unified_size = 35;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -3,6 +3,8 @@ Import ('env')
|
||||
|
||||
sources = env.Glob('*.c')
|
||||
|
||||
defs = []
|
||||
|
||||
incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
|
||||
incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
|
||||
incs += ' ../../render/extern/include'
|
||||
@@ -12,7 +14,11 @@ if env['OURPLATFORM'] == 'linux2':
|
||||
cflags='-pthread'
|
||||
incs += ' ../../../extern/binreloc/include'
|
||||
|
||||
if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'linuxcross', 'win64-vc'):
|
||||
incs += ' ' + env['BF_PTHREADS_INC']
|
||||
if env['OURPLATFORM'] == 'linuxcross':
|
||||
if env['WITH_BF_OPENMP']:
|
||||
incs += ' ' + env['BF_OPENMP_INC']
|
||||
|
||||
env.BlenderLib ( 'bf_editors_sculpt_paint', sources, Split(incs), [], libtype=['core'], priority=[40] )
|
||||
if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'linuxcross', 'win64-vc'):
|
||||
incs += ' ' + env['BF_PTHREADS_INC']
|
||||
|
||||
env.BlenderLib ( 'bf_editors_sculpt_paint', sources, Split(incs), defines=defs, libtype=['core'], priority=[40] )
|
||||
|
||||
@@ -641,8 +641,8 @@ static int project_paint_PickColor(const ProjPaintState *ps, float pt[2], float
|
||||
}
|
||||
}
|
||||
else {
|
||||
xi = (uv[0]*ibuf->x) + 0.5f;
|
||||
yi = (uv[1]*ibuf->y) + 0.5f;
|
||||
xi = (int)((uv[0]*ibuf->x) + 0.5f);
|
||||
yi = (int)((uv[1]*ibuf->y) + 0.5f);
|
||||
|
||||
//if (xi<0 || xi>=ibuf->x || yi<0 || yi>=ibuf->y) return 0;
|
||||
|
||||
@@ -1053,15 +1053,15 @@ static void uv_image_outset(float (*orig_uv)[2], float (*outset_uv)[2], const fl
|
||||
* This is incorrect. Its already given radians but without it wont work.
|
||||
* need to look into a fix - campbell */
|
||||
if (is_quad) {
|
||||
a1 = shell_angle_to_dist(angle_normalized_v2v2(dir4, dir1) * (M_PI/180.0f));
|
||||
a2 = shell_angle_to_dist(angle_normalized_v2v2(dir1, dir2) * (M_PI/180.0f));
|
||||
a3 = shell_angle_to_dist(angle_normalized_v2v2(dir2, dir3) * (M_PI/180.0f));
|
||||
a4 = shell_angle_to_dist(angle_normalized_v2v2(dir3, dir4) * (M_PI/180.0f));
|
||||
a1 = shell_angle_to_dist(angle_normalized_v2v2(dir4, dir1) * ((float)M_PI/180.0f));
|
||||
a2 = shell_angle_to_dist(angle_normalized_v2v2(dir1, dir2) * ((float)M_PI/180.0f));
|
||||
a3 = shell_angle_to_dist(angle_normalized_v2v2(dir2, dir3) * ((float)M_PI/180.0f));
|
||||
a4 = shell_angle_to_dist(angle_normalized_v2v2(dir3, dir4) * ((float)M_PI/180.0f));
|
||||
}
|
||||
else {
|
||||
a1 = shell_angle_to_dist(angle_normalized_v2v2(dir3, dir1) * (M_PI/180.0f));
|
||||
a2 = shell_angle_to_dist(angle_normalized_v2v2(dir1, dir2) * (M_PI/180.0f));
|
||||
a3 = shell_angle_to_dist(angle_normalized_v2v2(dir2, dir3) * (M_PI/180.0f));
|
||||
a1 = shell_angle_to_dist(angle_normalized_v2v2(dir3, dir1) * ((float)M_PI/180.0f));
|
||||
a2 = shell_angle_to_dist(angle_normalized_v2v2(dir1, dir2) * ((float)M_PI/180.0f));
|
||||
a3 = shell_angle_to_dist(angle_normalized_v2v2(dir2, dir3) * ((float)M_PI/180.0f));
|
||||
}
|
||||
|
||||
if (is_quad) {
|
||||
@@ -1197,7 +1197,7 @@ static void screen_px_from_persp(
|
||||
w[2] *= wtot_inv;
|
||||
}
|
||||
else {
|
||||
w[0] = w[1] = w[2] = 1.0/3.0; /* dummy values for zero area face */
|
||||
w[0] = w[1] = w[2] = 1.0f/3.0f; /* dummy values for zero area face */
|
||||
}
|
||||
/* done re-weighting */
|
||||
|
||||
@@ -2513,11 +2513,11 @@ static void project_paint_face_init(const ProjPaintState *ps, const int thread_i
|
||||
w[0]=w[1]=w[2]= 0.0;
|
||||
if (side) {
|
||||
w[fidx1?fidx1-1:0] = fac;
|
||||
w[fidx2?fidx2-1:0] = 1.0-fac;
|
||||
w[fidx2?fidx2-1:0] = 1.0f-fac;
|
||||
}
|
||||
else {
|
||||
w[fidx1] = fac;
|
||||
w[fidx2] = 1.0-fac;
|
||||
w[fidx2] = 1.0f-fac;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
@@ -2571,11 +2571,12 @@ static void project_paint_face_init(const ProjPaintState *ps, const int thread_i
|
||||
static void project_paint_bucket_bounds(const ProjPaintState *ps, const float min[2], const float max[2], int bucketMin[2], int bucketMax[2])
|
||||
{
|
||||
/* divide by bucketWidth & bucketHeight so the bounds are offset in bucket grid units */
|
||||
bucketMin[0] = (int)(((float)(min[0] - ps->screenMin[0]) / ps->screen_width) * ps->buckets_x) + 0.5f; /* these offsets of 0.5 and 1.5 seem odd but they are correct */
|
||||
bucketMin[1] = (int)(((float)(min[1] - ps->screenMin[1]) / ps->screen_height) * ps->buckets_y) + 0.5f;
|
||||
/* XXX: the offset of 0.5 is always truncated to zero and the offset of 1.5f is always truncated to 1, is this really correct?? - jwilkins */
|
||||
bucketMin[0] = (int)((int)(((float)(min[0] - ps->screenMin[0]) / ps->screen_width) * ps->buckets_x) + 0.5f); /* these offsets of 0.5 and 1.5 seem odd but they are correct */
|
||||
bucketMin[1] = (int)((int)(((float)(min[1] - ps->screenMin[1]) / ps->screen_height) * ps->buckets_y) + 0.5f);
|
||||
|
||||
bucketMax[0] = (int)(((float)(max[0] - ps->screenMin[0]) / ps->screen_width) * ps->buckets_x) + 1.5f;
|
||||
bucketMax[1] = (int)(((float)(max[1] - ps->screenMin[1]) / ps->screen_height) * ps->buckets_y) + 1.5f;
|
||||
bucketMax[0] = (int)((int)(((float)(max[0] - ps->screenMin[0]) / ps->screen_width) * ps->buckets_x) + 1.5f);
|
||||
bucketMax[1] = (int)((int)(((float)(max[1] - ps->screenMin[1]) / ps->screen_height) * ps->buckets_y) + 1.5f);
|
||||
|
||||
/* incase the rect is outside the mesh 2d bounds */
|
||||
CLAMP(bucketMin[0], 0, ps->buckets_x);
|
||||
@@ -3029,19 +3030,19 @@ static void project_paint_begin(ProjPaintState *ps)
|
||||
|
||||
if(ps->source==PROJ_SRC_VIEW) {
|
||||
#ifdef PROJ_DEBUG_WINCLIP
|
||||
CLAMP(ps->screenMin[0], -ps->brush->size, ps->winx + ps->brush->size);
|
||||
CLAMP(ps->screenMax[0], -ps->brush->size, ps->winx + ps->brush->size);
|
||||
CLAMP(ps->screenMin[0], (float)(-ps->brush->size), (float)(ps->winx + ps->brush->size));
|
||||
CLAMP(ps->screenMax[0], (float)(-ps->brush->size), (float)(ps->winx + ps->brush->size));
|
||||
|
||||
CLAMP(ps->screenMin[1], -ps->brush->size, ps->winy + ps->brush->size);
|
||||
CLAMP(ps->screenMax[1], -ps->brush->size, ps->winy + ps->brush->size);
|
||||
CLAMP(ps->screenMin[1], (float)(-ps->brush->size), (float)(ps->winy + ps->brush->size));
|
||||
CLAMP(ps->screenMax[1], (float)(-ps->brush->size), (float)(ps->winy + ps->brush->size));
|
||||
#endif
|
||||
}
|
||||
else { /* reprojection, use bounds */
|
||||
ps->screenMin[0]= 0;
|
||||
ps->screenMax[0]= ps->winx;
|
||||
ps->screenMax[0]= (float)(ps->winx);
|
||||
|
||||
ps->screenMin[1]= 0;
|
||||
ps->screenMax[1]= ps->winy;
|
||||
ps->screenMax[1]= (float)(ps->winy);
|
||||
}
|
||||
|
||||
/* only for convenience */
|
||||
@@ -3497,7 +3498,7 @@ static int project_bucket_iter_next(ProjPaintState *ps, int *bucket_index, rctf
|
||||
project_bucket_bounds(ps, ps->context_bucket_x, ps->context_bucket_y, bucket_bounds);
|
||||
|
||||
if ( (ps->source != PROJ_SRC_VIEW) ||
|
||||
project_bucket_isect_circle(ps->context_bucket_x, ps->context_bucket_y, mval, ps->brush->size * ps->brush->size, bucket_bounds)
|
||||
project_bucket_isect_circle(ps->context_bucket_x, ps->context_bucket_y, mval, (float)(ps->brush->size * ps->brush->size), bucket_bounds)
|
||||
) {
|
||||
*bucket_index = ps->context_bucket_x + (ps->context_bucket_y * ps->buckets_x);
|
||||
ps->context_bucket_x++;
|
||||
@@ -3545,7 +3546,7 @@ static void blend_color_mix(unsigned char *cp, const unsigned char *cp1, const u
|
||||
|
||||
static void blend_color_mix_float(float *cp, const float *cp1, const float *cp2, const float fac)
|
||||
{
|
||||
const float mfac= 1.0-fac;
|
||||
const float mfac= 1.0f-fac;
|
||||
cp[0]= mfac*cp1[0] + fac*cp2[0];
|
||||
cp[1]= mfac*cp1[1] + fac*cp2[1];
|
||||
cp[2]= mfac*cp1[2] + fac*cp2[2];
|
||||
@@ -3712,7 +3713,7 @@ static void *do_projectpaint_thread(void *ph_v)
|
||||
}
|
||||
|
||||
/* avoid a square root with every dist comparison */
|
||||
brush_size_sqared = ps->brush->size * ps->brush->size;
|
||||
brush_size_sqared = (float)(ps->brush->size * ps->brush->size);
|
||||
|
||||
/* printf("brush bounds %d %d %d %d\n", bucketMin[0], bucketMin[1], bucketMax[0], bucketMax[1]); */
|
||||
|
||||
@@ -3771,7 +3772,7 @@ static void *do_projectpaint_thread(void *ph_v)
|
||||
falloff = 1.0f - falloff;
|
||||
falloff = 1.0f - (falloff * falloff);
|
||||
|
||||
mask_short = projPixel->mask * (ps->brush->alpha * falloff);
|
||||
mask_short = (unsigned short)(projPixel->mask * (ps->brush->alpha * falloff));
|
||||
if (mask_short > projPixel->mask_max) {
|
||||
mask = ((float)mask_short)/65535.0f;
|
||||
projPixel->mask_max = mask_short;
|
||||
@@ -3932,8 +3933,8 @@ static int project_paint_sub_stroke(ProjPaintState *ps, BrushPainter *painter, i
|
||||
/* Use mouse coords as floats for projection painting */
|
||||
float pos[2];
|
||||
|
||||
pos[0] = mval_i[0];
|
||||
pos[1] = mval_i[1];
|
||||
pos[0] = (float)(mval_i[0]);
|
||||
pos[1] = (float)(mval_i[1]);
|
||||
|
||||
// we may want to use this later
|
||||
// brush_painter_require_imbuf(painter, ((ibuf->rect_float)? 1: 0), 0, 0);
|
||||
@@ -4057,7 +4058,8 @@ static int imapaint_ibuf_add_if(ImBuf *ibuf, unsigned int x, unsigned int y, flo
|
||||
{
|
||||
float inrgb[3];
|
||||
|
||||
if ((x >= ibuf->x) || (y >= ibuf->y)) {
|
||||
// XXX: signed unsigned mismatch
|
||||
if ((x >= (unsigned int)(ibuf->x)) || (y >= (unsigned int)(ibuf->y))) {
|
||||
if (torus) imapaint_ibuf_get_set_rgb(ibuf, x, y, 1, 0, inrgb);
|
||||
else return 0;
|
||||
}
|
||||
@@ -4611,8 +4613,8 @@ static void project_state_init(bContext *C, Object *ob, ProjPaintState *ps)
|
||||
ps->normal_angle_inner= ps->normal_angle= settings->imapaint.normal_angle;
|
||||
}
|
||||
|
||||
ps->normal_angle_inner *= M_PI_2 / 90;
|
||||
ps->normal_angle *= M_PI_2 / 90;
|
||||
ps->normal_angle_inner *= (float)(M_PI_2 / 90);
|
||||
ps->normal_angle *= (float)(M_PI_2 / 90);
|
||||
ps->normal_angle_range = ps->normal_angle - ps->normal_angle_inner;
|
||||
|
||||
if(ps->normal_angle_range <= 0.0f)
|
||||
@@ -4711,8 +4713,8 @@ static void paint_apply(bContext *C, wmOperator *op, PointerRNA *itemptr)
|
||||
int mouse[2], redraw;
|
||||
|
||||
RNA_float_get_array(itemptr, "mouse", mousef);
|
||||
mouse[0] = mousef[0];
|
||||
mouse[1] = mousef[1];
|
||||
mouse[0] = (int)(mousef[0]);
|
||||
mouse[1] = (int)(mousef[1]);
|
||||
time= RNA_float_get(itemptr, "time");
|
||||
pressure= RNA_float_get(itemptr, "pressure");
|
||||
|
||||
@@ -4832,8 +4834,8 @@ static void paint_apply_event(bContext *C, wmOperator *op, wmEvent *event)
|
||||
/* fill in stroke */
|
||||
RNA_collection_add(op->ptr, "stroke", &itemptr);
|
||||
|
||||
mousef[0] = mouse[0];
|
||||
mousef[1] = mouse[1];
|
||||
mousef[0] = (float)(mouse[0]);
|
||||
mousef[1] = (float)(mouse[1]);
|
||||
RNA_float_set_array(&itemptr, "mouse", mousef);
|
||||
RNA_float_set(&itemptr, "time", (float)(time - pop->starttime));
|
||||
RNA_float_set(&itemptr, "pressure", pressure);
|
||||
@@ -4950,7 +4952,7 @@ static void brush_drawcursor(bContext *C, int x, int y, void *customdata)
|
||||
glColor4ub(255, 255, 255, 128);
|
||||
glEnable( GL_LINE_SMOOTH );
|
||||
glEnable(GL_BLEND);
|
||||
glutil_draw_lined_arc(0.0, M_PI*2.0, brush->size*0.5f, 40);
|
||||
glutil_draw_lined_arc(0, (float)(M_PI*2.0), brush->size*0.5f, 40);
|
||||
glDisable(GL_BLEND);
|
||||
glDisable( GL_LINE_SMOOTH );
|
||||
|
||||
@@ -4977,7 +4979,7 @@ static int paint_radial_control_invoke(bContext *C, wmOperator *op, wmEvent *eve
|
||||
ToolSettings *ts = CTX_data_scene(C)->toolsettings;
|
||||
get_imapaint_zoom(C, &zoom, &zoom);
|
||||
toggle_paint_cursor(C, !ts->imapaint.paintcursor);
|
||||
brush_radial_control_invoke(op, paint_brush(&ts->imapaint.paint), 0.5 * zoom);
|
||||
brush_radial_control_invoke(op, paint_brush(&ts->imapaint.paint), 0.5f * zoom);
|
||||
return WM_radial_control_invoke(C, op, event);
|
||||
}
|
||||
|
||||
@@ -4997,7 +4999,7 @@ static int paint_radial_control_exec(bContext *C, wmOperator *op)
|
||||
int ret;
|
||||
char str[256];
|
||||
get_imapaint_zoom(C, &zoom, &zoom);
|
||||
ret = brush_radial_control_exec(op, brush, 2.0 / zoom);
|
||||
ret = brush_radial_control_exec(op, brush, 2.0f / zoom);
|
||||
WM_radial_control_string(op, str, 256);
|
||||
|
||||
WM_event_add_notifier(C, NC_BRUSH|NA_EDITED, brush);
|
||||
|
||||
@@ -110,6 +110,13 @@ void PAINT_OT_face_select_all(struct wmOperatorType *ot);
|
||||
|
||||
int facemask_paint_poll(struct bContext *C);
|
||||
|
||||
/* stroke operator */
|
||||
typedef enum wmBrushStrokeMode {
|
||||
WM_BRUSHSTROKE_NORMAL,
|
||||
WM_BRUSHSTROKE_INVERT,
|
||||
WM_BRUSHSTROKE_SMOOTH,
|
||||
} wmBrushStrokeMode;
|
||||
|
||||
/* paint_undo.c */
|
||||
typedef void (*UndoRestoreCb)(struct bContext *C, struct ListBase *lb);
|
||||
typedef void (*UndoFreeCb)(struct ListBase *lb);
|
||||
|
||||
@@ -39,28 +39,25 @@
|
||||
#include "sculpt_intern.h"
|
||||
|
||||
#include <string.h>
|
||||
//#include <stdio.h>
|
||||
|
||||
/* Brush operators */
|
||||
static int brush_add_exec(bContext *C, wmOperator *op)
|
||||
{
|
||||
/*int type = RNA_enum_get(op->ptr, "type");*/
|
||||
Brush *br = NULL;
|
||||
Paint *paint = paint_get_active(CTX_data_scene(C));
|
||||
Brush *br = paint_brush(paint);
|
||||
|
||||
br = add_brush("Brush");
|
||||
if (br)
|
||||
br = copy_brush(br);
|
||||
else
|
||||
br = add_brush("Brush");
|
||||
|
||||
if(br)
|
||||
paint_brush_set(paint_get_active(CTX_data_scene(C)), br);
|
||||
paint_brush_set(paint_get_active(CTX_data_scene(C)), br);
|
||||
|
||||
return OPERATOR_FINISHED;
|
||||
}
|
||||
|
||||
static EnumPropertyItem brush_type_items[] = {
|
||||
{OB_MODE_SCULPT, "SCULPT", ICON_SCULPTMODE_HLT, "Sculpt", ""},
|
||||
{OB_MODE_VERTEX_PAINT, "VERTEX_PAINT", ICON_VPAINT_HLT, "Vertex Paint", ""},
|
||||
{OB_MODE_WEIGHT_PAINT, "WEIGHT_PAINT", ICON_WPAINT_HLT, "Weight Paint", ""},
|
||||
{OB_MODE_TEXTURE_PAINT, "TEXTURE_PAINT", ICON_TPAINT_HLT, "Texture Paint", ""},
|
||||
{0, NULL, 0, NULL, NULL}};
|
||||
|
||||
void BRUSH_OT_add(wmOperatorType *ot)
|
||||
{
|
||||
/* identifiers */
|
||||
@@ -72,9 +69,43 @@ void BRUSH_OT_add(wmOperatorType *ot)
|
||||
ot->exec= brush_add_exec;
|
||||
|
||||
/* flags */
|
||||
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
|
||||
ot->flag= OPTYPE_UNDO;
|
||||
}
|
||||
|
||||
RNA_def_enum(ot->srna, "type", brush_type_items, OB_MODE_VERTEX_PAINT, "Type", "Which paint mode to create the brush for.");
|
||||
|
||||
static int brush_scale_size_exec(bContext *C, wmOperator *op)
|
||||
{
|
||||
/*int type = RNA_enum_get(op->ptr, "type");*/
|
||||
Paint *paint = paint_get_active(CTX_data_scene(C));
|
||||
Brush *br = paint_brush(paint);
|
||||
float factor = RNA_float_get(op->ptr, "scalar");
|
||||
|
||||
if (br) {
|
||||
if (U.sculpt_paint_settings & SCULPT_PAINT_USE_UNIFIED_SIZE) {
|
||||
U.sculpt_paint_unified_size *= factor;
|
||||
}
|
||||
else {
|
||||
br->size *= factor;
|
||||
}
|
||||
}
|
||||
|
||||
return OPERATOR_FINISHED;
|
||||
}
|
||||
|
||||
void BRUSH_OT_scale_size(wmOperatorType *ot)
|
||||
{
|
||||
/* identifiers */
|
||||
ot->name= "Scale Sculpt/Paint Brush Size";
|
||||
ot->description= "Change brush size by a scalar";
|
||||
ot->idname= "BRUSH_OT_scale_size";
|
||||
|
||||
/* api callbacks */
|
||||
ot->exec= brush_scale_size_exec;
|
||||
|
||||
/* flags */
|
||||
ot->flag= OPTYPE_UNDO;
|
||||
|
||||
RNA_def_float(ot->srna, "scalar", 1, 0, 2, "Scalar", "Factor to scale brush size by", 0, 2);
|
||||
}
|
||||
|
||||
static int vertex_color_set_exec(bContext *C, wmOperator *op)
|
||||
@@ -108,8 +139,10 @@ void ED_operatortypes_paint(void)
|
||||
{
|
||||
/* brush */
|
||||
WM_operatortype_append(BRUSH_OT_add);
|
||||
WM_operatortype_append(BRUSH_OT_scale_size);
|
||||
WM_operatortype_append(BRUSH_OT_curve_preset);
|
||||
|
||||
|
||||
/* image */
|
||||
WM_operatortype_append(PAINT_OT_texture_paint_toggle);
|
||||
WM_operatortype_append(PAINT_OT_texture_paint_radial_control);
|
||||
@@ -141,6 +174,7 @@ void ED_operatortypes_paint(void)
|
||||
WM_operatortype_append(PAINT_OT_face_select_all);
|
||||
}
|
||||
|
||||
|
||||
static void ed_keymap_paint_brush_switch(wmKeyMap *keymap, const char *path)
|
||||
{
|
||||
wmKeyMapItem *kmi;
|
||||
@@ -180,15 +214,13 @@ static void ed_keymap_paint_brush_switch(wmKeyMap *keymap, const char *path)
|
||||
static void ed_keymap_paint_brush_size(wmKeyMap *keymap, const char *path)
|
||||
{
|
||||
wmKeyMapItem *kmi;
|
||||
|
||||
kmi= WM_keymap_add_item(keymap, "WM_OT_context_scale_int", LEFTBRACKETKEY, KM_PRESS, 0, 0);
|
||||
RNA_string_set(kmi->ptr, "data_path", path);
|
||||
RNA_float_set(kmi->ptr, "value", 0.9);
|
||||
|
||||
kmi= WM_keymap_add_item(keymap, "WM_OT_context_scale_int", RIGHTBRACKETKEY, KM_PRESS, 0, 0);
|
||||
RNA_string_set(kmi->ptr, "data_path", path);
|
||||
RNA_float_set(kmi->ptr, "value", 10.0/9.0); // 1.1111....
|
||||
}
|
||||
|
||||
kmi= WM_keymap_add_item(keymap, "BRUSH_OT_scale_size", LEFTBRACKETKEY, KM_PRESS, 0, 0);
|
||||
RNA_float_set(kmi->ptr, "scalar", 0.9);
|
||||
|
||||
kmi= WM_keymap_add_item(keymap, "BRUSH_OT_scale_size", RIGHTBRACKETKEY, KM_PRESS, 0, 0);
|
||||
RNA_float_set(kmi->ptr, "scalar", 10.0/9.0); // 1.1111....
|
||||
}
|
||||
|
||||
void ED_keymap_paint(wmKeyConfig *keyconf)
|
||||
{
|
||||
@@ -200,12 +232,15 @@ void ED_keymap_paint(wmKeyConfig *keyconf)
|
||||
keymap= WM_keymap_find(keyconf, "Sculpt", 0, 0);
|
||||
keymap->poll= sculpt_poll;
|
||||
|
||||
RNA_enum_set(WM_keymap_add_item(keymap, "SCULPT_OT_radial_control", FKEY, KM_PRESS, 0, 0)->ptr, "mode", WM_RADIALCONTROL_SIZE);
|
||||
RNA_enum_set(WM_keymap_add_item(keymap, "SCULPT_OT_radial_control", FKEY, KM_PRESS, 0, 0)->ptr, "mode", WM_RADIALCONTROL_SIZE);
|
||||
RNA_enum_set(WM_keymap_add_item(keymap, "SCULPT_OT_radial_control", FKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "mode", WM_RADIALCONTROL_STRENGTH);
|
||||
RNA_enum_set(WM_keymap_add_item(keymap, "SCULPT_OT_radial_control", FKEY, KM_PRESS, KM_CTRL, 0)->ptr, "mode", WM_RADIALCONTROL_ANGLE);
|
||||
RNA_enum_set(WM_keymap_add_item(keymap, "SCULPT_OT_radial_control", FKEY, KM_PRESS, KM_CTRL, 0)->ptr, "mode", WM_RADIALCONTROL_ANGLE);
|
||||
|
||||
WM_keymap_add_item(keymap, "SCULPT_OT_brush_stroke", LEFTMOUSE, KM_PRESS, 0, 0);
|
||||
WM_keymap_add_item(keymap, "SCULPT_OT_brush_stroke", LEFTMOUSE, KM_PRESS, KM_SHIFT, 0);
|
||||
RNA_enum_set(WM_keymap_add_item(keymap, "SCULPT_OT_brush_stroke", LEFTMOUSE, KM_PRESS, 0, 0)->ptr, "mode", WM_BRUSHSTROKE_NORMAL);
|
||||
RNA_enum_set(WM_keymap_add_item(keymap, "SCULPT_OT_brush_stroke", LEFTMOUSE, KM_PRESS, KM_CTRL, 0)->ptr, "mode", WM_BRUSHSTROKE_INVERT);
|
||||
RNA_enum_set(WM_keymap_add_item(keymap, "SCULPT_OT_brush_stroke", LEFTMOUSE, KM_PRESS, KM_SHIFT, 0)->ptr, "mode", WM_BRUSHSTROKE_SMOOTH);
|
||||
|
||||
//stroke_mode_modal_keymap(keyconf);
|
||||
|
||||
for(i=0; i<=5; i++)
|
||||
RNA_int_set(WM_keymap_add_item(keymap, "OBJECT_OT_subdivision_set", ZEROKEY+i, KM_PRESS, KM_CTRL, 0)->ptr, "level", i);
|
||||
@@ -221,7 +256,8 @@ void ED_keymap_paint(wmKeyConfig *keyconf)
|
||||
|
||||
ed_keymap_paint_brush_switch(keymap, "tool_settings.sculpt.active_brush_index");
|
||||
ed_keymap_paint_brush_size(keymap, "tool_settings.sculpt.brush.size");
|
||||
|
||||
|
||||
/* */
|
||||
kmi = WM_keymap_add_item(keymap, "WM_OT_context_toggle", AKEY, KM_PRESS, 0, 0);
|
||||
RNA_string_set(kmi->ptr, "data_path", "tool_settings.sculpt.brush.use_anchor");
|
||||
|
||||
@@ -254,11 +290,10 @@ void ED_keymap_paint(wmKeyConfig *keyconf)
|
||||
kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", LKEY, KM_PRESS, 0, 0);
|
||||
RNA_string_set(kmi->ptr, "data_path", "tool_settings.sculpt.active_brush_name");
|
||||
RNA_string_set(kmi->ptr, "value", "Layer");
|
||||
|
||||
|
||||
kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", TKEY, KM_PRESS, KM_SHIFT, 0); // was just T in 2.4x
|
||||
RNA_string_set(kmi->ptr, "data_path", "tool_settings.sculpt.active_brush_name");
|
||||
RNA_string_set(kmi->ptr, "value", "Flatten");
|
||||
|
||||
|
||||
/* Vertex Paint mode */
|
||||
keymap= WM_keymap_find(keyconf, "Vertex Paint", 0, 0);
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
*
|
||||
* The Original Code is: all of this file.
|
||||
*
|
||||
* Contributor(s): none yet.
|
||||
* Contributor(s): Jason Wilkins, Tom Musgrove.
|
||||
*
|
||||
* ***** END GPL LICENSE BLOCK *****
|
||||
*
|
||||
@@ -35,6 +35,7 @@
|
||||
|
||||
#include "BKE_context.h"
|
||||
#include "BKE_paint.h"
|
||||
#include "BKE_brush.h"
|
||||
|
||||
#include "WM_api.h"
|
||||
#include "WM_types.h"
|
||||
@@ -49,6 +50,9 @@
|
||||
#include "ED_view3d.h"
|
||||
|
||||
#include "paint_intern.h"
|
||||
#include "sculpt_intern.h" // XXX, for expedience in getting this working, refactor later (or this just shows that this needs unification)
|
||||
|
||||
#include "BKE_image.h"
|
||||
|
||||
#include <float.h>
|
||||
#include <math.h>
|
||||
@@ -96,54 +100,748 @@ static void paint_draw_smooth_stroke(bContext *C, int x, int y, void *customdata
|
||||
glDisable(GL_LINE_SMOOTH);
|
||||
}
|
||||
|
||||
static void paint_draw_cursor(bContext *C, int x, int y, void *customdata)
|
||||
#if 0
|
||||
|
||||
// grid texture for testing
|
||||
|
||||
#define GRID_WIDTH 8
|
||||
#define GRID_LENGTH 8
|
||||
|
||||
#define W (0xFFFFFFFF)
|
||||
#define G (0x00888888)
|
||||
#define E (0xE1E1E1E1)
|
||||
#define C (0xC3C3C3C3)
|
||||
#define O (0xB4B4B4B4)
|
||||
#define Q (0xA9A9A9A9)
|
||||
|
||||
static unsigned grid_texture0[256] =
|
||||
{
|
||||
Paint *paint = paint_get_active(CTX_data_scene(C));
|
||||
Brush *brush = paint_brush(paint);
|
||||
W,W,W,W,W,W,W,W,W,W,W,W,W,W,W,W,
|
||||
W,G,G,G,G,G,G,G,G,G,G,G,G,G,G,W,
|
||||
W,G,G,G,G,G,G,G,G,G,G,G,G,G,G,W,
|
||||
W,G,G,G,G,G,G,G,G,G,G,G,G,G,G,W,
|
||||
W,G,G,G,G,G,G,G,G,G,G,G,G,G,G,W,
|
||||
W,G,G,G,G,G,G,G,G,G,G,G,G,G,G,W,
|
||||
W,G,G,G,G,G,G,G,G,G,G,G,G,G,G,W,
|
||||
W,G,G,G,G,G,G,G,G,G,G,G,G,G,G,W,
|
||||
W,G,G,G,G,G,G,G,G,G,G,G,G,G,G,W,
|
||||
W,G,G,G,G,G,G,G,G,G,G,G,G,G,G,W,
|
||||
W,G,G,G,G,G,G,G,G,G,G,G,G,G,G,W,
|
||||
W,G,G,G,G,G,G,G,G,G,G,G,G,G,G,W,
|
||||
W,G,G,G,G,G,G,G,G,G,G,G,G,G,G,W,
|
||||
W,G,G,G,G,G,G,G,G,G,G,G,G,G,G,W,
|
||||
W,G,G,G,G,G,G,G,G,G,G,G,G,G,G,W,
|
||||
W,W,W,W,W,W,W,W,W,W,W,W,W,W,W,W,
|
||||
};
|
||||
|
||||
if(!(paint->flags & PAINT_SHOW_BRUSH))
|
||||
return;
|
||||
static unsigned grid_texture1[64] =
|
||||
{
|
||||
C,C,C,C,C,C,C,C,
|
||||
C,G,G,G,G,G,G,C,
|
||||
C,G,G,G,G,G,G,C,
|
||||
C,G,G,G,G,G,G,C,
|
||||
C,G,G,G,G,G,G,C,
|
||||
C,G,G,G,G,G,G,C,
|
||||
C,G,G,G,G,G,G,C,
|
||||
C,C,C,C,C,C,C,C,
|
||||
};
|
||||
|
||||
glColor4ubv(paint_get_active(CTX_data_scene(C))->paint_cursor_col);
|
||||
glEnable(GL_LINE_SMOOTH);
|
||||
glEnable(GL_BLEND);
|
||||
static unsigned grid_texture2[16] =
|
||||
{
|
||||
O,O,O,O,
|
||||
O,G,G,O,
|
||||
O,G,G,O,
|
||||
O,O,O,O,
|
||||
};
|
||||
|
||||
glTranslatef((float)x, (float)y, 0.0f);
|
||||
glutil_draw_lined_arc(0.0, M_PI*2.0, brush->size, 40);
|
||||
glTranslatef((float)-x, (float)-y, 0.0f);
|
||||
static unsigned grid_texture3[4] =
|
||||
{
|
||||
Q,Q,
|
||||
Q,Q,
|
||||
};
|
||||
|
||||
glDisable(GL_BLEND);
|
||||
glDisable(GL_LINE_SMOOTH);
|
||||
static unsigned grid_texture4[1] =
|
||||
{
|
||||
Q,
|
||||
};
|
||||
|
||||
#undef W
|
||||
#undef G
|
||||
#undef E
|
||||
#undef C
|
||||
#undef O
|
||||
#undef Q
|
||||
|
||||
static void load_grid()
|
||||
{
|
||||
static GLuint overlay_texture;
|
||||
|
||||
if (!overlay_texture) {
|
||||
//GLfloat largest_supported_anisotropy;
|
||||
|
||||
glGenTextures(1, &overlay_texture);
|
||||
glBindTexture(GL_TEXTURE_2D, overlay_texture);
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, grid_texture0);
|
||||
glTexImage2D(GL_TEXTURE_2D, 1, GL_RGB, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, grid_texture1);
|
||||
glTexImage2D(GL_TEXTURE_2D, 2, GL_RGB, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, grid_texture2);
|
||||
glTexImage2D(GL_TEXTURE_2D, 3, GL_RGB, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, grid_texture3);
|
||||
glTexImage2D(GL_TEXTURE_2D, 4, GL_RGB, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, grid_texture4);
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR_MIPMAP_LINEAR);
|
||||
|
||||
//glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
|
||||
//glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
|
||||
|
||||
//glGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &largest_supported_anisotropy);
|
||||
//glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, largest_supported_anisotropy);
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
extern float get_tex_pixel(Brush* br, float u, float v);
|
||||
|
||||
typedef struct Snapshot {
|
||||
float size[3];
|
||||
float ofs[3];
|
||||
float rot;
|
||||
int brush_size;
|
||||
int winx;
|
||||
int winy;
|
||||
int brush_map_mode;
|
||||
int curve_changed_timestamp;
|
||||
} Snapshot;
|
||||
|
||||
static int same_snap(Snapshot* snap, Brush* brush, ViewContext* vc)
|
||||
{
|
||||
MTex* mtex = &brush->mtex;
|
||||
|
||||
return
|
||||
(mtex->tex &&
|
||||
mtex->ofs[0] == snap->ofs[0] &&
|
||||
mtex->ofs[1] == snap->ofs[1] &&
|
||||
mtex->ofs[2] == snap->ofs[2] &&
|
||||
mtex->size[0] == snap->size[0] &&
|
||||
mtex->size[1] == snap->size[1] &&
|
||||
mtex->size[2] == snap->size[2] &&
|
||||
mtex->rot == snap->rot) &&
|
||||
((mtex->brush_map_mode == MTEX_MAP_MODE_FIXED && sculpt_get_brush_size(brush) <= snap->brush_size) || (sculpt_get_brush_size(brush) == snap->brush_size)) && // make brush smaller shouldn't cause a resample
|
||||
mtex->brush_map_mode == snap->brush_map_mode &&
|
||||
vc->ar->winx == snap->winx &&
|
||||
vc->ar->winy == snap->winy;
|
||||
}
|
||||
|
||||
static void make_snap(Snapshot* snap, Brush* brush, ViewContext* vc)
|
||||
{
|
||||
if (brush->mtex.tex) {
|
||||
snap->brush_map_mode = brush->mtex.brush_map_mode;
|
||||
copy_v3_v3(snap->ofs, brush->mtex.ofs);
|
||||
copy_v3_v3(snap->size, brush->mtex.size);
|
||||
snap->rot = brush->mtex.rot;
|
||||
}
|
||||
else {
|
||||
snap->brush_map_mode = -1;
|
||||
snap->ofs[0]= snap->ofs[0]= snap->ofs[0]= -1;
|
||||
snap->size[0]= snap->size[0]= snap->size[0]= -1;
|
||||
snap->rot = -1;
|
||||
}
|
||||
|
||||
snap->brush_size = sculpt_get_brush_size(brush);
|
||||
snap->winx = vc->ar->winx;
|
||||
snap->winy = vc->ar->winy;
|
||||
}
|
||||
|
||||
int load_tex(Sculpt *sd, Brush* br, ViewContext* vc)
|
||||
{
|
||||
static GLuint overlay_texture = 0;
|
||||
static int init = 0;
|
||||
static int tex_changed_timestamp = -1;
|
||||
static int curve_changed_timestamp = -1;
|
||||
static Snapshot snap;
|
||||
static int old_size = -1;
|
||||
|
||||
GLubyte* buffer = 0;
|
||||
|
||||
int size;
|
||||
int j;
|
||||
int refresh;
|
||||
|
||||
if (br->mtex.brush_map_mode == MTEX_MAP_MODE_TILED && !br->mtex.tex) return 0;
|
||||
|
||||
refresh =
|
||||
!overlay_texture ||
|
||||
(br->mtex.tex &&
|
||||
(!br->mtex.tex->preview ||
|
||||
br->mtex.tex->preview->changed_timestamp[0] != tex_changed_timestamp)) ||
|
||||
!br->curve ||
|
||||
br->curve->changed_timestamp != curve_changed_timestamp ||
|
||||
!same_snap(&snap, br, vc);
|
||||
|
||||
if (refresh) {
|
||||
if (br->mtex.tex && br->mtex.tex->preview)
|
||||
tex_changed_timestamp = br->mtex.tex->preview->changed_timestamp[0];
|
||||
|
||||
if (br->curve)
|
||||
curve_changed_timestamp = br->curve->changed_timestamp;
|
||||
|
||||
make_snap(&snap, br, vc);
|
||||
|
||||
if (br->mtex.brush_map_mode == MTEX_MAP_MODE_FIXED) {
|
||||
int s = sculpt_get_brush_size(br);
|
||||
int r = 1;
|
||||
|
||||
for (s >>= 1; s > 0; s >>= 1)
|
||||
r++;
|
||||
|
||||
size = (1<<r);
|
||||
|
||||
if (size < 256)
|
||||
size = 256;
|
||||
|
||||
if (size < old_size)
|
||||
size = old_size;
|
||||
}
|
||||
else
|
||||
size = 512;
|
||||
|
||||
if (old_size != size) {
|
||||
if (overlay_texture) {
|
||||
glDeleteTextures(1, &overlay_texture);
|
||||
overlay_texture = 0;
|
||||
}
|
||||
|
||||
init = 0;
|
||||
|
||||
old_size = size;
|
||||
}
|
||||
|
||||
buffer = MEM_mallocN(sizeof(GLubyte)*size*size, "load_tex");
|
||||
|
||||
#pragma omp parallel for schedule(static) if (sd->flags & SCULPT_USE_OPENMP)
|
||||
for (j= 0; j < size; j++) {
|
||||
int i;
|
||||
float y;
|
||||
float len;
|
||||
|
||||
for (i= 0; i < size; i++) {
|
||||
|
||||
// largely duplicated from tex_strength
|
||||
|
||||
const float rotation = -br->mtex.rot;
|
||||
float diameter = sculpt_get_brush_size(br);
|
||||
int index = j*size + i;
|
||||
float x;
|
||||
float avg;
|
||||
|
||||
x = (float)i/size;
|
||||
y = (float)j/size;
|
||||
|
||||
x -= 0.5f;
|
||||
y -= 0.5f;
|
||||
|
||||
if (br->mtex.brush_map_mode == MTEX_MAP_MODE_TILED) {
|
||||
x *= vc->ar->winx / diameter;
|
||||
y *= vc->ar->winy / diameter;
|
||||
}
|
||||
else {
|
||||
x *= 2;
|
||||
y *= 2;
|
||||
}
|
||||
|
||||
len = sqrtf(x*x + y*y);
|
||||
|
||||
if ((br->mtex.brush_map_mode == MTEX_MAP_MODE_TILED) || len <= 1) {
|
||||
/* it is probably worth optimizing for those cases where
|
||||
the texture is not rotated by skipping the calls to
|
||||
atan2, sqrtf, sin, and cos. */
|
||||
if (br->mtex.tex && (rotation > 0.001 || rotation < -0.001)) {
|
||||
const float angle = atan2(y, x) + rotation;
|
||||
|
||||
x = len * cos(angle);
|
||||
y = len * sin(angle);
|
||||
}
|
||||
|
||||
x *= br->mtex.size[0];
|
||||
y *= br->mtex.size[1];
|
||||
|
||||
x += br->mtex.ofs[0];
|
||||
y += br->mtex.ofs[1];
|
||||
|
||||
avg = br->mtex.tex ? get_tex_pixel(br, x, y) : 1;
|
||||
|
||||
avg += br->texture_sample_bias;
|
||||
|
||||
if (br->mtex.brush_map_mode == MTEX_MAP_MODE_FIXED)
|
||||
avg *= brush_curve_strength(br, len, 1); /* Falloff curve */
|
||||
|
||||
buffer[index] = (GLubyte)(255*avg);
|
||||
}
|
||||
else {
|
||||
buffer[index] = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!overlay_texture)
|
||||
glGenTextures(1, &overlay_texture);
|
||||
}
|
||||
else {
|
||||
size= old_size;
|
||||
}
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, overlay_texture);
|
||||
|
||||
if (refresh) {
|
||||
if (!init) {
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, size, size, 0, GL_ALPHA, GL_UNSIGNED_BYTE, buffer);
|
||||
init = 1;
|
||||
}
|
||||
else {
|
||||
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, size, size, GL_ALPHA, GL_UNSIGNED_BYTE, buffer);
|
||||
}
|
||||
|
||||
if (buffer)
|
||||
MEM_freeN(buffer);
|
||||
}
|
||||
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
|
||||
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
|
||||
if (br->mtex.brush_map_mode == MTEX_MAP_MODE_FIXED) {
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
/* Convert a point in model coordinates to 2D screen coordinates. */
|
||||
// XXX duplicated from sculpt.c, deal with this later.
|
||||
static void projectf(bglMats *mats, const float v[3], float p[2])
|
||||
{
|
||||
double ux, uy, uz;
|
||||
|
||||
gluProject(v[0],v[1],v[2], mats->modelview, mats->projection,
|
||||
(GLint *)mats->viewport, &ux, &uy, &uz);
|
||||
p[0]= ux;
|
||||
p[1]= uy;
|
||||
}
|
||||
|
||||
static int project_brush_radius(RegionView3D* rv3d, float radius, float location[3], bglMats* mats)
|
||||
{
|
||||
float view[3], nonortho[3], ortho[3], offset[3], p1[2], p2[2];
|
||||
|
||||
viewvector(rv3d, location, view);
|
||||
|
||||
// create a vector that is not orthogonal to view
|
||||
|
||||
if (fabsf(view[0]) < 0.1) {
|
||||
nonortho[0] = view[0] + 1;
|
||||
nonortho[1] = view[1];
|
||||
nonortho[2] = view[2];
|
||||
}
|
||||
else if (fabsf(view[1]) < 0.1) {
|
||||
nonortho[0] = view[0];
|
||||
nonortho[1] = view[1] + 1;
|
||||
nonortho[2] = view[2];
|
||||
}
|
||||
else {
|
||||
nonortho[0] = view[0];
|
||||
nonortho[1] = view[1];
|
||||
nonortho[2] = view[2] + 1;
|
||||
}
|
||||
|
||||
// get a vector in the plane of the view
|
||||
cross_v3_v3v3(ortho, nonortho, view);
|
||||
normalize_v3(ortho);
|
||||
|
||||
// make a point on the surface of the brush tagent to the view
|
||||
mul_v3_fl(ortho, radius);
|
||||
add_v3_v3v3(offset, location, ortho);
|
||||
|
||||
// project the center of the brush, and the tagent point to the view onto the screen
|
||||
projectf(mats, location, p1);
|
||||
projectf(mats, offset, p2);
|
||||
|
||||
// the distance between these points is the size of the projected brush in pixels
|
||||
return len_v2v2(p1, p2);
|
||||
}
|
||||
|
||||
int sculpt_get_brush_geometry(bContext* C, int x, int y, int* pixel_radius, float location[3], float modelview[16], float projection[16], int viewport[4])
|
||||
{
|
||||
struct PaintStroke *stroke;
|
||||
float window[2];
|
||||
int hit;
|
||||
|
||||
stroke = paint_stroke_new(C, NULL, NULL, NULL, NULL);
|
||||
|
||||
window[0] = x + stroke->vc.ar->winrct.xmin;
|
||||
window[1] = y + stroke->vc.ar->winrct.ymin;
|
||||
|
||||
memcpy(modelview, stroke->vc.rv3d->viewmat, sizeof(float[16]));
|
||||
memcpy(projection, stroke->vc.rv3d->winmat, sizeof(float[16]));
|
||||
memcpy(viewport, stroke->mats.viewport, sizeof(int[4]));
|
||||
|
||||
if (stroke->vc.obact->sculpt && stroke->vc.obact->sculpt->pbvh && sculpt_stroke_get_location(C, stroke, location, window)) {
|
||||
*pixel_radius = project_brush_radius(stroke->vc.rv3d, sculpt_get_brush_unprojected_radius(stroke->brush), location, &stroke->mats);
|
||||
|
||||
if (*pixel_radius == 0)
|
||||
*pixel_radius = sculpt_get_brush_size(stroke->brush);
|
||||
|
||||
mul_m4_v3(stroke->vc.obact->sculpt->ob->obmat, location);
|
||||
|
||||
hit = 1;
|
||||
}
|
||||
else {
|
||||
Sculpt* sd = CTX_data_tool_settings(C)->sculpt;
|
||||
Brush* brush = paint_brush(&sd->paint);
|
||||
|
||||
*pixel_radius = sculpt_get_brush_size(brush);
|
||||
hit = 0;
|
||||
}
|
||||
|
||||
paint_stroke_free(stroke);
|
||||
|
||||
return hit;
|
||||
}
|
||||
|
||||
// XXX duplicated from sculpt.c
|
||||
float unproject_brush_radius(Object *ob, ViewContext *vc, float center[3], float offset)
|
||||
{
|
||||
float delta[3], scale, loc[3];
|
||||
|
||||
mul_v3_m4v3(loc, ob->obmat, center);
|
||||
|
||||
initgrabz(vc->rv3d, loc[0], loc[1], loc[2]);
|
||||
window_to_3d_delta(vc->ar, delta, offset, 0);
|
||||
|
||||
scale= fabsf(mat4_to_scale(ob->obmat));
|
||||
scale= (scale == 0.0f)? 1.0f: scale;
|
||||
|
||||
return len_v3(delta)/scale;
|
||||
}
|
||||
|
||||
// XXX paint cursor now does a lot of the same work that is needed during a sculpt stroke
|
||||
// problem: all this stuff was not intended to be used at this point, so things feel a
|
||||
// bit hacked. I've put lots of stuff in Brush that probably better goes in Paint
|
||||
// Functions should be refactored so that they can be used between sculpt.c and
|
||||
// paint_stroke.c clearly and optimally and the lines of communication between the
|
||||
// two modules should be more clearly defined.
|
||||
static void paint_draw_cursor(bContext *C, int x, int y, void *unused)
|
||||
{
|
||||
ViewContext vc;
|
||||
|
||||
(void)unused;
|
||||
|
||||
view3d_set_viewcontext(C, &vc);
|
||||
|
||||
if (vc.obact->sculpt) {
|
||||
Paint *paint = paint_get_active(CTX_data_scene(C));
|
||||
Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
|
||||
Brush *brush = paint_brush(paint);
|
||||
|
||||
int pixel_radius, viewport[4];
|
||||
float location[3], modelview[16], projection[16];
|
||||
|
||||
int hit;
|
||||
|
||||
int flip;
|
||||
int sign;
|
||||
|
||||
float* col;
|
||||
float alpha;
|
||||
|
||||
float visual_strength = sculpt_get_brush_alpha(brush)*sculpt_get_brush_alpha(brush);
|
||||
|
||||
const float min_alpha = 0.20f;
|
||||
const float max_alpha = 0.80f;
|
||||
|
||||
{
|
||||
const float u = 0.5f;
|
||||
const float v = 1 - u;
|
||||
const float r = 20;
|
||||
|
||||
const float dx = sd->last_x - x;
|
||||
const float dy = sd->last_y - y;
|
||||
|
||||
if (dx*dx + dy*dy >= r*r) {
|
||||
sd->last_angle = atan2(dx, dy);
|
||||
|
||||
sd->last_x = u*sd->last_x + v*x;
|
||||
sd->last_y = u*sd->last_y + v*y;
|
||||
}
|
||||
}
|
||||
|
||||
if(!sculpt_get_lock_brush_size(brush) && !(paint->flags & PAINT_SHOW_BRUSH))
|
||||
return;
|
||||
|
||||
hit = sculpt_get_brush_geometry(C, x, y, &pixel_radius, location, modelview, projection, viewport);
|
||||
|
||||
if (sculpt_get_lock_brush_size(brush))
|
||||
sculpt_set_brush_size(brush, pixel_radius);
|
||||
|
||||
// XXX: no way currently to know state of pen flip or invert key modifier without starting a stroke
|
||||
flip = 1;
|
||||
|
||||
sign = flip * ((brush->flag & BRUSH_DIR_IN)? -1 : 1);
|
||||
|
||||
if (sign < 0 && ELEM4(brush->sculpt_tool, SCULPT_TOOL_DRAW, SCULPT_TOOL_INFLATE, SCULPT_TOOL_CLAY, SCULPT_TOOL_PINCH))
|
||||
col = brush->sub_col;
|
||||
else
|
||||
col = brush->add_col;
|
||||
|
||||
alpha = (paint->flags & PAINT_SHOW_BRUSH_ON_SURFACE) ? min_alpha + (visual_strength*(max_alpha-min_alpha)) : 0.50f;
|
||||
|
||||
if (ELEM(brush->mtex.brush_map_mode, MTEX_MAP_MODE_FIXED, MTEX_MAP_MODE_TILED) && brush->flag & BRUSH_TEXTURE_OVERLAY) {
|
||||
glPushAttrib(
|
||||
GL_COLOR_BUFFER_BIT|
|
||||
GL_CURRENT_BIT|
|
||||
GL_DEPTH_BUFFER_BIT|
|
||||
GL_ENABLE_BIT|
|
||||
GL_LINE_BIT|
|
||||
GL_POLYGON_BIT|
|
||||
GL_STENCIL_BUFFER_BIT|
|
||||
GL_TRANSFORM_BIT|
|
||||
GL_VIEWPORT_BIT|
|
||||
GL_TEXTURE_BIT);
|
||||
|
||||
if (load_tex(sd, brush, &vc)) {
|
||||
glEnable(GL_BLEND);
|
||||
|
||||
glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
|
||||
glDepthMask(GL_FALSE);
|
||||
glDepthFunc(GL_ALWAYS);
|
||||
|
||||
glMatrixMode(GL_TEXTURE);
|
||||
glPushMatrix();
|
||||
glLoadIdentity();
|
||||
|
||||
if (brush->mtex.brush_map_mode == MTEX_MAP_MODE_FIXED) {
|
||||
glTranslatef(0.5f, 0.5f, 0);
|
||||
|
||||
if (brush->flag & BRUSH_RAKE) {
|
||||
glRotatef(sd->last_angle*(float)(180.0/M_PI), 0, 0, 1);
|
||||
}
|
||||
else {
|
||||
glRotatef(sd->special_rotation*(float)(180.0/M_PI), 0, 0, 1);
|
||||
}
|
||||
|
||||
glTranslatef(-0.5f, -0.5f, 0);
|
||||
|
||||
if (sd->draw_pressure && (brush->flag & BRUSH_SIZE_PRESSURE)) {
|
||||
glTranslatef(0.5f, 0.5f, 0);
|
||||
glScalef(1.0f/sd->pressure_value, 1.0f/sd->pressure_value, 1);
|
||||
glTranslatef(-0.5f, -0.5f, 0);
|
||||
}
|
||||
}
|
||||
|
||||
glColor4f(
|
||||
U.sculpt_paint_overlay_col[0],
|
||||
U.sculpt_paint_overlay_col[1],
|
||||
U.sculpt_paint_overlay_col[2],
|
||||
brush->texture_overlay_alpha / 100.0f);
|
||||
|
||||
glBegin(GL_QUADS);
|
||||
if (brush->mtex.brush_map_mode == MTEX_MAP_MODE_FIXED) {
|
||||
if (sd->draw_anchored) {
|
||||
glTexCoord2f(0, 0);
|
||||
glVertex2f(sd->anchored_initial_mouse[0]-sd->anchored_size - vc.ar->winrct.xmin, sd->anchored_initial_mouse[1]-sd->anchored_size - vc.ar->winrct.ymin);
|
||||
|
||||
glTexCoord2f(1, 0);
|
||||
glVertex2f(sd->anchored_initial_mouse[0]+sd->anchored_size - vc.ar->winrct.xmin, sd->anchored_initial_mouse[1]-sd->anchored_size - vc.ar->winrct.ymin);
|
||||
|
||||
glTexCoord2f(1, 1);
|
||||
glVertex2f(sd->anchored_initial_mouse[0]+sd->anchored_size - vc.ar->winrct.xmin, sd->anchored_initial_mouse[1]+sd->anchored_size - vc.ar->winrct.ymin);
|
||||
|
||||
glTexCoord2f(0, 1);
|
||||
glVertex2f(sd->anchored_initial_mouse[0]-sd->anchored_size - vc.ar->winrct.xmin, sd->anchored_initial_mouse[1]+sd->anchored_size - vc.ar->winrct.ymin);
|
||||
}
|
||||
else {
|
||||
glTexCoord2f(0, 0);
|
||||
glVertex2f((float)x-sculpt_get_brush_size(brush), (float)y-sculpt_get_brush_size(brush));
|
||||
|
||||
glTexCoord2f(1, 0);
|
||||
glVertex2f((float)x+sculpt_get_brush_size(brush), (float)y-sculpt_get_brush_size(brush));
|
||||
|
||||
glTexCoord2f(1, 1);
|
||||
glVertex2f((float)x+sculpt_get_brush_size(brush), (float)y+sculpt_get_brush_size(brush));
|
||||
|
||||
glTexCoord2f(0, 1);
|
||||
glVertex2f((float)x-sculpt_get_brush_size(brush), (float)y+sculpt_get_brush_size(brush));
|
||||
}
|
||||
}
|
||||
else {
|
||||
glTexCoord2f(0, 0);
|
||||
glVertex2f(0, 0);
|
||||
|
||||
glTexCoord2f(1, 0);
|
||||
glVertex2f(viewport[2], 0);
|
||||
|
||||
glTexCoord2f(1, 1);
|
||||
glVertex2f(viewport[2], viewport[3]);
|
||||
|
||||
glTexCoord2f(0, 1);
|
||||
glVertex2f(0, viewport[3]);
|
||||
}
|
||||
glEnd();
|
||||
|
||||
glPopMatrix();
|
||||
}
|
||||
|
||||
glPopAttrib();
|
||||
}
|
||||
|
||||
if (hit) {
|
||||
float unprojected_radius;
|
||||
|
||||
// XXX duplicated from brush_strength & paint_stroke_add_step, refactor later
|
||||
//wmEvent* event = CTX_wm_window(C)->eventstate;
|
||||
|
||||
if (sd->draw_pressure && (brush->flag & BRUSH_ALPHA_PRESSURE))
|
||||
visual_strength *= sd->pressure_value;
|
||||
|
||||
// don't show effect of strength past the soft limit
|
||||
if (visual_strength > 1) visual_strength = 1;
|
||||
|
||||
if (sd->draw_anchored) {
|
||||
unprojected_radius = unproject_brush_radius(CTX_data_active_object(C), &vc, location, sd->anchored_size);
|
||||
}
|
||||
else {
|
||||
if (brush->flag & BRUSH_ANCHORED)
|
||||
unprojected_radius = unproject_brush_radius(CTX_data_active_object(C), &vc, location, 8);
|
||||
else
|
||||
unprojected_radius = unproject_brush_radius(CTX_data_active_object(C), &vc, location, sculpt_get_brush_size(brush));
|
||||
}
|
||||
|
||||
if (sd->draw_pressure && (brush->flag & BRUSH_SIZE_PRESSURE))
|
||||
unprojected_radius *= sd->pressure_value;
|
||||
|
||||
if (!sculpt_get_lock_brush_size(brush))
|
||||
sculpt_set_brush_unprojected_radius(brush, unprojected_radius);
|
||||
|
||||
if(!(paint->flags & PAINT_SHOW_BRUSH))
|
||||
return;
|
||||
|
||||
}
|
||||
|
||||
glPushAttrib(
|
||||
GL_COLOR_BUFFER_BIT|
|
||||
GL_CURRENT_BIT|
|
||||
GL_DEPTH_BUFFER_BIT|
|
||||
GL_ENABLE_BIT|
|
||||
GL_LINE_BIT|
|
||||
GL_POLYGON_BIT|
|
||||
GL_STENCIL_BUFFER_BIT|
|
||||
GL_TRANSFORM_BIT|
|
||||
GL_VIEWPORT_BIT|
|
||||
GL_TEXTURE_BIT);
|
||||
|
||||
glColor4f(col[0], col[1], col[2], alpha);
|
||||
|
||||
glEnable(GL_BLEND);
|
||||
|
||||
glEnable(GL_LINE_SMOOTH);
|
||||
|
||||
if (sd->draw_anchored) {
|
||||
glTranslatef(sd->anchored_initial_mouse[0] - vc.ar->winrct.xmin, sd->anchored_initial_mouse[1] - vc.ar->winrct.ymin, 0.0f);
|
||||
glutil_draw_lined_arc(0.0, M_PI*2.0, sd->anchored_size, 40);
|
||||
glTranslatef(-sd->anchored_initial_mouse[0] + vc.ar->winrct.xmin, -sd->anchored_initial_mouse[1] + vc.ar->winrct.xmin, 0.0f);
|
||||
}
|
||||
else {
|
||||
glTranslatef((float)x, (float)y, 0.0f);
|
||||
glutil_draw_lined_arc(0.0, M_PI*2.0, sculpt_get_brush_size(brush), 40);
|
||||
glTranslatef(-(float)x, -(float)y, 0.0f);
|
||||
}
|
||||
|
||||
glPopAttrib();
|
||||
}
|
||||
else {
|
||||
Paint *paint = paint_get_active(CTX_data_scene(C));
|
||||
Brush *brush = paint_brush(paint);
|
||||
|
||||
if(!(paint->flags & PAINT_SHOW_BRUSH))
|
||||
return;
|
||||
|
||||
glColor4ubv(paint_get_active(CTX_data_scene(C))->paint_cursor_col);
|
||||
glEnable(GL_LINE_SMOOTH);
|
||||
glEnable(GL_BLEND);
|
||||
|
||||
glTranslatef((float)x, (float)y, 0.0f);
|
||||
glutil_draw_lined_arc(0.0, M_PI*2.0, brush->size, 40); // XXX: for now use the brushes size instead of potentially using the unified size because the feature has been enabled for sculpt
|
||||
glTranslatef((float)-x, (float)-y, 0.0f);
|
||||
|
||||
glDisable(GL_BLEND);
|
||||
glDisable(GL_LINE_SMOOTH);
|
||||
}
|
||||
}
|
||||
|
||||
/* Put the location of the next stroke dot into the stroke RNA and apply it to the mesh */
|
||||
static void paint_brush_stroke_add_step(bContext *C, wmOperator *op, wmEvent *event, float mouse[2])
|
||||
static void paint_brush_stroke_add_step(bContext *C, wmOperator *op, wmEvent *event, float mouse_in[2])
|
||||
{
|
||||
Paint *paint = paint_get_active(CTX_data_scene(C)); // XXX
|
||||
Brush *brush = paint_brush(paint); // XXX
|
||||
|
||||
float mouse[2];
|
||||
|
||||
PointerRNA itemptr;
|
||||
float pressure = 1;
|
||||
float center[3] = {0, 0, 0};
|
||||
int flip= event->shift?1:0;
|
||||
|
||||
float location[3];
|
||||
|
||||
float pressure;
|
||||
int pen_flip;
|
||||
|
||||
ViewContext vc; // XXX
|
||||
|
||||
PaintStroke *stroke = op->customdata;
|
||||
|
||||
/* XXX: can remove the if statement once all modes have this */
|
||||
if(stroke->get_location)
|
||||
stroke->get_location(C, stroke, center, mouse);
|
||||
view3d_set_viewcontext(C, &vc); // XXX
|
||||
|
||||
/* Tablet */
|
||||
if(event->custom == EVT_DATA_TABLET) {
|
||||
wmTabletData *wmtab= event->customdata;
|
||||
if(wmtab->Active != EVT_TABLET_NONE)
|
||||
pressure= wmtab->Pressure;
|
||||
if(wmtab->Active == EVT_TABLET_ERASER)
|
||||
flip = 1;
|
||||
|
||||
pressure = (wmtab->Active != EVT_TABLET_NONE) ? wmtab->Pressure : 1;
|
||||
pen_flip = (wmtab->Active == EVT_TABLET_ERASER);
|
||||
}
|
||||
|
||||
else {
|
||||
pressure = 1;
|
||||
pen_flip = 0;
|
||||
}
|
||||
|
||||
// XXX: temporary check for sculpt mode until things are more unified
|
||||
if (vc.obact->sculpt) {
|
||||
float delta[3];
|
||||
|
||||
brush_jitter_pos(brush, mouse_in, mouse);
|
||||
|
||||
// XXX: meh, this is round about because brush_jitter_pos isn't written in the best way to be reused here
|
||||
if (brush->flag & BRUSH_JITTER_PRESSURE) {
|
||||
sub_v3_v3v3(delta, mouse, mouse_in);
|
||||
mul_v3_fl(delta, pressure);
|
||||
add_v3_v3v3(mouse, mouse_in, delta);
|
||||
}
|
||||
}
|
||||
else
|
||||
copy_v3_v3(mouse, mouse_in);
|
||||
|
||||
/* XXX: can remove the if statement once all modes have this */
|
||||
if(stroke->get_location)
|
||||
stroke->get_location(C, stroke, location, mouse);
|
||||
else
|
||||
zero_v3(location);
|
||||
|
||||
/* Add to stroke */
|
||||
RNA_collection_add(op->ptr, "stroke", &itemptr);
|
||||
RNA_float_set_array(&itemptr, "location", center);
|
||||
RNA_float_set_array(&itemptr, "mouse", mouse);
|
||||
RNA_boolean_set(&itemptr, "flip", flip);
|
||||
RNA_float_set(&itemptr, "pressure", pressure);
|
||||
|
||||
RNA_float_set_array(&itemptr, "location", location);
|
||||
RNA_float_set_array(&itemptr, "mouse", mouse);
|
||||
RNA_boolean_set (&itemptr, "pen_flip", pen_flip);
|
||||
RNA_float_set (&itemptr, "pressure", pressure);
|
||||
|
||||
stroke->last_mouse_position[0] = mouse[0];
|
||||
stroke->last_mouse_position[1] = mouse[1];
|
||||
@@ -154,10 +852,14 @@ static void paint_brush_stroke_add_step(bContext *C, wmOperator *op, wmEvent *ev
|
||||
/* Returns zero if no sculpt changes should be made, non-zero otherwise */
|
||||
static int paint_smooth_stroke(PaintStroke *stroke, float output[2], wmEvent *event)
|
||||
{
|
||||
output[0] = event->x;
|
||||
output[0] = event->x;
|
||||
output[1] = event->y;
|
||||
|
||||
if(stroke->brush->flag & BRUSH_SMOOTH_STROKE && stroke->brush->sculpt_tool != SCULPT_TOOL_GRAB) {
|
||||
if ((stroke->brush->flag & BRUSH_SMOOTH_STROKE) &&
|
||||
!ELEM4(stroke->brush->sculpt_tool, SCULPT_TOOL_GRAB, SCULPT_TOOL_THUMB, SCULPT_TOOL_ROTATE, SCULPT_TOOL_SNAKE_HOOK) &&
|
||||
!(stroke->brush->flag & BRUSH_ANCHORED) &&
|
||||
!(stroke->brush->flag & BRUSH_RESTORE_MESH))
|
||||
{
|
||||
float u = stroke->brush->smooth_stroke_factor, v = 1.0 - u;
|
||||
float dx = stroke->last_mouse_position[0] - event->x, dy = stroke->last_mouse_position[1] - event->y;
|
||||
|
||||
@@ -176,7 +878,9 @@ static int paint_smooth_stroke(PaintStroke *stroke, float output[2], wmEvent *ev
|
||||
/* Returns zero if the stroke dots should not be spaced, non-zero otherwise */
|
||||
static int paint_space_stroke_enabled(Brush *br)
|
||||
{
|
||||
return (br->flag & BRUSH_SPACE) && !(br->flag & BRUSH_ANCHORED) && (br->sculpt_tool != SCULPT_TOOL_GRAB);
|
||||
return (br->flag & BRUSH_SPACE) &&
|
||||
!(br->flag & BRUSH_ANCHORED) &&
|
||||
!ELEM4(br->sculpt_tool, SCULPT_TOOL_GRAB, SCULPT_TOOL_THUMB, SCULPT_TOOL_ROTATE, SCULPT_TOOL_SNAKE_HOOK);
|
||||
}
|
||||
|
||||
/* For brushes with stroke spacing enabled, moves mouse in steps
|
||||
@@ -187,23 +891,34 @@ static int paint_space_stroke(bContext *C, wmOperator *op, wmEvent *event, const
|
||||
int cnt = 0;
|
||||
|
||||
if(paint_space_stroke_enabled(stroke->brush)) {
|
||||
float mouse[2] = {stroke->last_mouse_position[0], stroke->last_mouse_position[1]};
|
||||
float vec[2] = {final_mouse[0] - mouse[0], final_mouse[1] - mouse[1]};
|
||||
float mouse[2];
|
||||
float vec[2];
|
||||
float length, scale;
|
||||
int steps = 0, i;
|
||||
|
||||
/* Normalize the vector between the last stroke dot and the goal */
|
||||
length = sqrt(vec[0]*vec[0] + vec[1]*vec[1]);
|
||||
copy_v2_v2(mouse, stroke->last_mouse_position);
|
||||
sub_v2_v2v2(vec, final_mouse, mouse);
|
||||
|
||||
length = len_v2(vec);
|
||||
|
||||
if(length > FLT_EPSILON) {
|
||||
scale = stroke->brush->spacing / length;
|
||||
vec[0] *= scale;
|
||||
vec[1] *= scale;
|
||||
int steps;
|
||||
int i;
|
||||
float pressure = 1;
|
||||
|
||||
// XXX duplicate code
|
||||
if(event->custom == EVT_DATA_TABLET) {
|
||||
wmTabletData *wmtab= event->customdata;
|
||||
if(wmtab->Active != EVT_TABLET_NONE)
|
||||
pressure = stroke->brush->flag & BRUSH_SIZE_PRESSURE ? wmtab->Pressure : 1;
|
||||
}
|
||||
|
||||
scale = (sculpt_get_brush_size(stroke->brush)*pressure*stroke->brush->spacing/50.0f) / length;
|
||||
mul_v2_fl(vec, scale);
|
||||
|
||||
steps = (int)(1.0f / scale);
|
||||
|
||||
steps = (int)(length / stroke->brush->spacing);
|
||||
for(i = 0; i < steps; ++i, ++cnt) {
|
||||
mouse[0] += vec[0];
|
||||
mouse[1] += vec[1];
|
||||
add_v2_v2(mouse, vec);
|
||||
paint_brush_stroke_add_step(C, op, event, mouse);
|
||||
}
|
||||
}
|
||||
@@ -283,14 +998,25 @@ int paint_stroke_modal(bContext *C, wmOperator *op, wmEvent *event)
|
||||
//ED_region_tag_redraw(ar);
|
||||
}
|
||||
}
|
||||
else
|
||||
else {
|
||||
paint_brush_stroke_add_step(C, op, event, mouse);
|
||||
}
|
||||
}
|
||||
else
|
||||
;//ED_region_tag_redraw(ar);
|
||||
}
|
||||
}
|
||||
|
||||
/* we want the stroke to have the first daub at the start location instead of waiting till we have moved the space distance */
|
||||
if(first &&
|
||||
stroke->stroke_started &&
|
||||
paint_space_stroke_enabled(stroke->brush) &&
|
||||
!(stroke->brush->flag & BRUSH_ANCHORED) &&
|
||||
!(stroke->brush->flag & BRUSH_SMOOTH_STROKE))
|
||||
{
|
||||
paint_brush_stroke_add_step(C, op, event, mouse);
|
||||
}
|
||||
|
||||
return OPERATOR_RUNNING_MODAL;
|
||||
}
|
||||
|
||||
|
||||
@@ -216,6 +216,10 @@ void BRUSH_OT_curve_preset(wmOperatorType *ot)
|
||||
{CURVE_PRESET_SHARP, "SHARP", 0, "Sharp", ""},
|
||||
{CURVE_PRESET_SMOOTH, "SMOOTH", 0, "Smooth", ""},
|
||||
{CURVE_PRESET_MAX, "MAX", 0, "Max", ""},
|
||||
{CURVE_PRESET_MID9, "MID9", 0, "Mid9", ""},
|
||||
{CURVE_PRESET_LINE, "LINE", 0, "Line", ""},
|
||||
{CURVE_PRESET_ROUND, "ROUND", 0, "Round", ""},
|
||||
{CURVE_PRESET_ROOT, "ROOT", 0, "Root", ""},
|
||||
{0, NULL, 0, NULL, NULL}};
|
||||
|
||||
ot->name= "Preset";
|
||||
@@ -225,7 +229,7 @@ void BRUSH_OT_curve_preset(wmOperatorType *ot)
|
||||
ot->exec= brush_curve_preset_exec;
|
||||
ot->poll= brush_curve_preset_poll;
|
||||
|
||||
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
|
||||
ot->flag= OPTYPE_UNDO;
|
||||
|
||||
RNA_def_enum(ot->srna, "shape", prop_shape_items, CURVE_PRESET_SMOOTH, "Mode", "");
|
||||
}
|
||||
|
||||
@@ -22,7 +22,7 @@
|
||||
*
|
||||
* The Original Code is: all of this file.
|
||||
*
|
||||
* Contributor(s): none yet.
|
||||
* Contributor(s): Jason Wilkins, Tom Musgrove.
|
||||
*
|
||||
* ***** END GPL LICENSE BLOCK *****
|
||||
*
|
||||
@@ -38,6 +38,8 @@
|
||||
#include "BLI_ghash.h"
|
||||
#include "BLI_pbvh.h"
|
||||
#include "BLI_threads.h"
|
||||
#include "BLI_editVert.h"
|
||||
#include "BLI_rand.h"
|
||||
|
||||
#include "DNA_key_types.h"
|
||||
#include "DNA_mesh_types.h"
|
||||
@@ -73,6 +75,7 @@
|
||||
#include "ED_screen.h"
|
||||
#include "ED_sculpt.h"
|
||||
#include "ED_view3d.h"
|
||||
#include "ED_mesh.h"
|
||||
#include "paint_intern.h"
|
||||
#include "sculpt_intern.h"
|
||||
|
||||
@@ -81,6 +84,7 @@
|
||||
|
||||
|
||||
#include "RE_render_ext.h"
|
||||
#include "RE_shader_ext.h"
|
||||
|
||||
#include "GPU_buffers.h"
|
||||
|
||||
@@ -88,13 +92,70 @@
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
/* Number of vertices to average in order to determine the flatten distance */
|
||||
#define FLATTEN_SAMPLE_SIZE 10
|
||||
#ifdef _OPENMP
|
||||
#include <omp.h>
|
||||
#endif
|
||||
|
||||
/* ==== FORWARD DEFINITIONS =====
|
||||
*
|
||||
*/
|
||||
static void sculpt_vertcos_to_key(Object *ob, KeyBlock *kb, float (*vertCos)[3]);
|
||||
|
||||
void ED_sculpt_force_update(bContext *C)
|
||||
{
|
||||
Object *ob= CTX_data_active_object(C);
|
||||
|
||||
if(ob && (ob->mode & OB_MODE_SCULPT))
|
||||
multires_force_update(ob);
|
||||
}
|
||||
|
||||
/* Sculpt mode handles multires differently from regular meshes, but only if
|
||||
it's the last modifier on the stack and it is not on the first level */
|
||||
struct MultiresModifierData *sculpt_multires_active(Scene *scene, Object *ob)
|
||||
{
|
||||
ModifierData *md, *nmd;
|
||||
|
||||
for(md= modifiers_getVirtualModifierList(ob); md; md= md->next) {
|
||||
if(md->type == eModifierType_Multires) {
|
||||
MultiresModifierData *mmd= (MultiresModifierData*)md;
|
||||
|
||||
/* Check if any of the modifiers after multires are active
|
||||
* if not it can use the multires struct */
|
||||
for(nmd= md->next; nmd; nmd= nmd->next)
|
||||
if(modifier_isEnabled(scene, nmd, eModifierMode_Realtime))
|
||||
break;
|
||||
|
||||
if(!nmd && mmd->sculptlvl > 0)
|
||||
return mmd;
|
||||
}
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* Checks whether full update mode (slower) needs to be used to work with modifiers */
|
||||
int sculpt_modifiers_active(Scene *scene, Object *ob)
|
||||
{
|
||||
ModifierData *md;
|
||||
MultiresModifierData *mmd= sculpt_multires_active(scene, ob);
|
||||
|
||||
/* check if there are any modifiers after what we are sculpting,
|
||||
for a multires modifier with a deform modifier in front, we
|
||||
do no need to recalculate the modifier stack. note that this
|
||||
needs to be in sync with ccgDM_use_grid_pbvh! */
|
||||
if(mmd)
|
||||
md= mmd->modifier.next;
|
||||
else
|
||||
md= modifiers_getVirtualModifierList(ob);
|
||||
|
||||
/* exception for shape keys because we can edit those */
|
||||
for(; md; md= md->next) {
|
||||
if(modifier_isEnabled(scene, md, eModifierMode_Realtime))
|
||||
if(md->type != eModifierType_ShapeKey)
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* ===== STRUCTS =====
|
||||
*
|
||||
@@ -121,10 +182,13 @@ typedef struct StrokeCache {
|
||||
|
||||
/* Variants */
|
||||
float radius;
|
||||
float radius_squared;
|
||||
//float traced_location[3];
|
||||
float true_location[3];
|
||||
float location[3];
|
||||
|
||||
float flip;
|
||||
float pen_flip;
|
||||
float invert;
|
||||
float pressure;
|
||||
float mouse[2];
|
||||
float bstrength;
|
||||
@@ -141,15 +205,32 @@ typedef struct StrokeCache {
|
||||
Brush *brush;
|
||||
|
||||
float (*face_norms)[3]; /* Copy of the mesh faces' normals */
|
||||
float rotation; /* Texture rotation (radians) for anchored and rake modes */
|
||||
float special_rotation; /* Texture rotation (radians) for anchored and rake modes */
|
||||
int pixel_radius, previous_pixel_radius;
|
||||
float grab_active_location[8][3];
|
||||
float grab_delta[3], grab_delta_symmetry[3];
|
||||
float old_grab_location[3], orig_grab_location[3];
|
||||
int symmetry; /* Symmetry index between 0 and 7 */
|
||||
float view_normal[3], view_normal_symmetry[3];
|
||||
int last_rake[2]; /* Last location of updating rake rotation */
|
||||
|
||||
int symmetry; /* Symmetry index between 0 and 7 bit combo 0 is Brush only;
|
||||
1 is X mirror; 2 is Y mirror; 3 is XY; 4 is Z; 5 is XZ; 6 is YZ; 7 is XYZ */
|
||||
int mirror_symmetry_pass; /* the symmetry pass we are currently on between 0 and 7*/
|
||||
float true_view_normal[3];
|
||||
float view_normal[3];
|
||||
float last_area_normal[3];
|
||||
float last_center[3];
|
||||
int radial_symmetry_pass;
|
||||
float symm_rot_mat[4][4];
|
||||
float symm_rot_mat_inv[4][4];
|
||||
float last_rake[2]; /* Last location of updating rake rotation */
|
||||
int original;
|
||||
|
||||
float vertex_rotation;
|
||||
|
||||
char saved_active_brush_name[24];
|
||||
int alt_smooth;
|
||||
|
||||
float plane_trim_squared;
|
||||
|
||||
float autosmooth_overlap;
|
||||
} StrokeCache;
|
||||
|
||||
/* ===== OPENGL =====
|
||||
@@ -224,10 +305,12 @@ void sculpt_get_redraw_planes(float planes[4][4], ARegion *ar,
|
||||
RegionView3D *rv3d, Object *ob)
|
||||
{
|
||||
PBVH *pbvh= ob->sculpt->pbvh;
|
||||
BoundBox *bb = MEM_callocN(sizeof(BoundBox), "sculpt boundbox");
|
||||
BoundBox bb;
|
||||
bglMats mats;
|
||||
rcti rect;
|
||||
|
||||
memset(&bb, 0, sizeof(BoundBox));
|
||||
|
||||
view3d_get_transformation(ar, rv3d, ob, &mats);
|
||||
sculpt_get_redraw_rect(ar, rv3d,ob, &rect);
|
||||
|
||||
@@ -246,386 +329,172 @@ void sculpt_get_redraw_planes(float planes[4][4], ARegion *ar,
|
||||
rect.ymax -= 2;
|
||||
#endif
|
||||
|
||||
view3d_calculate_clipping(bb, planes, &mats, &rect);
|
||||
view3d_calculate_clipping(&bb, planes, &mats, &rect);
|
||||
mul_m4_fl(planes, -1.0f);
|
||||
|
||||
MEM_freeN(bb);
|
||||
|
||||
/* clear redraw flag from nodes */
|
||||
if(pbvh)
|
||||
BLI_pbvh_update(pbvh, PBVH_UpdateRedraw, NULL);
|
||||
}
|
||||
|
||||
/************************** Undo *************************/
|
||||
|
||||
typedef struct SculptUndoNode {
|
||||
struct SculptUndoNode *next, *prev;
|
||||
|
||||
char idname[MAX_ID_NAME]; /* name instead of pointer*/
|
||||
void *node; /* only during push, not valid afterwards! */
|
||||
|
||||
float (*co)[3];
|
||||
short (*no)[3];
|
||||
int totvert;
|
||||
|
||||
/* non-multires */
|
||||
int maxvert; /* to verify if totvert it still the same */
|
||||
int *index; /* to restore into right location */
|
||||
|
||||
/* multires */
|
||||
int maxgrid; /* same for grid */
|
||||
int gridsize; /* same for grid */
|
||||
int totgrid; /* to restore into right location */
|
||||
int *grids; /* to restore into right location */
|
||||
|
||||
/* layer brush */
|
||||
float *layer_disp;
|
||||
|
||||
/* shape keys */
|
||||
char *shapeName[32]; /* keep size in sync with keyblock dna */
|
||||
} SculptUndoNode;
|
||||
|
||||
static void update_cb(PBVHNode *node, void *data)
|
||||
{
|
||||
BLI_pbvh_node_mark_update(node);
|
||||
}
|
||||
|
||||
/* Checks whether full update mode (slower) needs to be used to work with modifiers */
|
||||
static int sculpt_modifiers_active(Scene *scene, Object *ob)
|
||||
{
|
||||
ModifierData *md;
|
||||
MultiresModifierData *mmd = sculpt_multires_active(scene, ob);
|
||||
|
||||
/* check if there are any modifiers after what we are sculpting,
|
||||
for a multires modifier with a deform modifier in front, we
|
||||
do no need to recalculate the modifier stack. note that this
|
||||
needs to be in sync with ccgDM_use_grid_pbvh! */
|
||||
if(mmd)
|
||||
md= mmd->modifier.next;
|
||||
else
|
||||
md= modifiers_getVirtualModifierList(ob);
|
||||
|
||||
/* exception for shape keys because we can edit those */
|
||||
for(; md; md= md->next) {
|
||||
if(modifier_isEnabled(scene, md, eModifierMode_Realtime))
|
||||
if(md->type != eModifierType_ShapeKey)
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void sculpt_undo_restore(bContext *C, ListBase *lb)
|
||||
{
|
||||
Scene *scene = CTX_data_scene(C);
|
||||
Object *ob = CTX_data_active_object(C);
|
||||
DerivedMesh *dm = mesh_get_derived_final(scene, ob, 0);
|
||||
SculptSession *ss = ob->sculpt;
|
||||
SculptUndoNode *unode;
|
||||
MVert *mvert;
|
||||
MultiresModifierData *mmd;
|
||||
int *index;
|
||||
int i, j, update= 0;
|
||||
|
||||
sculpt_update_mesh_elements(scene, ob, 0);
|
||||
|
||||
for(unode=lb->first; unode; unode=unode->next) {
|
||||
if(!(strcmp(unode->idname, ob->id.name)==0))
|
||||
continue;
|
||||
|
||||
if(unode->maxvert) {
|
||||
char *shapeName= (char*)unode->shapeName;
|
||||
|
||||
/* regular mesh restore */
|
||||
if(ss->totvert != unode->maxvert)
|
||||
continue;
|
||||
|
||||
if (ss->kb && strcmp(ss->kb->name, shapeName)) {
|
||||
/* shape key has been changed before calling undo operator */
|
||||
|
||||
Key *key= ob_get_key(ob);
|
||||
KeyBlock *kb= key_get_named_keyblock(key, shapeName);
|
||||
|
||||
if (kb) {
|
||||
ob->shapenr= BLI_findindex(&key->block, kb) + 1;
|
||||
ob->shapeflag|= OB_SHAPE_LOCK;
|
||||
|
||||
sculpt_update_mesh_elements(scene, ob, 0);
|
||||
WM_event_add_notifier(C, NC_OBJECT|ND_DATA, ob);
|
||||
} else {
|
||||
/* key has been removed -- skip this undo node */
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
index= unode->index;
|
||||
mvert= ss->mvert;
|
||||
|
||||
if (ss->kb) {
|
||||
float (*vertCos)[3];
|
||||
vertCos= key_to_vertcos(ob, ss->kb);
|
||||
|
||||
for(i=0; i<unode->totvert; i++)
|
||||
swap_v3_v3(vertCos[index[i]], unode->co[i]);
|
||||
|
||||
/* propagate new coords to keyblock */
|
||||
sculpt_vertcos_to_key(ob, ss->kb, vertCos);
|
||||
|
||||
/* pbvh uses it's own mvert array, so coords should be */
|
||||
/* propagated to pbvh here */
|
||||
BLI_pbvh_apply_vertCos(ss->pbvh, vertCos);
|
||||
|
||||
MEM_freeN(vertCos);
|
||||
} else {
|
||||
for(i=0; i<unode->totvert; i++) {
|
||||
swap_v3_v3(mvert[index[i]].co, unode->co[i]);
|
||||
mvert[index[i]].flag |= ME_VERT_PBVH_UPDATE;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if(unode->maxgrid && dm->getGridData) {
|
||||
/* multires restore */
|
||||
DMGridData **grids, *grid;
|
||||
float (*co)[3];
|
||||
int gridsize;
|
||||
|
||||
if(dm->getNumGrids(dm) != unode->maxgrid)
|
||||
continue;
|
||||
if(dm->getGridSize(dm) != unode->gridsize)
|
||||
continue;
|
||||
|
||||
grids= dm->getGridData(dm);
|
||||
gridsize= dm->getGridSize(dm);
|
||||
|
||||
co = unode->co;
|
||||
for(j=0; j<unode->totgrid; j++) {
|
||||
grid= grids[unode->grids[j]];
|
||||
|
||||
for(i=0; i<gridsize*gridsize; i++, co++)
|
||||
swap_v3_v3(grid[i].co, co[0]);
|
||||
}
|
||||
}
|
||||
|
||||
update= 1;
|
||||
}
|
||||
|
||||
if(update) {
|
||||
/* we update all nodes still, should be more clever, but also
|
||||
needs to work correct when exiting/entering sculpt mode and
|
||||
the nodes get recreated, though in that case it could do all */
|
||||
BLI_pbvh_search_callback(ss->pbvh, NULL, NULL, update_cb, NULL);
|
||||
BLI_pbvh_update(ss->pbvh, PBVH_UpdateBB|PBVH_UpdateOriginalBB|PBVH_UpdateRedraw, NULL);
|
||||
|
||||
if((mmd=sculpt_multires_active(scene, ob)))
|
||||
multires_mark_as_modified(ob);
|
||||
|
||||
if(ss->modifiers_active || ((Mesh*)ob->data)->id.us > 1)
|
||||
DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
|
||||
}
|
||||
}
|
||||
|
||||
static void sculpt_undo_free(ListBase *lb)
|
||||
{
|
||||
SculptUndoNode *unode;
|
||||
|
||||
for(unode=lb->first; unode; unode=unode->next) {
|
||||
if(unode->co)
|
||||
MEM_freeN(unode->co);
|
||||
if(unode->no)
|
||||
MEM_freeN(unode->no);
|
||||
if(unode->index)
|
||||
MEM_freeN(unode->index);
|
||||
if(unode->grids)
|
||||
MEM_freeN(unode->grids);
|
||||
if(unode->layer_disp)
|
||||
MEM_freeN(unode->layer_disp);
|
||||
}
|
||||
}
|
||||
|
||||
static SculptUndoNode *sculpt_undo_get_node(SculptSession *ss, PBVHNode *node)
|
||||
{
|
||||
ListBase *lb= undo_paint_push_get_list(UNDO_PAINT_MESH);
|
||||
SculptUndoNode *unode;
|
||||
|
||||
if(!lb)
|
||||
return NULL;
|
||||
|
||||
for(unode=lb->first; unode; unode=unode->next)
|
||||
if(unode->node == node)
|
||||
return unode;
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static SculptUndoNode *sculpt_undo_push_node(SculptSession *ss, PBVHNode *node)
|
||||
{
|
||||
ListBase *lb= undo_paint_push_get_list(UNDO_PAINT_MESH);
|
||||
Object *ob= ss->ob;
|
||||
SculptUndoNode *unode;
|
||||
int totvert, allvert, totgrid, maxgrid, gridsize, *grids;
|
||||
|
||||
/* list is manipulated by multiple threads, so we lock */
|
||||
BLI_lock_thread(LOCK_CUSTOM1);
|
||||
|
||||
if((unode= sculpt_undo_get_node(ss, node))) {
|
||||
BLI_unlock_thread(LOCK_CUSTOM1);
|
||||
return unode;
|
||||
}
|
||||
|
||||
unode= MEM_callocN(sizeof(SculptUndoNode), "SculptUndoNode");
|
||||
strcpy(unode->idname, ob->id.name);
|
||||
unode->node= node;
|
||||
|
||||
BLI_pbvh_node_num_verts(ss->pbvh, node, &totvert, &allvert);
|
||||
BLI_pbvh_node_get_grids(ss->pbvh, node, &grids, &totgrid,
|
||||
&maxgrid, &gridsize, NULL, NULL);
|
||||
|
||||
unode->totvert= totvert;
|
||||
/* we will use this while sculpting, is mapalloc slow to access then? */
|
||||
unode->co= MEM_mapallocN(sizeof(float)*3*allvert, "SculptUndoNode.co");
|
||||
unode->no= MEM_mapallocN(sizeof(short)*3*allvert, "SculptUndoNode.no");
|
||||
undo_paint_push_count_alloc(UNDO_PAINT_MESH, (sizeof(float)*3 + sizeof(short)*3 + sizeof(int))*allvert);
|
||||
BLI_addtail(lb, unode);
|
||||
|
||||
if(maxgrid) {
|
||||
/* multires */
|
||||
unode->maxgrid= maxgrid;
|
||||
unode->totgrid= totgrid;
|
||||
unode->gridsize= gridsize;
|
||||
unode->grids= MEM_mapallocN(sizeof(int)*totgrid, "SculptUndoNode.grids");
|
||||
}
|
||||
else {
|
||||
/* regular mesh */
|
||||
unode->maxvert= ss->totvert;
|
||||
unode->index= MEM_mapallocN(sizeof(int)*allvert, "SculptUndoNode.index");
|
||||
}
|
||||
|
||||
BLI_unlock_thread(LOCK_CUSTOM1);
|
||||
|
||||
/* copy threaded, hopefully this is the performance critical part */
|
||||
{
|
||||
PBVHVertexIter vd;
|
||||
|
||||
BLI_pbvh_vertex_iter_begin(ss->pbvh, node, vd, PBVH_ITER_ALL) {
|
||||
copy_v3_v3(unode->co[vd.i], vd.co);
|
||||
if(vd.no) VECCOPY(unode->no[vd.i], vd.no)
|
||||
else normal_float_to_short_v3(unode->no[vd.i], vd.fno);
|
||||
if(vd.vert_indices) unode->index[vd.i]= vd.vert_indices[vd.i];
|
||||
}
|
||||
BLI_pbvh_vertex_iter_end;
|
||||
}
|
||||
|
||||
if(unode->grids)
|
||||
memcpy(unode->grids, grids, sizeof(int)*totgrid);
|
||||
|
||||
/* store active shape key */
|
||||
if(ss->kb) BLI_strncpy((char*)unode->shapeName, ss->kb->name, sizeof(ss->kb->name));
|
||||
else unode->shapeName[0]= '\0';
|
||||
|
||||
return unode;
|
||||
}
|
||||
|
||||
static void sculpt_undo_push_begin(SculptSession *ss, char *name)
|
||||
{
|
||||
undo_paint_push_begin(UNDO_PAINT_MESH, name,
|
||||
sculpt_undo_restore, sculpt_undo_free);
|
||||
}
|
||||
|
||||
static void sculpt_undo_push_end(SculptSession *ss)
|
||||
{
|
||||
ListBase *lb= undo_paint_push_get_list(UNDO_PAINT_MESH);
|
||||
SculptUndoNode *unode;
|
||||
|
||||
/* we don't need normals in the undo stack */
|
||||
for(unode=lb->first; unode; unode=unode->next) {
|
||||
if(unode->no) {
|
||||
MEM_freeN(unode->no);
|
||||
unode->no= NULL;
|
||||
}
|
||||
|
||||
if(unode->layer_disp) {
|
||||
MEM_freeN(unode->layer_disp);
|
||||
unode->layer_disp= NULL;
|
||||
}
|
||||
}
|
||||
|
||||
undo_paint_push_end(UNDO_PAINT_MESH);
|
||||
}
|
||||
|
||||
void ED_sculpt_force_update(bContext *C)
|
||||
{
|
||||
Object *ob= CTX_data_active_object(C);
|
||||
|
||||
if(ob && (ob->mode & OB_MODE_SCULPT))
|
||||
multires_force_update(ob);
|
||||
}
|
||||
|
||||
/************************ Brush Testing *******************/
|
||||
|
||||
typedef struct SculptBrushTest {
|
||||
float radius_squared;
|
||||
float location[3];
|
||||
|
||||
float dist;
|
||||
} SculptBrushTest;
|
||||
|
||||
static void sculpt_brush_test_init(SculptSession *ss, SculptBrushTest *test)
|
||||
{
|
||||
test->radius_squared= ss->cache->radius*ss->cache->radius;
|
||||
test->radius_squared= ss->cache->radius_squared;
|
||||
copy_v3_v3(test->location, ss->cache->location);
|
||||
}
|
||||
|
||||
static int sculpt_brush_test(SculptBrushTest *test, float co[3])
|
||||
{
|
||||
float distsq, delta[3];
|
||||
float distsq = len_squared_v3v3(co, test->location);
|
||||
|
||||
sub_v3_v3v3(delta, co, test->location);
|
||||
distsq = INPR(delta, delta);
|
||||
|
||||
if(distsq < test->radius_squared) {
|
||||
if(distsq <= test->radius_squared) {
|
||||
test->dist = sqrt(distsq);
|
||||
return 1;
|
||||
}
|
||||
else {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
static int sculpt_brush_test_sq(SculptBrushTest *test, float co[3])
|
||||
{
|
||||
float distsq = len_squared_v3v3(co, test->location);
|
||||
|
||||
if(distsq <= test->radius_squared) {
|
||||
test->dist = distsq;
|
||||
return 1;
|
||||
}
|
||||
else {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
static int sculpt_brush_test_fast(SculptBrushTest *test, float co[3])
|
||||
{
|
||||
return len_squared_v3v3(co, test->location) <= test->radius_squared;
|
||||
}
|
||||
|
||||
static int sculpt_brush_test_cube(SculptBrushTest *test, float co[3], float local[4][4])
|
||||
{
|
||||
const static float side = 0.70710678118654752440084436210485; // sqrt(.5);
|
||||
|
||||
float local_co[3];
|
||||
|
||||
mul_v3_m4v3(local_co, local, co);
|
||||
|
||||
local_co[0] = fabs(local_co[0]);
|
||||
local_co[1] = fabs(local_co[1]);
|
||||
local_co[2] = fabs(local_co[2]);
|
||||
|
||||
if (local_co[0] <= side && local_co[1] <= side && local_co[2] <= side) {
|
||||
test->dist = MAX3(local_co[0], local_co[1], local_co[2]) / side;
|
||||
|
||||
return 1;
|
||||
}
|
||||
else {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
static float frontface(Brush *brush, float sculpt_normal[3], short no[3], float fno[3])
|
||||
{
|
||||
if (brush->flag & BRUSH_FRONTFACE) {
|
||||
float dot;
|
||||
|
||||
if (no) {
|
||||
float tmp[3];
|
||||
|
||||
normal_short_to_float_v3(tmp, no);
|
||||
dot= dot_v3v3(tmp, sculpt_normal);
|
||||
}
|
||||
else {
|
||||
dot= dot_v3v3(fno, sculpt_normal);
|
||||
}
|
||||
|
||||
return dot > 0 ? dot : 0;
|
||||
}
|
||||
else {
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
#if 0
|
||||
|
||||
static int sculpt_brush_test_cyl(SculptBrushTest *test, float co[3], float location[3], float an[3])
|
||||
{
|
||||
if (sculpt_brush_test_fast(test, co)) {
|
||||
float t1[3], t2[3], t3[3], dist;
|
||||
|
||||
sub_v3_v3v3(t1, location, co);
|
||||
sub_v3_v3v3(t2, x2, location);
|
||||
|
||||
cross_v3_v3v3(t3, an, t1);
|
||||
|
||||
dist = len_v3(t3)/len_v3(t2);
|
||||
|
||||
test->dist = dist;
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
/* ===== Sculpting =====
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
/* Return modified brush strength. Includes the direction of the brush, positive
|
||||
values pull vertices, negative values push. Uses tablet pressure and a
|
||||
special multiplier found experimentally to scale the strength factor. */
|
||||
static float brush_strength(Sculpt *sd, StrokeCache *cache)
|
||||
static float overlapped_curve(Brush* br, float x)
|
||||
{
|
||||
Brush *brush = paint_brush(&sd->paint);
|
||||
/* Primary strength input; square it to make lower values more sensitive */
|
||||
float alpha = brush->alpha * brush->alpha;
|
||||
int i;
|
||||
const int n = 100 / br->spacing;
|
||||
const float h = br->spacing / 50.0f;
|
||||
const float x0 = x-1;
|
||||
|
||||
float dir= brush->flag & BRUSH_DIR_IN ? -1 : 1;
|
||||
float pressure= 1;
|
||||
float flip= cache->flip ? -1:1;
|
||||
float sum;
|
||||
|
||||
if(brush->flag & BRUSH_ALPHA_PRESSURE)
|
||||
pressure *= cache->pressure;
|
||||
|
||||
switch(brush->sculpt_tool){
|
||||
case SCULPT_TOOL_DRAW:
|
||||
case SCULPT_TOOL_INFLATE:
|
||||
case SCULPT_TOOL_CLAY:
|
||||
case SCULPT_TOOL_FLATTEN:
|
||||
case SCULPT_TOOL_LAYER:
|
||||
return alpha * dir * pressure * flip; /*XXX: not sure why? was multiplied by G.vd->grid */;
|
||||
case SCULPT_TOOL_SMOOTH:
|
||||
return alpha * 4 * pressure;
|
||||
case SCULPT_TOOL_PINCH:
|
||||
return alpha / 2 * dir * pressure * flip;
|
||||
case SCULPT_TOOL_GRAB:
|
||||
return 1;
|
||||
default:
|
||||
return 0;
|
||||
sum = 0;
|
||||
for (i= 0; i < n; i++) {
|
||||
float xx;
|
||||
|
||||
xx = fabs(x0 + i*h);
|
||||
|
||||
if (xx < 1.0f)
|
||||
sum += brush_curve_strength(br, xx, 1);
|
||||
}
|
||||
|
||||
return sum;
|
||||
}
|
||||
|
||||
static float integrate_overlap(Brush* br)
|
||||
{
|
||||
int i;
|
||||
int m= 10;
|
||||
float g = 1.0f/m;
|
||||
float overlap;
|
||||
float max;
|
||||
|
||||
overlap= 0;
|
||||
max= 0;
|
||||
for(i= 0; i < m; i++) {
|
||||
overlap = overlapped_curve(br, i*g);
|
||||
|
||||
if (overlap > max)
|
||||
max = overlap;
|
||||
}
|
||||
|
||||
return max;
|
||||
}
|
||||
|
||||
/* Uses symm to selectively flip any axis of a coordinate. */
|
||||
@@ -645,6 +514,166 @@ static void flip_coord(float out[3], float in[3], const char symm)
|
||||
out[2]= in[2];
|
||||
}
|
||||
|
||||
float calc_overlap(StrokeCache *cache, const char symm, const char axis, const float angle)
|
||||
{
|
||||
float mirror[3];
|
||||
float distsq;
|
||||
float mat[4][4];
|
||||
|
||||
//flip_coord(mirror, cache->traced_location, symm);
|
||||
flip_coord(mirror, cache->true_location, symm);
|
||||
|
||||
unit_m4(mat);
|
||||
rotate_m4(mat, axis, angle);
|
||||
|
||||
mul_m4_v3(mat, mirror);
|
||||
|
||||
//distsq = len_squared_v3v3(mirror, cache->traced_location);
|
||||
distsq = len_squared_v3v3(mirror, cache->true_location);
|
||||
|
||||
if (distsq <= 4*(cache->radius_squared))
|
||||
return (2*(cache->radius) - sqrt(distsq)) / (2*(cache->radius));
|
||||
else
|
||||
return 0;
|
||||
}
|
||||
|
||||
static float calc_radial_symmetry_feather(Sculpt *sd, StrokeCache *cache, const char symm, const char axis)
|
||||
{
|
||||
int i;
|
||||
float overlap;
|
||||
|
||||
overlap = 0;
|
||||
for(i = 1; i < sd->radial_symm[axis-'X']; ++i) {
|
||||
const float angle = 2*M_PI*i/sd->radial_symm[axis-'X'];
|
||||
overlap += calc_overlap(cache, symm, axis, angle);
|
||||
}
|
||||
|
||||
return overlap;
|
||||
}
|
||||
|
||||
static float calc_symmetry_feather(Sculpt *sd, StrokeCache* cache)
|
||||
{
|
||||
if (sd->flags & SCULPT_SYMMETRY_FEATHER) {
|
||||
float overlap;
|
||||
int symm = cache->symmetry;
|
||||
int i;
|
||||
|
||||
overlap = 0;
|
||||
for (i = 0; i <= symm; i++) {
|
||||
if(i == 0 || (symm & i && (symm != 5 || i != 3) && (symm != 6 || (i != 3 && i != 5)))) {
|
||||
|
||||
overlap += calc_overlap(cache, i, 0, 0);
|
||||
|
||||
overlap += calc_radial_symmetry_feather(sd, cache, i, 'X');
|
||||
overlap += calc_radial_symmetry_feather(sd, cache, i, 'Y');
|
||||
overlap += calc_radial_symmetry_feather(sd, cache, i, 'Z');
|
||||
}
|
||||
}
|
||||
|
||||
return 1/overlap;
|
||||
}
|
||||
else {
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
/* Return modified brush strength. Includes the direction of the brush, positive
|
||||
values pull vertices, negative values push. Uses tablet pressure and a
|
||||
special multiplier found experimentally to scale the strength factor. */
|
||||
static float brush_strength(Sculpt *sd, StrokeCache *cache, float feather, float overlap)
|
||||
{
|
||||
Brush *brush = paint_brush(&sd->paint);
|
||||
|
||||
/* Primary strength input; square it to make lower values more sensitive */
|
||||
float alpha = sculpt_get_brush_alpha(brush)*sculpt_get_brush_alpha(brush);
|
||||
float dir = brush->flag & BRUSH_DIR_IN ? -1 : 1;
|
||||
float pressure = brush->flag & BRUSH_ALPHA_PRESSURE ? cache->pressure : 1;
|
||||
float pen_flip = cache->pen_flip ? -1 : 1;
|
||||
float invert = cache->invert ? -1 : 1;
|
||||
float flip = dir * invert * pen_flip;
|
||||
|
||||
switch(brush->sculpt_tool){
|
||||
case SCULPT_TOOL_CLAY:
|
||||
case SCULPT_TOOL_CLAY_TUBES:
|
||||
case SCULPT_TOOL_DRAW:
|
||||
case SCULPT_TOOL_LAYER:
|
||||
return alpha * flip * pressure * overlap * feather;
|
||||
|
||||
case SCULPT_TOOL_CREASE:
|
||||
case SCULPT_TOOL_BLOB:
|
||||
return alpha * flip * pressure * overlap * feather;
|
||||
|
||||
case SCULPT_TOOL_INFLATE:
|
||||
if (flip > 0) {
|
||||
return 0.250f * alpha * flip * pressure * overlap * feather;
|
||||
}
|
||||
else {
|
||||
return 0.125f * alpha * flip * pressure * overlap * feather;
|
||||
}
|
||||
|
||||
case SCULPT_TOOL_FILL:
|
||||
case SCULPT_TOOL_SCRAPE:
|
||||
case SCULPT_TOOL_FLATTEN:
|
||||
if (flip > 0) {
|
||||
overlap = (1+overlap) / 2;
|
||||
return alpha * flip * pressure * overlap * feather;
|
||||
}
|
||||
else {
|
||||
/* reduce strength for DEEPEN, PEAKS, and CONTRAST */
|
||||
return 0.5f * alpha * flip * pressure * overlap * feather;
|
||||
}
|
||||
|
||||
case SCULPT_TOOL_SMOOTH:
|
||||
return alpha * pressure * feather;
|
||||
|
||||
case SCULPT_TOOL_PINCH:
|
||||
if (flip > 0) {
|
||||
return alpha * flip * pressure * overlap * feather;
|
||||
}
|
||||
else {
|
||||
return 0.25f * alpha * flip * pressure * overlap * feather;
|
||||
}
|
||||
|
||||
case SCULPT_TOOL_NUDGE:
|
||||
overlap = (1+overlap) / 2;
|
||||
return alpha * pressure * overlap * feather;
|
||||
|
||||
case SCULPT_TOOL_THUMB:
|
||||
return alpha*pressure*feather;
|
||||
|
||||
case SCULPT_TOOL_SNAKE_HOOK:
|
||||
return feather;
|
||||
|
||||
case SCULPT_TOOL_GRAB:
|
||||
case SCULPT_TOOL_ROTATE:
|
||||
return feather;
|
||||
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
float get_tex_pixel(Brush* br, float u, float v)
|
||||
{
|
||||
TexResult texres;
|
||||
float co[3];
|
||||
int hasrgb;
|
||||
|
||||
co[0] = u;
|
||||
co[1] = v;
|
||||
co[2] = 0;
|
||||
|
||||
memset(&texres, 0, sizeof(TexResult));
|
||||
hasrgb = multitex_ext(br->mtex.tex, co, NULL, NULL, 1, &texres);
|
||||
|
||||
if (hasrgb & TEX_RGB)
|
||||
texres.tin = (0.35*texres.tr + 0.45*texres.tg + 0.2*texres.tb)*texres.ta;
|
||||
|
||||
return texres.tin;
|
||||
}
|
||||
|
||||
#if 0
|
||||
|
||||
/* Get a pixel from the texcache at (px, py) */
|
||||
static unsigned char get_texcache_pixel(const SculptSession *ss, int px, int py)
|
||||
{
|
||||
@@ -655,7 +684,7 @@ static unsigned char get_texcache_pixel(const SculptSession *ss, int px, int py)
|
||||
|
||||
static float get_texcache_pixel_bilinear(const SculptSession *ss, float u, float v)
|
||||
{
|
||||
int x, y, x2, y2;
|
||||
unsigned x, y, x2, y2;
|
||||
const int tc_max = ss->texcache_side - 1;
|
||||
float urat, vrat, uopp;
|
||||
|
||||
@@ -682,76 +711,97 @@ static float get_texcache_pixel_bilinear(const SculptSession *ss, float u, float
|
||||
get_texcache_pixel(ss, x2, y2) * urat) * vrat) / 255.0;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
/* Return a multiplier for brush strength on a particular vertex. */
|
||||
static float tex_strength(SculptSession *ss, Brush *br, float *point, const float len)
|
||||
{
|
||||
MTex *tex = &br->mtex;
|
||||
MTex *mtex = &br->mtex;
|
||||
float avg= 1;
|
||||
|
||||
if(!tex) {
|
||||
if(!mtex->tex) {
|
||||
avg= 1;
|
||||
}
|
||||
else if(tex->brush_map_mode == MTEX_MAP_MODE_3D) {
|
||||
else if(mtex->brush_map_mode == MTEX_MAP_MODE_3D) {
|
||||
float jnk;
|
||||
|
||||
/* Get strength by feeding the vertex
|
||||
location directly into a texture */
|
||||
externtex(tex, point, &avg,
|
||||
externtex(mtex, point, &avg,
|
||||
&jnk, &jnk, &jnk, &jnk);
|
||||
}
|
||||
else if(ss->texcache) {
|
||||
const float bsize= ss->cache->pixel_radius * 2;
|
||||
const float rot= tex->rot + ss->cache->rotation;
|
||||
int px, py;
|
||||
float flip[3], point_2d[2];
|
||||
float rotation = -mtex->rot;
|
||||
float x, y, point_2d[3];
|
||||
float diameter;
|
||||
|
||||
/* If the active area is being applied for symmetry, flip it
|
||||
across the symmetry axis in order to project it. This insures
|
||||
that the brush texture will be oriented correctly. */
|
||||
copy_v3_v3(flip, point);
|
||||
flip_coord(flip, flip, ss->cache->symmetry);
|
||||
projectf(ss->cache->mats, flip, point_2d);
|
||||
/* if the active area is being applied for symmetry, flip it
|
||||
across the symmetry axis and rotate it back to the orignal
|
||||
position in order to project it. This insures that the
|
||||
brush texture will be oriented correctly. */
|
||||
|
||||
/* For Tile and Drag modes, get the 2D screen coordinates of the
|
||||
and scale them up or down to the texture size. */
|
||||
if(tex->brush_map_mode == MTEX_MAP_MODE_TILED) {
|
||||
const int sx= (const int)tex->size[0];
|
||||
const int sy= (const int)tex->size[1];
|
||||
|
||||
float fx= point_2d[0];
|
||||
float fy= point_2d[1];
|
||||
|
||||
float angle= atan2(fy, fx) - rot;
|
||||
float flen= sqrtf(fx*fx + fy*fy);
|
||||
|
||||
if(rot<0.001 && rot>-0.001) {
|
||||
px= point_2d[0];
|
||||
py= point_2d[1];
|
||||
} else {
|
||||
px= flen * cos(angle) + 2000;
|
||||
py= flen * sin(angle) + 2000;
|
||||
}
|
||||
if(sx != 1)
|
||||
px %= sx-1;
|
||||
if(sy != 1)
|
||||
py %= sy-1;
|
||||
avg= get_texcache_pixel_bilinear(ss, ss->texcache_side*px/sx, ss->texcache_side*py/sy);
|
||||
flip_coord(point_2d, point, ss->cache->mirror_symmetry_pass);
|
||||
|
||||
if (ss->cache->radial_symmetry_pass)
|
||||
mul_m4_v3(ss->cache->symm_rot_mat_inv, point_2d);
|
||||
|
||||
projectf(ss->cache->mats, point_2d, point_2d);
|
||||
|
||||
/* if fixed mode, keep coordinates relative to mouse */
|
||||
if(mtex->brush_map_mode == MTEX_MAP_MODE_FIXED) {
|
||||
rotation += ss->cache->special_rotation;
|
||||
|
||||
point_2d[0] -= ss->cache->tex_mouse[0];
|
||||
point_2d[1] -= ss->cache->tex_mouse[1];
|
||||
|
||||
diameter = ss->cache->pixel_radius; // use pressure adjusted size for fixed mode
|
||||
|
||||
x = point_2d[0];
|
||||
y = point_2d[1];
|
||||
}
|
||||
else if(tex->brush_map_mode == MTEX_MAP_MODE_FIXED) {
|
||||
float fx= (point_2d[0] - ss->cache->tex_mouse[0]) / bsize;
|
||||
float fy= (point_2d[1] - ss->cache->tex_mouse[1]) / bsize;
|
||||
|
||||
float angle= atan2(fy, fx) - rot;
|
||||
float flen= sqrtf(fx*fx + fy*fy);
|
||||
|
||||
fx = flen * cos(angle) + 0.5;
|
||||
fy = flen * sin(angle) + 0.5;
|
||||
|
||||
avg= get_texcache_pixel_bilinear(ss, fx * ss->texcache_side, fy * ss->texcache_side);
|
||||
else /* else (mtex->brush_map_mode == MTEX_MAP_MODE_TILED),
|
||||
leave the coordinates relative to the screen */
|
||||
{
|
||||
diameter = sculpt_get_brush_size(br); // use unadjusted size for tiled mode
|
||||
|
||||
x = point_2d[0] - ss->cache->vc->ar->winrct.xmin;
|
||||
y = point_2d[1] - ss->cache->vc->ar->winrct.ymin;
|
||||
}
|
||||
|
||||
x /= ss->cache->vc->ar->winx;
|
||||
y /= ss->cache->vc->ar->winy;
|
||||
|
||||
if (mtex->brush_map_mode == MTEX_MAP_MODE_TILED) {
|
||||
x -= 0.5f;
|
||||
y -= 0.5f;
|
||||
}
|
||||
|
||||
x *= ss->cache->vc->ar->winx / diameter;
|
||||
y *= ss->cache->vc->ar->winy / diameter;
|
||||
|
||||
/* it is probably worth optimizing for those cases where
|
||||
the texture is not rotated by skipping the calls to
|
||||
atan2, sqrtf, sin, and cos. */
|
||||
if (rotation > 0.001 || rotation < -0.001) {
|
||||
const float angle = atan2(y, x) + rotation;
|
||||
const float flen = sqrtf(x*x + y*y);
|
||||
|
||||
x = flen * cos(angle);
|
||||
y = flen * sin(angle);
|
||||
}
|
||||
|
||||
x *= br->mtex.size[0];
|
||||
y *= br->mtex.size[1];
|
||||
|
||||
x += br->mtex.ofs[0];
|
||||
y += br->mtex.ofs[1];
|
||||
|
||||
avg = get_tex_pixel(br, x, y);
|
||||
}
|
||||
|
||||
avg*= brush_curve_strength(br, len, ss->cache->radius); /* Falloff curve */
|
||||
avg += br->texture_sample_bias;
|
||||
|
||||
avg *= brush_curve_strength(br, len, ss->cache->radius); /* Falloff curve */
|
||||
|
||||
return avg;
|
||||
}
|
||||
@@ -787,7 +837,7 @@ static int sculpt_search_sphere_cb(PBVHNode *node, void *data_v)
|
||||
|
||||
sub_v3_v3v3(t, center, nearest);
|
||||
|
||||
return t[0] * t[0] + t[1] * t[1] + t[2] * t[2] < data->radius_squared;
|
||||
return dot_v3v3(t, t) < data->radius_squared;
|
||||
}
|
||||
|
||||
/* Handles clipping against a mirror modifier and SCULPT_LOCK axis flags */
|
||||
@@ -803,7 +853,7 @@ static void sculpt_clip(Sculpt *sd, SculptSession *ss, float *co, const float va
|
||||
co[i]= 0.0f;
|
||||
else
|
||||
co[i]= val[i];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void add_norm_if(float view_vec[3], float out[3], float out_flip[3], float fno[3])
|
||||
@@ -815,52 +865,48 @@ static void add_norm_if(float view_vec[3], float out[3], float out_flip[3], floa
|
||||
}
|
||||
}
|
||||
|
||||
/* For draw/layer/flatten; finds average normal for all active vertices */
|
||||
static void calc_area_normal(Sculpt *sd, SculptSession *ss, float area_normal[3], PBVHNode **nodes, int totnode)
|
||||
static void calc_area_normal(Sculpt *sd, SculptSession *ss, float an[3], PBVHNode **nodes, int totnode)
|
||||
{
|
||||
PBVH *bvh= ss->pbvh;
|
||||
StrokeCache *cache = ss->cache;
|
||||
const int view = 0; /* XXX: should probably be a flag, not number: brush_type==SCULPT_TOOL_DRAW ? sculptmode_brush()->view : 0; */
|
||||
float out[3] = {0.0f, 0.0f, 0.0f};
|
||||
float out_flip[3] = {0.0f, 0.0f, 0.0f};
|
||||
float out_dir[3];
|
||||
int n;
|
||||
|
||||
copy_v3_v3(out_dir, cache->view_normal_symmetry);
|
||||
float out_flip[3] = {0.0f, 0.0f, 0.0f};
|
||||
|
||||
/* threaded loop over nodes */
|
||||
//#pragma omp parallel for private(n) schedule(static)
|
||||
zero_v3(an);
|
||||
|
||||
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
|
||||
for(n=0; n<totnode; n++) {
|
||||
PBVHVertexIter vd;
|
||||
SculptBrushTest test;
|
||||
SculptUndoNode *unode;
|
||||
float fno[3];
|
||||
float nout[3] = {0.0f, 0.0f, 0.0f};
|
||||
float nout_flip[3] = {0.0f, 0.0f, 0.0f};
|
||||
|
||||
// XXX push instead of get for thread safety in draw
|
||||
// brush .. lame, but also not harmful really
|
||||
unode= sculpt_undo_push_node(ss, nodes[n]);
|
||||
float private_an[3] = {0.0f, 0.0f, 0.0f};
|
||||
float private_out_flip[3] = {0.0f, 0.0f, 0.0f};
|
||||
|
||||
unode = sculpt_undo_push_node(ss, nodes[n]);
|
||||
sculpt_brush_test_init(ss, &test);
|
||||
|
||||
if(ss->cache->original) {
|
||||
BLI_pbvh_vertex_iter_begin(bvh, nodes[n], vd, PBVH_ITER_UNIQUE) {
|
||||
if(sculpt_brush_test(&test, unode->co[vd.i])) {
|
||||
BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE) {
|
||||
if(sculpt_brush_test_fast(&test, unode->co[vd.i])) {
|
||||
float fno[3];
|
||||
|
||||
normal_short_to_float_v3(fno, unode->no[vd.i]);
|
||||
add_norm_if(out_dir, nout, nout_flip, fno);
|
||||
add_norm_if(ss->cache->view_normal, private_an, private_out_flip, fno);
|
||||
}
|
||||
}
|
||||
BLI_pbvh_vertex_iter_end;
|
||||
}
|
||||
else {
|
||||
BLI_pbvh_vertex_iter_begin(bvh, nodes[n], vd, PBVH_ITER_UNIQUE) {
|
||||
if(sculpt_brush_test(&test, vd.co)) {
|
||||
BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE) {
|
||||
if(sculpt_brush_test_fast(&test, vd.co)) {
|
||||
if(vd.no) {
|
||||
float fno[3];
|
||||
|
||||
normal_short_to_float_v3(fno, vd.no);
|
||||
add_norm_if(out_dir, nout, nout_flip, fno);
|
||||
add_norm_if(ss->cache->view_normal, private_an, private_out_flip, fno);
|
||||
}
|
||||
else {
|
||||
add_norm_if(ss->cache->view_normal, private_an, private_out_flip, vd.fno);
|
||||
}
|
||||
else
|
||||
add_norm_if(out_dir, nout, nout_flip, vd.fno);
|
||||
}
|
||||
}
|
||||
BLI_pbvh_vertex_iter_end;
|
||||
@@ -868,72 +914,70 @@ static void calc_area_normal(Sculpt *sd, SculptSession *ss, float area_normal[3]
|
||||
|
||||
//#pragma omp critical
|
||||
{
|
||||
/* we sum per node and add together later for threads */
|
||||
add_v3_v3(out, nout);
|
||||
add_v3_v3(out_flip, nout_flip);
|
||||
add_v3_v3(an, private_an);
|
||||
add_v3_v3(out_flip, private_out_flip);
|
||||
}
|
||||
}
|
||||
|
||||
if (out[0]==0.0 && out[1]==0.0 && out[2]==0.0) {
|
||||
copy_v3_v3(out, out_flip);
|
||||
}
|
||||
|
||||
normalize_v3(out);
|
||||
if (is_zero_v3(an))
|
||||
copy_v3_v3(an, out_flip);
|
||||
|
||||
out[0] = out_dir[0] * view + out[0] * (10-view);
|
||||
out[1] = out_dir[1] * view + out[1] * (10-view);
|
||||
out[2] = out_dir[2] * view + out[2] * (10-view);
|
||||
|
||||
normalize_v3(out);
|
||||
copy_v3_v3(area_normal, out);
|
||||
normalize_v3(an);
|
||||
}
|
||||
|
||||
static void do_draw_brush(Sculpt *sd, SculptSession *ss, PBVHNode **nodes, int totnode)
|
||||
/* This initializes the faces to be moved for this sculpt for draw/layer/flatten; then it
|
||||
finds average normal for all active vertices - note that this is called once for each mirroring direction */
|
||||
static void calc_sculpt_normal(Sculpt *sd, SculptSession *ss, float an[3], PBVHNode **nodes, int totnode)
|
||||
{
|
||||
Brush *brush = paint_brush(&sd->paint);
|
||||
float offset[3], area_normal[3];
|
||||
float bstrength= ss->cache->bstrength;
|
||||
int n;
|
||||
|
||||
/* area normal */
|
||||
calc_area_normal(sd, ss, area_normal, nodes, totnode);
|
||||
if (ss->cache->mirror_symmetry_pass == 0 &&
|
||||
ss->cache->radial_symmetry_pass == 0 &&
|
||||
(ss->cache->first_time || !(brush->flag & BRUSH_ORIGINAL_NORMAL)))
|
||||
{
|
||||
switch (brush->sculpt_plane) {
|
||||
case SCULPT_DISP_DIR_VIEW:
|
||||
viewvector(ss->cache->vc->rv3d, ss->cache->vc->rv3d->twmat[3], an);
|
||||
break;
|
||||
|
||||
/* offset with as much as possible factored in already */
|
||||
offset[0]= area_normal[0]*ss->cache->radius*ss->cache->scale[0]*bstrength;
|
||||
offset[1]= area_normal[1]*ss->cache->radius*ss->cache->scale[1]*bstrength;
|
||||
offset[2]= area_normal[2]*ss->cache->radius*ss->cache->scale[2]*bstrength;
|
||||
case SCULPT_DISP_DIR_X:
|
||||
an[1] = 0.0;
|
||||
an[2] = 0.0;
|
||||
an[0] = 1.0;
|
||||
break;
|
||||
|
||||
/* threaded loop over nodes */
|
||||
//#pragma omp parallel for private(n) schedule(static)
|
||||
for(n=0; n<totnode; n++) {
|
||||
PBVHVertexIter vd;
|
||||
SculptBrushTest test;
|
||||
|
||||
sculpt_undo_push_node(ss, nodes[n]);
|
||||
sculpt_brush_test_init(ss, &test);
|
||||
case SCULPT_DISP_DIR_Y:
|
||||
an[0] = 0.0;
|
||||
an[2] = 0.0;
|
||||
an[1] = 1.0;
|
||||
break;
|
||||
|
||||
BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE) {
|
||||
if(sculpt_brush_test(&test, vd.co)) {
|
||||
/* offset vertex */
|
||||
float fade = tex_strength(ss, brush, vd.co, test.dist);
|
||||
float val[3]= {vd.co[0] + offset[0]*fade,
|
||||
vd.co[1] + offset[1]*fade,
|
||||
vd.co[2] + offset[2]*fade};
|
||||
case SCULPT_DISP_DIR_Z:
|
||||
an[0] = 0.0;
|
||||
an[1] = 0.0;
|
||||
an[2] = 1.0;
|
||||
break;
|
||||
|
||||
sculpt_clip(sd, ss, vd.co, val);
|
||||
if(vd.mvert) vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
|
||||
}
|
||||
case SCULPT_DISP_DIR_AREA:
|
||||
calc_area_normal(sd, ss, an, nodes, totnode);
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
BLI_pbvh_vertex_iter_end;
|
||||
|
||||
BLI_pbvh_node_mark_update(nodes[n]);
|
||||
copy_v3_v3(ss->cache->last_area_normal, an);
|
||||
}
|
||||
else {
|
||||
copy_v3_v3(an, ss->cache->last_area_normal);
|
||||
flip_coord(an, an, ss->cache->mirror_symmetry_pass);
|
||||
mul_m4_v3(ss->cache->symm_rot_mat, an);
|
||||
}
|
||||
}
|
||||
|
||||
/* For the smooth brush, uses the neighboring vertices around vert to calculate
|
||||
a smoothed location for vert. Skips corner vertices (used by only one
|
||||
polygon.) */
|
||||
static void neighbor_average(SculptSession *ss, float avg[3], const int vert)
|
||||
static void neighbor_average(SculptSession *ss, float avg[3], const unsigned vert)
|
||||
{
|
||||
int i, skip= -1, total=0;
|
||||
IndexNode *node= ss->fmap[vert].first;
|
||||
@@ -974,52 +1018,58 @@ static void neighbor_average(SculptSession *ss, float avg[3], const int vert)
|
||||
copy_v3_v3(avg, ss->mvert[vert].co);
|
||||
}
|
||||
|
||||
static void do_mesh_smooth_brush(Sculpt *sd, SculptSession *ss, PBVHNode *node)
|
||||
static void do_mesh_smooth_brush(Sculpt *sd, SculptSession *ss, PBVHNode *node, float bstrength)
|
||||
{
|
||||
Brush *brush = paint_brush(&sd->paint);
|
||||
float bstrength= ss->cache->bstrength;
|
||||
PBVHVertexIter vd;
|
||||
SculptBrushTest test;
|
||||
|
||||
CLAMP(bstrength, 0.0f, 1.0f);
|
||||
|
||||
sculpt_brush_test_init(ss, &test);
|
||||
|
||||
BLI_pbvh_vertex_iter_begin(ss->pbvh, node, vd, PBVH_ITER_UNIQUE) {
|
||||
if(sculpt_brush_test(&test, vd.co)) {
|
||||
float fade = tex_strength(ss, brush, vd.co, test.dist)*bstrength;
|
||||
const float fade = bstrength*tex_strength(ss, brush, vd.co, test.dist)*frontface(brush, ss->cache->view_normal, vd.no, vd.fno);
|
||||
float avg[3], val[3];
|
||||
|
||||
CLAMP(fade, 0.0f, 1.0f);
|
||||
|
||||
neighbor_average(ss, avg, vd.vert_indices[vd.i]);
|
||||
val[0] = vd.co[0]+(avg[0]-vd.co[0])*fade;
|
||||
val[1] = vd.co[1]+(avg[1]-vd.co[1])*fade;
|
||||
val[2] = vd.co[2]+(avg[2]-vd.co[2])*fade;
|
||||
|
||||
sculpt_clip(sd, ss, vd.co, val);
|
||||
if(vd.mvert) vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
|
||||
sub_v3_v3v3(val, avg, vd.co);
|
||||
mul_v3_fl(val, fade);
|
||||
|
||||
add_v3_v3(val, vd.co);
|
||||
|
||||
sculpt_clip(sd, ss, vd.co, val);
|
||||
|
||||
if(vd.mvert)
|
||||
vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
|
||||
}
|
||||
}
|
||||
BLI_pbvh_vertex_iter_end;
|
||||
}
|
||||
|
||||
static void do_multires_smooth_brush(Sculpt *sd, SculptSession *ss, PBVHNode *node)
|
||||
static void do_multires_smooth_brush(Sculpt *sd, SculptSession *ss, PBVHNode *node, float bstrength)
|
||||
{
|
||||
Brush *brush = paint_brush(&sd->paint);
|
||||
SculptBrushTest test;
|
||||
DMGridData **griddata, *data;
|
||||
DMGridAdjacency *gridadj, *adj;
|
||||
float bstrength= ss->cache->bstrength;
|
||||
float co[3], (*tmpgrid)[3];
|
||||
float (*tmpgrid)[3], (*tmprow)[3];
|
||||
int v1, v2, v3, v4;
|
||||
int *grid_indices, totgrid, gridsize, i, x, y;
|
||||
|
||||
|
||||
sculpt_brush_test_init(ss, &test);
|
||||
|
||||
CLAMP(bstrength, 0.0f, 1.0f);
|
||||
|
||||
BLI_pbvh_node_get_grids(ss->pbvh, node, &grid_indices, &totgrid,
|
||||
NULL, &gridsize, &griddata, &gridadj);
|
||||
|
||||
//#pragma omp critical
|
||||
tmpgrid= MEM_mallocN(sizeof(float)*3*gridsize*gridsize, "tmpgrid");
|
||||
{
|
||||
tmpgrid= MEM_mallocN(sizeof(float)*3*gridsize*gridsize, "tmpgrid");
|
||||
tmprow= MEM_mallocN(sizeof(float)*3*gridsize, "tmprow");
|
||||
}
|
||||
|
||||
for(i = 0; i < totgrid; ++i) {
|
||||
data = griddata[grid_indices[i]];
|
||||
@@ -1027,75 +1077,106 @@ static void do_multires_smooth_brush(Sculpt *sd, SculptSession *ss, PBVHNode *no
|
||||
|
||||
memset(tmpgrid, 0, sizeof(float)*3*gridsize*gridsize);
|
||||
|
||||
/* average grid values */
|
||||
for(y = 0; y < gridsize-1; ++y) {
|
||||
for(x = 0; x < gridsize-1; ++x) {
|
||||
for (y= 0; y < gridsize-1; y++) {
|
||||
float tmp[3];
|
||||
|
||||
v1 = y*gridsize;
|
||||
add_v3_v3v3(tmprow[0], data[v1].co, data[v1+gridsize].co);
|
||||
|
||||
for (x= 0; x < gridsize-1; x++) {
|
||||
v1 = x + y*gridsize;
|
||||
v2 = (x + 1) + y*gridsize;
|
||||
v3 = (x + 1) + (y + 1)*gridsize;
|
||||
v4 = x + (y + 1)*gridsize;
|
||||
v2 = v1 + 1;
|
||||
v3 = v1 + gridsize;
|
||||
v4 = v3 + 1;
|
||||
|
||||
cent_quad_v3(co, data[v1].co, data[v2].co, data[v3].co, data[v4].co);
|
||||
mul_v3_fl(co, 0.25f);
|
||||
add_v3_v3v3(tmprow[x+1], data[v2].co, data[v4].co);
|
||||
add_v3_v3v3(tmp, tmprow[x+1], tmprow[x]);
|
||||
|
||||
add_v3_v3(tmpgrid[v1], co);
|
||||
add_v3_v3(tmpgrid[v2], co);
|
||||
add_v3_v3(tmpgrid[v3], co);
|
||||
add_v3_v3(tmpgrid[v4], co);
|
||||
add_v3_v3(tmpgrid[v1], tmp);
|
||||
add_v3_v3(tmpgrid[v2], tmp);
|
||||
add_v3_v3(tmpgrid[v3], tmp);
|
||||
add_v3_v3(tmpgrid[v4], tmp);
|
||||
}
|
||||
}
|
||||
|
||||
/* blend with existing coordinates */
|
||||
for(y = 0; y < gridsize; ++y) {
|
||||
for(x = 0; x < gridsize; ++x) {
|
||||
if(x == 0 && adj->index[0] == -1) continue;
|
||||
if(x == gridsize - 1 && adj->index[2] == -1) continue;
|
||||
if(y == 0 && adj->index[3] == -1) continue;
|
||||
if(y == gridsize - 1 && adj->index[1] == -1) continue;
|
||||
float *co;
|
||||
float *fno;
|
||||
int index;
|
||||
|
||||
copy_v3_v3(co, data[x + y*gridsize].co);
|
||||
if(x == 0 && adj->index[0] == -1)
|
||||
continue;
|
||||
|
||||
if(x == gridsize - 1 && adj->index[2] == -1)
|
||||
continue;
|
||||
|
||||
if(y == 0 && adj->index[3] == -1)
|
||||
continue;
|
||||
|
||||
if(y == gridsize - 1 && adj->index[1] == -1)
|
||||
continue;
|
||||
|
||||
index = x + y*gridsize;
|
||||
co= data[index].co;
|
||||
fno= data[index].no;
|
||||
|
||||
if(sculpt_brush_test(&test, co)) {
|
||||
float fade = tex_strength(ss, brush, co, test.dist)*bstrength;
|
||||
float avg[3], val[3];
|
||||
const float fade = bstrength*tex_strength(ss, brush, co, test.dist)*frontface(brush, ss->cache->view_normal, NULL, fno);
|
||||
float *avg, val[3];
|
||||
float n;
|
||||
|
||||
avg = tmpgrid[x + y*gridsize];
|
||||
|
||||
n = 1/16.0f;
|
||||
|
||||
copy_v3_v3(avg, tmpgrid[x + y*gridsize]);
|
||||
if(x == 0 || x == gridsize - 1)
|
||||
mul_v3_fl(avg, 2.0f);
|
||||
n *= 2;
|
||||
|
||||
if(y == 0 || y == gridsize - 1)
|
||||
mul_v3_fl(avg, 2.0f);
|
||||
n *= 2;
|
||||
|
||||
CLAMP(fade, 0.0f, 1.0f);
|
||||
mul_v3_fl(avg, n);
|
||||
|
||||
val[0] = co[0]+(avg[0]-co[0])*fade;
|
||||
val[1] = co[1]+(avg[1]-co[1])*fade;
|
||||
val[2] = co[2]+(avg[2]-co[2])*fade;
|
||||
|
||||
sculpt_clip(sd, ss, data[x + y*gridsize].co, val);
|
||||
sub_v3_v3v3(val, avg, co);
|
||||
mul_v3_fl(val, fade);
|
||||
|
||||
add_v3_v3(val, co);
|
||||
|
||||
sculpt_clip(sd, ss, co, val);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//#pragma omp critical
|
||||
MEM_freeN(tmpgrid);
|
||||
{
|
||||
MEM_freeN(tmpgrid);
|
||||
MEM_freeN(tmprow);
|
||||
}
|
||||
}
|
||||
|
||||
static void do_smooth_brush(Sculpt *sd, SculptSession *ss, PBVHNode **nodes, int totnode)
|
||||
static void smooth(Sculpt *sd, SculptSession *ss, PBVHNode **nodes, int totnode, float bstrength)
|
||||
{
|
||||
int iteration, n;
|
||||
const int max_iterations = 4;
|
||||
const float fract = 1.0f/max_iterations;
|
||||
int iteration, n, count;
|
||||
float last;
|
||||
|
||||
for(iteration = 0; iteration < 2; ++iteration) {
|
||||
//#pragma omp parallel for private(n) schedule(static)
|
||||
CLAMP(bstrength, 0, 1);
|
||||
|
||||
count = (int)(bstrength*max_iterations);
|
||||
last = max_iterations*(bstrength - count*fract);
|
||||
|
||||
for(iteration = 1; iteration <= count; ++iteration) {
|
||||
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
|
||||
for(n=0; n<totnode; n++) {
|
||||
sculpt_undo_push_node(ss, nodes[n]);
|
||||
|
||||
if(ss->multires)
|
||||
do_multires_smooth_brush(sd, ss, nodes[n]);
|
||||
if(ss->multires) {
|
||||
do_multires_smooth_brush(sd, ss, nodes[n], iteration != count ? 1.0f : last);
|
||||
}
|
||||
else if(ss->fmap)
|
||||
do_mesh_smooth_brush(sd, ss, nodes[n]);
|
||||
|
||||
BLI_pbvh_node_mark_update(nodes[n]);
|
||||
do_mesh_smooth_brush(sd, ss, nodes[n], iteration != count ? 1.0f : last);
|
||||
}
|
||||
|
||||
if(ss->multires)
|
||||
@@ -1103,69 +1184,378 @@ static void do_smooth_brush(Sculpt *sd, SculptSession *ss, PBVHNode **nodes, int
|
||||
}
|
||||
}
|
||||
|
||||
static void do_smooth_brush(Sculpt *sd, SculptSession *ss, PBVHNode **nodes, int totnode)
|
||||
{
|
||||
smooth(sd, ss, nodes, totnode, ss->cache->bstrength);
|
||||
}
|
||||
|
||||
static void do_draw_brush(Sculpt *sd, SculptSession *ss, PBVHNode **nodes, int totnode)
|
||||
{
|
||||
Brush *brush = paint_brush(&sd->paint);
|
||||
float offset[3], area_normal[3];
|
||||
float bstrength= ss->cache->bstrength;
|
||||
int n;
|
||||
|
||||
calc_sculpt_normal(sd, ss, area_normal, nodes, totnode);
|
||||
|
||||
/* offset with as much as possible factored in already */
|
||||
mul_v3_v3fl(offset, area_normal, ss->cache->radius);
|
||||
mul_v3_v3(offset, ss->cache->scale);
|
||||
mul_v3_fl(offset, bstrength);
|
||||
|
||||
/* threaded loop over nodes */
|
||||
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
|
||||
for(n=0; n<totnode; n++) {
|
||||
PBVHVertexIter vd;
|
||||
SculptBrushTest test;
|
||||
float (*proxy)[3];
|
||||
|
||||
proxy= BLI_pbvh_node_add_proxy(ss->pbvh, nodes[n])->co;
|
||||
|
||||
sculpt_brush_test_init(ss, &test);
|
||||
|
||||
BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE) {
|
||||
if (sculpt_brush_test(&test, vd.co)) {
|
||||
//if(sculpt_brush_test_cyl(&test, vd.co, ss->cache->location, area_normal)) {
|
||||
/* offset vertex */
|
||||
float fade = tex_strength(ss, brush, vd.co, test.dist)*frontface(brush, area_normal, vd.no, vd.fno);
|
||||
|
||||
mul_v3_v3fl(proxy[vd.i], offset, fade);
|
||||
|
||||
if(vd.mvert)
|
||||
vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
|
||||
}
|
||||
}
|
||||
BLI_pbvh_vertex_iter_end;
|
||||
}
|
||||
}
|
||||
|
||||
static void do_crease_brush(Sculpt *sd, SculptSession *ss, PBVHNode **nodes, int totnode)
|
||||
{
|
||||
Brush *brush = paint_brush(&sd->paint);
|
||||
float offset[3], area_normal[3];
|
||||
float bstrength= ss->cache->bstrength;
|
||||
float flippedbstrength, crease_correction;
|
||||
int n;
|
||||
|
||||
calc_sculpt_normal(sd, ss, area_normal, nodes, totnode);
|
||||
|
||||
/* offset with as much as possible factored in already */
|
||||
mul_v3_v3fl(offset, area_normal, ss->cache->radius);
|
||||
mul_v3_v3(offset, ss->cache->scale);
|
||||
mul_v3_fl(offset, bstrength);
|
||||
|
||||
/* we divide out the squared alpha and multiply by the squared crease to give us the pinch strength */
|
||||
|
||||
if(sculpt_get_brush_alpha(brush) > 0.0f)
|
||||
crease_correction = brush->crease_pinch_factor*brush->crease_pinch_factor/(sculpt_get_brush_alpha(brush)*sculpt_get_brush_alpha(brush));
|
||||
else
|
||||
crease_correction = brush->crease_pinch_factor*brush->crease_pinch_factor;
|
||||
|
||||
/* we always want crease to pinch or blob to relax even when draw is negative */
|
||||
flippedbstrength = (bstrength < 0) ? -crease_correction*bstrength : crease_correction*bstrength;
|
||||
|
||||
if(brush->sculpt_tool == SCULPT_TOOL_BLOB) flippedbstrength *= -1.0f;
|
||||
|
||||
/* threaded loop over nodes */
|
||||
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
|
||||
for(n=0; n<totnode; n++) {
|
||||
PBVHVertexIter vd;
|
||||
SculptBrushTest test;
|
||||
float (*proxy)[3];
|
||||
|
||||
proxy= BLI_pbvh_node_add_proxy(ss->pbvh, nodes[n])->co;
|
||||
|
||||
sculpt_brush_test_init(ss, &test);
|
||||
|
||||
BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE) {
|
||||
if(sculpt_brush_test(&test, vd.co)) {
|
||||
/* offset vertex */
|
||||
const float fade = tex_strength(ss, brush, vd.co, test.dist)*frontface(brush, area_normal, vd.no, vd.fno);
|
||||
float val1[3];
|
||||
float val2[3];
|
||||
|
||||
/* first we pinch */
|
||||
sub_v3_v3v3(val1, test.location, vd.co);
|
||||
//mul_v3_v3(val1, ss->cache->scale);
|
||||
mul_v3_fl(val1, fade*flippedbstrength);
|
||||
|
||||
/* then we draw */
|
||||
mul_v3_v3fl(val2, offset, fade);
|
||||
|
||||
add_v3_v3v3(proxy[vd.i], val1, val2);
|
||||
|
||||
if(vd.mvert)
|
||||
vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
|
||||
}
|
||||
}
|
||||
BLI_pbvh_vertex_iter_end;
|
||||
}
|
||||
}
|
||||
|
||||
static void do_pinch_brush(Sculpt *sd, SculptSession *ss, PBVHNode **nodes, int totnode)
|
||||
{
|
||||
Brush *brush = paint_brush(&sd->paint);
|
||||
float bstrength= ss->cache->bstrength;
|
||||
int n;
|
||||
|
||||
//#pragma omp parallel for private(n) schedule(static)
|
||||
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
|
||||
for(n=0; n<totnode; n++) {
|
||||
PBVHVertexIter vd;
|
||||
SculptBrushTest test;
|
||||
|
||||
sculpt_undo_push_node(ss, nodes[n]);
|
||||
float (*proxy)[3];
|
||||
|
||||
proxy= BLI_pbvh_node_add_proxy(ss->pbvh, nodes[n])->co;
|
||||
|
||||
sculpt_brush_test_init(ss, &test);
|
||||
|
||||
BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE) {
|
||||
if(sculpt_brush_test(&test, vd.co)) {
|
||||
float fade = tex_strength(ss, brush, vd.co, test.dist)*bstrength;
|
||||
float val[3]= {vd.co[0]+(test.location[0]-vd.co[0])*fade,
|
||||
vd.co[1]+(test.location[1]-vd.co[1])*fade,
|
||||
vd.co[2]+(test.location[2]-vd.co[2])*fade};
|
||||
float fade = bstrength*tex_strength(ss, brush, vd.co, test.dist)*frontface(brush, ss->cache->view_normal, vd.no, vd.fno);
|
||||
float val[3];
|
||||
|
||||
sculpt_clip(sd, ss, vd.co, val);
|
||||
if(vd.mvert) vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
|
||||
}
|
||||
sub_v3_v3v3(val, test.location, vd.co);
|
||||
mul_v3_v3fl(proxy[vd.i], val, fade);
|
||||
|
||||
if(vd.mvert)
|
||||
vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
|
||||
}
|
||||
}
|
||||
BLI_pbvh_vertex_iter_end;
|
||||
|
||||
BLI_pbvh_node_mark_update(nodes[n]);
|
||||
}
|
||||
}
|
||||
|
||||
static void do_grab_brush(Sculpt *sd, SculptSession *ss, PBVHNode **nodes, int totnode)
|
||||
{
|
||||
Brush *brush = paint_brush(&sd->paint);
|
||||
Brush *brush= paint_brush(&sd->paint);
|
||||
float bstrength= ss->cache->bstrength;
|
||||
float grab_delta[3];
|
||||
float grab_delta[3], an[3];
|
||||
int n;
|
||||
|
||||
float len;
|
||||
|
||||
if (brush->normal_weight > 0)
|
||||
calc_sculpt_normal(sd, ss, an, nodes, totnode);
|
||||
|
||||
copy_v3_v3(grab_delta, ss->cache->grab_delta_symmetry);
|
||||
|
||||
//#pragma omp parallel for private(n) schedule(static)
|
||||
len = len_v3(grab_delta);
|
||||
|
||||
if (brush->normal_weight > 0) {
|
||||
mul_v3_fl(an, len*brush->normal_weight);
|
||||
mul_v3_fl(grab_delta, 1.0f - brush->normal_weight);
|
||||
add_v3_v3(grab_delta, an);
|
||||
}
|
||||
|
||||
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
|
||||
for(n=0; n<totnode; n++) {
|
||||
PBVHVertexIter vd;
|
||||
SculptUndoNode* unode;
|
||||
SculptBrushTest test;
|
||||
float (*origco)[3];
|
||||
|
||||
origco= sculpt_undo_push_node(ss, nodes[n])->co;
|
||||
short (*origno)[3];
|
||||
float (*proxy)[3];
|
||||
|
||||
unode= sculpt_undo_push_node(ss, nodes[n]);
|
||||
origco= unode->co;
|
||||
origno= unode->no;
|
||||
|
||||
proxy= BLI_pbvh_node_add_proxy(ss->pbvh, nodes[n])->co;
|
||||
|
||||
sculpt_brush_test_init(ss, &test);
|
||||
|
||||
BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE) {
|
||||
if(sculpt_brush_test(&test, origco[vd.i])) {
|
||||
float fade = tex_strength(ss, brush, origco[vd.i], test.dist)*bstrength;
|
||||
float add[3]= {vd.co[0]+fade*grab_delta[0],
|
||||
vd.co[1]+fade*grab_delta[1],
|
||||
vd.co[2]+fade*grab_delta[2]};
|
||||
const float fade = bstrength*tex_strength(ss, brush, origco[vd.i], test.dist)*frontface(brush, an, origno[vd.i], NULL);
|
||||
|
||||
sculpt_clip(sd, ss, vd.co, add);
|
||||
if(vd.mvert) vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
|
||||
mul_v3_v3fl(proxy[vd.i], grab_delta, fade);
|
||||
|
||||
if(vd.mvert)
|
||||
vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
|
||||
}
|
||||
}
|
||||
BLI_pbvh_vertex_iter_end;
|
||||
}
|
||||
}
|
||||
|
||||
BLI_pbvh_node_mark_update(nodes[n]);
|
||||
static void do_nudge_brush(Sculpt *sd, SculptSession *ss, PBVHNode **nodes, int totnode)
|
||||
{
|
||||
Brush *brush = paint_brush(&sd->paint);
|
||||
float bstrength = ss->cache->bstrength;
|
||||
float grab_delta[3];
|
||||
int n;
|
||||
float an[3];
|
||||
float tmp[3], cono[3];
|
||||
|
||||
copy_v3_v3(grab_delta, ss->cache->grab_delta_symmetry);
|
||||
|
||||
calc_sculpt_normal(sd, ss, an, nodes, totnode);
|
||||
|
||||
cross_v3_v3v3(tmp, an, grab_delta);
|
||||
cross_v3_v3v3(cono, tmp, an);
|
||||
|
||||
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
|
||||
for(n = 0; n < totnode; n++) {
|
||||
PBVHVertexIter vd;
|
||||
SculptBrushTest test;
|
||||
float (*proxy)[3];
|
||||
|
||||
proxy= BLI_pbvh_node_add_proxy(ss->pbvh, nodes[n])->co;
|
||||
|
||||
sculpt_brush_test_init(ss, &test);
|
||||
|
||||
BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE) {
|
||||
if(sculpt_brush_test(&test, vd.co)) {
|
||||
const float fade = bstrength*tex_strength(ss, brush, vd.co, test.dist)*frontface(brush, an, vd.no, vd.fno);
|
||||
|
||||
mul_v3_v3fl(proxy[vd.i], cono, fade);
|
||||
|
||||
if(vd.mvert)
|
||||
vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
|
||||
}
|
||||
}
|
||||
BLI_pbvh_vertex_iter_end;
|
||||
}
|
||||
}
|
||||
|
||||
static void do_snake_hook_brush(Sculpt *sd, SculptSession *ss, PBVHNode **nodes, int totnode)
|
||||
{
|
||||
Brush *brush = paint_brush(&sd->paint);
|
||||
float bstrength = ss->cache->bstrength;
|
||||
float grab_delta[3], an[3];
|
||||
int n;
|
||||
float len;
|
||||
|
||||
if (brush->normal_weight > 0)
|
||||
calc_sculpt_normal(sd, ss, an, nodes, totnode);
|
||||
|
||||
copy_v3_v3(grab_delta, ss->cache->grab_delta_symmetry);
|
||||
|
||||
len = len_v3(grab_delta);
|
||||
|
||||
if (bstrength < 0)
|
||||
negate_v3(grab_delta);
|
||||
|
||||
if (brush->normal_weight > 0) {
|
||||
mul_v3_fl(an, len*brush->normal_weight);
|
||||
mul_v3_fl(grab_delta, 1.0f - brush->normal_weight);
|
||||
add_v3_v3(grab_delta, an);
|
||||
}
|
||||
|
||||
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
|
||||
for(n = 0; n < totnode; n++) {
|
||||
PBVHVertexIter vd;
|
||||
SculptBrushTest test;
|
||||
float (*proxy)[3];
|
||||
|
||||
proxy= BLI_pbvh_node_add_proxy(ss->pbvh, nodes[n])->co;
|
||||
|
||||
sculpt_brush_test_init(ss, &test);
|
||||
|
||||
BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE) {
|
||||
if(sculpt_brush_test(&test, vd.co)) {
|
||||
const float fade = bstrength*tex_strength(ss, brush, vd.co, test.dist)*frontface(brush, an, vd.no, vd.fno);
|
||||
|
||||
mul_v3_v3fl(proxy[vd.i], grab_delta, fade);
|
||||
|
||||
if(vd.mvert)
|
||||
vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
|
||||
}
|
||||
}
|
||||
BLI_pbvh_vertex_iter_end;
|
||||
}
|
||||
}
|
||||
|
||||
static void do_thumb_brush(Sculpt *sd, SculptSession *ss, PBVHNode **nodes, int totnode)
|
||||
{
|
||||
Brush *brush = paint_brush(&sd->paint);
|
||||
float bstrength = ss->cache->bstrength;
|
||||
float grab_delta[3];
|
||||
int n;
|
||||
float an[3];
|
||||
float tmp[3], cono[3];
|
||||
|
||||
copy_v3_v3(grab_delta, ss->cache->grab_delta_symmetry);
|
||||
|
||||
calc_sculpt_normal(sd, ss, an, nodes, totnode);
|
||||
|
||||
cross_v3_v3v3(tmp, an, grab_delta);
|
||||
cross_v3_v3v3(cono, tmp, an);
|
||||
|
||||
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
|
||||
for(n = 0; n < totnode; n++) {
|
||||
PBVHVertexIter vd;
|
||||
SculptUndoNode* unode;
|
||||
SculptBrushTest test;
|
||||
float (*origco)[3];
|
||||
short (*origno)[3];
|
||||
float (*proxy)[3];
|
||||
|
||||
unode= sculpt_undo_push_node(ss, nodes[n]);
|
||||
origco= unode->co;
|
||||
origno= unode->no;
|
||||
|
||||
proxy= BLI_pbvh_node_add_proxy(ss->pbvh, nodes[n])->co;
|
||||
|
||||
sculpt_brush_test_init(ss, &test);
|
||||
|
||||
BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE) {
|
||||
if(sculpt_brush_test(&test, origco[vd.i])) {
|
||||
const float fade = bstrength*tex_strength(ss, brush, origco[vd.i], test.dist)*frontface(brush, an, origno[vd.i], NULL);
|
||||
|
||||
mul_v3_v3fl(proxy[vd.i], cono, fade);
|
||||
|
||||
if(vd.mvert)
|
||||
vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
|
||||
}
|
||||
}
|
||||
BLI_pbvh_vertex_iter_end;
|
||||
}
|
||||
}
|
||||
|
||||
static void do_rotate_brush(Sculpt *sd, SculptSession *ss, PBVHNode **nodes, int totnode)
|
||||
{
|
||||
Brush *brush= paint_brush(&sd->paint);
|
||||
float bstrength= ss->cache->bstrength;
|
||||
float an[3];
|
||||
int n;
|
||||
float m[3][3];
|
||||
static const int flip[8] = { 1, -1, -1, 1, -1, 1, 1, -1 };
|
||||
float angle = ss->cache->vertex_rotation * flip[ss->cache->mirror_symmetry_pass];
|
||||
|
||||
calc_sculpt_normal(sd, ss, an, nodes, totnode);
|
||||
|
||||
axis_angle_to_mat3(m, an, angle);
|
||||
|
||||
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
|
||||
for(n=0; n<totnode; n++) {
|
||||
PBVHVertexIter vd;
|
||||
SculptUndoNode* unode;
|
||||
SculptBrushTest test;
|
||||
float (*origco)[3];
|
||||
short (*origno)[3];
|
||||
float (*proxy)[3];
|
||||
|
||||
unode= sculpt_undo_push_node(ss, nodes[n]);
|
||||
origco= unode->co;
|
||||
origno= unode->no;
|
||||
|
||||
proxy= BLI_pbvh_node_add_proxy(ss->pbvh, nodes[n])->co;
|
||||
|
||||
sculpt_brush_test_init(ss, &test);
|
||||
|
||||
BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE) {
|
||||
if(sculpt_brush_test(&test, origco[vd.i])) {
|
||||
const float fade = bstrength*tex_strength(ss, brush, origco[vd.i], test.dist)*frontface(brush, an, origno[vd.i], NULL);
|
||||
|
||||
mul_v3_m3v3(proxy[vd.i], m, origco[vd.i]);
|
||||
sub_v3_v3(proxy[vd.i], origco[vd.i]);
|
||||
mul_v3_fl(proxy[vd.i], fade);
|
||||
|
||||
if(vd.mvert)
|
||||
vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
|
||||
}
|
||||
}
|
||||
BLI_pbvh_vertex_iter_end;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1177,63 +1567,66 @@ static void do_layer_brush(Sculpt *sd, SculptSession *ss, PBVHNode **nodes, int
|
||||
float lim= ss->cache->radius / 4;
|
||||
int n;
|
||||
|
||||
if(ss->cache->flip)
|
||||
if(bstrength < 0)
|
||||
lim = -lim;
|
||||
|
||||
calc_area_normal(sd, ss, area_normal, nodes, totnode);
|
||||
calc_sculpt_normal(sd, ss, area_normal, nodes, totnode);
|
||||
|
||||
offset[0]= ss->cache->scale[0]*area_normal[0];
|
||||
offset[1]= ss->cache->scale[1]*area_normal[1];
|
||||
offset[2]= ss->cache->scale[2]*area_normal[2];
|
||||
mul_v3_v3v3(offset, ss->cache->scale, area_normal);
|
||||
|
||||
//#pragma omp parallel for private(n) schedule(static)
|
||||
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
|
||||
for(n=0; n<totnode; n++) {
|
||||
PBVHVertexIter vd;
|
||||
SculptBrushTest test;
|
||||
SculptUndoNode *unode;
|
||||
float (*origco)[3], *layer_disp;
|
||||
//float (*proxy)[3]; // XXX layer brush needs conversion to proxy but its more complicated
|
||||
|
||||
//proxy= BLI_pbvh_node_add_proxy(ss->pbvh, nodes[n])->co;
|
||||
|
||||
unode= sculpt_undo_push_node(ss, nodes[n]);
|
||||
origco=unode->co;
|
||||
if(!unode->layer_disp)
|
||||
unode->layer_disp= MEM_callocN(sizeof(float)*unode->totvert, "layer disp");
|
||||
{
|
||||
#pragma omp critical
|
||||
unode->layer_disp= MEM_callocN(sizeof(float)*unode->totvert, "layer disp");
|
||||
}
|
||||
|
||||
layer_disp= unode->layer_disp;
|
||||
|
||||
sculpt_brush_test_init(ss, &test);
|
||||
|
||||
BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE) {
|
||||
if(sculpt_brush_test(&test, vd.co)) {
|
||||
float fade = tex_strength(ss, brush, vd.co, test.dist)*bstrength;
|
||||
const float fade = bstrength*ss->cache->radius*tex_strength(ss, brush, vd.co, test.dist)*frontface(brush, area_normal, vd.no, vd.fno);
|
||||
float *disp= &layer_disp[vd.i];
|
||||
float val[3];
|
||||
|
||||
|
||||
*disp+= fade;
|
||||
|
||||
|
||||
/* Don't let the displacement go past the limit */
|
||||
if((lim < 0 && *disp < lim) || (lim > 0 && *disp > lim))
|
||||
*disp = lim;
|
||||
|
||||
|
||||
mul_v3_v3fl(val, offset, *disp);
|
||||
|
||||
if(ss->layer_co && (brush->flag & BRUSH_PERSISTENT)) {
|
||||
int index= vd.vert_indices[vd.i];
|
||||
|
||||
/* persistent base */
|
||||
val[0] = ss->layer_co[index][0] + (*disp)*offset[0];
|
||||
val[1] = ss->layer_co[index][1] + (*disp)*offset[1];
|
||||
val[2] = ss->layer_co[index][2] + (*disp)*offset[2];
|
||||
add_v3_v3(val, ss->layer_co[index]);
|
||||
}
|
||||
else {
|
||||
val[0] = origco[vd.i][0] + (*disp)*offset[0];
|
||||
val[1] = origco[vd.i][1] + (*disp)*offset[1];
|
||||
val[2] = origco[vd.i][2] + (*disp)*offset[2];
|
||||
add_v3_v3(val, origco[vd.i]);
|
||||
}
|
||||
|
||||
sculpt_clip(sd, ss, vd.co, val);
|
||||
if(vd.mvert) vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
|
||||
|
||||
if(vd.mvert)
|
||||
vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
|
||||
}
|
||||
}
|
||||
BLI_pbvh_vertex_iter_end;
|
||||
|
||||
BLI_pbvh_node_mark_update(nodes[n]);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1243,177 +1636,634 @@ static void do_inflate_brush(Sculpt *sd, SculptSession *ss, PBVHNode **nodes, in
|
||||
float bstrength= ss->cache->bstrength;
|
||||
int n;
|
||||
|
||||
//#pragma omp parallel for private(n) schedule(static)
|
||||
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
|
||||
for(n=0; n<totnode; n++) {
|
||||
PBVHVertexIter vd;
|
||||
SculptBrushTest test;
|
||||
|
||||
sculpt_undo_push_node(ss, nodes[n]);
|
||||
float (*proxy)[3];
|
||||
|
||||
proxy= BLI_pbvh_node_add_proxy(ss->pbvh, nodes[n])->co;
|
||||
|
||||
sculpt_brush_test_init(ss, &test);
|
||||
|
||||
BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE) {
|
||||
if(sculpt_brush_test(&test, vd.co)) {
|
||||
float fade = tex_strength(ss, brush, vd.co, test.dist)*bstrength;
|
||||
float add[3];
|
||||
const float fade = bstrength*tex_strength(ss, brush, vd.co, test.dist)*frontface(brush, ss->cache->view_normal, vd.no, vd.fno);
|
||||
float val[3];
|
||||
|
||||
if(vd.fno) copy_v3_v3(add, vd.fno);
|
||||
else normal_short_to_float_v3(add, vd.no);
|
||||
if(vd.fno) copy_v3_v3(val, vd.fno);
|
||||
else normal_short_to_float_v3(val, vd.no);
|
||||
|
||||
mul_v3_fl(add, fade * ss->cache->radius);
|
||||
add[0]*= ss->cache->scale[0];
|
||||
add[1]*= ss->cache->scale[1];
|
||||
add[2]*= ss->cache->scale[2];
|
||||
add_v3_v3(add, vd.co);
|
||||
|
||||
sculpt_clip(sd, ss, vd.co, add);
|
||||
if(vd.mvert) vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
|
||||
mul_v3_fl(val, fade * ss->cache->radius);
|
||||
mul_v3_v3v3(proxy[vd.i], val, ss->cache->scale);
|
||||
|
||||
if(vd.mvert)
|
||||
vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
|
||||
}
|
||||
}
|
||||
BLI_pbvh_vertex_iter_end;
|
||||
|
||||
BLI_pbvh_node_mark_update(nodes[n]);
|
||||
}
|
||||
}
|
||||
|
||||
static void calc_flatten_center(Sculpt *sd, SculptSession *ss, PBVHNode **nodes, int totnode, float co[3])
|
||||
static void calc_flatten_center(Sculpt *sd, SculptSession *ss, PBVHNode **nodes, int totnode, float fc[3])
|
||||
{
|
||||
float outer_dist[FLATTEN_SAMPLE_SIZE];
|
||||
float outer_co[FLATTEN_SAMPLE_SIZE][3];
|
||||
int i, n;
|
||||
|
||||
for(i = 0; i < FLATTEN_SAMPLE_SIZE; ++i) {
|
||||
zero_v3(outer_co[i]);
|
||||
outer_dist[i]= -1.0f;
|
||||
}
|
||||
|
||||
//#pragma omp parallel for private(n) schedule(static)
|
||||
int n;
|
||||
|
||||
float count = 0;
|
||||
|
||||
zero_v3(fc);
|
||||
|
||||
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
|
||||
for(n=0; n<totnode; n++) {
|
||||
PBVHVertexIter vd;
|
||||
SculptBrushTest test;
|
||||
int j;
|
||||
|
||||
sculpt_undo_push_node(ss, nodes[n]);
|
||||
SculptUndoNode *unode;
|
||||
float private_fc[3] = {0.0f, 0.0f, 0.0f};
|
||||
int private_count = 0;
|
||||
|
||||
unode = sculpt_undo_push_node(ss, nodes[n]);
|
||||
sculpt_brush_test_init(ss, &test);
|
||||
|
||||
BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE) {
|
||||
if(sculpt_brush_test(&test, vd.co)) {
|
||||
for(j = 0; j < FLATTEN_SAMPLE_SIZE; ++j) {
|
||||
if(test.dist > outer_dist[j]) {
|
||||
copy_v3_v3(outer_co[j], vd.co);
|
||||
outer_dist[j] = test.dist;
|
||||
break;
|
||||
}
|
||||
if(ss->cache->original) {
|
||||
BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE) {
|
||||
if(sculpt_brush_test_fast(&test, unode->co[vd.i])) {
|
||||
add_v3_v3(private_fc, vd.co);
|
||||
private_count++;
|
||||
}
|
||||
}
|
||||
BLI_pbvh_vertex_iter_end;
|
||||
}
|
||||
else {
|
||||
BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE) {
|
||||
if(sculpt_brush_test_fast(&test, vd.co)) {
|
||||
add_v3_v3(private_fc, vd.co);
|
||||
private_count++;
|
||||
}
|
||||
}
|
||||
BLI_pbvh_vertex_iter_end;
|
||||
}
|
||||
BLI_pbvh_vertex_iter_end;
|
||||
|
||||
BLI_pbvh_node_mark_update(nodes[n]);
|
||||
#pragma omp critical
|
||||
{
|
||||
add_v3_v3(fc, private_fc);
|
||||
count += private_count;
|
||||
}
|
||||
}
|
||||
|
||||
mul_v3_fl(fc, 1.0f / count);
|
||||
}
|
||||
|
||||
/* this calculates flatten center and area normal together,
|
||||
amortizing the memory bandwidth and loop overhead to calculate both at the same time */
|
||||
static void calc_area_normal_and_flatten_center(Sculpt *sd, SculptSession *ss, PBVHNode **nodes, int totnode, float an[3], float fc[3])
|
||||
{
|
||||
int n;
|
||||
|
||||
// an
|
||||
float out_flip[3] = {0.0f, 0.0f, 0.0f};
|
||||
|
||||
// fc
|
||||
float count = 0;
|
||||
|
||||
// an
|
||||
zero_v3(an);
|
||||
|
||||
// fc
|
||||
zero_v3(fc);
|
||||
|
||||
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
|
||||
for(n=0; n<totnode; n++) {
|
||||
PBVHVertexIter vd;
|
||||
SculptBrushTest test;
|
||||
SculptUndoNode *unode;
|
||||
float private_an[3] = {0.0f, 0.0f, 0.0f};
|
||||
float private_out_flip[3] = {0.0f, 0.0f, 0.0f};
|
||||
float private_fc[3] = {0.0f, 0.0f, 0.0f};
|
||||
int private_count = 0;
|
||||
|
||||
unode = sculpt_undo_push_node(ss, nodes[n]);
|
||||
sculpt_brush_test_init(ss, &test);
|
||||
|
||||
if(ss->cache->original) {
|
||||
BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE) {
|
||||
if(sculpt_brush_test_fast(&test, unode->co[vd.i])) {
|
||||
// an
|
||||
float fno[3];
|
||||
|
||||
normal_short_to_float_v3(fno, unode->no[vd.i]);
|
||||
add_norm_if(ss->cache->view_normal, private_an, private_out_flip, fno);
|
||||
|
||||
// fc
|
||||
add_v3_v3(private_fc, vd.co);
|
||||
private_count++;
|
||||
}
|
||||
}
|
||||
BLI_pbvh_vertex_iter_end;
|
||||
}
|
||||
else {
|
||||
BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE) {
|
||||
if(sculpt_brush_test_fast(&test, vd.co)) {
|
||||
// an
|
||||
if(vd.no) {
|
||||
float fno[3];
|
||||
|
||||
normal_short_to_float_v3(fno, vd.no);
|
||||
add_norm_if(ss->cache->view_normal, private_an, private_out_flip, fno);
|
||||
}
|
||||
else {
|
||||
add_norm_if(ss->cache->view_normal, private_an, private_out_flip, vd.fno);
|
||||
}
|
||||
|
||||
// fc
|
||||
add_v3_v3(private_fc, vd.co);
|
||||
private_count++;
|
||||
}
|
||||
}
|
||||
BLI_pbvh_vertex_iter_end;
|
||||
}
|
||||
|
||||
#pragma omp critical
|
||||
{
|
||||
// an
|
||||
add_v3_v3(an, private_an);
|
||||
add_v3_v3(out_flip, private_out_flip);
|
||||
|
||||
// fc
|
||||
add_v3_v3(fc, private_fc);
|
||||
count += private_count;
|
||||
}
|
||||
}
|
||||
|
||||
// an
|
||||
if (is_zero_v3(an))
|
||||
copy_v3_v3(an, out_flip);
|
||||
|
||||
normalize_v3(an);
|
||||
|
||||
// fc
|
||||
mul_v3_fl(fc, 1.0f / count);
|
||||
}
|
||||
|
||||
static void calc_sculpt_plane(Sculpt *sd, SculptSession *ss, PBVHNode **nodes, int totnode, float an[3], float fc[3])
|
||||
{
|
||||
Brush *brush = paint_brush(&sd->paint);
|
||||
|
||||
if (ss->cache->mirror_symmetry_pass == 0 &&
|
||||
ss->cache->radial_symmetry_pass == 0 &&
|
||||
(ss->cache->first_time || !(brush->flag & BRUSH_ORIGINAL_NORMAL)))
|
||||
{
|
||||
switch (brush->sculpt_plane) {
|
||||
case SCULPT_DISP_DIR_VIEW:
|
||||
viewvector(ss->cache->vc->rv3d, ss->cache->vc->rv3d->twmat[3], an);
|
||||
break;
|
||||
|
||||
case SCULPT_DISP_DIR_X:
|
||||
an[1] = 0.0;
|
||||
an[2] = 0.0;
|
||||
an[0] = 1.0;
|
||||
break;
|
||||
|
||||
case SCULPT_DISP_DIR_Y:
|
||||
an[0] = 0.0;
|
||||
an[2] = 0.0;
|
||||
an[1] = 1.0;
|
||||
break;
|
||||
|
||||
case SCULPT_DISP_DIR_Z:
|
||||
an[0] = 0.0;
|
||||
an[1] = 0.0;
|
||||
an[2] = 1.0;
|
||||
break;
|
||||
|
||||
case SCULPT_DISP_DIR_AREA:
|
||||
calc_area_normal_and_flatten_center(sd, ss, nodes, totnode, an, fc);
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
// fc
|
||||
/* flatten center has not been calculated yet if we are not using the area normal */
|
||||
if (brush->sculpt_plane != SCULPT_DISP_DIR_AREA)
|
||||
calc_flatten_center(sd, ss, nodes, totnode, fc);
|
||||
|
||||
// an
|
||||
copy_v3_v3(ss->cache->last_area_normal, an);
|
||||
|
||||
// fc
|
||||
copy_v3_v3(ss->cache->last_center, fc);
|
||||
}
|
||||
else {
|
||||
// an
|
||||
copy_v3_v3(an, ss->cache->last_area_normal);
|
||||
|
||||
// fc
|
||||
copy_v3_v3(fc, ss->cache->last_center);
|
||||
|
||||
// an
|
||||
flip_coord(an, an, ss->cache->mirror_symmetry_pass);
|
||||
|
||||
// fc
|
||||
flip_coord(fc, fc, ss->cache->mirror_symmetry_pass);
|
||||
|
||||
// an
|
||||
mul_m4_v3(ss->cache->symm_rot_mat, an);
|
||||
|
||||
// fc
|
||||
mul_m4_v3(ss->cache->symm_rot_mat, fc);
|
||||
}
|
||||
|
||||
co[0] = co[1] = co[2] = 0.0f;
|
||||
for(i = 0; i < FLATTEN_SAMPLE_SIZE; ++i)
|
||||
if(outer_dist[i] >= 0.0f)
|
||||
add_v3_v3(co, outer_co[i]);
|
||||
mul_v3_fl(co, 1.0f / FLATTEN_SAMPLE_SIZE);
|
||||
}
|
||||
|
||||
/* Projects a point onto a plane along the plane's normal */
|
||||
static void point_plane_project(float intr[3], float co[3], float plane_normal[3], float plane_center[3])
|
||||
{
|
||||
float p1[3], sub1[3], sub2[3];
|
||||
|
||||
/* Find the intersection between squash-plane and vertex (along the area normal) */
|
||||
sub_v3_v3v3(p1, co, plane_normal);
|
||||
sub_v3_v3v3(sub1, plane_center, p1);
|
||||
sub_v3_v3v3(sub2, co, p1);
|
||||
sub_v3_v3v3(intr, co, p1);
|
||||
mul_v3_fl(intr, dot_v3v3(plane_normal, sub1) / dot_v3v3(plane_normal, sub2));
|
||||
add_v3_v3(intr, p1);
|
||||
sub_v3_v3v3(intr, co, plane_center);
|
||||
mul_v3_v3fl(intr, plane_normal, dot_v3v3(plane_normal, intr));
|
||||
sub_v3_v3v3(intr, co, intr);
|
||||
}
|
||||
|
||||
static int plane_point_side(float co[3], float plane_normal[3], float plane_center[3], int flip)
|
||||
static int plane_trim(StrokeCache *cache, Brush *brush, float val[3])
|
||||
{
|
||||
float delta[3];
|
||||
float d;
|
||||
|
||||
sub_v3_v3v3(delta, co, plane_center);
|
||||
d = dot_v3v3(plane_normal, delta);
|
||||
|
||||
if(flip)
|
||||
d = -d;
|
||||
|
||||
return d <= 0.0f;
|
||||
return !(brush->flag & BRUSH_PLANE_TRIM) || (dot_v3v3(val, val) <= cache->radius_squared*cache->plane_trim_squared);
|
||||
}
|
||||
|
||||
static void do_flatten_clay_brush(Sculpt *sd, SculptSession *ss, PBVHNode **nodes, int totnode, int clay)
|
||||
static int plane_point_side_flip(float co[3], float plane_normal[3], float plane_center[3], int flip)
|
||||
{
|
||||
/* area_normal and cntr define the plane towards which vertices are squashed */
|
||||
Brush *brush = paint_brush(&sd->paint);
|
||||
float bstrength= ss->cache->bstrength;
|
||||
float area_normal[3];
|
||||
float cntr[3], cntr2[3] = {0}, bstr = 0;
|
||||
int n, flip = 0;
|
||||
float delta[3];
|
||||
float d;
|
||||
|
||||
calc_area_normal(sd, ss, area_normal, nodes, totnode);
|
||||
calc_flatten_center(sd, ss, nodes, totnode, cntr);
|
||||
sub_v3_v3v3(delta, co, plane_center);
|
||||
d = dot_v3v3(plane_normal, delta);
|
||||
|
||||
if(clay) {
|
||||
bstr= brush_strength(sd, ss->cache);
|
||||
/* Limit clay application to here */
|
||||
cntr2[0]=cntr[0]+area_normal[0]*bstr*ss->cache->scale[0];
|
||||
cntr2[1]=cntr[1]+area_normal[1]*bstr*ss->cache->scale[1];
|
||||
cntr2[2]=cntr[2]+area_normal[2]*bstr*ss->cache->scale[2];
|
||||
flip = bstr < 0;
|
||||
if (flip) d = -d;
|
||||
|
||||
return d <= 0.0f;
|
||||
}
|
||||
|
||||
static int plane_point_side(float co[3], float plane_normal[3], float plane_center[3])
|
||||
{
|
||||
float delta[3];
|
||||
|
||||
sub_v3_v3v3(delta, co, plane_center);
|
||||
return dot_v3v3(plane_normal, delta) <= 0.0f;
|
||||
}
|
||||
|
||||
static float get_offset(Sculpt *sd, SculptSession *ss)
|
||||
{
|
||||
Brush* brush = paint_brush(&sd->paint);
|
||||
|
||||
float rv = brush->plane_offset;
|
||||
|
||||
if (brush->flag & BRUSH_OFFSET_PRESSURE) {
|
||||
rv *= ss->cache->pressure;
|
||||
}
|
||||
|
||||
//#pragma omp parallel for private(n) schedule(static)
|
||||
for(n=0; n<totnode; n++) {
|
||||
PBVHVertexIter vd;
|
||||
return rv;
|
||||
}
|
||||
|
||||
static void do_flatten_brush(Sculpt *sd, SculptSession *ss, PBVHNode **nodes, int totnode)
|
||||
{
|
||||
Brush *brush = paint_brush(&sd->paint);
|
||||
|
||||
float bstrength = ss->cache->bstrength;
|
||||
const float radius = ss->cache->radius;
|
||||
|
||||
float an[3];
|
||||
float fc[3];
|
||||
|
||||
float offset = get_offset(sd, ss);
|
||||
|
||||
float displace;
|
||||
|
||||
int n;
|
||||
|
||||
float temp[3];
|
||||
|
||||
calc_sculpt_plane(sd, ss, nodes, totnode, an, fc);
|
||||
|
||||
displace = radius*offset;
|
||||
|
||||
mul_v3_v3v3(temp, an, ss->cache->scale);
|
||||
mul_v3_fl(temp, displace);
|
||||
add_v3_v3(fc, temp);
|
||||
|
||||
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
|
||||
for(n = 0; n < totnode; n++) {
|
||||
PBVHVertexIter vd;
|
||||
SculptBrushTest test;
|
||||
|
||||
sculpt_undo_push_node(ss, nodes[n]);
|
||||
float (*proxy)[3];
|
||||
|
||||
proxy= BLI_pbvh_node_add_proxy(ss->pbvh, nodes[n])->co;
|
||||
|
||||
sculpt_brush_test_init(ss, &test);
|
||||
|
||||
BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE) {
|
||||
if(sculpt_brush_test(&test, vd.co)) {
|
||||
float intr[3], val[3];
|
||||
|
||||
if(!clay || plane_point_side(vd.co, area_normal, cntr2, flip)) {
|
||||
const float fade = tex_strength(ss, brush, vd.co, test.dist)*bstrength;
|
||||
if (sculpt_brush_test_sq(&test, vd.co)) {
|
||||
float intr[3];
|
||||
float val[3];
|
||||
|
||||
/* Find the intersection between squash-plane and vertex (along the area normal) */
|
||||
point_plane_project(intr, vd.co, area_normal, cntr);
|
||||
point_plane_project(intr, vd.co, an, fc);
|
||||
|
||||
sub_v3_v3v3(val, intr, vd.co);
|
||||
sub_v3_v3v3(val, intr, vd.co);
|
||||
|
||||
if(clay) {
|
||||
if(bstr > FLT_EPSILON)
|
||||
mul_v3_fl(val, fade / bstr);
|
||||
else
|
||||
mul_v3_fl(val, fade);
|
||||
/* Clay displacement */
|
||||
val[0]+=area_normal[0] * ss->cache->scale[0]*fade;
|
||||
val[1]+=area_normal[1] * ss->cache->scale[1]*fade;
|
||||
val[2]+=area_normal[2] * ss->cache->scale[2]*fade;
|
||||
}
|
||||
else
|
||||
mul_v3_fl(val, fabs(fade));
|
||||
if (plane_trim(ss->cache, brush, val)) {
|
||||
const float fade = bstrength*tex_strength(ss, brush, vd.co, sqrt(test.dist))*frontface(brush, an, vd.no, vd.fno);
|
||||
|
||||
add_v3_v3(val, vd.co);
|
||||
mul_v3_v3fl(proxy[vd.i], val, fade);
|
||||
|
||||
sculpt_clip(sd, ss, vd.co, val);
|
||||
if(vd.mvert) vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
|
||||
if(vd.mvert)
|
||||
vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
|
||||
}
|
||||
}
|
||||
}
|
||||
BLI_pbvh_vertex_iter_end;
|
||||
|
||||
BLI_pbvh_node_mark_update(nodes[n]);
|
||||
}
|
||||
}
|
||||
|
||||
static void sculpt_vertcos_to_key(Object *ob, KeyBlock *kb, float (*vertCos)[3])
|
||||
static void do_clay_brush(Sculpt *sd, SculptSession *ss, PBVHNode **nodes, int totnode)
|
||||
{
|
||||
Brush *brush = paint_brush(&sd->paint);
|
||||
|
||||
float bstrength = ss->cache->bstrength;
|
||||
float radius = ss->cache->radius;
|
||||
float offset = get_offset(sd, ss);
|
||||
|
||||
float displace;
|
||||
|
||||
float an[3]; // area normal
|
||||
float fc[3]; // flatten center
|
||||
|
||||
int n;
|
||||
|
||||
float temp[3];
|
||||
//float p[3];
|
||||
|
||||
int flip;
|
||||
|
||||
calc_sculpt_plane(sd, ss, nodes, totnode, an, fc);
|
||||
|
||||
flip = bstrength < 0;
|
||||
|
||||
if (flip) {
|
||||
bstrength = -bstrength;
|
||||
radius = -radius;
|
||||
}
|
||||
|
||||
displace = radius * (0.25f+offset);
|
||||
|
||||
mul_v3_v3v3(temp, an, ss->cache->scale);
|
||||
mul_v3_fl(temp, displace);
|
||||
add_v3_v3(fc, temp);
|
||||
|
||||
//add_v3_v3v3(p, ss->cache->location, an);
|
||||
|
||||
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
|
||||
for (n = 0; n < totnode; n++) {
|
||||
PBVHVertexIter vd;
|
||||
SculptBrushTest test;
|
||||
float (*proxy)[3];
|
||||
|
||||
proxy= BLI_pbvh_node_add_proxy(ss->pbvh, nodes[n])->co;
|
||||
|
||||
sculpt_brush_test_init(ss, &test);
|
||||
|
||||
BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE) {
|
||||
if (sculpt_brush_test_sq(&test, vd.co)) {
|
||||
if (plane_point_side_flip(vd.co, an, fc, flip)) {
|
||||
//if (sculpt_brush_test_cyl(&test, vd.co, ss->cache->location, p)) {
|
||||
float intr[3];
|
||||
float val[3];
|
||||
|
||||
point_plane_project(intr, vd.co, an, fc);
|
||||
|
||||
sub_v3_v3v3(val, intr, vd.co);
|
||||
|
||||
if (plane_trim(ss->cache, brush, val)) {
|
||||
const float fade = bstrength*tex_strength(ss, brush, vd.co, sqrt(test.dist))*frontface(brush, an, vd.no, vd.fno);
|
||||
|
||||
mul_v3_v3fl(proxy[vd.i], val, fade);
|
||||
|
||||
if(vd.mvert)
|
||||
vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
BLI_pbvh_vertex_iter_end;
|
||||
}
|
||||
}
|
||||
|
||||
static void do_clay_tubes_brush(Sculpt *sd, SculptSession *ss, PBVHNode **nodes, int totnode)
|
||||
{
|
||||
Brush *brush = paint_brush(&sd->paint);
|
||||
|
||||
float bstrength = ss->cache->bstrength;
|
||||
float radius = ss->cache->radius;
|
||||
float offset = get_offset(sd, ss);
|
||||
|
||||
float displace;
|
||||
|
||||
float sn[3]; // sculpt normal
|
||||
float an[3]; // area normal
|
||||
float fc[3]; // flatten center
|
||||
|
||||
int n;
|
||||
|
||||
float temp[3];
|
||||
float mat[4][4];
|
||||
float scale[4][4];
|
||||
float tmat[4][4];
|
||||
|
||||
int flip;
|
||||
|
||||
calc_sculpt_plane(sd, ss, nodes, totnode, sn, fc);
|
||||
|
||||
if (brush->sculpt_plane != SCULPT_DISP_DIR_AREA || (brush->flag & BRUSH_ORIGINAL_NORMAL))
|
||||
calc_area_normal(sd, ss, an, nodes, totnode);
|
||||
else
|
||||
copy_v3_v3(an, sn);
|
||||
|
||||
if (ss->cache->first_time)
|
||||
return; // delay the first daub because grab delta is not setup
|
||||
|
||||
flip = bstrength < 0;
|
||||
|
||||
if (flip) {
|
||||
bstrength = -bstrength;
|
||||
radius = -radius;
|
||||
}
|
||||
|
||||
displace = radius * (0.25f+offset);
|
||||
|
||||
mul_v3_v3v3(temp, sn, ss->cache->scale);
|
||||
mul_v3_fl(temp, displace);
|
||||
add_v3_v3(fc, temp);
|
||||
|
||||
cross_v3_v3v3(mat[0], an, ss->cache->grab_delta_symmetry); mat[0][3] = 0;
|
||||
cross_v3_v3v3(mat[1], an, mat[0]); mat[1][3] = 0;
|
||||
copy_v3_v3(mat[2], an); mat[2][3] = 0;
|
||||
copy_v3_v3(mat[3], ss->cache->location); mat[3][3] = 1;
|
||||
normalize_m4(mat);
|
||||
scale_m4_fl(scale, ss->cache->radius);
|
||||
mul_m4_m4m4(tmat, scale, mat);
|
||||
invert_m4_m4(mat, tmat);
|
||||
|
||||
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
|
||||
for (n = 0; n < totnode; n++) {
|
||||
PBVHVertexIter vd;
|
||||
SculptBrushTest test;
|
||||
float (*proxy)[3];
|
||||
|
||||
proxy= BLI_pbvh_node_add_proxy(ss->pbvh, nodes[n])->co;
|
||||
|
||||
sculpt_brush_test_init(ss, &test);
|
||||
|
||||
BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE) {
|
||||
if (sculpt_brush_test_cube(&test, vd.co, mat)) {
|
||||
if (plane_point_side_flip(vd.co, sn, fc, flip)) {
|
||||
float intr[3];
|
||||
float val[3];
|
||||
|
||||
point_plane_project(intr, vd.co, sn, fc);
|
||||
|
||||
sub_v3_v3v3(val, intr, vd.co);
|
||||
|
||||
if (plane_trim(ss->cache, brush, val)) {
|
||||
const float fade = bstrength*tex_strength(ss, brush, vd.co, ss->cache->radius*test.dist)*frontface(brush, an, vd.no, vd.fno);
|
||||
|
||||
mul_v3_v3fl(proxy[vd.i], val, fade);
|
||||
|
||||
if(vd.mvert)
|
||||
vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
BLI_pbvh_vertex_iter_end;
|
||||
}
|
||||
}
|
||||
|
||||
static void do_fill_brush(Sculpt *sd, SculptSession *ss, PBVHNode **nodes, int totnode)
|
||||
{
|
||||
Brush *brush = paint_brush(&sd->paint);
|
||||
|
||||
float bstrength = ss->cache->bstrength;
|
||||
const float radius = ss->cache->radius;
|
||||
|
||||
float an[3];
|
||||
float fc[3];
|
||||
float offset = get_offset(sd, ss);
|
||||
|
||||
float displace;
|
||||
|
||||
int n;
|
||||
|
||||
float temp[3];
|
||||
|
||||
calc_sculpt_plane(sd, ss, nodes, totnode, an, fc);
|
||||
|
||||
displace = radius*offset;
|
||||
|
||||
mul_v3_v3v3(temp, an, ss->cache->scale);
|
||||
mul_v3_fl(temp, displace);
|
||||
add_v3_v3(fc, temp);
|
||||
|
||||
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
|
||||
for (n = 0; n < totnode; n++) {
|
||||
PBVHVertexIter vd;
|
||||
SculptBrushTest test;
|
||||
float (*proxy)[3];
|
||||
|
||||
proxy= BLI_pbvh_node_add_proxy(ss->pbvh, nodes[n])->co;
|
||||
|
||||
sculpt_brush_test_init(ss, &test);
|
||||
|
||||
BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE) {
|
||||
if (sculpt_brush_test_sq(&test, vd.co)) {
|
||||
if (plane_point_side(vd.co, an, fc)) {
|
||||
float intr[3];
|
||||
float val[3];
|
||||
|
||||
point_plane_project(intr, vd.co, an, fc);
|
||||
|
||||
sub_v3_v3v3(val, intr, vd.co);
|
||||
|
||||
if (plane_trim(ss->cache, brush, val)) {
|
||||
const float fade = bstrength*tex_strength(ss, brush, vd.co, sqrt(test.dist))*frontface(brush, an, vd.no, vd.fno);
|
||||
|
||||
mul_v3_v3fl(proxy[vd.i], val, fade);
|
||||
|
||||
if(vd.mvert)
|
||||
vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
BLI_pbvh_vertex_iter_end;
|
||||
}
|
||||
}
|
||||
|
||||
static void do_scrape_brush(Sculpt *sd, SculptSession *ss, PBVHNode **nodes, int totnode)
|
||||
{
|
||||
Brush *brush = paint_brush(&sd->paint);
|
||||
|
||||
float bstrength = ss->cache->bstrength;
|
||||
const float radius = ss->cache->radius;
|
||||
|
||||
float an[3];
|
||||
float fc[3];
|
||||
float offset = get_offset(sd, ss);
|
||||
|
||||
float displace;
|
||||
|
||||
int n;
|
||||
|
||||
float temp[3];
|
||||
|
||||
calc_sculpt_plane(sd, ss, nodes, totnode, an, fc);
|
||||
|
||||
displace = -radius*offset;
|
||||
|
||||
mul_v3_v3v3(temp, an, ss->cache->scale);
|
||||
mul_v3_fl(temp, displace);
|
||||
add_v3_v3(fc, temp);
|
||||
|
||||
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
|
||||
for (n = 0; n < totnode; n++) {
|
||||
PBVHVertexIter vd;
|
||||
SculptBrushTest test;
|
||||
float (*proxy)[3];
|
||||
|
||||
proxy= BLI_pbvh_node_add_proxy(ss->pbvh, nodes[n])->co;
|
||||
|
||||
sculpt_brush_test_init(ss, &test);
|
||||
|
||||
BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE) {
|
||||
if (sculpt_brush_test_sq(&test, vd.co)) {
|
||||
if (!plane_point_side(vd.co, an, fc)) {
|
||||
float intr[3];
|
||||
float val[3];
|
||||
|
||||
point_plane_project(intr, vd.co, an, fc);
|
||||
|
||||
sub_v3_v3v3(val, intr, vd.co);
|
||||
|
||||
if (plane_trim(ss->cache, brush, val)) {
|
||||
const float fade = bstrength*tex_strength(ss, brush, vd.co, sqrt(test.dist))*frontface(brush, an, vd.no, vd.fno);
|
||||
|
||||
mul_v3_v3fl(proxy[vd.i], val, fade);
|
||||
|
||||
if(vd.mvert)
|
||||
vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
BLI_pbvh_vertex_iter_end;
|
||||
}
|
||||
}
|
||||
|
||||
void sculpt_vertcos_to_key(Object *ob, KeyBlock *kb, float (*vertCos)[3])
|
||||
{
|
||||
Mesh *me= (Mesh*)ob->data;
|
||||
float (*ofs)[3]= NULL;
|
||||
@@ -1475,36 +2325,27 @@ static void sculpt_update_keyblock(SculptSession *ss)
|
||||
}
|
||||
}
|
||||
|
||||
static void do_brush_action(Sculpt *sd, SculptSession *ss, StrokeCache *cache)
|
||||
static void do_brush_action(Sculpt *sd, SculptSession *ss, Brush *brush)
|
||||
{
|
||||
SculptSearchSphereData data;
|
||||
Brush *brush = paint_brush(&sd->paint);
|
||||
PBVHNode **nodes= NULL;
|
||||
int totnode;
|
||||
PBVHNode **nodes = NULL;
|
||||
int n, totnode;
|
||||
|
||||
/* Build a list of all nodes that are potentially within the brush's area of influence */
|
||||
data.ss = ss;
|
||||
data.sd = sd;
|
||||
data.radius_squared = ss->cache->radius * ss->cache->radius;
|
||||
|
||||
/* Build a list of all nodes that are potentially within the brush's
|
||||
area of influence */
|
||||
if(brush->sculpt_tool == SCULPT_TOOL_GRAB) {
|
||||
data.original= 1;
|
||||
BLI_pbvh_search_gather(ss->pbvh, sculpt_search_sphere_cb, &data,
|
||||
&nodes, &totnode);
|
||||
|
||||
if(cache->first_time)
|
||||
copy_v3_v3(ss->cache->grab_active_location[ss->cache->symmetry], ss->cache->location);
|
||||
else
|
||||
copy_v3_v3(ss->cache->location, ss->cache->grab_active_location[ss->cache->symmetry]);
|
||||
}
|
||||
else {
|
||||
BLI_pbvh_search_gather(ss->pbvh, sculpt_search_sphere_cb, &data,
|
||||
&nodes, &totnode);
|
||||
}
|
||||
data.radius_squared = ss->cache->radius_squared;
|
||||
data.original = ELEM4(brush->sculpt_tool, SCULPT_TOOL_GRAB, SCULPT_TOOL_ROTATE, SCULPT_TOOL_THUMB, SCULPT_TOOL_LAYER);
|
||||
BLI_pbvh_search_gather(ss->pbvh, sculpt_search_sphere_cb, &data, &nodes, &totnode);
|
||||
|
||||
/* Only act if some verts are inside the brush area */
|
||||
if(totnode) {
|
||||
if (totnode) {
|
||||
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
|
||||
for (n= 0; n < totnode; n++) {
|
||||
sculpt_undo_push_node(ss, nodes[n]);
|
||||
BLI_pbvh_node_mark_update(nodes[n]);
|
||||
}
|
||||
|
||||
/* Apply one type of brush action */
|
||||
switch(brush->sculpt_tool){
|
||||
case SCULPT_TOOL_DRAW:
|
||||
@@ -1513,6 +2354,12 @@ static void do_brush_action(Sculpt *sd, SculptSession *ss, StrokeCache *cache)
|
||||
case SCULPT_TOOL_SMOOTH:
|
||||
do_smooth_brush(sd, ss, nodes, totnode);
|
||||
break;
|
||||
case SCULPT_TOOL_CREASE:
|
||||
do_crease_brush(sd, ss, nodes, totnode);
|
||||
break;
|
||||
case SCULPT_TOOL_BLOB:
|
||||
do_crease_brush(sd, ss, nodes, totnode);
|
||||
break;
|
||||
case SCULPT_TOOL_PINCH:
|
||||
do_pinch_brush(sd, ss, nodes, totnode);
|
||||
break;
|
||||
@@ -1522,57 +2369,244 @@ static void do_brush_action(Sculpt *sd, SculptSession *ss, StrokeCache *cache)
|
||||
case SCULPT_TOOL_GRAB:
|
||||
do_grab_brush(sd, ss, nodes, totnode);
|
||||
break;
|
||||
case SCULPT_TOOL_ROTATE:
|
||||
do_rotate_brush(sd, ss, nodes, totnode);
|
||||
break;
|
||||
case SCULPT_TOOL_SNAKE_HOOK:
|
||||
do_snake_hook_brush(sd, ss, nodes, totnode);
|
||||
break;
|
||||
case SCULPT_TOOL_NUDGE:
|
||||
do_nudge_brush(sd, ss, nodes, totnode);
|
||||
break;
|
||||
case SCULPT_TOOL_THUMB:
|
||||
do_thumb_brush(sd, ss, nodes, totnode);
|
||||
break;
|
||||
case SCULPT_TOOL_LAYER:
|
||||
do_layer_brush(sd, ss, nodes, totnode);
|
||||
break;
|
||||
case SCULPT_TOOL_FLATTEN:
|
||||
do_flatten_clay_brush(sd, ss, nodes, totnode, 0);
|
||||
do_flatten_brush(sd, ss, nodes, totnode);
|
||||
break;
|
||||
case SCULPT_TOOL_CLAY:
|
||||
do_flatten_clay_brush(sd, ss, nodes, totnode, 1);
|
||||
do_clay_brush(sd, ss, nodes, totnode);
|
||||
break;
|
||||
case SCULPT_TOOL_CLAY_TUBES:
|
||||
do_clay_tubes_brush(sd, ss, nodes, totnode);
|
||||
break;
|
||||
case SCULPT_TOOL_FILL:
|
||||
do_fill_brush(sd, ss, nodes, totnode);
|
||||
break;
|
||||
case SCULPT_TOOL_SCRAPE:
|
||||
do_scrape_brush(sd, ss, nodes, totnode);
|
||||
break;
|
||||
}
|
||||
|
||||
if (brush->sculpt_tool != SCULPT_TOOL_SMOOTH && brush->autosmooth_factor > 0) {
|
||||
if (brush->flag & BRUSH_INVERSE_SMOOTH_PRESSURE) {
|
||||
smooth(sd, ss, nodes, totnode, brush->autosmooth_factor*(1-ss->cache->pressure)*ss->cache->autosmooth_overlap);
|
||||
}
|
||||
else {
|
||||
smooth(sd, ss, nodes, totnode, brush->autosmooth_factor*ss->cache->autosmooth_overlap);
|
||||
}
|
||||
}
|
||||
|
||||
/* copy the modified vertices from mesh to the active key */
|
||||
if(ss->kb)
|
||||
mesh_to_key(ss->ob->data, ss->kb);
|
||||
|
||||
/* optimization: we could avoid copying new coords to keyblock at each */
|
||||
/* stroke step if there are no modifiers due to pbvh is used for displaying */
|
||||
/* so to increase speed we'll copy new coords to keyblock when stroke is done */
|
||||
if(ss->kb && ss->modifiers_active) sculpt_update_keyblock(ss);
|
||||
|
||||
if(nodes)
|
||||
MEM_freeN(nodes);
|
||||
MEM_freeN(nodes);
|
||||
}
|
||||
}
|
||||
|
||||
static void sculpt_combine_proxies(Sculpt *sd, SculptSession *ss)
|
||||
{
|
||||
Brush *brush= paint_brush(&sd->paint);
|
||||
PBVHNode** nodes;
|
||||
int totnode;
|
||||
int n;
|
||||
|
||||
BLI_pbvh_gather_proxies(ss->pbvh, &nodes, &totnode);
|
||||
|
||||
switch (brush->sculpt_tool) {
|
||||
case SCULPT_TOOL_GRAB:
|
||||
case SCULPT_TOOL_ROTATE:
|
||||
case SCULPT_TOOL_THUMB:
|
||||
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
|
||||
for (n= 0; n < totnode; n++) {
|
||||
PBVHVertexIter vd;
|
||||
PBVHProxyNode* proxies;
|
||||
int proxy_count;
|
||||
float (*origco)[3];
|
||||
|
||||
origco= sculpt_undo_push_node(ss, nodes[n])->co;
|
||||
|
||||
BLI_pbvh_node_get_proxies(nodes[n], &proxies, &proxy_count);
|
||||
|
||||
BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE) {
|
||||
float val[3];
|
||||
int p;
|
||||
|
||||
copy_v3_v3(val, origco[vd.i]);
|
||||
|
||||
for (p= 0; p < proxy_count; p++)
|
||||
add_v3_v3(val, proxies[p].co[vd.i]);
|
||||
|
||||
sculpt_clip(sd, ss, vd.co, val);
|
||||
}
|
||||
BLI_pbvh_vertex_iter_end;
|
||||
|
||||
BLI_pbvh_node_free_proxies(nodes[n]);
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case SCULPT_TOOL_DRAW:
|
||||
case SCULPT_TOOL_CLAY:
|
||||
case SCULPT_TOOL_CLAY_TUBES:
|
||||
case SCULPT_TOOL_CREASE:
|
||||
case SCULPT_TOOL_BLOB:
|
||||
case SCULPT_TOOL_FILL:
|
||||
case SCULPT_TOOL_FLATTEN:
|
||||
case SCULPT_TOOL_INFLATE:
|
||||
case SCULPT_TOOL_NUDGE:
|
||||
case SCULPT_TOOL_PINCH:
|
||||
case SCULPT_TOOL_SCRAPE:
|
||||
case SCULPT_TOOL_SNAKE_HOOK:
|
||||
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
|
||||
for (n= 0; n < totnode; n++) {
|
||||
PBVHVertexIter vd;
|
||||
PBVHProxyNode* proxies;
|
||||
int proxy_count;
|
||||
|
||||
BLI_pbvh_node_get_proxies(nodes[n], &proxies, &proxy_count);
|
||||
|
||||
BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE) {
|
||||
float val[3];
|
||||
int p;
|
||||
|
||||
copy_v3_v3(val, vd.co);
|
||||
|
||||
for (p= 0; p < proxy_count; p++)
|
||||
add_v3_v3(val, proxies[p].co[vd.i]);
|
||||
|
||||
sculpt_clip(sd, ss, vd.co, val);
|
||||
}
|
||||
BLI_pbvh_vertex_iter_end;
|
||||
|
||||
BLI_pbvh_node_free_proxies(nodes[n]);
|
||||
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case SCULPT_TOOL_SMOOTH:
|
||||
case SCULPT_TOOL_LAYER:
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
if (nodes)
|
||||
MEM_freeN(nodes);
|
||||
}
|
||||
|
||||
//static int max_overlap_count(Sculpt *sd)
|
||||
//{
|
||||
// int count[3];
|
||||
// int i, j;
|
||||
//
|
||||
// for (i= 0; i < 3; i++) {
|
||||
// count[i] = sd->radial_symm[i];
|
||||
//
|
||||
// for (j= 0; j < 3; j++) {
|
||||
// if (i != j && sd->flags & (SCULPT_SYMM_X<<i))
|
||||
// count[i] *= 2;
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// return MAX3(count[0], count[1], count[2]);
|
||||
//}
|
||||
|
||||
/* Flip all the editdata across the axis/axes specified by symm. Used to
|
||||
calculate multiple modifications to the mesh when symmetry is enabled. */
|
||||
static void calc_brushdata_symm(StrokeCache *cache, const char symm)
|
||||
static void calc_brushdata_symm(Sculpt *sd, StrokeCache *cache, const char symm, const char axis, const float angle, const float feather)
|
||||
{
|
||||
flip_coord(cache->location, cache->true_location, symm);
|
||||
flip_coord(cache->view_normal_symmetry, cache->view_normal, symm);
|
||||
flip_coord(cache->grab_delta_symmetry, cache->grab_delta, symm);
|
||||
cache->symmetry= symm;
|
||||
flip_coord(cache->view_normal, cache->true_view_normal, symm);
|
||||
|
||||
// XXX This reduces the length of the grab delta if it approaches the line of symmetry
|
||||
// XXX However, a different approach appears to be needed
|
||||
//if (sd->flags & SCULPT_SYMMETRY_FEATHER) {
|
||||
// float frac = 1.0f/max_overlap_count(sd);
|
||||
// float reduce = (feather-frac)/(1-frac);
|
||||
|
||||
// printf("feather: %f frac: %f reduce: %f\n", feather, frac, reduce);
|
||||
|
||||
// if (frac < 1)
|
||||
// mul_v3_fl(cache->grab_delta_symmetry, reduce);
|
||||
//}
|
||||
|
||||
unit_m4(cache->symm_rot_mat);
|
||||
unit_m4(cache->symm_rot_mat_inv);
|
||||
rotate_m4(cache->symm_rot_mat, axis, angle);
|
||||
rotate_m4(cache->symm_rot_mat_inv, axis, -angle);
|
||||
|
||||
mul_m4_v3(cache->symm_rot_mat, cache->location);
|
||||
mul_m4_v3(cache->symm_rot_mat, cache->grab_delta_symmetry);
|
||||
}
|
||||
|
||||
static void do_radial_symmetry(Sculpt *sd, SculptSession *ss, Brush *brush, const char symm, const int axis, const float feather)
|
||||
{
|
||||
int i;
|
||||
|
||||
for(i = 1; i < sd->radial_symm[axis-'X']; ++i) {
|
||||
const float angle = 2*M_PI*i/sd->radial_symm[axis-'X'];
|
||||
ss->cache->radial_symmetry_pass= i;
|
||||
calc_brushdata_symm(sd, ss->cache, symm, axis, angle, feather);
|
||||
do_brush_action(sd, ss, brush);
|
||||
}
|
||||
}
|
||||
|
||||
static void do_symmetrical_brush_actions(Sculpt *sd, SculptSession *ss)
|
||||
{
|
||||
Brush *brush = paint_brush(&sd->paint);
|
||||
StrokeCache *cache = ss->cache;
|
||||
const char symm = sd->flags & 7;
|
||||
int i;
|
||||
|
||||
copy_v3_v3(cache->location, cache->true_location);
|
||||
copy_v3_v3(cache->grab_delta_symmetry, cache->grab_delta);
|
||||
cache->symmetry = 0;
|
||||
cache->bstrength = brush_strength(sd, cache);
|
||||
do_brush_action(sd, ss, cache);
|
||||
float feather = calc_symmetry_feather(sd, ss->cache);
|
||||
float accum = integrate_overlap(brush);
|
||||
float overlap = (brush->flag & BRUSH_SPACE_ATTEN && brush->flag & BRUSH_SPACE && !(brush->flag & BRUSH_ANCHORED)) && (brush->spacing < 100) ? 1.0f/accum : 1; // spacing is integer percentage of radius, divide by 50 to get normalized diameter
|
||||
|
||||
for(i = 1; i <= symm; ++i) {
|
||||
if(symm & i && (symm != 5 || i != 3) && (symm != 6 || (i != 3 && i != 5))) {
|
||||
calc_brushdata_symm(cache, i);
|
||||
do_brush_action(sd, ss, cache);
|
||||
ss->cache->autosmooth_overlap = overlap;
|
||||
|
||||
cache->bstrength= brush_strength(sd, cache, feather, overlap);
|
||||
|
||||
cache->symmetry= symm;
|
||||
|
||||
/* symm is a bit combination of XYZ - 1 is mirror X; 2 is Y; 3 is XY; 4 is Z; 5 is XZ; 6 is YZ; 7 is XYZ */
|
||||
for(i = 0; i <= symm; ++i) {
|
||||
if(i == 0 || (symm & i && (symm != 5 || i != 3) && (symm != 6 || (i != 3 && i != 5)))) {
|
||||
cache->mirror_symmetry_pass= i;
|
||||
cache->radial_symmetry_pass= 0;
|
||||
|
||||
calc_brushdata_symm(sd, cache, i, 0, 0, feather);
|
||||
do_brush_action(sd, ss, brush);
|
||||
|
||||
do_radial_symmetry(sd, ss, brush, i, 'X', feather);
|
||||
do_radial_symmetry(sd, ss, brush, i, 'Y', feather);
|
||||
do_radial_symmetry(sd, ss, brush, i, 'Z', feather);
|
||||
}
|
||||
}
|
||||
|
||||
cache->first_time = 0;
|
||||
sculpt_combine_proxies(sd, ss);
|
||||
|
||||
cache->first_time= 0;
|
||||
}
|
||||
|
||||
static void sculpt_update_tex(Sculpt *sd, SculptSession *ss)
|
||||
@@ -1585,37 +2619,13 @@ static void sculpt_update_tex(Sculpt *sd, SculptSession *ss)
|
||||
}
|
||||
|
||||
/* Need to allocate a bigger buffer for bigger brush size */
|
||||
ss->texcache_side = brush->size * 2;
|
||||
ss->texcache_side = 2*sculpt_get_brush_size(brush);
|
||||
if(!ss->texcache || ss->texcache_side > ss->texcache_actual) {
|
||||
ss->texcache = brush_gen_texture_cache(brush, brush->size);
|
||||
ss->texcache = brush_gen_texture_cache(brush, sculpt_get_brush_size(brush));
|
||||
ss->texcache_actual = ss->texcache_side;
|
||||
}
|
||||
}
|
||||
|
||||
/* Sculpt mode handles multires differently from regular meshes, but only if
|
||||
it's the last modifier on the stack and it is not on the first level */
|
||||
struct MultiresModifierData *sculpt_multires_active(Scene *scene, Object *ob)
|
||||
{
|
||||
ModifierData *md, *nmd;
|
||||
|
||||
for(md= modifiers_getVirtualModifierList(ob); md; md= md->next) {
|
||||
if(md->type == eModifierType_Multires) {
|
||||
MultiresModifierData *mmd= (MultiresModifierData*)md;
|
||||
|
||||
/* Check if any of the modifiers after multires are active
|
||||
* if not it can use the multires struct */
|
||||
for(nmd= md->next; nmd; nmd= nmd->next)
|
||||
if(modifier_isEnabled(scene, nmd, eModifierMode_Realtime))
|
||||
break;
|
||||
|
||||
if(!nmd && mmd->sculptlvl > 0)
|
||||
return mmd;
|
||||
}
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void sculpt_update_mesh_elements(Scene *scene, Object *ob, int need_fmap)
|
||||
{
|
||||
DerivedMesh *dm = mesh_get_derived_final(scene, ob, CD_MASK_BAREMESH);
|
||||
@@ -1682,16 +2692,32 @@ static char *sculpt_tool_name(Sculpt *sd)
|
||||
return "Draw Brush"; break;
|
||||
case SCULPT_TOOL_SMOOTH:
|
||||
return "Smooth Brush"; break;
|
||||
case SCULPT_TOOL_CREASE:
|
||||
return "Crease Brush"; break;
|
||||
case SCULPT_TOOL_BLOB:
|
||||
return "Blob Brush"; break;
|
||||
case SCULPT_TOOL_PINCH:
|
||||
return "Pinch Brush"; break;
|
||||
case SCULPT_TOOL_INFLATE:
|
||||
return "Inflate Brush"; break;
|
||||
case SCULPT_TOOL_GRAB:
|
||||
return "Grab Brush"; break;
|
||||
case SCULPT_TOOL_NUDGE:
|
||||
return "Nudge Brush"; break;
|
||||
case SCULPT_TOOL_THUMB:
|
||||
return "Thumb Brush"; break;
|
||||
case SCULPT_TOOL_LAYER:
|
||||
return "Layer Brush"; break;
|
||||
case SCULPT_TOOL_FLATTEN:
|
||||
return "Flatten Brush"; break;
|
||||
return "Flatten Brush"; break;
|
||||
case SCULPT_TOOL_CLAY:
|
||||
return "Clay Brush"; break;
|
||||
case SCULPT_TOOL_CLAY_TUBES:
|
||||
return "Clay Tubes Brush"; break;
|
||||
case SCULPT_TOOL_FILL:
|
||||
return "Fill Brush"; break;
|
||||
case SCULPT_TOOL_SCRAPE:
|
||||
return "Scrape Brush"; break;
|
||||
default:
|
||||
return "Sculpting"; break;
|
||||
}
|
||||
@@ -1769,20 +2795,119 @@ static void sculpt_cache_free(StrokeCache *cache)
|
||||
MEM_freeN(cache);
|
||||
}
|
||||
|
||||
int sculpt_get_brush_size(Brush *brush)
|
||||
{
|
||||
return (U.sculpt_paint_settings & SCULPT_PAINT_USE_UNIFIED_SIZE) ? U.sculpt_paint_unified_size : brush->size;
|
||||
}
|
||||
|
||||
void sculpt_set_brush_size(Brush *brush, int size)
|
||||
{
|
||||
if (U.sculpt_paint_settings & SCULPT_PAINT_USE_UNIFIED_SIZE)
|
||||
U.sculpt_paint_unified_size = size;
|
||||
else
|
||||
brush->size = size;
|
||||
}
|
||||
|
||||
int sculpt_get_lock_brush_size(Brush *brush)
|
||||
{
|
||||
return (U.sculpt_paint_settings & SCULPT_PAINT_USE_UNIFIED_SIZE) ? (U.sculpt_paint_settings & SCULPT_PAINT_UNIFIED_LOCK_BRUSH_SIZE) : (brush->flag & BRUSH_LOCK_SIZE);
|
||||
}
|
||||
|
||||
float sculpt_get_brush_unprojected_radius(Brush *brush)
|
||||
{
|
||||
return (U.sculpt_paint_settings & SCULPT_PAINT_USE_UNIFIED_SIZE) ? U.sculpt_paint_unified_unprojected_radius : brush->unprojected_radius;
|
||||
}
|
||||
|
||||
void sculpt_set_brush_unprojected_radius(Brush *brush, float unprojected_radius)
|
||||
{
|
||||
if (U.sculpt_paint_settings & SCULPT_PAINT_USE_UNIFIED_SIZE)
|
||||
U.sculpt_paint_unified_unprojected_radius = unprojected_radius;
|
||||
else
|
||||
brush->unprojected_radius = unprojected_radius;
|
||||
}
|
||||
|
||||
float sculpt_get_brush_alpha(Brush *brush)
|
||||
{
|
||||
return (U.sculpt_paint_settings & SCULPT_PAINT_USE_UNIFIED_ALPHA) ? U.sculpt_paint_unified_alpha : brush->alpha;
|
||||
}
|
||||
|
||||
void sculpt_set_brush_alpha(Brush *brush, float alpha)
|
||||
{
|
||||
if (U.sculpt_paint_settings & SCULPT_PAINT_USE_UNIFIED_ALPHA)
|
||||
U.sculpt_paint_unified_alpha = alpha;
|
||||
else
|
||||
brush->alpha = alpha;
|
||||
}
|
||||
|
||||
/* Initialize the stroke cache invariants from operator properties */
|
||||
static void sculpt_update_cache_invariants(Sculpt *sd, SculptSession *ss, bContext *C, wmOperator *op)
|
||||
static void sculpt_update_cache_invariants(bContext* C, Sculpt *sd, SculptSession *ss, wmOperator *op, wmEvent *event)
|
||||
{
|
||||
StrokeCache *cache = MEM_callocN(sizeof(StrokeCache), "stroke cache");
|
||||
Brush *brush = paint_brush(&sd->paint);
|
||||
ViewContext *vc = paint_stroke_view_context(op->customdata);
|
||||
Object *ob= CTX_data_active_object(C);
|
||||
ModifierData *md;
|
||||
int i;
|
||||
int mode;
|
||||
|
||||
ss->cache = cache;
|
||||
|
||||
RNA_float_get_array(op->ptr, "scale", cache->scale);
|
||||
cache->flag = RNA_int_get(op->ptr, "flag");
|
||||
RNA_float_get_array(op->ptr, "clip_tolerance", cache->clip_tolerance);
|
||||
RNA_float_get_array(op->ptr, "initial_mouse", cache->initial_mouse);
|
||||
/* Set scaling adjustment */
|
||||
ss->cache->scale[0] = 1.0f / ob->size[0];
|
||||
ss->cache->scale[1] = 1.0f / ob->size[1];
|
||||
ss->cache->scale[2] = 1.0f / ob->size[2];
|
||||
|
||||
ss->cache->plane_trim_squared = brush->plane_trim * brush->plane_trim;
|
||||
|
||||
/* Initialize mirror modifier clipping */
|
||||
|
||||
ss->cache->flag = 0;
|
||||
|
||||
for(md= ob->modifiers.first; md; md= md->next) {
|
||||
if(md->type==eModifierType_Mirror && (md->mode & eModifierMode_Realtime)) {
|
||||
const MirrorModifierData *mmd = (MirrorModifierData*) md;
|
||||
|
||||
/* Mark each axis that needs clipping along with its tolerance */
|
||||
if(mmd->flag & MOD_MIR_CLIPPING) {
|
||||
ss->cache->flag |= CLIP_X << mmd->axis;
|
||||
if(mmd->tolerance > ss->cache->clip_tolerance[mmd->axis])
|
||||
ss->cache->clip_tolerance[mmd->axis] = mmd->tolerance;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* Initial mouse location */
|
||||
if (event) {
|
||||
ss->cache->initial_mouse[0] = event->x;
|
||||
ss->cache->initial_mouse[1] = event->y;
|
||||
}
|
||||
else {
|
||||
ss->cache->initial_mouse[0] = 0;
|
||||
ss->cache->initial_mouse[1] = 0;
|
||||
}
|
||||
|
||||
mode = RNA_int_get(op->ptr, "mode");
|
||||
cache->invert = mode == WM_BRUSHSTROKE_INVERT;
|
||||
cache->alt_smooth = mode == WM_BRUSHSTROKE_SMOOTH;
|
||||
|
||||
/* Alt-Smooth */
|
||||
if (ss->cache->alt_smooth) {
|
||||
Paint *p= &sd->paint;
|
||||
Brush *br;
|
||||
int i;
|
||||
|
||||
BLI_strncpy(cache->saved_active_brush_name, brush->id.name+2, sizeof(cache->saved_active_brush_name));
|
||||
|
||||
for(i = 0; i < p->brush_count; ++i) {
|
||||
br = p->brushes[i];
|
||||
|
||||
if (strcmp(br->id.name+2, "Smooth")==0) {
|
||||
paint_brush_set(p, br);
|
||||
brush = br;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
copy_v2_v2(cache->mouse, cache->initial_mouse);
|
||||
copy_v2_v2(cache->tex_mouse, cache->initial_mouse);
|
||||
@@ -1790,11 +2915,13 @@ static void sculpt_update_cache_invariants(Sculpt *sd, SculptSession *ss, bConte
|
||||
/* Truly temporary data that isn't stored in properties */
|
||||
|
||||
cache->vc = vc;
|
||||
|
||||
cache->brush = brush;
|
||||
|
||||
cache->mats = MEM_callocN(sizeof(bglMats), "sculpt bglMats");
|
||||
view3d_get_transformation(vc->ar, vc->rv3d, vc->obact, cache->mats);
|
||||
|
||||
viewvector(cache->vc->rv3d, cache->vc->rv3d->twmat[3], cache->true_view_normal);
|
||||
/* Initialize layer brush displacements and persistent coords */
|
||||
if(brush->sculpt_tool == SCULPT_TOOL_LAYER) {
|
||||
/* not supported yet for multires */
|
||||
@@ -1820,69 +2947,143 @@ static void sculpt_update_cache_invariants(Sculpt *sd, SculptSession *ss, bConte
|
||||
cache->original = 1;
|
||||
}
|
||||
|
||||
if(ELEM3(brush->sculpt_tool, SCULPT_TOOL_DRAW, SCULPT_TOOL_LAYER, SCULPT_TOOL_INFLATE))
|
||||
if(ELEM7(brush->sculpt_tool, SCULPT_TOOL_DRAW, SCULPT_TOOL_CREASE, SCULPT_TOOL_BLOB, SCULPT_TOOL_LAYER, SCULPT_TOOL_INFLATE, SCULPT_TOOL_CLAY, SCULPT_TOOL_CLAY_TUBES))
|
||||
if(!(brush->flag & BRUSH_ACCUMULATE))
|
||||
cache->original = 1;
|
||||
|
||||
cache->rotation = 0;
|
||||
cache->first_time = 1;
|
||||
cache->special_rotation = (brush->flag & BRUSH_RAKE) ? sd->last_angle : 0;
|
||||
//cache->last_rake[0] = sd->last_x;
|
||||
//cache->last_rake[1] = sd->last_y;
|
||||
|
||||
cache->first_time= 1;
|
||||
|
||||
cache->vertex_rotation= 0;
|
||||
}
|
||||
|
||||
/* Initialize the stroke cache variants from operator properties */
|
||||
static void sculpt_update_cache_variants(Sculpt *sd, SculptSession *ss, struct PaintStroke *stroke, PointerRNA *ptr)
|
||||
static void sculpt_update_cache_variants(bContext *C, Sculpt *sd, SculptSession *ss, struct PaintStroke *stroke, PointerRNA *ptr)
|
||||
{
|
||||
StrokeCache *cache = ss->cache;
|
||||
Brush *brush = paint_brush(&sd->paint);
|
||||
|
||||
|
||||
int dx, dy;
|
||||
|
||||
if(!(brush->flag & BRUSH_ANCHORED) || cache->first_time)
|
||||
//RNA_float_get_array(ptr, "location", cache->traced_location);
|
||||
|
||||
if (cache->first_time ||
|
||||
!((brush->flag & BRUSH_ANCHORED)||
|
||||
(brush->sculpt_tool == SCULPT_TOOL_SNAKE_HOOK)||
|
||||
(brush->sculpt_tool == SCULPT_TOOL_ROTATE))
|
||||
)
|
||||
{
|
||||
RNA_float_get_array(ptr, "location", cache->true_location);
|
||||
cache->flip = RNA_boolean_get(ptr, "flip");
|
||||
}
|
||||
|
||||
cache->pen_flip = RNA_boolean_get(ptr, "pen_flip");
|
||||
RNA_float_get_array(ptr, "mouse", cache->mouse);
|
||||
|
||||
cache->pressure = RNA_float_get(ptr, "pressure");
|
||||
|
||||
|
||||
/* Truly temporary data that isn't stored in properties */
|
||||
|
||||
sd->draw_pressure= 1;
|
||||
sd->pressure_value= cache->pressure;
|
||||
|
||||
cache->previous_pixel_radius = cache->pixel_radius;
|
||||
cache->pixel_radius = brush->size;
|
||||
cache->pixel_radius = sculpt_get_brush_size(brush);
|
||||
|
||||
if(cache->first_time)
|
||||
cache->initial_radius = unproject_brush_radius(ss->ob, cache->vc, cache->true_location, brush->size);
|
||||
if(cache->first_time) {
|
||||
if (!sculpt_get_lock_brush_size(brush)) {
|
||||
cache->initial_radius= unproject_brush_radius(ss->ob, cache->vc, cache->true_location, sculpt_get_brush_size(brush));
|
||||
sculpt_set_brush_unprojected_radius(brush, cache->initial_radius);
|
||||
}
|
||||
else {
|
||||
cache->initial_radius= sculpt_get_brush_unprojected_radius(brush);
|
||||
}
|
||||
|
||||
if(brush->flag & BRUSH_SIZE_PRESSURE && brush->sculpt_tool != SCULPT_TOOL_GRAB) {
|
||||
if (ELEM(brush->sculpt_tool, SCULPT_TOOL_GRAB, SCULPT_TOOL_SNAKE_HOOK))
|
||||
cache->initial_radius *= 2.0f;
|
||||
}
|
||||
|
||||
if(brush->flag & BRUSH_SIZE_PRESSURE) {
|
||||
cache->pixel_radius *= cache->pressure;
|
||||
cache->radius = cache->initial_radius * cache->pressure;
|
||||
cache->radius= cache->initial_radius * cache->pressure;
|
||||
}
|
||||
else
|
||||
cache->radius = cache->initial_radius;
|
||||
cache->radius= cache->initial_radius;
|
||||
|
||||
if(!(brush->flag & BRUSH_ANCHORED))
|
||||
cache->radius_squared = cache->radius*cache->radius;
|
||||
|
||||
if(!(brush->flag & BRUSH_ANCHORED || ELEM4(brush->sculpt_tool, SCULPT_TOOL_GRAB, SCULPT_TOOL_SNAKE_HOOK, SCULPT_TOOL_THUMB, SCULPT_TOOL_ROTATE))) {
|
||||
copy_v2_v2(cache->tex_mouse, cache->mouse);
|
||||
|
||||
if ( (brush->mtex.brush_map_mode == MTEX_MAP_MODE_FIXED) &&
|
||||
(brush->flag & BRUSH_RANDOM_ROTATION) &&
|
||||
!(brush->flag & BRUSH_RAKE))
|
||||
{
|
||||
cache->special_rotation = 2*M_PI*BLI_frand();
|
||||
}
|
||||
}
|
||||
|
||||
if(brush->flag & BRUSH_ANCHORED) {
|
||||
int hit = 0;
|
||||
|
||||
dx = cache->mouse[0] - cache->initial_mouse[0];
|
||||
dy = cache->mouse[1] - cache->initial_mouse[1];
|
||||
cache->pixel_radius = sqrt(dx*dx + dy*dy);
|
||||
cache->radius = unproject_brush_radius(ss->ob, paint_stroke_view_context(stroke),
|
||||
cache->true_location, cache->pixel_radius);
|
||||
cache->rotation = atan2(dy, dx);
|
||||
|
||||
sd->anchored_size = cache->pixel_radius = sqrt(dx*dx + dy*dy);
|
||||
|
||||
cache->special_rotation = atan2(dx, dy) + M_PI;
|
||||
|
||||
if (brush->flag & BRUSH_EDGE_TO_EDGE) {
|
||||
float d[3];
|
||||
float halfway[3];
|
||||
float out[3];
|
||||
|
||||
d[0] = dx;
|
||||
d[1] = dy;
|
||||
d[2] = 0;
|
||||
|
||||
mul_v3_v3fl(halfway, d, 0.5f);
|
||||
add_v3_v3(halfway, cache->initial_mouse);
|
||||
|
||||
if (sculpt_stroke_get_location(C, stroke, out, halfway)) {
|
||||
copy_v3_v3(sd->anchored_location, out);
|
||||
copy_v3_v3(sd->anchored_initial_mouse, halfway);
|
||||
copy_v2_v2(cache->tex_mouse, halfway);
|
||||
copy_v3_v3(cache->true_location, sd->anchored_location);
|
||||
sd->anchored_size /= 2.0f;
|
||||
cache->pixel_radius /= 2.0f;
|
||||
hit = 1;
|
||||
}
|
||||
}
|
||||
|
||||
if (!hit)
|
||||
copy_v2_v2(sd->anchored_initial_mouse, cache->initial_mouse);
|
||||
|
||||
cache->radius= unproject_brush_radius(ss->ob, paint_stroke_view_context(stroke), cache->true_location, cache->pixel_radius);
|
||||
cache->radius_squared = cache->radius*cache->radius;
|
||||
|
||||
copy_v3_v3(sd->anchored_location, cache->true_location);
|
||||
|
||||
sd->draw_anchored = 1;
|
||||
}
|
||||
else if(brush->flag & BRUSH_RAKE) {
|
||||
int update;
|
||||
const float u = 0.5f;
|
||||
const float v = 1 - u;
|
||||
const float r = 20;
|
||||
|
||||
dx = cache->last_rake[0] - cache->mouse[0];
|
||||
dy = cache->last_rake[1] - cache->mouse[1];
|
||||
const float dx = cache->last_rake[0] - cache->mouse[0];
|
||||
const float dy = cache->last_rake[1] - cache->mouse[1];
|
||||
|
||||
update = dx*dx + dy*dy > 100;
|
||||
if (cache->first_time) {
|
||||
copy_v3_v3(cache->last_rake, cache->mouse);
|
||||
}
|
||||
else if (dx*dx + dy*dy >= r*r) {
|
||||
cache->special_rotation = atan2(dx, dy);
|
||||
|
||||
/* To prevent jitter, only update the angle if the mouse has moved over 10 pixels */
|
||||
if(update && !cache->first_time)
|
||||
cache->rotation = M_PI_2 + atan2(dy, dx);
|
||||
|
||||
if(update || cache->first_time) {
|
||||
cache->last_rake[0] = cache->mouse[0];
|
||||
cache->last_rake[1] = cache->mouse[1];
|
||||
cache->last_rake[0] = u*cache->last_rake[0] + v*cache->mouse[0];
|
||||
cache->last_rake[1] = u*cache->last_rake[1] + v*cache->mouse[1];
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1900,16 +3101,123 @@ static void sculpt_update_cache_variants(Sculpt *sd, SculptSession *ss, struct P
|
||||
|
||||
/* compute delta to move verts by */
|
||||
if(!cache->first_time) {
|
||||
sub_v3_v3v3(cache->grab_delta, grab_location, cache->old_grab_location);
|
||||
float delta[3];
|
||||
sub_v3_v3v3(delta, grab_location, cache->old_grab_location);
|
||||
invert_m4_m4(imat, ss->ob->obmat);
|
||||
mul_mat3_m4_v3(imat, cache->grab_delta);
|
||||
mul_mat3_m4_v3(imat, delta);
|
||||
add_v3_v3(cache->grab_delta, delta);
|
||||
}
|
||||
else {
|
||||
zero_v3(cache->grab_delta);
|
||||
}
|
||||
|
||||
copy_v3_v3(cache->old_grab_location, grab_location);
|
||||
|
||||
/* location stays the same for finding vertices in brush radius */
|
||||
copy_v3_v3(cache->true_location, cache->orig_grab_location);
|
||||
|
||||
sd->draw_anchored = 1;
|
||||
copy_v3_v3(sd->anchored_location, cache->true_location);
|
||||
copy_v3_v3(sd->anchored_initial_mouse, cache->initial_mouse);
|
||||
sd->anchored_size = cache->pixel_radius;
|
||||
}
|
||||
/* Find the nudge/clay tubes delta */
|
||||
else if(brush->sculpt_tool == SCULPT_TOOL_NUDGE || brush->sculpt_tool == SCULPT_TOOL_CLAY_TUBES) {
|
||||
float grab_location[3], imat[4][4];
|
||||
|
||||
if(cache->first_time)
|
||||
copy_v3_v3(cache->orig_grab_location, cache->true_location);
|
||||
|
||||
/* compute 3d coordinate at same z from original location + mouse */
|
||||
initgrabz(cache->vc->rv3d, cache->orig_grab_location[0],
|
||||
cache->orig_grab_location[1], cache->orig_grab_location[2]);
|
||||
window_to_3d_delta(cache->vc->ar, grab_location, cache->mouse[0], cache->mouse[1]);
|
||||
|
||||
/* compute delta to move verts by */
|
||||
if (!cache->first_time) {
|
||||
sub_v3_v3v3(cache->grab_delta, grab_location, cache->old_grab_location);
|
||||
invert_m4_m4(imat, ss->ob->obmat);
|
||||
mul_mat3_m4_v3(imat, cache->grab_delta);
|
||||
}
|
||||
else {
|
||||
zero_v3(cache->grab_delta);
|
||||
}
|
||||
|
||||
copy_v3_v3(cache->old_grab_location, grab_location);
|
||||
}
|
||||
/* Find the snake hook delta */
|
||||
else if(brush->sculpt_tool == SCULPT_TOOL_SNAKE_HOOK) {
|
||||
float grab_location[3], imat[4][4];
|
||||
|
||||
if(cache->first_time)
|
||||
copy_v3_v3(cache->orig_grab_location, cache->true_location);
|
||||
else
|
||||
add_v3_v3(cache->true_location, cache->grab_delta);
|
||||
|
||||
/* compute 3d coordinate at same z from original location + mouse */
|
||||
initgrabz(cache->vc->rv3d, cache->orig_grab_location[0],
|
||||
cache->orig_grab_location[1], cache->orig_grab_location[2]);
|
||||
window_to_3d_delta(cache->vc->ar, grab_location, cache->mouse[0], cache->mouse[1]);
|
||||
|
||||
/* compute delta to move verts by */
|
||||
if (!cache->first_time) {
|
||||
sub_v3_v3v3(cache->grab_delta, grab_location, cache->old_grab_location);
|
||||
invert_m4_m4(imat, ss->ob->obmat);
|
||||
mul_mat3_m4_v3(imat, cache->grab_delta);
|
||||
}
|
||||
else {
|
||||
zero_v3(cache->grab_delta);
|
||||
}
|
||||
|
||||
copy_v3_v3(cache->old_grab_location, grab_location);
|
||||
}
|
||||
/* Find the thumb delta */
|
||||
else if(brush->sculpt_tool == SCULPT_TOOL_THUMB) {
|
||||
float grab_location[3], imat[4][4];
|
||||
|
||||
if(cache->first_time)
|
||||
copy_v3_v3(cache->orig_grab_location, cache->true_location);
|
||||
|
||||
/* compute 3d coordinate at same z from original location + mouse */
|
||||
initgrabz(cache->vc->rv3d, cache->orig_grab_location[0],
|
||||
cache->orig_grab_location[1], cache->orig_grab_location[2]);
|
||||
window_to_3d_delta(cache->vc->ar, grab_location, cache->mouse[0], cache->mouse[1]);
|
||||
|
||||
/* compute delta to move verts by */
|
||||
if (!cache->first_time) {
|
||||
float delta[3];
|
||||
sub_v3_v3v3(delta, grab_location, cache->old_grab_location);
|
||||
invert_m4_m4(imat, ss->ob->obmat);
|
||||
mul_mat3_m4_v3(imat, delta);
|
||||
add_v3_v3(cache->grab_delta, delta);
|
||||
}
|
||||
else {
|
||||
zero_v3(cache->grab_delta);
|
||||
}
|
||||
|
||||
copy_v3_v3(cache->old_grab_location, grab_location);
|
||||
|
||||
/* location stays the same for finding vertices in brush radius */
|
||||
copy_v3_v3(cache->true_location, cache->orig_grab_location);
|
||||
|
||||
sd->draw_anchored = 1;
|
||||
copy_v3_v3(sd->anchored_location, cache->orig_grab_location);
|
||||
copy_v3_v3(sd->anchored_initial_mouse, cache->initial_mouse);
|
||||
sd->anchored_size = cache->pixel_radius;
|
||||
}
|
||||
else if(brush->sculpt_tool == SCULPT_TOOL_ROTATE) {
|
||||
dx = cache->mouse[0] - cache->initial_mouse[0];
|
||||
dy = cache->mouse[1] - cache->initial_mouse[1];
|
||||
|
||||
cache->vertex_rotation = -atan2(dx, dy) / 4.0f;
|
||||
|
||||
sd->draw_anchored = 1;
|
||||
copy_v2_v2(sd->anchored_initial_mouse, cache->initial_mouse);
|
||||
copy_v3_v3(sd->anchored_location, cache->true_location);
|
||||
sd->anchored_size = cache->pixel_radius;
|
||||
}
|
||||
|
||||
sd->special_rotation = cache->special_rotation;
|
||||
}
|
||||
|
||||
static void sculpt_stroke_modifiers_check(bContext *C, SculptSession *ss)
|
||||
@@ -1930,19 +3238,23 @@ typedef struct {
|
||||
int original;
|
||||
} SculptRaycastData;
|
||||
|
||||
void sculpt_raycast_cb(PBVHNode *node, void *data_v)
|
||||
void sculpt_raycast_cb(PBVHNode *node, void *data_v, float* tmin)
|
||||
{
|
||||
SculptRaycastData *srd = data_v;
|
||||
float (*origco)[3]= NULL;
|
||||
if (BLI_pbvh_node_get_tmin(node) < *tmin) {
|
||||
SculptRaycastData *srd = data_v;
|
||||
float (*origco)[3]= NULL;
|
||||
|
||||
if(srd->original && srd->ss->cache) {
|
||||
/* intersect with coordinates from before we started stroke */
|
||||
SculptUndoNode *unode= sculpt_undo_get_node(srd->ss, node);
|
||||
origco= (unode)? unode->co: NULL;
|
||||
if(srd->original && srd->ss->cache) {
|
||||
/* intersect with coordinates from before we started stroke */
|
||||
SculptUndoNode *unode= sculpt_undo_get_node(node);
|
||||
origco= (unode)? unode->co: NULL;
|
||||
}
|
||||
|
||||
if (BLI_pbvh_node_raycast(srd->ss->pbvh, node, origco, srd->ray_start, srd->ray_normal, &srd->dist)) {
|
||||
srd->hit = 1;
|
||||
*tmin = srd->dist;
|
||||
}
|
||||
}
|
||||
|
||||
srd->hit |= BLI_pbvh_node_raycast(srd->ss->pbvh, node, origco,
|
||||
srd->ray_start, srd->ray_normal, &srd->dist);
|
||||
}
|
||||
|
||||
/* Do a raycast in the tree to find the 3d brush location
|
||||
@@ -1956,10 +3268,12 @@ int sculpt_stroke_get_location(bContext *C, struct PaintStroke *stroke, float ou
|
||||
StrokeCache *cache= ss->cache;
|
||||
float ray_start[3], ray_end[3], ray_normal[3], dist;
|
||||
float obimat[4][4];
|
||||
float mval[2] = {mouse[0] - vc->ar->winrct.xmin,
|
||||
mouse[1] - vc->ar->winrct.ymin};
|
||||
float mval[2];
|
||||
SculptRaycastData srd;
|
||||
|
||||
mval[0] = mouse[0] - vc->ar->winrct.xmin;
|
||||
mval[1] = mouse[1] - vc->ar->winrct.ymin;
|
||||
|
||||
sculpt_stroke_modifiers_check(C, ss);
|
||||
|
||||
viewline(vc->ar, vc->v3d, mval, ray_start, ray_end);
|
||||
@@ -1987,43 +3301,6 @@ int sculpt_stroke_get_location(bContext *C, struct PaintStroke *stroke, float ou
|
||||
return srd.hit;
|
||||
}
|
||||
|
||||
/* Initialize stroke operator properties */
|
||||
static void sculpt_brush_stroke_init_properties(bContext *C, wmOperator *op, wmEvent *event, SculptSession *ss)
|
||||
{
|
||||
Object *ob= CTX_data_active_object(C);
|
||||
ModifierData *md;
|
||||
float scale[3], clip_tolerance[3] = {0,0,0};
|
||||
float mouse[2];
|
||||
int flag = 0;
|
||||
|
||||
/* Set scaling adjustment */
|
||||
scale[0] = 1.0f / ob->size[0];
|
||||
scale[1] = 1.0f / ob->size[1];
|
||||
scale[2] = 1.0f / ob->size[2];
|
||||
RNA_float_set_array(op->ptr, "scale", scale);
|
||||
|
||||
/* Initialize mirror modifier clipping */
|
||||
for(md= ob->modifiers.first; md; md= md->next) {
|
||||
if(md->type==eModifierType_Mirror && (md->mode & eModifierMode_Realtime)) {
|
||||
const MirrorModifierData *mmd = (MirrorModifierData*) md;
|
||||
|
||||
/* Mark each axis that needs clipping along with its tolerance */
|
||||
if(mmd->flag & MOD_MIR_CLIPPING) {
|
||||
flag |= CLIP_X << mmd->axis;
|
||||
if(mmd->tolerance > clip_tolerance[mmd->axis])
|
||||
clip_tolerance[mmd->axis] = mmd->tolerance;
|
||||
}
|
||||
}
|
||||
}
|
||||
RNA_int_set(op->ptr, "flag", flag);
|
||||
RNA_float_set_array(op->ptr, "clip_tolerance", clip_tolerance);
|
||||
|
||||
/* Initial mouse location */
|
||||
mouse[0] = event->x;
|
||||
mouse[1] = event->y;
|
||||
RNA_float_set_array(op->ptr, "initial_mouse", mouse);
|
||||
}
|
||||
|
||||
static int sculpt_brush_stroke_init(bContext *C, ReportList *reports)
|
||||
{
|
||||
Scene *scene= CTX_data_scene(C);
|
||||
@@ -2051,22 +3328,26 @@ static int sculpt_brush_stroke_init(bContext *C, ReportList *reports)
|
||||
|
||||
static void sculpt_restore_mesh(Sculpt *sd, SculptSession *ss)
|
||||
{
|
||||
StrokeCache *cache = ss->cache;
|
||||
Brush *brush = paint_brush(&sd->paint);
|
||||
int i;
|
||||
|
||||
/* Restore the mesh before continuing with anchored stroke */
|
||||
if(brush->flag & BRUSH_ANCHORED) {
|
||||
if((brush->flag & BRUSH_ANCHORED) ||
|
||||
(brush->sculpt_tool == SCULPT_TOOL_GRAB && (brush->flag & BRUSH_SIZE_PRESSURE)) ||
|
||||
(brush->flag & BRUSH_RESTORE_MESH))
|
||||
{
|
||||
StrokeCache *cache = ss->cache;
|
||||
int i;
|
||||
|
||||
PBVHNode **nodes;
|
||||
int n, totnode;
|
||||
|
||||
BLI_pbvh_search_gather(ss->pbvh, NULL, NULL, &nodes, &totnode);
|
||||
|
||||
//#pragma omp parallel for private(n) schedule(static)
|
||||
#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP)
|
||||
for(n=0; n<totnode; n++) {
|
||||
SculptUndoNode *unode;
|
||||
|
||||
unode= sculpt_undo_get_node(ss, nodes[n]);
|
||||
unode= sculpt_undo_get_node(nodes[n]);
|
||||
if(unode) {
|
||||
PBVHVertexIter vd;
|
||||
|
||||
@@ -2074,8 +3355,12 @@ static void sculpt_restore_mesh(Sculpt *sd, SculptSession *ss)
|
||||
copy_v3_v3(vd.co, unode->co[vd.i]);
|
||||
if(vd.no) VECCOPY(vd.no, unode->no[vd.i])
|
||||
else normal_short_to_float_v3(vd.fno, unode->no[vd.i]);
|
||||
|
||||
if(vd.mvert) vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
|
||||
}
|
||||
BLI_pbvh_vertex_iter_end;
|
||||
|
||||
BLI_pbvh_node_mark_update(nodes[n]);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2096,7 +3381,6 @@ static void sculpt_flush_update(bContext *C)
|
||||
SculptSession *ss = ob->sculpt;
|
||||
ARegion *ar = CTX_wm_region(C);
|
||||
MultiresModifierData *mmd = ss->multires;
|
||||
int redraw = 0;
|
||||
|
||||
if(mmd)
|
||||
multires_mark_as_modified(ob);
|
||||
@@ -2109,14 +3393,22 @@ static void sculpt_flush_update(bContext *C)
|
||||
rcti r;
|
||||
|
||||
BLI_pbvh_update(ss->pbvh, PBVH_UpdateBB, NULL);
|
||||
redraw = sculpt_get_redraw_rect(ar, CTX_wm_region_view3d(C), ob, &r);
|
||||
|
||||
if(redraw) {
|
||||
if (sculpt_get_redraw_rect(ar, CTX_wm_region_view3d(C), ob, &r)) {
|
||||
//rcti tmp;
|
||||
|
||||
r.xmin += ar->winrct.xmin + 1;
|
||||
r.xmax += ar->winrct.xmin - 1;
|
||||
r.ymin += ar->winrct.ymin + 1;
|
||||
r.ymax += ar->winrct.ymin - 1;
|
||||
|
||||
|
||||
//tmp = r;
|
||||
|
||||
//if (!BLI_rcti_is_empty(&ss->previous_r))
|
||||
// BLI_union_rcti(&r, &ss->previous_r);
|
||||
|
||||
//ss->previous_r= tmp;
|
||||
|
||||
ss->partial_redraw = 1;
|
||||
ED_region_tag_redraw_partial(ar, &r);
|
||||
}
|
||||
@@ -2127,9 +3419,12 @@ static void sculpt_flush_update(bContext *C)
|
||||
or over the background (0) */
|
||||
static int over_mesh(bContext *C, struct wmOperator *op, float x, float y)
|
||||
{
|
||||
float mouse[2] = {x, y}, co[3];
|
||||
|
||||
return (int)sculpt_stroke_get_location(C, op->customdata, co, mouse);
|
||||
float mouse[2], co[3];
|
||||
|
||||
mouse[0] = x;
|
||||
mouse[1] = y;
|
||||
|
||||
return sculpt_stroke_get_location(C, op->customdata, co, mouse);
|
||||
}
|
||||
|
||||
static int sculpt_stroke_test_start(bContext *C, struct wmOperator *op,
|
||||
@@ -2143,11 +3438,22 @@ static int sculpt_stroke_test_start(bContext *C, struct wmOperator *op,
|
||||
|
||||
ED_view3d_init_mats_rv3d(ob, CTX_wm_region_view3d(C));
|
||||
|
||||
sculpt_brush_stroke_init_properties(C, op, event, ss);
|
||||
sculpt_update_cache_invariants(C, sd, ss, op, event);
|
||||
|
||||
sculpt_update_cache_invariants(sd, ss, C, op);
|
||||
sculpt_undo_push_begin(sculpt_tool_name(sd));
|
||||
|
||||
sculpt_undo_push_begin(ss, sculpt_tool_name(sd));
|
||||
#ifdef _OPENMP
|
||||
/* If using OpenMP then create a number of threads two times the
|
||||
number of processor cores.
|
||||
Justification: Empirically I've found that two threads per
|
||||
processor gives higher throughput. */
|
||||
if (sd->flags & SCULPT_USE_OPENMP) {
|
||||
int num_procs;
|
||||
|
||||
num_procs = omp_get_num_procs();
|
||||
omp_set_num_threads(2*num_procs);
|
||||
}
|
||||
#endif
|
||||
|
||||
return 1;
|
||||
}
|
||||
@@ -2161,7 +3467,7 @@ static void sculpt_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
|
||||
SculptSession *ss = CTX_data_active_object(C)->sculpt;
|
||||
|
||||
sculpt_stroke_modifiers_check(C, ss);
|
||||
sculpt_update_cache_variants(sd, ss, stroke, itemptr);
|
||||
sculpt_update_cache_variants(C, sd, ss, stroke, itemptr);
|
||||
sculpt_restore_mesh(sd, ss);
|
||||
do_symmetrical_brush_actions(sd, ss);
|
||||
|
||||
@@ -2169,19 +3475,43 @@ static void sculpt_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
|
||||
sculpt_flush_update(C);
|
||||
}
|
||||
|
||||
static void sculpt_stroke_done(bContext *C, struct PaintStroke *stroke)
|
||||
static void sculpt_stroke_done(bContext *C, struct PaintStroke *unused)
|
||||
{
|
||||
Object *ob= CTX_data_active_object(C);
|
||||
SculptSession *ss = ob->sculpt;
|
||||
Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
|
||||
|
||||
(void)unused;
|
||||
|
||||
// reset values used to draw brush after completing the stroke
|
||||
sd->draw_anchored= 0;
|
||||
sd->draw_pressure= 0;
|
||||
sd->special_rotation= 0;
|
||||
|
||||
/* Finished */
|
||||
if(ss->cache) {
|
||||
sculpt_stroke_modifiers_check(C, ss);
|
||||
|
||||
/* Alt-Smooth */
|
||||
if (ss->cache->alt_smooth) {
|
||||
Paint *p= &sd->paint;
|
||||
Brush *br;
|
||||
int i;
|
||||
|
||||
for(i = 0; i < p->brush_count; ++i) {
|
||||
br = p->brushes[i];
|
||||
|
||||
if (strcmp(br->id.name+2, ss->cache->saved_active_brush_name)==0) {
|
||||
paint_brush_set(p, br);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
sculpt_cache_free(ss->cache);
|
||||
ss->cache = NULL;
|
||||
|
||||
sculpt_undo_push_end(ss);
|
||||
sculpt_undo_push_end();
|
||||
|
||||
BLI_pbvh_update(ss->pbvh, PBVH_UpdateOriginalBB, NULL);
|
||||
|
||||
@@ -2218,6 +3548,7 @@ static int sculpt_brush_stroke_invoke(bContext *C, wmOperator *op, wmEvent *even
|
||||
/* For tablet rotation */
|
||||
ignore_background_click = RNA_boolean_get(op->ptr,
|
||||
"ignore_background_click");
|
||||
|
||||
if(ignore_background_click && !over_mesh(C, op, event->x, event->y)) {
|
||||
paint_stroke_free(stroke);
|
||||
return OPERATOR_PASS_THROUGH;
|
||||
@@ -2242,7 +3573,7 @@ static int sculpt_brush_stroke_exec(bContext *C, wmOperator *op)
|
||||
op->customdata = paint_stroke_new(C, sculpt_stroke_get_location, sculpt_stroke_test_start,
|
||||
sculpt_stroke_update_step, sculpt_stroke_done);
|
||||
|
||||
sculpt_update_cache_invariants(sd, ss, C, op);
|
||||
sculpt_update_cache_invariants(C, sd, ss, op, NULL);
|
||||
|
||||
paint_stroke_exec(C, op);
|
||||
|
||||
@@ -2254,7 +3585,12 @@ static int sculpt_brush_stroke_exec(bContext *C, wmOperator *op)
|
||||
|
||||
static void SCULPT_OT_brush_stroke(wmOperatorType *ot)
|
||||
{
|
||||
ot->flag |= OPTYPE_REGISTER;
|
||||
static EnumPropertyItem stroke_mode_items[] = {
|
||||
{ WM_BRUSHSTROKE_NORMAL, "NORMAL", 0, "Normal", "Apply brush normally" },
|
||||
{ WM_BRUSHSTROKE_INVERT, "INVERT", 0, "Invert", "Invert action of brush for duration of stroke" },
|
||||
{ WM_BRUSHSTROKE_SMOOTH, "SMOOTH", 0, "Smooth", "Switch brush to smooth mode for duration of stroke" },
|
||||
{ 0 }
|
||||
};
|
||||
|
||||
/* identifiers */
|
||||
ot->name= "Sculpt Mode";
|
||||
@@ -2265,36 +3601,32 @@ static void SCULPT_OT_brush_stroke(wmOperatorType *ot)
|
||||
ot->modal= paint_stroke_modal;
|
||||
ot->exec= sculpt_brush_stroke_exec;
|
||||
ot->poll= sculpt_poll;
|
||||
|
||||
|
||||
/* flags (sculpt does own undo? (ton) */
|
||||
ot->flag= OPTYPE_REGISTER|OPTYPE_BLOCKING;
|
||||
ot->flag= OPTYPE_BLOCKING;
|
||||
|
||||
/* properties */
|
||||
RNA_def_collection_runtime(ot->srna, "stroke", &RNA_OperatorStrokeElement, "Stroke", "");
|
||||
|
||||
/* If the object has a scaling factor, brushes also need to be scaled
|
||||
to work as expected. */
|
||||
RNA_def_float_vector(ot->srna, "scale", 3, NULL, 0.0f, FLT_MAX, "Scale", "", 0.0f, 1000.0f);
|
||||
RNA_def_collection_runtime(ot->srna, "stroke", &RNA_OperatorStrokeElement,
|
||||
"Stroke", "");
|
||||
|
||||
RNA_def_int(ot->srna, "flag", 0, 0, INT_MAX, "flag", "", 0, INT_MAX);
|
||||
|
||||
/* For mirror modifiers */
|
||||
RNA_def_float_vector(ot->srna, "clip_tolerance", 3, NULL, 0.0f, FLT_MAX, "clip_tolerance", "", 0.0f, 1000.0f);
|
||||
|
||||
/* The initial 2D location of the mouse */
|
||||
RNA_def_float_vector(ot->srna, "initial_mouse", 2, NULL, INT_MIN, INT_MAX, "initial_mouse", "", INT_MIN, INT_MAX);
|
||||
RNA_def_enum(ot->srna, "mode", stroke_mode_items, WM_BRUSHSTROKE_NORMAL,
|
||||
"Sculpt Stroke Mode",
|
||||
"Action taken when a sculpt stroke is made");
|
||||
|
||||
RNA_def_boolean(ot->srna, "ignore_background_click", 0,
|
||||
"Ignore Background Click",
|
||||
"Clicks on the background don't start the stroke");
|
||||
"Clicks on the background do not start the stroke");
|
||||
}
|
||||
|
||||
/**** Reset the copy of the mesh that is being sculpted on (currently just for the layer brush) ****/
|
||||
|
||||
static int sculpt_set_persistent_base(bContext *C, wmOperator *op)
|
||||
static int sculpt_set_persistent_base(bContext *C, wmOperator *unused)
|
||||
{
|
||||
SculptSession *ss = CTX_data_active_object(C)->sculpt;
|
||||
|
||||
(void)unused;
|
||||
|
||||
if(ss) {
|
||||
if(ss->layer_co)
|
||||
MEM_freeN(ss->layer_co);
|
||||
@@ -2314,7 +3646,7 @@ static void SCULPT_OT_set_persistent_base(wmOperatorType *ot)
|
||||
ot->exec= sculpt_set_persistent_base;
|
||||
ot->poll= sculpt_mode_poll;
|
||||
|
||||
ot->flag= OPTYPE_REGISTER;
|
||||
ot->flag= 0;//OPTYPE_REGISTER;
|
||||
}
|
||||
|
||||
/**** Toggle operator for turning sculpt mode on or off ****/
|
||||
@@ -2322,18 +3654,21 @@ static void SCULPT_OT_set_persistent_base(wmOperatorType *ot)
|
||||
static void sculpt_init_session(Scene *scene, Object *ob)
|
||||
{
|
||||
ob->sculpt = MEM_callocN(sizeof(SculptSession), "sculpt session");
|
||||
ob->sculpt->ob = ob;
|
||||
|
||||
sculpt_update_mesh_elements(scene, ob, 0);
|
||||
}
|
||||
|
||||
static int sculpt_toggle_mode(bContext *C, wmOperator *op)
|
||||
static int sculpt_toggle_mode(bContext *C, wmOperator *unused)
|
||||
{
|
||||
Scene *scene = CTX_data_scene(C);
|
||||
ToolSettings *ts = CTX_data_tool_settings(C);
|
||||
Object *ob = CTX_data_active_object(C);
|
||||
MultiresModifierData *mmd = sculpt_multires_active(scene, ob);
|
||||
MultiresModifierData *mmd= sculpt_multires_active(scene, ob);
|
||||
int flush_recalc= 0;
|
||||
|
||||
(void)unused;
|
||||
|
||||
/* multires in sculpt mode could have different from object mode subdivision level */
|
||||
flush_recalc |= mmd && mmd->sculptlvl != mmd->lvl;
|
||||
/* if object has got active modifiers, it's dm could be different in sculpt mode */
|
||||
@@ -2359,9 +3694,13 @@ static int sculpt_toggle_mode(bContext *C, wmOperator *op)
|
||||
DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
|
||||
|
||||
/* Create persistent sculpt mode data */
|
||||
if(!ts->sculpt)
|
||||
if(!ts->sculpt) {
|
||||
ts->sculpt = MEM_callocN(sizeof(Sculpt), "sculpt mode data");
|
||||
|
||||
/* Turn on X plane mirror symmetry by default */
|
||||
ts->sculpt->flags |= SCULPT_SYMM_X;
|
||||
}
|
||||
|
||||
/* Create sculpt mode session data */
|
||||
if(ob->sculpt)
|
||||
free_sculptsession(ob);
|
||||
@@ -2388,7 +3727,7 @@ static void SCULPT_OT_sculptmode_toggle(wmOperatorType *ot)
|
||||
ot->exec= sculpt_toggle_mode;
|
||||
ot->poll= ED_operator_object_active;
|
||||
|
||||
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
|
||||
ot->flag= 0;
|
||||
}
|
||||
|
||||
void ED_operatortypes_sculpt()
|
||||
|
||||
@@ -32,6 +32,9 @@
|
||||
|
||||
#include "DNA_listBase.h"
|
||||
#include "DNA_vec_types.h"
|
||||
#include "DNA_key_types.h"
|
||||
|
||||
#include "BLI_pbvh.h"
|
||||
|
||||
struct bContext;
|
||||
struct Brush;
|
||||
@@ -65,8 +68,49 @@ void sculpt_stroke_free(struct SculptStroke *);
|
||||
void sculpt_stroke_add_point(struct SculptStroke *, const short x, const short y);
|
||||
void sculpt_stroke_apply(struct Sculpt *sd, struct SculptStroke *);
|
||||
void sculpt_stroke_apply_all(struct Sculpt *sd, struct SculptStroke *);
|
||||
int sculpt_stroke_get_location(bContext *C, struct PaintStroke *stroke, float out[3], float mouse[2]);
|
||||
|
||||
/* Partial Mesh Visibility */
|
||||
void sculptmode_pmv(int mode);
|
||||
|
||||
/* Undo */
|
||||
|
||||
typedef struct SculptUndoNode {
|
||||
struct SculptUndoNode *next, *prev;
|
||||
|
||||
char idname[MAX_ID_NAME]; /* name instead of pointer*/
|
||||
void *node; /* only during push, not valid afterwards! */
|
||||
|
||||
float (*co)[3];
|
||||
short (*no)[3];
|
||||
int totvert;
|
||||
|
||||
/* non-multires */
|
||||
int maxvert; /* to verify if totvert it still the same */
|
||||
int *index; /* to restore into right location */
|
||||
|
||||
/* multires */
|
||||
int maxgrid; /* same for grid */
|
||||
int gridsize; /* same for grid */
|
||||
int totgrid; /* to restore into right location */
|
||||
int *grids; /* to restore into right location */
|
||||
|
||||
/* layer brush */
|
||||
float *layer_disp;
|
||||
|
||||
/* shape keys */
|
||||
char *shapeName[32]; /* keep size in sync with keyblock dna */
|
||||
} SculptUndoNode;
|
||||
|
||||
SculptUndoNode *sculpt_undo_push_node(SculptSession *ss, PBVHNode *node);
|
||||
SculptUndoNode *sculpt_undo_get_node(PBVHNode *node);
|
||||
void sculpt_undo_push_begin(char *name);
|
||||
void sculpt_undo_push_end(void);
|
||||
|
||||
struct MultiresModifierData *sculpt_multires_active(struct Scene *scene, struct Object *ob);
|
||||
int sculpt_modifiers_active(Scene *scene, Object *ob);
|
||||
void sculpt_vertcos_to_key(Object *ob, KeyBlock *kb, float (*vertCos)[3]);
|
||||
|
||||
void brush_jitter_pos(Brush *brush, float *pos, float *jitterpos);
|
||||
|
||||
#endif
|
||||
|
||||
302
source/blender/editors/sculpt_paint/sculpt_undo.c
Normal file
302
source/blender/editors/sculpt_paint/sculpt_undo.c
Normal file
@@ -0,0 +1,302 @@
|
||||
/*
|
||||
* $Id: sculpt.c 29425 2010-06-12 15:05:19Z jwilkins $
|
||||
*
|
||||
* ***** BEGIN GPL LICENSE BLOCK *****
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software Foundation,
|
||||
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
* The Original Code is Copyright (C) 2006 by Nicholas Bishop
|
||||
* All rights reserved.
|
||||
*
|
||||
* The Original Code is: all of this file.
|
||||
*
|
||||
* Contributor(s): none yet.
|
||||
*
|
||||
* ***** END GPL LICENSE BLOCK *****
|
||||
*
|
||||
* Implements the Sculpt Mode tools
|
||||
*
|
||||
*/
|
||||
|
||||
#include "BLI_math.h"
|
||||
#include "BLI_ghash.h"
|
||||
#include "BLI_threads.h"
|
||||
|
||||
#include "DNA_meshdata_types.h"
|
||||
#include "DNA_object_types.h"
|
||||
#include "DNA_scene_types.h"
|
||||
#include "DNA_mesh_types.h"
|
||||
#include "DNA_key_types.h"
|
||||
|
||||
#include "BKE_cdderivedmesh.h"
|
||||
#include "BKE_context.h"
|
||||
#include "BKE_depsgraph.h"
|
||||
#include "BKE_modifier.h"
|
||||
#include "BKE_multires.h"
|
||||
#include "BKE_paint.h"
|
||||
#include "BKE_mesh.h"
|
||||
#include "BKE_key.h"
|
||||
|
||||
#include "WM_api.h"
|
||||
#include "WM_types.h"
|
||||
|
||||
#include "ED_sculpt.h"
|
||||
#include "paint_intern.h"
|
||||
#include "sculpt_intern.h"
|
||||
|
||||
/************************** Undo *************************/
|
||||
|
||||
static void update_cb(PBVHNode *node, void *unused)
|
||||
{
|
||||
(void)unused;
|
||||
BLI_pbvh_node_mark_update(node);
|
||||
}
|
||||
|
||||
static void sculpt_undo_restore(bContext *C, ListBase *lb)
|
||||
{
|
||||
Scene *scene = CTX_data_scene(C);
|
||||
Object *ob = CTX_data_active_object(C);
|
||||
DerivedMesh *dm = mesh_get_derived_final(scene, ob, 0);
|
||||
SculptSession *ss = ob->sculpt;
|
||||
SculptUndoNode *unode;
|
||||
MVert *mvert;
|
||||
MultiresModifierData *mmd;
|
||||
int *index;
|
||||
int i, j, update= 0;
|
||||
|
||||
sculpt_update_mesh_elements(scene, ob, 0);
|
||||
|
||||
for(unode=lb->first; unode; unode=unode->next) {
|
||||
if(!(strcmp(unode->idname, ob->id.name)==0))
|
||||
continue;
|
||||
|
||||
if(unode->maxvert) {
|
||||
char *shapeName= (char*)unode->shapeName;
|
||||
|
||||
/* regular mesh restore */
|
||||
if(ss->totvert != unode->maxvert)
|
||||
continue;
|
||||
|
||||
if (ss->kb && strcmp(ss->kb->name, shapeName)) {
|
||||
/* shape key has been changed before calling undo operator */
|
||||
|
||||
Key *key= ob_get_key(ob);
|
||||
KeyBlock *kb= key_get_named_keyblock(key, shapeName);
|
||||
|
||||
if (kb) {
|
||||
ob->shapenr= BLI_findindex(&key->block, kb) + 1;
|
||||
ob->shapeflag|= OB_SHAPE_LOCK;
|
||||
|
||||
sculpt_update_mesh_elements(scene, ob, 0);
|
||||
WM_event_add_notifier(C, NC_OBJECT|ND_DATA, ob);
|
||||
} else {
|
||||
/* key has been removed -- skip this undo node */
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
index= unode->index;
|
||||
mvert= ss->mvert;
|
||||
|
||||
if (ss->kb) {
|
||||
float (*vertCos)[3];
|
||||
vertCos= key_to_vertcos(ob, ss->kb);
|
||||
|
||||
for(i=0; i<unode->totvert; i++)
|
||||
swap_v3_v3(vertCos[index[i]], unode->co[i]);
|
||||
|
||||
/* propagate new coords to keyblock */
|
||||
sculpt_vertcos_to_key(ob, ss->kb, vertCos);
|
||||
|
||||
/* pbvh uses it's own mvert array, so coords should be */
|
||||
/* propagated to pbvh here */
|
||||
BLI_pbvh_apply_vertCos(ss->pbvh, vertCos);
|
||||
|
||||
MEM_freeN(vertCos);
|
||||
} else {
|
||||
for(i=0; i<unode->totvert; i++) {
|
||||
swap_v3_v3(mvert[index[i]].co, unode->co[i]);
|
||||
mvert[index[i]].flag |= ME_VERT_PBVH_UPDATE;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if(unode->maxgrid && dm->getGridData) {
|
||||
/* multires restore */
|
||||
DMGridData **grids, *grid;
|
||||
float (*co)[3];
|
||||
int gridsize;
|
||||
|
||||
if(dm->getNumGrids(dm) != unode->maxgrid)
|
||||
continue;
|
||||
if(dm->getGridSize(dm) != unode->gridsize)
|
||||
continue;
|
||||
|
||||
grids= dm->getGridData(dm);
|
||||
gridsize= dm->getGridSize(dm);
|
||||
|
||||
co = unode->co;
|
||||
for(j=0; j<unode->totgrid; j++) {
|
||||
grid= grids[unode->grids[j]];
|
||||
|
||||
for(i=0; i<gridsize*gridsize; i++, co++)
|
||||
swap_v3_v3(grid[i].co, co[0]);
|
||||
}
|
||||
}
|
||||
|
||||
update= 1;
|
||||
}
|
||||
|
||||
if(update) {
|
||||
/* we update all nodes still, should be more clever, but also
|
||||
needs to work correct when exiting/entering sculpt mode and
|
||||
the nodes get recreated, though in that case it could do all */
|
||||
BLI_pbvh_search_callback(ss->pbvh, NULL, NULL, update_cb, NULL);
|
||||
BLI_pbvh_update(ss->pbvh, PBVH_UpdateBB|PBVH_UpdateOriginalBB|PBVH_UpdateRedraw, NULL);
|
||||
|
||||
if((mmd=sculpt_multires_active(scene, ob)))
|
||||
multires_mark_as_modified(ob);
|
||||
|
||||
if(ss->modifiers_active || ((Mesh*)ob->data)->id.us > 1)
|
||||
DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
|
||||
}
|
||||
}
|
||||
|
||||
static void sculpt_undo_free(ListBase *lb)
|
||||
{
|
||||
SculptUndoNode *unode;
|
||||
|
||||
for(unode=lb->first; unode; unode=unode->next) {
|
||||
if(unode->co)
|
||||
MEM_freeN(unode->co);
|
||||
if(unode->no)
|
||||
MEM_freeN(unode->no);
|
||||
if(unode->index)
|
||||
MEM_freeN(unode->index);
|
||||
if(unode->grids)
|
||||
MEM_freeN(unode->grids);
|
||||
if(unode->layer_disp)
|
||||
MEM_freeN(unode->layer_disp);
|
||||
}
|
||||
}
|
||||
|
||||
SculptUndoNode *sculpt_undo_get_node(PBVHNode *node)
|
||||
{
|
||||
ListBase *lb= undo_paint_push_get_list(UNDO_PAINT_MESH);
|
||||
SculptUndoNode *unode;
|
||||
|
||||
if(!lb)
|
||||
return NULL;
|
||||
|
||||
for(unode=lb->first; unode; unode=unode->next)
|
||||
if(unode->node == node)
|
||||
return unode;
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
SculptUndoNode *sculpt_undo_push_node(SculptSession *ss, PBVHNode *node)
|
||||
{
|
||||
ListBase *lb= undo_paint_push_get_list(UNDO_PAINT_MESH);
|
||||
Object *ob= ss->ob;
|
||||
SculptUndoNode *unode;
|
||||
int totvert, allvert, totgrid, maxgrid, gridsize, *grids;
|
||||
|
||||
/* list is manipulated by multiple threads, so we lock */
|
||||
BLI_lock_thread(LOCK_CUSTOM1);
|
||||
|
||||
if((unode= sculpt_undo_get_node(node))) {
|
||||
BLI_unlock_thread(LOCK_CUSTOM1);
|
||||
return unode;
|
||||
}
|
||||
|
||||
unode= MEM_callocN(sizeof(SculptUndoNode), "SculptUndoNode");
|
||||
strcpy(unode->idname, ob->id.name);
|
||||
unode->node= node;
|
||||
|
||||
BLI_pbvh_node_num_verts(ss->pbvh, node, &totvert, &allvert);
|
||||
BLI_pbvh_node_get_grids(ss->pbvh, node, &grids, &totgrid,
|
||||
&maxgrid, &gridsize, NULL, NULL);
|
||||
|
||||
unode->totvert= totvert;
|
||||
/* we will use this while sculpting, is mapalloc slow to access then? */
|
||||
unode->co= MEM_mapallocN(sizeof(float)*3*allvert, "SculptUndoNode.co");
|
||||
unode->no= MEM_mapallocN(sizeof(short)*3*allvert, "SculptUndoNode.no");
|
||||
undo_paint_push_count_alloc(UNDO_PAINT_MESH, (sizeof(float)*3 + sizeof(short)*3 + sizeof(int))*allvert);
|
||||
BLI_addtail(lb, unode);
|
||||
|
||||
if(maxgrid) {
|
||||
/* multires */
|
||||
unode->maxgrid= maxgrid;
|
||||
unode->totgrid= totgrid;
|
||||
unode->gridsize= gridsize;
|
||||
unode->grids= MEM_mapallocN(sizeof(int)*totgrid, "SculptUndoNode.grids");
|
||||
}
|
||||
else {
|
||||
/* regular mesh */
|
||||
unode->maxvert= ss->totvert;
|
||||
unode->index= MEM_mapallocN(sizeof(int)*allvert, "SculptUndoNode.index");
|
||||
}
|
||||
|
||||
BLI_unlock_thread(LOCK_CUSTOM1);
|
||||
|
||||
/* copy threaded, hopefully this is the performance critical part */
|
||||
{
|
||||
PBVHVertexIter vd;
|
||||
|
||||
BLI_pbvh_vertex_iter_begin(ss->pbvh, node, vd, PBVH_ITER_ALL) {
|
||||
copy_v3_v3(unode->co[vd.i], vd.co);
|
||||
if(vd.no) VECCOPY(unode->no[vd.i], vd.no)
|
||||
else normal_float_to_short_v3(unode->no[vd.i], vd.fno);
|
||||
if(vd.vert_indices) unode->index[vd.i]= vd.vert_indices[vd.i];
|
||||
}
|
||||
BLI_pbvh_vertex_iter_end;
|
||||
}
|
||||
|
||||
if(unode->grids)
|
||||
memcpy(unode->grids, grids, sizeof(int)*totgrid);
|
||||
|
||||
/* store active shape key */
|
||||
if(ss->kb) BLI_strncpy((char*)unode->shapeName, ss->kb->name, sizeof(ss->kb->name));
|
||||
else unode->shapeName[0]= '\0';
|
||||
|
||||
return unode;
|
||||
}
|
||||
|
||||
void sculpt_undo_push_begin(char *name)
|
||||
{
|
||||
undo_paint_push_begin(UNDO_PAINT_MESH, name,
|
||||
sculpt_undo_restore, sculpt_undo_free);
|
||||
}
|
||||
|
||||
void sculpt_undo_push_end(void)
|
||||
{
|
||||
ListBase *lb= undo_paint_push_get_list(UNDO_PAINT_MESH);
|
||||
SculptUndoNode *unode;
|
||||
|
||||
/* we don't need normals in the undo stack */
|
||||
for(unode=lb->first; unode; unode=unode->next) {
|
||||
if(unode->no) {
|
||||
MEM_freeN(unode->no);
|
||||
unode->no= NULL;
|
||||
}
|
||||
|
||||
if(unode->layer_disp) {
|
||||
MEM_freeN(unode->layer_disp);
|
||||
unode->layer_disp= NULL;
|
||||
}
|
||||
}
|
||||
|
||||
undo_paint_push_end(UNDO_PAINT_MESH);
|
||||
}
|
||||
@@ -792,7 +792,7 @@ void uiTemplateImage(uiLayout *layout, bContext *C, PointerRNA *ptr, char *propn
|
||||
uiLayoutSetContextPointer(layout, "edit_image", &imaptr);
|
||||
|
||||
if(!compact)
|
||||
uiTemplateID(layout, C, ptr, propname, "IMAGE_OT_new", "IMAGE_OT_open", NULL);
|
||||
uiTemplateID(layout, C, ptr, propname, "IMAGE_OT_new", "IMAGE_OT_open", NULL, NULL);
|
||||
|
||||
// XXX missing: reload, pack
|
||||
|
||||
|
||||
@@ -4278,7 +4278,7 @@ static void draw_actuator_sound(uiLayout *layout, PointerRNA *ptr, bContext *C)
|
||||
{
|
||||
uiLayout *row, *col;
|
||||
|
||||
uiTemplateID(layout, C, ptr, "sound", NULL, "SOUND_OT_open", NULL);
|
||||
uiTemplateID(layout, C, ptr, "sound", NULL, "SOUND_OT_open", NULL, NULL);
|
||||
if (!RNA_pointer_get(ptr, "sound").data)
|
||||
{
|
||||
uiItemL(layout, "Select a sound from the list or load a new one", 0);
|
||||
|
||||
@@ -237,7 +237,7 @@ static void nla_panel_animdata (const bContext *C, Panel *pa)
|
||||
/* Active Action Properties ------------------------------------- */
|
||||
/* action */
|
||||
row= uiLayoutRow(layout, 1);
|
||||
uiTemplateID(row, (bContext *)C, &adt_ptr, "action", "ACTION_OT_new", NULL, NULL /*"ACTION_OT_unlink"*/); // XXX: need to make these operators
|
||||
uiTemplateID(row, (bContext *)C, &adt_ptr, "action", "ACTION_OT_new", NULL, NULL /*"ACTION_OT_unlink"*/, NULL); // XXX: need to make these operators
|
||||
|
||||
/* extrapolation */
|
||||
row= uiLayoutRow(layout, 1);
|
||||
|
||||
@@ -81,7 +81,7 @@
|
||||
|
||||
void node_buts_group(uiLayout *layout, bContext *C, PointerRNA *ptr)
|
||||
{
|
||||
uiTemplateIDBrowse(layout, C, ptr, "nodetree", NULL, NULL, "");
|
||||
uiTemplateIDBrowse(layout, C, ptr, "nodetree", NULL, NULL, "", NULL);
|
||||
}
|
||||
|
||||
static void node_buts_value(uiLayout *layout, bContext *C, PointerRNA *ptr)
|
||||
@@ -306,7 +306,7 @@ static void node_shader_buts_material(uiLayout *layout, bContext *C, PointerRNA
|
||||
bNode *node= ptr->data;
|
||||
uiLayout *col;
|
||||
|
||||
uiTemplateID(layout, C, ptr, "material", "MATERIAL_OT_new", NULL, NULL);
|
||||
uiTemplateID(layout, C, ptr, "material", "MATERIAL_OT_new", NULL, NULL, NULL);
|
||||
|
||||
if(!node->id) return;
|
||||
|
||||
@@ -467,7 +467,7 @@ static void node_composit_buts_image(uiLayout *layout, bContext *C, PointerRNA *
|
||||
PointerRNA imaptr;
|
||||
PropertyRNA *prop;
|
||||
|
||||
uiTemplateID(layout, C, ptr, "image", NULL, "IMAGE_OT_open", NULL);
|
||||
uiTemplateID(layout, C, ptr, "image", NULL, "IMAGE_OT_open", NULL, NULL);
|
||||
|
||||
if(!node->id) return;
|
||||
|
||||
@@ -504,7 +504,7 @@ static void node_composit_buts_renderlayers(uiLayout *layout, bContext *C, Point
|
||||
const char *layer_name;
|
||||
char scene_name[19];
|
||||
|
||||
uiTemplateID(layout, C, ptr, "scene", NULL, NULL, NULL);
|
||||
uiTemplateID(layout, C, ptr, "scene", NULL, NULL, NULL, NULL);
|
||||
|
||||
if(!node->id) return;
|
||||
|
||||
@@ -1204,7 +1204,7 @@ static void node_texture_buts_proc(uiLayout *layout, bContext *C, PointerRNA *pt
|
||||
|
||||
static void node_texture_buts_image(uiLayout *layout, bContext *C, PointerRNA *ptr)
|
||||
{
|
||||
uiTemplateID(layout, C, ptr, "image", NULL, "IMAGE_OT_open", NULL);
|
||||
uiTemplateID(layout, C, ptr, "image", NULL, "IMAGE_OT_open", NULL, NULL);
|
||||
}
|
||||
|
||||
static void node_texture_buts_output(uiLayout *layout, bContext *C, PointerRNA *ptr)
|
||||
|
||||
@@ -69,6 +69,7 @@
|
||||
#include "GPU_draw.h"
|
||||
#include "GPU_extensions.h"
|
||||
#include "GPU_material.h"
|
||||
#include "gpu_buffers.h"
|
||||
|
||||
#include "smoke_API.h"
|
||||
|
||||
|
||||
@@ -130,7 +130,7 @@ typedef struct PreviewImage {
|
||||
unsigned int w[2];
|
||||
unsigned int h[2];
|
||||
short changed[2];
|
||||
short pad0, pad1;
|
||||
short changed_timestamp[2];
|
||||
unsigned int * rect[2];
|
||||
} PreviewImage;
|
||||
|
||||
|
||||
@@ -33,9 +33,9 @@
|
||||
#include "DNA_ID.h"
|
||||
#include "DNA_texture_types.h"
|
||||
|
||||
#ifndef MAX_MTEX
|
||||
#define MAX_MTEX 18
|
||||
#endif
|
||||
//#ifndef MAX_MTEX // XXX Not used?
|
||||
//#define MAX_MTEX 18
|
||||
//#endif
|
||||
|
||||
struct CurveMapping;
|
||||
struct MTex;
|
||||
@@ -43,8 +43,8 @@ struct Image;
|
||||
|
||||
typedef struct BrushClone {
|
||||
struct Image *image; /* image for clone tool */
|
||||
float offset[2]; /* offset of clone image from canvas */
|
||||
float alpha, pad; /* transparency for drawing of clone image */
|
||||
float offset[2]; /* offset of clone image from canvas */
|
||||
float alpha, pad; /* transparency for drawing of clone image */
|
||||
} BrushClone;
|
||||
|
||||
typedef struct Brush {
|
||||
@@ -53,50 +53,94 @@ typedef struct Brush {
|
||||
struct BrushClone clone;
|
||||
struct CurveMapping *curve; /* falloff curve */
|
||||
struct MTex mtex;
|
||||
|
||||
short flag, blend; /* general purpose flag, blend mode */
|
||||
int size; /* brush diameter */
|
||||
float jitter; /* jitter the position of the brush */
|
||||
float spacing; /* spacing of paint operations */
|
||||
int smooth_stroke_radius; /* turning radius (in pixels) for smooth stroke */
|
||||
float smooth_stroke_factor; /* higher values limit fast changes in the stroke direction */
|
||||
float rate; /* paint operations / second (airbrush) */
|
||||
struct Image *image_icon;
|
||||
|
||||
float rgb[3]; /* color */
|
||||
float alpha; /* opacity */
|
||||
float normal_weight;
|
||||
|
||||
char sculpt_tool; /* active sculpt tool */
|
||||
short blend, pad; /* blend mode */
|
||||
int size; /* brush diameter */
|
||||
int flag; /* general purpose flag */
|
||||
float jitter; /* jitter the position of the brush */
|
||||
int spacing; /* spacing of paint operations */
|
||||
int smooth_stroke_radius; /* turning radius (in pixels) for smooth stroke */
|
||||
float smooth_stroke_factor; /* higher values limit fast changes in the stroke direction */
|
||||
float rate; /* paint operations / second (airbrush) */
|
||||
|
||||
float rgb[3]; /* color */
|
||||
float alpha; /* opacity */
|
||||
|
||||
int sculpt_plane; /* the direction of movement for sculpt vertices */
|
||||
|
||||
float plane_offset; /* offset for plane brushes (clay, flatten, fill, scrape) */
|
||||
|
||||
char sculpt_tool; /* active sculpt tool */
|
||||
char vertexpaint_tool; /* active vertex/weight paint tool/blend mode */
|
||||
char imagepaint_tool; /* active image paint tool */
|
||||
char pad2;
|
||||
char pad3;
|
||||
|
||||
float autosmooth_factor;
|
||||
|
||||
float crease_pinch_factor;
|
||||
|
||||
float plane_trim;
|
||||
|
||||
float texture_sample_bias;
|
||||
int texture_overlay_alpha;
|
||||
|
||||
float unprojected_radius;
|
||||
|
||||
float add_col[3];
|
||||
float sub_col[3];
|
||||
} Brush;
|
||||
|
||||
/* Brush.flag */
|
||||
#define BRUSH_AIRBRUSH 1
|
||||
#define BRUSH_TORUS 2
|
||||
#define BRUSH_ALPHA_PRESSURE 4
|
||||
#define BRUSH_SIZE_PRESSURE 8
|
||||
#define BRUSH_JITTER_PRESSURE 16 /* was BRUSH_RAD_PRESSURE */
|
||||
#define BRUSH_SPACING_PRESSURE 32
|
||||
#define BRUSH_FIXED_TEX 64
|
||||
#define BRUSH_RAKE 128
|
||||
#define BRUSH_ANCHORED 256
|
||||
#define BRUSH_DIR_IN 512
|
||||
#define BRUSH_SPACE 1024
|
||||
#define BRUSH_SMOOTH_STROKE 2048
|
||||
#define BRUSH_PERSISTENT 4096
|
||||
#define BRUSH_ACCUMULATE 8192
|
||||
#define BRUSH_LOCK_ALPHA 16384
|
||||
#define BRUSH_AIRBRUSH (1<<0)
|
||||
#define BRUSH_TORUS (1<<1)
|
||||
#define BRUSH_ALPHA_PRESSURE (1<<2)
|
||||
#define BRUSH_SIZE_PRESSURE (1<<3)
|
||||
#define BRUSH_JITTER_PRESSURE (1<<4) /* was BRUSH_RAD_PRESSURE */
|
||||
#define BRUSH_SPACING_PRESSURE (1<<5)
|
||||
#define BRUSH_FIXED_TEX (1<<6)
|
||||
#define BRUSH_RAKE (1<<7)
|
||||
#define BRUSH_ANCHORED (1<<8)
|
||||
#define BRUSH_DIR_IN (1<<9)
|
||||
#define BRUSH_SPACE (1<<10)
|
||||
#define BRUSH_SMOOTH_STROKE (1<<11)
|
||||
#define BRUSH_PERSISTENT (1<<12)
|
||||
#define BRUSH_ACCUMULATE (1<<13)
|
||||
#define BRUSH_LOCK_ALPHA (1<<14)
|
||||
#define BRUSH_ORIGINAL_NORMAL (1<<15)
|
||||
#define BRUSH_OFFSET_PRESSURE (1<<16)
|
||||
#define BRUSH_SPACE_ATTEN (1<<18)
|
||||
#define BRUSH_ADAPTIVE_SPACE (1<<19)
|
||||
#define BRUSH_LOCK_SIZE (1<<20)
|
||||
#define BRUSH_TEXTURE_OVERLAY (1<<21)
|
||||
#define BRUSH_EDGE_TO_EDGE (1<<22)
|
||||
#define BRUSH_RESTORE_MESH (1<<23)
|
||||
#define BRUSH_INVERSE_SMOOTH_PRESSURE (1<<24)
|
||||
#define BRUSH_RANDOM_ROTATION (1<<25)
|
||||
#define BRUSH_PLANE_TRIM (1<<26)
|
||||
#define BRUSH_FRONTFACE (1<<27)
|
||||
|
||||
/* Brush.sculpt_tool */
|
||||
#define SCULPT_TOOL_DRAW 1
|
||||
#define SCULPT_TOOL_SMOOTH 2
|
||||
#define SCULPT_TOOL_PINCH 3
|
||||
#define SCULPT_TOOL_INFLATE 4
|
||||
#define SCULPT_TOOL_GRAB 5
|
||||
#define SCULPT_TOOL_LAYER 6
|
||||
#define SCULPT_TOOL_FLATTEN 7
|
||||
#define SCULPT_TOOL_CLAY 8
|
||||
#define SCULPT_TOOL_DRAW 1
|
||||
#define SCULPT_TOOL_SMOOTH 2
|
||||
#define SCULPT_TOOL_PINCH 3
|
||||
#define SCULPT_TOOL_INFLATE 4
|
||||
#define SCULPT_TOOL_GRAB 5
|
||||
#define SCULPT_TOOL_LAYER 6
|
||||
#define SCULPT_TOOL_FLATTEN 7
|
||||
#define SCULPT_TOOL_CLAY 8
|
||||
#define SCULPT_TOOL_FILL 9
|
||||
#define SCULPT_TOOL_SCRAPE 10
|
||||
#define SCULPT_TOOL_NUDGE 11
|
||||
#define SCULPT_TOOL_THUMB 12
|
||||
#define SCULPT_TOOL_SNAKE_HOOK 13
|
||||
#define SCULPT_TOOL_ROTATE 14
|
||||
//#define SCULPT_TOOL_WAX 15 // XXX: reuse this slot later
|
||||
#define SCULPT_TOOL_CREASE 16
|
||||
#define SCULPT_TOOL_BLOB 17
|
||||
#define SCULPT_TOOL_CLAY_TUBES 18
|
||||
|
||||
/* ImagePaintSettings.tool */
|
||||
#define PAINT_TOOL_DRAW 0
|
||||
@@ -104,5 +148,16 @@ typedef struct Brush {
|
||||
#define PAINT_TOOL_SMEAR 2
|
||||
#define PAINT_TOOL_CLONE 3
|
||||
|
||||
/* direction that the brush displaces along */
|
||||
enum {
|
||||
SCULPT_DISP_DIR_AREA,
|
||||
SCULPT_DISP_DIR_VIEW,
|
||||
SCULPT_DISP_DIR_X,
|
||||
SCULPT_DISP_DIR_Y,
|
||||
SCULPT_DISP_DIR_Z,
|
||||
};
|
||||
|
||||
#define MAX_BRUSH_PIXEL_RADIUS 200
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
@@ -64,7 +64,8 @@ typedef struct CurveMap {
|
||||
|
||||
typedef struct CurveMapping {
|
||||
int flag, cur; /* cur; for buttons, to show active curve */
|
||||
int preset, pad;
|
||||
int preset;
|
||||
int changed_timestamp;
|
||||
|
||||
rctf curr, clipr; /* current rect, clip rect (is default rect too) */
|
||||
|
||||
@@ -87,7 +88,9 @@ typedef enum CurveMappingPreset {
|
||||
CURVE_PRESET_SHARP,
|
||||
CURVE_PRESET_SMOOTH,
|
||||
CURVE_PRESET_MAX,
|
||||
CURVE_PRESET_MID9
|
||||
CURVE_PRESET_MID9,
|
||||
CURVE_PRESET_ROUND,
|
||||
CURVE_PRESET_ROOT,
|
||||
} CurveMappingPreset;
|
||||
|
||||
/* histogram->mode */
|
||||
|
||||
@@ -569,12 +569,30 @@ typedef struct Sculpt {
|
||||
Paint paint;
|
||||
|
||||
/* For rotating around a pivot point */
|
||||
float pivot[3];
|
||||
//float pivot[3]; XXX not used?
|
||||
int flags;
|
||||
|
||||
/* Control tablet input */
|
||||
char tablet_size, tablet_strength;
|
||||
char pad[6];
|
||||
//char tablet_size, tablet_strength; XXX not used?
|
||||
int radial_symm[3];
|
||||
|
||||
// all this below is used to communicate with the cursor drawing routine
|
||||
|
||||
/* record movement of mouse so that rake can start at an intuitive angle */
|
||||
float last_x, last_y;
|
||||
float last_angle;
|
||||
|
||||
int draw_anchored;
|
||||
int anchored_size;
|
||||
float anchored_location[3];
|
||||
float anchored_initial_mouse[2];
|
||||
|
||||
int draw_pressure;
|
||||
float pressure_value;
|
||||
|
||||
float special_rotation;
|
||||
|
||||
int pad;
|
||||
} Sculpt;
|
||||
|
||||
typedef struct VPaint {
|
||||
@@ -1105,19 +1123,22 @@ typedef struct Scene {
|
||||
|
||||
/* Paint.flags */
|
||||
typedef enum {
|
||||
PAINT_SHOW_BRUSH = 1,
|
||||
PAINT_FAST_NAVIGATE = 2
|
||||
PAINT_SHOW_BRUSH = (1<<0),
|
||||
PAINT_FAST_NAVIGATE = (1<<1),
|
||||
PAINT_SHOW_BRUSH_ON_SURFACE = (1<<2),
|
||||
} PaintFlags;
|
||||
|
||||
/* Sculpt.flags */
|
||||
/* These can eventually be moved to paint flags? */
|
||||
typedef enum SculptFlags {
|
||||
SCULPT_SYMM_X = 1,
|
||||
SCULPT_SYMM_Y = 2,
|
||||
SCULPT_SYMM_Z = 4,
|
||||
SCULPT_LOCK_X = 64,
|
||||
SCULPT_LOCK_Y = 128,
|
||||
SCULPT_LOCK_Z = 256
|
||||
SCULPT_SYMM_X = (1<<0),
|
||||
SCULPT_SYMM_Y = (1<<1),
|
||||
SCULPT_SYMM_Z = (1<<2),
|
||||
SCULPT_LOCK_X = (1<<3),
|
||||
SCULPT_LOCK_Y = (1<<4),
|
||||
SCULPT_LOCK_Z = (1<<5),
|
||||
SCULPT_SYMMETRY_FEATHER = (1<<6),
|
||||
SCULPT_USE_OPENMP = (1<<7),
|
||||
} SculptFlags;
|
||||
|
||||
/* ImagePaintSettings.flag */
|
||||
|
||||
@@ -341,9 +341,10 @@ typedef struct UserDef {
|
||||
short gp_settings;
|
||||
short tb_leftmouse, tb_rightmouse;
|
||||
struct SolidLight light[3];
|
||||
short sculpt_paint_settings; /* user preferences for sculpt and paint */
|
||||
short tw_hotspot, tw_flag, tw_handlesize, tw_size;
|
||||
short textimeout,texcollectrate;
|
||||
short wmdrawmethod, wmpad;
|
||||
short wmdrawmethod; /* removed wmpad */
|
||||
int memcachelimit;
|
||||
int prefetchframes;
|
||||
short frameserverport;
|
||||
@@ -373,6 +374,11 @@ typedef struct UserDef {
|
||||
short autokey_flag; /* flags for autokeying */
|
||||
|
||||
struct ColorBand coba_weight; /* from texture.h */
|
||||
|
||||
int sculpt_paint_unified_size; /* unified radius of brush in pixels */
|
||||
float sculpt_paint_unified_unprojected_radius;/* unified radius of brush in Blender units */
|
||||
float sculpt_paint_unified_alpha; /* unified strength of brush */
|
||||
float sculpt_paint_overlay_col[3];
|
||||
} UserDef;
|
||||
|
||||
extern UserDef U; /* from blenkernel blender.c */
|
||||
@@ -524,6 +530,11 @@ extern UserDef U; /* from blenkernel blender.c */
|
||||
#define GP_PAINT_DOSMOOTH (1<<0)
|
||||
#define GP_PAINT_DOSIMPLIFY (1<<1)
|
||||
|
||||
/* sculpt_paint_settings */
|
||||
#define SCULPT_PAINT_USE_UNIFIED_SIZE (1<<0)
|
||||
#define SCULPT_PAINT_USE_UNIFIED_ALPHA (1<<1)
|
||||
#define SCULPT_PAINT_UNIFIED_LOCK_BRUSH_SIZE (1<<2)
|
||||
|
||||
/* color picker types */
|
||||
#define USER_CP_CIRCLE 0
|
||||
#define USER_CP_SQUARE_SV 1
|
||||
|
||||
@@ -307,8 +307,7 @@ typedef struct wmOperator {
|
||||
typedef enum wmRadialControlMode {
|
||||
WM_RADIALCONTROL_SIZE,
|
||||
WM_RADIALCONTROL_STRENGTH,
|
||||
WM_RADIALCONTROL_ANGLE
|
||||
WM_RADIALCONTROL_ANGLE,
|
||||
} wmRadialControlMode;
|
||||
|
||||
#endif /* DNA_WINDOWMANAGER_TYPES_H */
|
||||
|
||||
|
||||
@@ -45,7 +45,6 @@ if env['WITH_BF_GAMEENGINE']:
|
||||
if env['BF_UNIT_TEST']:
|
||||
defs.append('UNIT_TEST')
|
||||
|
||||
|
||||
if env['OURPLATFORM'] == 'linux2':
|
||||
cflags='-pthread'
|
||||
incs += ' ../../../extern/binreloc/include'
|
||||
|
||||
@@ -52,6 +52,7 @@ INCLUDE_DIRECTORIES(
|
||||
../../gpu
|
||||
../../imbuf
|
||||
../../render/extern/include
|
||||
../../../../extern/glew/include
|
||||
. )
|
||||
|
||||
FILE(GLOB INC_FILES ../*.h ../../makesdna/*.h)
|
||||
|
||||
@@ -30,6 +30,7 @@
|
||||
|
||||
#include "DNA_brush_types.h"
|
||||
#include "DNA_texture_types.h"
|
||||
#include "DNA_scene_types.h"
|
||||
|
||||
#include "BLI_math.h"
|
||||
|
||||
@@ -51,6 +52,58 @@ static void rna_Brush_update(Main *bmain, Scene *scene, PointerRNA *ptr)
|
||||
WM_main_add_notifier(NC_BRUSH|NA_EDITED, br);
|
||||
}
|
||||
|
||||
static int rna_Brush_is_sculpt_brush(Brush *me, bContext *C)
|
||||
{
|
||||
Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
|
||||
int i;
|
||||
|
||||
for (i= 0; i < sd->paint.brush_count; i++) {
|
||||
if (strcmp(me->id.name+2, sd->paint.brushes[i]->id.name+2) == 0)
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int rna_Brush_is_vpaint_brush(Brush *me, bContext *C)
|
||||
{
|
||||
VPaint *vp = CTX_data_tool_settings(C)->vpaint;
|
||||
int i;
|
||||
|
||||
for (i= 0; i < vp->paint.brush_count; i++) {
|
||||
if (strcmp(me->id.name+2, vp->paint.brushes[i]->id.name+2) == 0)
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int rna_Brush_is_wpaint_brush(Brush *me, bContext *C)
|
||||
{
|
||||
VPaint *vp = CTX_data_tool_settings(C)->wpaint;
|
||||
int i;
|
||||
|
||||
for (i= 0; i < vp->paint.brush_count; i++) {
|
||||
if (strcmp(me->id.name+2, vp->paint.brushes[i]->id.name+2) == 0)
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int rna_Brush_is_imapaint_brush(Brush *me, bContext *C)
|
||||
{
|
||||
ImagePaintSettings *data = &(CTX_data_tool_settings(C)->imapaint);
|
||||
int i;
|
||||
|
||||
for (i= 0; i < data->paint.brush_count; i++) {
|
||||
if (strcmp(me->id.name+2, data->paint.brushes[i]->id.name+2) == 0)
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
static void rna_def_brush_texture_slot(BlenderRNA *brna)
|
||||
@@ -100,14 +153,42 @@ static void rna_def_brush(BlenderRNA *brna)
|
||||
static EnumPropertyItem brush_sculpt_tool_items[] = {
|
||||
{SCULPT_TOOL_DRAW, "DRAW", 0, "Draw", ""},
|
||||
{SCULPT_TOOL_SMOOTH, "SMOOTH", 0, "Smooth", ""},
|
||||
{SCULPT_TOOL_CREASE, "CREASE", 0, "Crease", ""},
|
||||
{SCULPT_TOOL_BLOB, "BLOB", 0, "Blob", ""},
|
||||
{SCULPT_TOOL_PINCH, "PINCH", 0, "Pinch", ""},
|
||||
{SCULPT_TOOL_INFLATE, "INFLATE", 0, "Inflate", ""},
|
||||
{SCULPT_TOOL_GRAB, "GRAB", 0, "Grab", ""},
|
||||
{SCULPT_TOOL_SNAKE_HOOK, "SNAKE_HOOK", 0, "Snake Hook", ""},
|
||||
{SCULPT_TOOL_ROTATE, "ROTATE", 0, "Rotate", ""},
|
||||
{SCULPT_TOOL_THUMB, "THUMB", 0, "Thumb", ""},
|
||||
{SCULPT_TOOL_NUDGE, "NUDGE", 0, "Nudge", ""},
|
||||
{SCULPT_TOOL_LAYER, "LAYER", 0, "Layer", ""},
|
||||
{SCULPT_TOOL_FLATTEN, "FLATTEN", 0, "Flatten", ""},
|
||||
{SCULPT_TOOL_CLAY, "CLAY", 0, "Clay", ""},
|
||||
//{SCULPT_TOOL_CLAY_TUBES, "CLAY_TUBES", 0, "Clay Tubes", ""}, XXX: remove clay tubes from UI
|
||||
{SCULPT_TOOL_FILL, "FILL", 0, "Fill", ""},
|
||||
{SCULPT_TOOL_SCRAPE, "SCRAPE", 0, "Scrape", ""},
|
||||
{0, NULL, 0, NULL, NULL}};
|
||||
|
||||
|
||||
static EnumPropertyItem brush_stroke_method_items[] = {
|
||||
{0, "DOTS", 0, "Dots", ""},
|
||||
{BRUSH_RESTORE_MESH, "DRAG_DOT", 0, "Drag Dot", ""},
|
||||
{BRUSH_SPACE, "SPACE", 0, "Space", ""},
|
||||
{BRUSH_ANCHORED, "ANCHORED", 0, "Anchored", ""},
|
||||
{BRUSH_AIRBRUSH, "AIRBRUSH", 0, "Airbrush", ""},
|
||||
{0, NULL, 0, NULL, NULL}};
|
||||
|
||||
static EnumPropertyItem texture_angle_source_items[] = {
|
||||
{0, "USER", 0, "User", ""},
|
||||
{BRUSH_RAKE, "RAKE", 0, "Rake", ""},
|
||||
{BRUSH_RANDOM_ROTATION, "RANDOM", 0, "Random", ""},
|
||||
{0, NULL, 0, NULL, NULL}};
|
||||
|
||||
static EnumPropertyItem texture_angle_source_no_random_items[] = {
|
||||
{0, "USER", 0, "User", ""},
|
||||
{BRUSH_RAKE, "RAKE", 0, "Rake", ""},
|
||||
{0, NULL, 0, NULL, NULL}};
|
||||
|
||||
static EnumPropertyItem brush_vertexpaint_tool_items[] = {
|
||||
{0, "MIX", 0, "Mix", "Use mix blending mode while painting"},
|
||||
{1, "ADD", 0, "Add", "Use add blending mode while painting"},
|
||||
@@ -129,11 +210,76 @@ static void rna_def_brush(BlenderRNA *brna)
|
||||
{0, "ADD", 0, "Add", "Add effect of brush"},
|
||||
{BRUSH_DIR_IN, "SUBTRACT", 0, "Subtract", "Subtract effect of brush"},
|
||||
{0, NULL, 0, NULL, NULL}};
|
||||
|
||||
|
||||
static const EnumPropertyItem prop_flatten_contrast_items[]= {
|
||||
{0, "FLATTEN", 0, "Flatten", "Add effect of brush"},
|
||||
{BRUSH_DIR_IN, "CONTRAST", 0, "Contrast", "Subtract effect of brush"},
|
||||
{0, NULL, 0, NULL, NULL}};
|
||||
|
||||
static const EnumPropertyItem prop_fill_deepen_items[]= {
|
||||
{0, "FILL", 0, "Fill", "Add effect of brush"},
|
||||
{BRUSH_DIR_IN, "DEEPEN", 0, "Deepen", "Subtract effect of brush"},
|
||||
{0, NULL, 0, NULL, NULL}};
|
||||
|
||||
static const EnumPropertyItem prop_scrape_peaks_items[]= {
|
||||
{0, "SCRAPE", 0, "Scrape", "Add effect of brush"},
|
||||
{BRUSH_DIR_IN, "PEAKS", 0, "Peaks", "Subtract effect of brush"},
|
||||
{0, NULL, 0, NULL, NULL}};
|
||||
|
||||
static const EnumPropertyItem prop_pinch_magnify_items[]= {
|
||||
{0, "PINCH", 0, "Pinch", "Add effect of brush"},
|
||||
{BRUSH_DIR_IN, "MAGNIFY", 0, "Magnify", "Subtract effect of brush"},
|
||||
{0, NULL, 0, NULL, NULL}};
|
||||
|
||||
static const EnumPropertyItem prop_inflate_deflate_items[]= {
|
||||
{0, "INFLATE", 0, "Inflate", "Add effect of brush"},
|
||||
{BRUSH_DIR_IN, "DEFLATE", 0, "Deflate", "Subtract effect of brush"},
|
||||
{0, NULL, 0, NULL, NULL}};
|
||||
|
||||
static EnumPropertyItem brush_sculpt_plane_items[] = {
|
||||
{SCULPT_DISP_DIR_AREA, "AREA", 0, "Area Plane", ""},
|
||||
{SCULPT_DISP_DIR_VIEW, "VIEW", 0, "View Plane", ""},
|
||||
{SCULPT_DISP_DIR_X, "X", 0, "X Plane", ""},
|
||||
{SCULPT_DISP_DIR_Y, "Y", 0, "Y Plane", ""},
|
||||
{SCULPT_DISP_DIR_Z, "Z", 0, "Z Plane", ""},
|
||||
{0, NULL, 0, NULL, NULL}};
|
||||
|
||||
FunctionRNA *func;
|
||||
PropertyRNA *parm;
|
||||
|
||||
srna= RNA_def_struct(brna, "Brush", "ID");
|
||||
RNA_def_struct_ui_text(srna, "Brush", "Brush datablock for storing brush settings for painting and sculpting");
|
||||
RNA_def_struct_ui_icon(srna, ICON_BRUSH_DATA);
|
||||
|
||||
|
||||
/* functions */
|
||||
func= RNA_def_function(srna, "is_sculpt_brush", "rna_Brush_is_sculpt_brush");
|
||||
RNA_def_function_ui_description(func, "Returns true if Brush can be used for sculpting");
|
||||
parm= RNA_def_pointer(func, "context", "Context", "", "");
|
||||
RNA_def_property_flag(parm, PROP_REQUIRED);
|
||||
parm= RNA_def_boolean(func, "ret", 0, "", "");
|
||||
RNA_def_function_return(func, parm);
|
||||
|
||||
func= RNA_def_function(srna, "is_vpaint_brush", "rna_Brush_is_vpaint_brush");
|
||||
RNA_def_function_ui_description(func, "Returns true if Brush can be used for vertex painting");
|
||||
parm= RNA_def_pointer(func, "context", "Context", "", "");
|
||||
RNA_def_property_flag(parm, PROP_REQUIRED);
|
||||
parm= RNA_def_boolean(func, "ret", 0, "", "");
|
||||
RNA_def_function_return(func, parm);
|
||||
|
||||
func= RNA_def_function(srna, "is_wpaint_brush", "rna_Brush_is_wpaint_brush");
|
||||
RNA_def_function_ui_description(func, "Returns true if Brush can be used for weight painting");
|
||||
parm= RNA_def_pointer(func, "context", "Context", "", "");
|
||||
RNA_def_property_flag(parm, PROP_REQUIRED);
|
||||
parm= RNA_def_boolean(func, "ret", 0, "", "");
|
||||
RNA_def_function_return(func, parm);
|
||||
|
||||
func= RNA_def_function(srna, "is_imapaint_brush", "rna_Brush_is_imapaint_brush");
|
||||
RNA_def_function_ui_description(func, "Returns true if Brush can be used for image painting");
|
||||
parm= RNA_def_pointer(func, "context", "Context", "", "");
|
||||
RNA_def_property_flag(parm, PROP_REQUIRED);
|
||||
parm= RNA_def_boolean(func, "ret", 0, "", "");
|
||||
RNA_def_function_return(func, parm);
|
||||
|
||||
/* enums */
|
||||
prop= RNA_def_property(srna, "blend", PROP_ENUM, PROP_NONE);
|
||||
RNA_def_property_enum_items(prop, prop_blend_items);
|
||||
@@ -144,7 +290,7 @@ static void rna_def_brush(BlenderRNA *brna)
|
||||
RNA_def_property_enum_items(prop, brush_sculpt_tool_items);
|
||||
RNA_def_property_ui_text(prop, "Sculpt Tool", "");
|
||||
RNA_def_property_update(prop, 0, "rna_Brush_update");
|
||||
|
||||
|
||||
prop= RNA_def_property(srna, "vertexpaint_tool", PROP_ENUM, PROP_NONE);
|
||||
RNA_def_property_enum_items(prop, brush_vertexpaint_tool_items);
|
||||
RNA_def_property_ui_text(prop, "Vertex/Weight Paint Tool", "");
|
||||
@@ -158,33 +304,94 @@ static void rna_def_brush(BlenderRNA *brna)
|
||||
prop= RNA_def_property(srna, "direction", PROP_ENUM, PROP_NONE);
|
||||
RNA_def_property_enum_bitflag_sdna(prop, NULL, "flag");
|
||||
RNA_def_property_enum_items(prop, prop_flip_direction_items);
|
||||
RNA_def_property_ui_text(prop, "Direction", "Mapping type to use for this image in the game engine");
|
||||
RNA_def_property_ui_text(prop, "Direction", "");
|
||||
RNA_def_property_update(prop, 0, "rna_Brush_update");
|
||||
|
||||
prop= RNA_def_property(srna, "stroke_method", PROP_ENUM, PROP_NONE);
|
||||
RNA_def_property_enum_bitflag_sdna(prop, NULL, "flag");
|
||||
RNA_def_property_enum_items(prop, brush_stroke_method_items);
|
||||
RNA_def_property_ui_text(prop, "Stroke Method", "");
|
||||
RNA_def_property_update(prop, 0, "rna_Brush_update");
|
||||
|
||||
prop= RNA_def_property(srna, "texture_angle_source", PROP_ENUM, PROP_NONE);
|
||||
RNA_def_property_enum_bitflag_sdna(prop, NULL, "flag");
|
||||
RNA_def_property_enum_items(prop, texture_angle_source_items);
|
||||
RNA_def_property_ui_text(prop, "Texture Angle Source", "");
|
||||
RNA_def_property_update(prop, 0, "rna_Brush_update");
|
||||
|
||||
prop= RNA_def_property(srna, "texture_angle_source_no_random", PROP_ENUM, PROP_NONE);
|
||||
RNA_def_property_enum_bitflag_sdna(prop, NULL, "flag");
|
||||
RNA_def_property_enum_items(prop, texture_angle_source_no_random_items);
|
||||
RNA_def_property_ui_text(prop, "Texture Angle Source", "");
|
||||
RNA_def_property_update(prop, 0, "rna_Brush_update");
|
||||
|
||||
prop= RNA_def_property(srna, "flatten_contrast", PROP_ENUM, PROP_NONE);
|
||||
RNA_def_property_enum_bitflag_sdna(prop, NULL, "flag");
|
||||
RNA_def_property_enum_items(prop, prop_flatten_contrast_items);
|
||||
RNA_def_property_ui_text(prop, "Flatten/Contrast", "");
|
||||
RNA_def_property_update(prop, 0, "rna_Brush_update");
|
||||
|
||||
prop= RNA_def_property(srna, "inflate_deflate", PROP_ENUM, PROP_NONE);
|
||||
RNA_def_property_enum_bitflag_sdna(prop, NULL, "flag");
|
||||
RNA_def_property_enum_items(prop, prop_inflate_deflate_items);
|
||||
RNA_def_property_ui_text(prop, "Inflate/Deflate", "");
|
||||
RNA_def_property_update(prop, 0, "rna_Brush_update");
|
||||
|
||||
prop= RNA_def_property(srna, "fill_deepen", PROP_ENUM, PROP_NONE);
|
||||
RNA_def_property_enum_bitflag_sdna(prop, NULL, "flag");
|
||||
RNA_def_property_enum_items(prop, prop_fill_deepen_items);
|
||||
RNA_def_property_ui_text(prop, "Fill/Deepen", "");
|
||||
RNA_def_property_update(prop, 0, "rna_Brush_update");
|
||||
|
||||
prop= RNA_def_property(srna, "scrape_peaks", PROP_ENUM, PROP_NONE);
|
||||
RNA_def_property_enum_bitflag_sdna(prop, NULL, "flag");
|
||||
RNA_def_property_enum_items(prop, prop_scrape_peaks_items);
|
||||
RNA_def_property_ui_text(prop, "Scrape/Peaks", "");
|
||||
RNA_def_property_update(prop, 0, "rna_Brush_update");
|
||||
|
||||
prop= RNA_def_property(srna, "pinch_magnify", PROP_ENUM, PROP_NONE);
|
||||
RNA_def_property_enum_bitflag_sdna(prop, NULL, "flag");
|
||||
RNA_def_property_enum_items(prop, prop_pinch_magnify_items);
|
||||
RNA_def_property_ui_text(prop, "Pinch/Magnify", "");
|
||||
RNA_def_property_update(prop, 0, "rna_Brush_update");
|
||||
|
||||
prop= RNA_def_property(srna, "sculpt_plane", PROP_ENUM, PROP_NONE);
|
||||
RNA_def_property_enum_items(prop, brush_sculpt_plane_items);
|
||||
RNA_def_property_ui_text(prop, "Sculpt Plane", "");
|
||||
RNA_def_property_update(prop, 0, "rna_Brush_update");
|
||||
|
||||
/* number values */
|
||||
prop= RNA_def_property(srna, "size", PROP_INT, PROP_NONE);
|
||||
RNA_def_property_range(prop, 1, 200);
|
||||
RNA_def_property_ui_text(prop, "Size", "Diameter of the brush");
|
||||
prop= RNA_def_property(srna, "size", PROP_INT, PROP_DISTANCE);
|
||||
RNA_def_property_range(prop, 1, MAX_BRUSH_PIXEL_RADIUS*10);
|
||||
RNA_def_property_ui_range(prop, 1, MAX_BRUSH_PIXEL_RADIUS, 1, 0);
|
||||
RNA_def_property_ui_text(prop, "Size", "Radius of the brush in pixels");
|
||||
RNA_def_property_update(prop, 0, "rna_Brush_update");
|
||||
|
||||
prop= RNA_def_property(srna, "unprojected_radius", PROP_FLOAT, PROP_DISTANCE);
|
||||
RNA_def_property_range(prop, 0, FLT_MAX);
|
||||
RNA_def_property_ui_range(prop, 0, 1, 0, 0);
|
||||
RNA_def_property_ui_text(prop, "Surface Size", "Radius of brush in Blender units");
|
||||
RNA_def_property_update(prop, 0, "rna_Brush_update");
|
||||
|
||||
prop= RNA_def_property(srna, "jitter", PROP_FLOAT, PROP_NONE);
|
||||
RNA_def_property_float_sdna(prop, NULL, "jitter");
|
||||
RNA_def_property_range(prop, 0.0f, 1.0f);
|
||||
RNA_def_property_ui_text(prop, "Jitter", "Jitter the position of the brush while painting");
|
||||
RNA_def_property_update(prop, 0, "rna_Brush_update");
|
||||
|
||||
prop= RNA_def_property(srna, "spacing", PROP_FLOAT, PROP_NONE);
|
||||
RNA_def_property_float_sdna(prop, NULL, "spacing");
|
||||
RNA_def_property_range(prop, 1.0f, 100.0f);
|
||||
RNA_def_property_ui_text(prop, "Spacing", "Spacing between brush stamps");
|
||||
prop= RNA_def_property(srna, "spacing", PROP_INT, PROP_PERCENTAGE);
|
||||
RNA_def_property_int_sdna(prop, NULL, "spacing");
|
||||
RNA_def_property_range(prop, 1, 1000);
|
||||
RNA_def_property_ui_range(prop, 1, 500, 5, 0);
|
||||
RNA_def_property_ui_text(prop, "Spacing", "Spacing between brush daubs as a percentage of brush diameter");
|
||||
RNA_def_property_update(prop, 0, "rna_Brush_update");
|
||||
|
||||
prop= RNA_def_property(srna, "smooth_stroke_radius", PROP_INT, PROP_NONE);
|
||||
prop= RNA_def_property(srna, "smooth_stroke_radius", PROP_INT, PROP_DISTANCE);
|
||||
RNA_def_property_range(prop, 10, 200);
|
||||
RNA_def_property_ui_text(prop, "Smooth Stroke Radius", "Minimum distance from last point before stroke continues");
|
||||
RNA_def_property_update(prop, 0, "rna_Brush_update");
|
||||
|
||||
prop= RNA_def_property(srna, "smooth_stroke_factor", PROP_FLOAT, PROP_NONE);
|
||||
prop= RNA_def_property(srna, "smooth_stroke_factor", PROP_FLOAT, PROP_FACTOR);
|
||||
RNA_def_property_range(prop, 0.5, 0.99);
|
||||
RNA_def_property_ui_text(prop, "Smooth Stroke Factor", "Higher values give a smoother stroke");
|
||||
RNA_def_property_update(prop, 0, "rna_Brush_update");
|
||||
@@ -202,10 +409,56 @@ static void rna_def_brush(BlenderRNA *brna)
|
||||
RNA_def_property_ui_text(prop, "Color", "");
|
||||
RNA_def_property_update(prop, 0, "rna_Brush_update");
|
||||
|
||||
prop= RNA_def_property(srna, "strength", PROP_FLOAT, PROP_NONE);
|
||||
prop= RNA_def_property(srna, "strength", PROP_FLOAT, PROP_FACTOR);
|
||||
RNA_def_property_float_sdna(prop, NULL, "alpha");
|
||||
RNA_def_property_float_default(prop, 0.5f);
|
||||
RNA_def_property_range(prop, 0.0f, 10.0f);
|
||||
RNA_def_property_ui_range(prop, 0.0f, 1.0f, 0.001, 0.001);
|
||||
RNA_def_property_ui_text(prop, "Strength", "How powerful the effect of the brush is when applied");
|
||||
RNA_def_property_update(prop, 0, "rna_Brush_update");
|
||||
|
||||
prop= RNA_def_property(srna, "plane_offset", PROP_FLOAT, PROP_DISTANCE);
|
||||
RNA_def_property_float_sdna(prop, NULL, "plane_offset");
|
||||
RNA_def_property_float_default(prop, 0);
|
||||
RNA_def_property_range(prop, -2.0f, 2.0f);
|
||||
RNA_def_property_ui_range(prop, -0.5f, 0.5f, 0.001, 0.001);
|
||||
RNA_def_property_ui_text(prop, "Plane Offset", "Adjusts plane on which the brush acts towards or away from the object surface");
|
||||
RNA_def_property_update(prop, 0, "rna_Brush_update");
|
||||
|
||||
prop= RNA_def_property(srna, "plane_trim", PROP_FLOAT, PROP_DISTANCE);
|
||||
RNA_def_property_float_sdna(prop, NULL, "plane_trim");
|
||||
RNA_def_property_float_default(prop, 0.5f);
|
||||
RNA_def_property_range(prop, 0, 1.0f);
|
||||
RNA_def_property_ui_text(prop, "Plane Trim", "If a vertex is further from offset plane than this then it is not affected");
|
||||
RNA_def_property_update(prop, 0, "rna_Brush_update");
|
||||
|
||||
prop= RNA_def_property(srna, "texture_sample_bias", PROP_FLOAT, PROP_DISTANCE);
|
||||
RNA_def_property_float_sdna(prop, NULL, "texture_sample_bias");
|
||||
RNA_def_property_float_default(prop, 0);
|
||||
RNA_def_property_range(prop, -1, 1);
|
||||
RNA_def_property_ui_text(prop, "Texture Sample Bias", "Value added to texture samples");
|
||||
RNA_def_property_update(prop, 0, "rna_Brush_update");
|
||||
|
||||
prop= RNA_def_property(srna, "normal_weight", PROP_FLOAT, PROP_FACTOR);
|
||||
RNA_def_property_float_sdna(prop, NULL, "normal_weight");
|
||||
RNA_def_property_float_default(prop, 0);
|
||||
RNA_def_property_range(prop, 0.0f, 1.0f);
|
||||
RNA_def_property_ui_text(prop, "Strength", "The amount of pressure on the brush");
|
||||
RNA_def_property_ui_text(prop, "Normal Weight", "How much grab will pull vertexes out of surface during a grab");
|
||||
RNA_def_property_update(prop, 0, "rna_Brush_update");
|
||||
|
||||
prop= RNA_def_property(srna, "crease_pinch_factor", PROP_FLOAT, PROP_FACTOR);
|
||||
RNA_def_property_float_sdna(prop, NULL, "crease_pinch_factor");
|
||||
RNA_def_property_float_default(prop, 2.0f/3.0f);
|
||||
RNA_def_property_range(prop, 0.0f, 1.0f);
|
||||
RNA_def_property_ui_text(prop, "Crease Brush Pinch Factor", "How much the crease brush pinches");
|
||||
RNA_def_property_update(prop, 0, "rna_Brush_update");
|
||||
|
||||
prop= RNA_def_property(srna, "autosmooth_factor", PROP_FLOAT, PROP_FACTOR);
|
||||
RNA_def_property_float_sdna(prop, NULL, "autosmooth_factor");
|
||||
RNA_def_property_float_default(prop, 0);
|
||||
RNA_def_property_range(prop, 0.0f, 1.0f);
|
||||
RNA_def_property_ui_range(prop, 0.0f, 1.0f, 0.001, 0.001);
|
||||
RNA_def_property_ui_text(prop, "Autosmooth", "Amount of smoothing to automatically apply to each stroke");
|
||||
RNA_def_property_update(prop, 0, "rna_Brush_update");
|
||||
|
||||
/* flag */
|
||||
@@ -214,6 +467,11 @@ static void rna_def_brush(BlenderRNA *brna)
|
||||
RNA_def_property_ui_text(prop, "Airbrush", "Keep applying paint effect while holding mouse (spray)");
|
||||
RNA_def_property_update(prop, 0, "rna_Brush_update");
|
||||
|
||||
prop= RNA_def_property(srna, "use_original_normal", PROP_BOOLEAN, PROP_NONE);
|
||||
RNA_def_property_boolean_sdna(prop, NULL, "flag", BRUSH_ORIGINAL_NORMAL);
|
||||
RNA_def_property_ui_text(prop, "Original Normal", "When locked keep using normal of surface where stroke was initiated");
|
||||
RNA_def_property_update(prop, 0, "rna_Brush_update");
|
||||
|
||||
prop= RNA_def_property(srna, "use_wrap", PROP_BOOLEAN, PROP_NONE);
|
||||
RNA_def_property_boolean_sdna(prop, NULL, "flag", BRUSH_TORUS);
|
||||
RNA_def_property_ui_text(prop, "Wrap", "Enable torus wrapping while painting");
|
||||
@@ -225,6 +483,12 @@ static void rna_def_brush(BlenderRNA *brna)
|
||||
RNA_def_property_ui_text(prop, "Strength Pressure", "Enable tablet pressure sensitivity for strength");
|
||||
RNA_def_property_update(prop, 0, "rna_Brush_update");
|
||||
|
||||
prop= RNA_def_property(srna, "use_offset_pressure", PROP_BOOLEAN, PROP_NONE);
|
||||
RNA_def_property_boolean_sdna(prop, NULL, "flag", BRUSH_OFFSET_PRESSURE);
|
||||
RNA_def_property_ui_icon(prop, ICON_STYLUS_PRESSURE, 0);
|
||||
RNA_def_property_ui_text(prop, "Plane Offset Pressure", "Enable tablet pressure sensitivity for offset");
|
||||
RNA_def_property_update(prop, 0, "rna_Brush_update");
|
||||
|
||||
prop= RNA_def_property(srna, "use_size_pressure", PROP_BOOLEAN, PROP_NONE);
|
||||
RNA_def_property_boolean_sdna(prop, NULL, "flag", BRUSH_SIZE_PRESSURE);
|
||||
RNA_def_property_ui_icon(prop, ICON_STYLUS_PRESSURE, 0);
|
||||
@@ -243,11 +507,32 @@ static void rna_def_brush(BlenderRNA *brna)
|
||||
RNA_def_property_ui_text(prop, "Spacing Pressure", "Enable tablet pressure sensitivity for spacing");
|
||||
RNA_def_property_update(prop, 0, "rna_Brush_update");
|
||||
|
||||
prop= RNA_def_property(srna, "use_inverse_smooth_pressure", PROP_BOOLEAN, PROP_NONE);
|
||||
RNA_def_property_boolean_sdna(prop, NULL, "flag", BRUSH_INVERSE_SMOOTH_PRESSURE);
|
||||
RNA_def_property_ui_icon(prop, ICON_STYLUS_PRESSURE, 0);
|
||||
RNA_def_property_ui_text(prop, "Inverse Smooth Pressure", "Lighter pressure causes more smoothing to be applied");
|
||||
RNA_def_property_update(prop, 0, "rna_Brush_update");
|
||||
|
||||
prop= RNA_def_property(srna, "use_rake", PROP_BOOLEAN, PROP_NONE);
|
||||
RNA_def_property_boolean_sdna(prop, NULL, "flag", BRUSH_RAKE);
|
||||
RNA_def_property_ui_text(prop, "Rake", "Rotate the brush texture to match the stroke direction");
|
||||
RNA_def_property_update(prop, 0, "rna_Brush_update");
|
||||
|
||||
prop= RNA_def_property(srna, "use_random_rotation", PROP_BOOLEAN, PROP_NONE);
|
||||
RNA_def_property_boolean_sdna(prop, NULL, "flag", BRUSH_RANDOM_ROTATION);
|
||||
RNA_def_property_ui_text(prop, "Random Rotation", "Rotate the brush texture at random");
|
||||
RNA_def_property_update(prop, 0, "rna_Brush_update");
|
||||
|
||||
prop= RNA_def_property(srna, "use_plane_trim", PROP_BOOLEAN, PROP_NONE);
|
||||
RNA_def_property_boolean_sdna(prop, NULL, "flag", BRUSH_PLANE_TRIM);
|
||||
RNA_def_property_ui_text(prop, "Use Plane Trim", "Enable Plane Trim");
|
||||
RNA_def_property_update(prop, 0, "rna_Brush_update");
|
||||
|
||||
prop= RNA_def_property(srna, "use_frontface", PROP_BOOLEAN, PROP_NONE);
|
||||
RNA_def_property_boolean_sdna(prop, NULL, "flag", BRUSH_FRONTFACE);
|
||||
RNA_def_property_ui_text(prop, "Use Front-Face", "Brush only affects vertexes that face the viewer");
|
||||
RNA_def_property_update(prop, 0, "rna_Brush_update");
|
||||
|
||||
prop= RNA_def_property(srna, "use_anchor", PROP_BOOLEAN, PROP_NONE);
|
||||
RNA_def_property_boolean_sdna(prop, NULL, "flag", BRUSH_ANCHORED);
|
||||
RNA_def_property_ui_text(prop, "Anchored", "Keep the brush anchored to the initial location");
|
||||
@@ -273,6 +558,37 @@ static void rna_def_brush(BlenderRNA *brna)
|
||||
RNA_def_property_ui_text(prop, "Accumulate", "Accumulate stroke dabs on top of each other");
|
||||
RNA_def_property_update(prop, 0, "rna_Brush_update");
|
||||
|
||||
prop= RNA_def_property(srna, "use_space_atten", PROP_BOOLEAN, PROP_NONE);
|
||||
RNA_def_property_boolean_sdna(prop, NULL, "flag", BRUSH_SPACE_ATTEN);
|
||||
RNA_def_property_ui_text(prop, "Use Automatic Strength Adjustment", "Automatically adjusts strength to give consistent results for different spacings");
|
||||
RNA_def_property_update(prop, 0, "rna_Brush_update");
|
||||
|
||||
/* adaptive space is not implemented yet */
|
||||
prop= RNA_def_property(srna, "use_adaptive_space", PROP_BOOLEAN, PROP_NONE);
|
||||
RNA_def_property_boolean_sdna(prop, NULL, "flag", BRUSH_ADAPTIVE_SPACE);
|
||||
RNA_def_property_ui_text(prop, "Adaptive Spacing", "Space daubs according to surface orientation instead of screen space");
|
||||
RNA_def_property_update(prop, 0, "rna_Brush_update");
|
||||
|
||||
prop= RNA_def_property(srna, "lock_brush_size", PROP_BOOLEAN, PROP_NONE);
|
||||
RNA_def_property_boolean_sdna(prop, NULL, "flag", BRUSH_LOCK_SIZE);
|
||||
RNA_def_property_ui_text(prop, "Use Blender Units", "When locked brush stays same size relative to object; when unlocked brush size is given in pixels");
|
||||
RNA_def_property_update(prop, 0, "rna_Brush_update");
|
||||
|
||||
prop= RNA_def_property(srna, "use_texture_overlay", PROP_BOOLEAN, PROP_NONE);
|
||||
RNA_def_property_boolean_sdna(prop, NULL, "flag", BRUSH_TEXTURE_OVERLAY);
|
||||
RNA_def_property_ui_text(prop, "Use Texture Overlay", "Show texture in viewport");
|
||||
RNA_def_property_update(prop, 0, "rna_Brush_update");
|
||||
|
||||
prop= RNA_def_property(srna, "edge_to_edge", PROP_BOOLEAN, PROP_NONE);
|
||||
RNA_def_property_boolean_sdna(prop, NULL, "flag", BRUSH_EDGE_TO_EDGE);
|
||||
RNA_def_property_ui_text(prop, "Edge-to-edge", "Drag anchor brush from edge-to-edge");
|
||||
RNA_def_property_update(prop, 0, "rna_Brush_update");
|
||||
|
||||
prop= RNA_def_property(srna, "restore_mesh", PROP_BOOLEAN, PROP_NONE);
|
||||
RNA_def_property_boolean_sdna(prop, NULL, "flag", BRUSH_RESTORE_MESH);
|
||||
RNA_def_property_ui_text(prop, "Restore Mesh", "Allows a single dot to be carefully positioned");
|
||||
RNA_def_property_update(prop, 0, "rna_Brush_update");
|
||||
|
||||
/* not exposed in the interface yet
|
||||
prop= RNA_def_property(srna, "fixed_tex", PROP_BOOLEAN, PROP_NONE);
|
||||
RNA_def_property_boolean_sdna(prop, NULL, "flag", BRUSH_FIXED_TEX);
|
||||
@@ -303,6 +619,31 @@ static void rna_def_brush(BlenderRNA *brna)
|
||||
RNA_def_property_ui_text(prop, "Texture", "");
|
||||
RNA_def_property_update(prop, NC_TEXTURE, "rna_Brush_update");
|
||||
|
||||
prop= RNA_def_property(srna, "texture_overlay_alpha", PROP_INT, PROP_PERCENTAGE);
|
||||
RNA_def_property_int_sdna(prop, NULL, "texture_overlay_alpha");
|
||||
RNA_def_property_range(prop, 1, 100);
|
||||
RNA_def_property_ui_text(prop, "Texture Overlay Alpha", "");
|
||||
RNA_def_property_update(prop, 0, "rna_Brush_update");
|
||||
|
||||
prop= RNA_def_property(srna, "add_col", PROP_FLOAT, PROP_COLOR);
|
||||
RNA_def_property_float_sdna(prop, NULL, "add_col");
|
||||
RNA_def_property_array(prop, 3);
|
||||
RNA_def_property_ui_text(prop, "Add Color", "Color of cursor when adding");
|
||||
RNA_def_property_update(prop, 0, "rna_Brush_update");
|
||||
|
||||
prop= RNA_def_property(srna, "sub_col", PROP_FLOAT, PROP_COLOR);
|
||||
RNA_def_property_float_sdna(prop, NULL, "sub_col");
|
||||
RNA_def_property_array(prop, 3);
|
||||
RNA_def_property_ui_text(prop, "Subract Color", "Color of cursor when subtracting");
|
||||
RNA_def_property_update(prop, 0, "rna_Brush_update");
|
||||
|
||||
prop= RNA_def_property(srna, "image_icon", PROP_POINTER, PROP_NONE);
|
||||
RNA_def_property_pointer_sdna(prop, NULL, "image_icon");
|
||||
RNA_def_property_struct_type(prop, "Image");
|
||||
RNA_def_property_flag(prop, PROP_EDITABLE);
|
||||
RNA_def_property_ui_text(prop, "Image Icon", "");
|
||||
RNA_def_property_update(prop, 0, "rna_Brush_update");
|
||||
|
||||
/* clone tool */
|
||||
prop= RNA_def_property(srna, "clone_image", PROP_POINTER, PROP_NONE);
|
||||
RNA_def_property_pointer_sdna(prop, NULL, "clone.image");
|
||||
@@ -357,16 +698,19 @@ static void rna_def_operator_stroke_element(BlenderRNA *brna)
|
||||
RNA_def_property_range(prop, 0.0f, 1.0f);
|
||||
RNA_def_property_ui_text(prop, "Pressure", "Tablet pressure");
|
||||
|
||||
prop= RNA_def_property(srna, "pen_flip", PROP_BOOLEAN, PROP_NONE);
|
||||
RNA_def_property_flag(prop, PROP_IDPROPERTY);
|
||||
RNA_def_property_ui_text(prop, "Flip", "");
|
||||
|
||||
// used in uv painting
|
||||
prop= RNA_def_property(srna, "time", PROP_FLOAT, PROP_UNSIGNED);
|
||||
RNA_def_property_flag(prop, PROP_IDPROPERTY);
|
||||
RNA_def_property_ui_text(prop, "Time", "");
|
||||
|
||||
prop= RNA_def_property(srna, "flip", PROP_BOOLEAN, PROP_NONE);
|
||||
RNA_def_property_flag(prop, PROP_IDPROPERTY);
|
||||
RNA_def_property_ui_text(prop, "Flip", "");
|
||||
|
||||
/* XXX: Tool (this will be for pressing a modifier key for a different brush,
|
||||
e.g. switching to a Smooth brush in the middle of the stroke */
|
||||
|
||||
// XXX: i don't think blender currently supports the ability to properly do a remappable modifier in the middle of a stroke
|
||||
}
|
||||
|
||||
void RNA_def_brush(BlenderRNA *brna)
|
||||
|
||||
@@ -213,6 +213,12 @@ static int rna_Image_depth_get(PointerRNA *ptr)
|
||||
return depth;
|
||||
}
|
||||
|
||||
static int rna_Image_is_image_icon(Image *me, bContext *C)
|
||||
{
|
||||
const char prefix[] = ".imageicon.";
|
||||
return strncmp(me->id.name+2, prefix, sizeof(prefix)-1) == 0;
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
static void rna_def_imageuser(BlenderRNA *brna)
|
||||
@@ -292,6 +298,9 @@ static void rna_def_image(BlenderRNA *brna)
|
||||
{IMA_STD_FIELD, "ODD", 0, "Lower First", "Lower field first"},
|
||||
{0, NULL, 0, NULL, NULL}};
|
||||
|
||||
FunctionRNA *func;
|
||||
PropertyRNA *parm;
|
||||
|
||||
srna= RNA_def_struct(brna, "Image", "ID");
|
||||
RNA_def_struct_ui_text(srna, "Image", "Image datablock referencing an external or packed image");
|
||||
RNA_def_struct_ui_icon(srna, ICON_IMAGE_DATA);
|
||||
@@ -333,6 +342,14 @@ static void rna_def_image(BlenderRNA *brna)
|
||||
RNA_def_property_ui_text(prop, "Field Order", "Order of video fields. Select which lines are displayed first");
|
||||
RNA_def_property_update(prop, NC_IMAGE|ND_DISPLAY, NULL);
|
||||
|
||||
/* functions */
|
||||
func= RNA_def_function(srna, "is_image_icon", "rna_Image_is_image_icon");
|
||||
RNA_def_function_ui_description(func, "Returns true if Image name is prefixed with .imageicon.");
|
||||
parm= RNA_def_pointer(func, "context", "Context", "", "");
|
||||
RNA_def_property_flag(parm, PROP_REQUIRED);
|
||||
parm= RNA_def_boolean(func, "ret", 0, "", "");
|
||||
RNA_def_function_return(func, parm);
|
||||
|
||||
/* booleans */
|
||||
prop= RNA_def_property(srna, "fields", PROP_BOOLEAN, PROP_NONE);
|
||||
RNA_def_property_boolean_sdna(prop, NULL, "flag", IMA_FIELDS);
|
||||
|
||||
@@ -193,7 +193,7 @@ static void rna_Paint_active_brush_name_get(PointerRNA *ptr, char *value)
|
||||
Paint *p= ptr->data;
|
||||
Brush *br = paint_brush(p);
|
||||
|
||||
BLI_strncpy(value, br->id.name+2, sizeof(br->id.name-2));
|
||||
BLI_strncpy(value, br->id.name+2, sizeof(br->id.name)-2);
|
||||
}
|
||||
|
||||
|
||||
@@ -212,7 +212,7 @@ static void rna_Paint_active_brush_name_set(PointerRNA *ptr, const char *value)
|
||||
|
||||
for(i = 0; i < p->brush_count; ++i) {
|
||||
br = p->brushes[i];
|
||||
|
||||
|
||||
if (strcmp(br->id.name+2, value)==0) {
|
||||
paint_brush_set(p, br);
|
||||
return;
|
||||
@@ -262,6 +262,10 @@ static void rna_def_paint(BlenderRNA *brna)
|
||||
RNA_def_property_boolean_sdna(prop, NULL, "flags", PAINT_SHOW_BRUSH);
|
||||
RNA_def_property_ui_text(prop, "Show Brush", "");
|
||||
|
||||
prop= RNA_def_property(srna, "show_brush_on_surface", PROP_BOOLEAN, PROP_NONE);
|
||||
RNA_def_property_boolean_sdna(prop, NULL, "flags", PAINT_SHOW_BRUSH_ON_SURFACE);
|
||||
RNA_def_property_ui_text(prop, "Show Brush On Surface", "");
|
||||
|
||||
prop= RNA_def_property(srna, "fast_navigate", PROP_BOOLEAN, PROP_NONE);
|
||||
RNA_def_property_boolean_sdna(prop, NULL, "flags", PAINT_FAST_NAVIGATE);
|
||||
RNA_def_property_ui_text(prop, "Fast Navigate", "For multires, show low resolution while navigating the view");
|
||||
@@ -274,7 +278,14 @@ static void rna_def_sculpt(BlenderRNA *brna)
|
||||
|
||||
srna= RNA_def_struct(brna, "Sculpt", "Paint");
|
||||
RNA_def_struct_ui_text(srna, "Sculpt", "");
|
||||
|
||||
|
||||
prop= RNA_def_property(srna, "radial_symm", PROP_INT, PROP_XYZ);
|
||||
RNA_def_property_int_sdna(prop, NULL, "radial_symm");
|
||||
RNA_def_property_int_default(prop, 1);
|
||||
RNA_def_property_range(prop, 1, 64);
|
||||
RNA_def_property_ui_range(prop, 0, 32, 1, 1);
|
||||
RNA_def_property_ui_text(prop, "Radial Symmetry Count X Axis", "Number of times to copy strokes across the surface");
|
||||
|
||||
prop= RNA_def_property(srna, "symmetry_x", PROP_BOOLEAN, PROP_NONE);
|
||||
RNA_def_property_boolean_sdna(prop, NULL, "flags", SCULPT_SYMM_X);
|
||||
RNA_def_property_ui_text(prop, "Symmetry X", "Mirror brush across the X axis");
|
||||
@@ -298,6 +309,14 @@ static void rna_def_sculpt(BlenderRNA *brna)
|
||||
prop= RNA_def_property(srna, "lock_z", PROP_BOOLEAN, PROP_NONE);
|
||||
RNA_def_property_boolean_sdna(prop, NULL, "flags", SCULPT_LOCK_Z);
|
||||
RNA_def_property_ui_text(prop, "Lock Z", "Disallow changes to the Z axis of vertices");
|
||||
|
||||
prop= RNA_def_property(srna, "use_symmetry_feather", PROP_BOOLEAN, PROP_NONE);
|
||||
RNA_def_property_boolean_sdna(prop, NULL, "flags", SCULPT_SYMMETRY_FEATHER);
|
||||
RNA_def_property_ui_text(prop, "Symmetry Feathering", "Reduce the strength of the brush where it overlaps symmetrical daubs");
|
||||
|
||||
prop= RNA_def_property(srna, "use_openmp", PROP_BOOLEAN, PROP_NONE);
|
||||
RNA_def_property_boolean_sdna(prop, NULL, "flags", SCULPT_USE_OPENMP);
|
||||
RNA_def_property_ui_text(prop, "Use OpenMP", "Take advantage of multiple CPU cores to improve sculpting performance");
|
||||
}
|
||||
|
||||
static void rna_def_vertex_paint(BlenderRNA *brna)
|
||||
|
||||
@@ -274,6 +274,7 @@ void RNA_api_ui_layout(StructRNA *srna)
|
||||
RNA_def_string(func, "new", "", 0, "", "Operator identifier to create a new ID block.");
|
||||
RNA_def_string(func, "open", "", 0, "", "Operator identifier to open a file for creating a new ID block.");
|
||||
RNA_def_string(func, "unlink", "", 0, "", "Operator identifier to unlink the ID block.");
|
||||
RNA_def_string(func, "filter", "", 0, "", "Function identifier to filter the ID block.");
|
||||
|
||||
func= RNA_def_function(srna, "template_ID_preview", "uiTemplateIDPreview");
|
||||
RNA_def_function_flag(func, FUNC_USE_CONTEXT);
|
||||
@@ -281,6 +282,7 @@ void RNA_api_ui_layout(StructRNA *srna)
|
||||
RNA_def_string(func, "new", "", 0, "", "Operator identifier to create a new ID block.");
|
||||
RNA_def_string(func, "open", "", 0, "", "Operator identifier to open a file for creating a new ID block.");
|
||||
RNA_def_string(func, "unlink", "", 0, "", "Operator identifier to unlink the ID block.");
|
||||
RNA_def_string(func, "filter", "", 0, "", "Function identifier to filter the ID block.");
|
||||
RNA_def_int(func, "rows", 0, 0, INT_MAX, "Number of thumbnail preview rows to display", "", 0, INT_MAX);
|
||||
RNA_def_int(func, "cols", 0, 0, INT_MAX, "Number of thumbnail preview columns to display", "", 0, INT_MAX);
|
||||
|
||||
|
||||
@@ -32,6 +32,7 @@
|
||||
#include "DNA_curve_types.h"
|
||||
#include "DNA_space_types.h"
|
||||
#include "DNA_userdef_types.h"
|
||||
#include "DNA_brush_types.h"
|
||||
|
||||
#include "WM_api.h"
|
||||
#include "WM_types.h"
|
||||
@@ -867,7 +868,7 @@ static void rna_def_userdef_theme_space_view3d(BlenderRNA *brna)
|
||||
RNA_def_property_array(prop, 3);
|
||||
RNA_def_property_ui_text(prop, "Transform", "");
|
||||
RNA_def_property_update(prop, 0, "rna_userdef_update");
|
||||
|
||||
|
||||
rna_def_userdef_theme_spaces_vertex(srna);
|
||||
rna_def_userdef_theme_spaces_edge(srna);
|
||||
rna_def_userdef_theme_spaces_face(srna);
|
||||
@@ -2194,7 +2195,43 @@ static void rna_def_userdef_edit(BlenderRNA *brna)
|
||||
RNA_def_property_int_sdna(prop, NULL, "gp_eraser");
|
||||
RNA_def_property_range(prop, 0, 100);
|
||||
RNA_def_property_ui_text(prop, "Grease Pencil Eraser Radius", "Radius of eraser 'brush'");
|
||||
|
||||
|
||||
/* sculpt and paint */
|
||||
|
||||
prop= RNA_def_property(srna, "sculpt_paint_overlay_col", PROP_FLOAT, PROP_COLOR);
|
||||
RNA_def_property_float_sdna(prop, NULL, "sculpt_paint_overlay_col");
|
||||
RNA_def_property_array(prop, 3);
|
||||
RNA_def_property_ui_text(prop, "Sculpt/Paint Overlay Color", "Color of texture overlay");
|
||||
|
||||
prop= RNA_def_property(srna, "sculpt_paint_use_unified_size", PROP_BOOLEAN, PROP_NONE);
|
||||
RNA_def_property_boolean_sdna(prop, NULL, "sculpt_paint_settings", SCULPT_PAINT_USE_UNIFIED_SIZE);
|
||||
RNA_def_property_ui_text(prop, "Sculpt/Paint Use Unified Radius", "Instead of per brush radius, the radius is shared across brushes");
|
||||
|
||||
prop= RNA_def_property(srna, "sculpt_paint_use_unified_strength", PROP_BOOLEAN, PROP_NONE);
|
||||
RNA_def_property_boolean_sdna(prop, NULL, "sculpt_paint_settings", SCULPT_PAINT_USE_UNIFIED_ALPHA);
|
||||
RNA_def_property_ui_text(prop, "Sculpt/Paint Use Unified Strength", "Instead of per brush strength, the strength is shared across brushes");
|
||||
|
||||
prop= RNA_def_property(srna, "sculpt_paint_unified_lock_brush_size", PROP_BOOLEAN, PROP_NONE);
|
||||
RNA_def_property_boolean_sdna(prop, NULL, "sculpt_paint_settings", SCULPT_PAINT_UNIFIED_LOCK_BRUSH_SIZE);
|
||||
RNA_def_property_ui_text(prop, "Sculpt/Paint Use Unified Blender Units", "When locked all brushes stay same size relative to object; when unlocked all brush sizes are given in pixels");
|
||||
|
||||
prop= RNA_def_property(srna, "sculpt_paint_unified_size", PROP_INT, PROP_DISTANCE);
|
||||
RNA_def_property_range(prop, 1, MAX_BRUSH_PIXEL_RADIUS*10);
|
||||
RNA_def_property_ui_range(prop, 1, MAX_BRUSH_PIXEL_RADIUS, 1, 0);
|
||||
RNA_def_property_ui_text(prop, "Sculpt/Paint Unified Size", "Unified radius of the brush in pixels");
|
||||
|
||||
prop= RNA_def_property(srna, "sculpt_paint_unified_unprojected_radius", PROP_FLOAT, PROP_DISTANCE);
|
||||
RNA_def_property_range(prop, 0, FLT_MAX);
|
||||
RNA_def_property_ui_range(prop, 0, 1, 0, 0);
|
||||
RNA_def_property_ui_text(prop, "Sculpt/Paint Unified Surface Size", "Unified radius of brush in Blender units");
|
||||
|
||||
prop= RNA_def_property(srna, "sculpt_paint_unified_strength", PROP_FLOAT, PROP_FACTOR);
|
||||
RNA_def_property_float_sdna(prop, NULL, "sculpt_paint_unified_alpha");
|
||||
RNA_def_property_float_default(prop, 0.5f);
|
||||
RNA_def_property_range(prop, 0.0f, 10.0f);
|
||||
RNA_def_property_ui_range(prop, 0.0f, 1.0f, 0.001, 0.001);
|
||||
RNA_def_property_ui_text(prop, "Sculpt/Paint Unified Strength", "Unified power of effect of brushes when applied");
|
||||
|
||||
/* duplication linking */
|
||||
prop= RNA_def_property(srna, "duplicate_mesh", PROP_BOOLEAN, PROP_NONE);
|
||||
RNA_def_property_boolean_sdna(prop, NULL, "dupflag", USER_DUP_MESH);
|
||||
|
||||
@@ -24,7 +24,7 @@ if env['WITH_BF_COLLADA']:
|
||||
|
||||
if env['OURPLATFORM'] == 'linux2':
|
||||
cflags='-pthread'
|
||||
incs += ' ../../../extern/binreloc/include'
|
||||
incs += ' ../../../extern/binreloc/include'
|
||||
|
||||
if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'linuxcross', 'win64-vc'):
|
||||
incs += ' ' + env['BF_PTHREADS_INC']
|
||||
@@ -35,4 +35,4 @@ if env['WITH_GHOST_COCOA']:
|
||||
if env['BF_BUILDINFO']:
|
||||
defs.append('NAN_BUILDINFO')
|
||||
|
||||
env.BlenderLib ( 'bf_windowmanager', sources, Split(incs), defs, libtype=['core'], priority=[5] )
|
||||
env.BlenderLib ( 'bf_windowmanager', sources, Split(incs), defines=defs, libtype=['core'], priority=[5] )
|
||||
|
||||
@@ -389,6 +389,7 @@ static void wm_draw_triple_free(wmWindow *win)
|
||||
wmDrawTriple *triple= win->drawdata;
|
||||
|
||||
glDeleteTextures(triple->nx*triple->ny, triple->bind);
|
||||
|
||||
MEM_freeN(triple);
|
||||
|
||||
win->drawdata= NULL;
|
||||
@@ -560,7 +561,8 @@ static void wm_method_draw_triple(bContext *C, wmWindow *win)
|
||||
else {
|
||||
win->drawdata= MEM_callocN(sizeof(wmDrawTriple), "wmDrawTriple");
|
||||
|
||||
if(!wm_triple_gen_textures(win, win->drawdata)) {
|
||||
if(!wm_triple_gen_textures(win, win->drawdata))
|
||||
{
|
||||
wm_draw_triple_fail(C, win);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -61,6 +61,7 @@
|
||||
#include "BKE_scene.h"
|
||||
#include "BKE_screen.h" /* BKE_ST_MAXNAME */
|
||||
#include "BKE_utildefines.h"
|
||||
#include "BKE_brush.h" // JW
|
||||
|
||||
#include "BIF_gl.h"
|
||||
#include "BIF_glutil.h" /* for paint cursor */
|
||||
@@ -69,6 +70,7 @@
|
||||
|
||||
#include "ED_screen.h"
|
||||
#include "ED_util.h"
|
||||
#include "ED_view3d.h" // JW
|
||||
|
||||
#include "RNA_access.h"
|
||||
#include "RNA_define.h"
|
||||
@@ -2595,19 +2597,28 @@ typedef struct wmRadialControl {
|
||||
GLuint tex;
|
||||
} wmRadialControl;
|
||||
|
||||
extern Paint *paint_get_active(Scene *sce);
|
||||
extern struct Brush *paint_brush(struct Paint *paint);
|
||||
|
||||
static void wm_radial_control_paint(bContext *C, int x, int y, void *customdata)
|
||||
{
|
||||
wmRadialControl *rc = (wmRadialControl*)customdata;
|
||||
ARegion *ar = CTX_wm_region(C);
|
||||
float r1=0.0f, r2=0.0f, r3=0.0f, angle=0.0f;
|
||||
|
||||
/* Keep cursor in the original place */
|
||||
x = rc->initial_mouse[0] - ar->winrct.xmin;
|
||||
y = rc->initial_mouse[1] - ar->winrct.ymin;
|
||||
Paint *paint = paint_get_active(CTX_data_scene(C));
|
||||
Brush *brush = paint_brush(paint);
|
||||
|
||||
glPushMatrix();
|
||||
|
||||
glTranslatef((float)x, (float)y, 0.0f);
|
||||
ViewContext vc;
|
||||
|
||||
int hit = 0;
|
||||
|
||||
int flip;
|
||||
int sign;
|
||||
|
||||
float* col;
|
||||
|
||||
const float str = rc->mode == WM_RADIALCONTROL_STRENGTH ? (rc->value + 0.5) : (brush->texture_overlay_alpha / 100.0f);
|
||||
|
||||
if(rc->mode == WM_RADIALCONTROL_SIZE) {
|
||||
r1= rc->value;
|
||||
@@ -2615,29 +2626,37 @@ static void wm_radial_control_paint(bContext *C, int x, int y, void *customdata)
|
||||
r3= r1;
|
||||
} else if(rc->mode == WM_RADIALCONTROL_STRENGTH) {
|
||||
r1= (1 - rc->value) * WM_RADIAL_CONTROL_DISPLAY_SIZE;
|
||||
r2= WM_RADIAL_CONTROL_DISPLAY_SIZE;
|
||||
r3= WM_RADIAL_CONTROL_DISPLAY_SIZE;
|
||||
r2= r3= WM_RADIAL_CONTROL_DISPLAY_SIZE;
|
||||
} else if(rc->mode == WM_RADIALCONTROL_ANGLE) {
|
||||
r1= r2= WM_RADIAL_CONTROL_DISPLAY_SIZE;
|
||||
r3= WM_RADIAL_CONTROL_DISPLAY_SIZE;
|
||||
r1= r2= r3= WM_RADIAL_CONTROL_DISPLAY_SIZE;
|
||||
angle = rc->value;
|
||||
}
|
||||
|
||||
glColor4ub(255, 255, 255, 128);
|
||||
glEnable( GL_LINE_SMOOTH );
|
||||
/* Keep cursor in the original place */
|
||||
x = rc->initial_mouse[0] - ar->winrct.xmin;
|
||||
y = rc->initial_mouse[1] - ar->winrct.ymin;
|
||||
|
||||
view3d_set_viewcontext(C, &vc);
|
||||
|
||||
// XXX: no way currently to know state of pen flip or invert key modifier without starting a stroke
|
||||
flip = 1;
|
||||
|
||||
sign = flip * ((brush->flag & BRUSH_DIR_IN)? -1 : 1);
|
||||
|
||||
if (sign < 0 && ELEM4(brush->sculpt_tool, SCULPT_TOOL_DRAW, SCULPT_TOOL_INFLATE, SCULPT_TOOL_CLAY, SCULPT_TOOL_PINCH))
|
||||
col = brush->sub_col;
|
||||
else
|
||||
col = brush->add_col;
|
||||
|
||||
glTranslatef((float)x, (float)y, 0.0f);
|
||||
|
||||
glEnable(GL_BLEND);
|
||||
|
||||
if(rc->mode == WM_RADIALCONTROL_ANGLE)
|
||||
fdrawline(0, 0, WM_RADIAL_CONTROL_DISPLAY_SIZE, 0);
|
||||
|
||||
if(rc->tex) {
|
||||
const float str = rc->mode == WM_RADIALCONTROL_STRENGTH ? (rc->value + 0.5) : 1;
|
||||
|
||||
if(rc->mode == WM_RADIALCONTROL_ANGLE) {
|
||||
glRotatef(angle, 0, 0, 1);
|
||||
fdrawline(0, 0, WM_RADIAL_CONTROL_DISPLAY_SIZE, 0);
|
||||
}
|
||||
if(rc->mode == WM_RADIALCONTROL_ANGLE) {
|
||||
glRotatef(angle, 0, 0, 1);
|
||||
}
|
||||
|
||||
if (rc->tex) {
|
||||
glBindTexture(GL_TEXTURE_2D, rc->tex);
|
||||
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
@@ -2645,7 +2664,7 @@ static void wm_radial_control_paint(bContext *C, int x, int y, void *customdata)
|
||||
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
glBegin(GL_QUADS);
|
||||
glColor4f(0,0,0, str);
|
||||
glColor4f(U.sculpt_paint_overlay_col[0],U.sculpt_paint_overlay_col[1],U.sculpt_paint_overlay_col[2], str);
|
||||
glTexCoord2f(0,0);
|
||||
glVertex2f(-r3, -r3);
|
||||
glTexCoord2f(1,0);
|
||||
@@ -2658,11 +2677,20 @@ static void wm_radial_control_paint(bContext *C, int x, int y, void *customdata)
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
}
|
||||
|
||||
glColor4ub(255, 255, 255, 128);
|
||||
if(rc->mode == WM_RADIALCONTROL_ANGLE) {
|
||||
glColor4f(col[0], col[1], col[2], 0.5f);
|
||||
glEnable(GL_LINE_SMOOTH);
|
||||
glRotatef(-angle, 0, 0, 1);
|
||||
fdrawline(0, 0, WM_RADIAL_CONTROL_DISPLAY_SIZE, 0);
|
||||
glRotatef(angle, 0, 0, 1);
|
||||
fdrawline(0, 0, WM_RADIAL_CONTROL_DISPLAY_SIZE, 0);
|
||||
glDisable(GL_LINE_SMOOTH);
|
||||
}
|
||||
|
||||
glColor4f(col[0], col[1], col[2], 0.5f);
|
||||
glutil_draw_lined_arc(0.0, M_PI*2.0, r1, 40);
|
||||
glutil_draw_lined_arc(0.0, M_PI*2.0, r2, 40);
|
||||
glDisable(GL_BLEND);
|
||||
glDisable( GL_LINE_SMOOTH );
|
||||
|
||||
glPopMatrix();
|
||||
}
|
||||
@@ -2674,6 +2702,7 @@ int WM_radial_control_modal(bContext *C, wmOperator *op, wmEvent *event)
|
||||
float dist;
|
||||
double new_value = RNA_float_get(op->ptr, "new_value");
|
||||
int ret = OPERATOR_RUNNING_MODAL;
|
||||
float initial_value = RNA_float_get(op->ptr, "initial_value");
|
||||
|
||||
mode = RNA_int_get(op->ptr, "mode");
|
||||
RNA_int_get_array(op->ptr, "initial_mouse", initial_mouse);
|
||||
@@ -2682,6 +2711,16 @@ int WM_radial_control_modal(bContext *C, wmOperator *op, wmEvent *event)
|
||||
case MOUSEMOVE:
|
||||
delta[0]= initial_mouse[0] - event->x;
|
||||
delta[1]= initial_mouse[1] - event->y;
|
||||
|
||||
//if (mode == WM_RADIALCONTROL_SIZE)
|
||||
// delta[0]+= initial_value;
|
||||
//else if(mode == WM_RADIALCONTROL_STRENGTH)
|
||||
// delta[0]+= WM_RADIAL_CONTROL_DISPLAY_SIZE * (1 - initial_value);
|
||||
//else if(mode == WM_RADIALCONTROL_ANGLE) {
|
||||
// delta[0]+= WM_RADIAL_CONTROL_DISPLAY_SIZE * cos(initial_value*M_PI/180.0f);
|
||||
// delta[1]+= WM_RADIAL_CONTROL_DISPLAY_SIZE * sin(initial_value*M_PI/180.0f);
|
||||
//}
|
||||
|
||||
dist= sqrt(delta[0]*delta[0]+delta[1]*delta[1]);
|
||||
|
||||
if(mode == WM_RADIALCONTROL_SIZE)
|
||||
@@ -2728,6 +2767,11 @@ int WM_radial_control_modal(bContext *C, wmOperator *op, wmEvent *event)
|
||||
|
||||
ED_region_tag_redraw(CTX_wm_region(C));
|
||||
|
||||
//if (ret != OPERATOR_RUNNING_MODAL) {
|
||||
// wmWindow *win = CTX_wm_window(C);
|
||||
// WM_cursor_restore(win);
|
||||
//}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
@@ -2735,10 +2779,15 @@ int WM_radial_control_modal(bContext *C, wmOperator *op, wmEvent *event)
|
||||
int WM_radial_control_invoke(bContext *C, wmOperator *op, wmEvent *event)
|
||||
{
|
||||
wmRadialControl *rc = MEM_callocN(sizeof(wmRadialControl), "radial control");
|
||||
wmWindow *win = CTX_wm_window(C);
|
||||
int mode = RNA_int_get(op->ptr, "mode");
|
||||
float initial_value = RNA_float_get(op->ptr, "initial_value");
|
||||
//float initial_size = RNA_float_get(op->ptr, "initial_size");
|
||||
int mouse[2] = {event->x, event->y};
|
||||
|
||||
//if (initial_size == 0)
|
||||
// initial_size = WM_RADIAL_CONTROL_DISPLAY_SIZE;
|
||||
|
||||
if(mode == WM_RADIALCONTROL_SIZE) {
|
||||
rc->max_value = 200;
|
||||
mouse[0]-= initial_value;
|
||||
@@ -2775,6 +2824,8 @@ int WM_radial_control_invoke(bContext *C, wmOperator *op, wmEvent *event)
|
||||
rc->cursor = WM_paint_cursor_activate(CTX_wm_manager(C), op->type->poll,
|
||||
wm_radial_control_paint, op->customdata);
|
||||
|
||||
//WM_cursor_modal(win, CURSOR_NONE);
|
||||
|
||||
/* add modal handler */
|
||||
WM_event_add_modal_handler(C, op);
|
||||
|
||||
|
||||
@@ -36,12 +36,14 @@
|
||||
struct ARegion;
|
||||
struct ARegionType;
|
||||
struct Base;
|
||||
struct Brush;
|
||||
struct bNodeTree;
|
||||
struct CSG_FaceIteratorDescriptor;
|
||||
struct CSG_VertexIteratorDescriptor;
|
||||
struct ColorBand;
|
||||
struct CurveMapping;
|
||||
struct EditBone;
|
||||
struct EditFace;
|
||||
struct EditMesh;
|
||||
struct ID;
|
||||
struct FCurve;
|
||||
@@ -54,16 +56,20 @@ struct LOD_Decimation_Info;
|
||||
struct MTex;
|
||||
struct Main;
|
||||
struct Material;
|
||||
struct MCol;
|
||||
struct MenuType;
|
||||
struct Mesh;
|
||||
struct ModifierData;
|
||||
struct MultiresModifierData;
|
||||
struct NodeBlurData;
|
||||
struct Object;
|
||||
struct PBVHNode;
|
||||
struct Render;
|
||||
struct RenderEngine;
|
||||
struct RenderLayer;
|
||||
struct RenderResult;
|
||||
struct ScrArea;
|
||||
struct SculptSession;
|
||||
struct ShadeInput;
|
||||
struct ShadeResult;
|
||||
struct SpaceImage;
|
||||
@@ -375,6 +381,24 @@ void smoke_get_index(void) {return;}
|
||||
void smoke_step(void) {return;}
|
||||
*/
|
||||
|
||||
/* sculpt */
|
||||
/*
|
||||
void ED_sculpt_force_update(struct bContext *C) {}
|
||||
struct SculptUndoNode *sculpt_undo_push_node(struct SculptSession *ss, struct PBVHNode *node) {return (struct SculptUndoNode *)NULL;}
|
||||
void sculpt_undo_push_end(void) {}
|
||||
void sculpt_undo_push_begin(char *name) {}
|
||||
struct SculptUndoNode *sculpt_undo_get_node(struct PBVHNode *node) {return (struct SculptUndoNode *) NULL;}
|
||||
struct MultiresModifierData *sculpt_multires_active(struct Scene *scene, struct Object *ob) {return (struct MultiresModifierData *) NULL;}
|
||||
int sculpt_modifiers_active(struct Scene *scene, struct Object *ob) {return 0;}
|
||||
*/
|
||||
int sculpt_get_brush_size(struct Brush *brush) {return 0;}
|
||||
void sculpt_set_brush_size(struct Brush *brush, int size) {}
|
||||
int sculpt_get_lock_brush_size(struct Brush *brush){ return 0;}
|
||||
float sculpt_get_brush_unprojected_radius(struct Brush *brush){return 0.0f;}
|
||||
void sculpt_set_brush_unprojected_radius(struct Brush *brush, float unprojected_radius){}
|
||||
float sculpt_get_brush_alpha(struct Brush *brush){return 0.0f;}
|
||||
void sculpt_set_brush_alpha(struct Brush *brush, float alpha){}
|
||||
|
||||
char blender_path[] = "";
|
||||
|
||||
/* CSG */
|
||||
|
||||
Reference in New Issue
Block a user