Refactor: Cycles: Add const keyword to more function parameters

Pull Request: https://projects.blender.org/blender/blender/pulls/132361
This commit is contained in:
Brecht Van Lommel
2025-01-01 18:15:54 +01:00
parent dd51c8660b
commit 57ff24cb99
389 changed files with 3464 additions and 2900 deletions

View File

@@ -56,37 +56,37 @@ void Node::set(const SocketType &input, bool value)
set_if_different(input, value);
}
void Node::set(const SocketType &input, int value)
void Node::set(const SocketType &input, const int value)
{
assert((input.type == SocketType::INT || input.type == SocketType::ENUM));
set_if_different(input, value);
}
void Node::set(const SocketType &input, uint value)
void Node::set(const SocketType &input, const uint value)
{
assert(input.type == SocketType::UINT);
set_if_different(input, value);
}
void Node::set(const SocketType &input, uint64_t value)
void Node::set(const SocketType &input, const uint64_t value)
{
assert(input.type == SocketType::UINT64);
set_if_different(input, value);
}
void Node::set(const SocketType &input, float value)
void Node::set(const SocketType &input, const float value)
{
assert(input.type == SocketType::FLOAT);
set_if_different(input, value);
}
void Node::set(const SocketType &input, float2 value)
void Node::set(const SocketType &input, const float2 value)
{
assert(input.type == SocketType::POINT2);
set_if_different(input, value);
}
void Node::set(const SocketType &input, float3 value)
void Node::set(const SocketType &input, const float3 value)
{
assert(is_socket_float3(input));
set_if_different(input, value);