Cleanup: use braces for sources in intern/

Omitted intern/itasc as some of these sources are from KDL:
https://www.orocos.org/kdl.html
This commit is contained in:
Campbell Barton
2023-09-17 09:01:48 +10:00
parent e3444fd314
commit 5b9740c913
94 changed files with 2091 additions and 1046 deletions

View File

@@ -110,24 +110,33 @@ GLStencilTableSSBO::GLStencilTableSSBO(LimitStencilTable const *limitStencilTabl
GLStencilTableSSBO::~GLStencilTableSSBO()
{
if (_sizes)
if (_sizes) {
glDeleteBuffers(1, &_sizes);
if (_offsets)
}
if (_offsets) {
glDeleteBuffers(1, &_offsets);
if (_indices)
}
if (_indices) {
glDeleteBuffers(1, &_indices);
if (_weights)
}
if (_weights) {
glDeleteBuffers(1, &_weights);
if (_duWeights)
}
if (_duWeights) {
glDeleteBuffers(1, &_duWeights);
if (_dvWeights)
}
if (_dvWeights) {
glDeleteBuffers(1, &_dvWeights);
if (_duuWeights)
}
if (_duuWeights) {
glDeleteBuffers(1, &_duuWeights);
if (_duvWeights)
}
if (_duvWeights) {
glDeleteBuffers(1, &_duvWeights);
if (_dvvWeights)
}
if (_dvvWeights) {
glDeleteBuffers(1, &_dvvWeights);
}
}
// ---------------------------------------------------------------------------
@@ -363,8 +372,9 @@ bool GLComputeEvaluator::EvalStencils(GLuint srcBuffer,
int end) const
{
if (!_stencilKernel.program)
if (!_stencilKernel.program) {
return false;
}
int count = end - start;
if (count <= 0) {
return true;
@@ -381,16 +391,21 @@ bool GLComputeEvaluator::EvalStencils(GLuint srcBuffer,
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 5, offsetsBuffer);
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 6, indicesBuffer);
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 7, weightsBuffer);
if (duWeightsBuffer)
if (duWeightsBuffer) {
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 8, duWeightsBuffer);
if (dvWeightsBuffer)
}
if (dvWeightsBuffer) {
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 9, dvWeightsBuffer);
if (duuWeightsBuffer)
}
if (duuWeightsBuffer) {
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 13, duuWeightsBuffer);
if (duvWeightsBuffer)
}
if (duvWeightsBuffer) {
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 14, duvWeightsBuffer);
if (dvvWeightsBuffer)
}
if (dvvWeightsBuffer) {
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 15, dvvWeightsBuffer);
}
GLint activeProgram;
glGetIntegerv(GL_CURRENT_PROGRAM, &activeProgram);
@@ -485,8 +500,9 @@ bool GLComputeEvaluator::EvalPatches(GLuint srcBuffer,
GLuint patchParamsBuffer) const
{
if (!_patchKernel.program)
if (!_patchKernel.program) {
return false;
}
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, srcBuffer);
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, dstBuffer);
@@ -578,8 +594,9 @@ bool GLComputeEvaluator::_StencilKernel::Compile(BufferDescriptor const &srcDesc
program = compileKernel(
srcDesc, dstDesc, duDesc, dvDesc, duuDesc, duvDesc, dvvDesc, kernelDefine, workGroupSize);
if (program == 0)
if (program == 0) {
return false;
}
// cache uniform locations (TODO: use uniform block)
uniformStart = glGetUniformLocation(program, "batchStart");
@@ -623,8 +640,9 @@ bool GLComputeEvaluator::_PatchKernel::Compile(BufferDescriptor const &srcDesc,
program = compileKernel(
srcDesc, dstDesc, duDesc, dvDesc, duuDesc, duvDesc, dvvDesc, kernelDefine, workGroupSize);
if (program == 0)
if (program == 0) {
return false;
}
// cache uniform locations
uniformSrcOffset = glGetUniformLocation(program, "srcOffset");