A few fixes:
* Loading old files didn't initialise the new rotation variables properly * Fixed some errors with the newly added operator for copying RNA-paths for properties * Auto-keyframing now correctly refreshes animation editors after adding keyframes. Made the keyingsets code send notifiers again, but now using the newly added WM_main_event_add() (thanks Brecht) * A few UI tweaks again for animation stuff (timeline, keyingsets UI)
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@@ -26,8 +26,6 @@ class OBJECT_PT_transform(ObjectButtonsPanel):
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ob = context.object
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row = layout.row()
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row.column().itemR(ob, "location")
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@@ -474,7 +474,7 @@ class SCENE_PT_keying_sets(SceneButtonsPanel):
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scene = context.scene
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row = layout.row()
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row.itemL(text="Keying Sets")
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row.itemL(text="Keying Sets:")
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row = layout.row()
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@@ -512,7 +512,7 @@ class SCENE_PT_keying_set_paths(SceneButtonsPanel):
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ks = scene.active_keying_set
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row = layout.row()
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row.itemL(text="Paths")
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row.itemL(text="Paths:")
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row = layout.row()
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@@ -100,7 +100,7 @@ class TIME_MT_frame(bpy.types.Menu):
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layout.itemS()
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sub = layout.row()
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sub.active = tools.enable_auto_key
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#sub.active = tools.enable_auto_key
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sub.itemM("TIME_MT_autokey")
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class TIME_MT_playback(bpy.types.Menu):
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