style cleanup:

also rename mesh_getVertexCos() --> BKE_mesh_vertexCos_get() to match curve function.
This commit is contained in:
Campbell Barton
2013-03-26 07:29:01 +00:00
parent ef961319e0
commit 64d161de87
92 changed files with 304 additions and 300 deletions

View File

@@ -175,7 +175,7 @@ void KX_TouchSensor::RegisterSumo(KX_TouchEventManager *touchman)
{
if (touchman->GetPhysicsEnvironment()->requestCollisionCallback(m_physCtrl))
{
KX_ClientObjectInfo* client_info = static_cast<KX_ClientObjectInfo*>(m_physCtrl->getNewClientInfo());
KX_ClientObjectInfo *client_info = static_cast<KX_ClientObjectInfo*>(m_physCtrl->getNewClientInfo());
if (client_info->isSensor())
touchman->GetPhysicsEnvironment()->addSensor(m_physCtrl);
}
@@ -188,7 +188,7 @@ void KX_TouchSensor::UnregisterSumo(KX_TouchEventManager* touchman)
if (touchman->GetPhysicsEnvironment()->removeCollisionCallback(m_physCtrl))
{
// no more sensor on the controller, can remove it if it is a sensor object
KX_ClientObjectInfo* client_info = static_cast<KX_ClientObjectInfo*>(m_physCtrl->getNewClientInfo());
KX_ClientObjectInfo *client_info = static_cast<KX_ClientObjectInfo*>(m_physCtrl->getNewClientInfo());
if (client_info->isSensor())
touchman->GetPhysicsEnvironment()->removeSensor(m_physCtrl);
}
@@ -203,8 +203,8 @@ bool KX_TouchSensor::BroadPhaseSensorFilterCollision(void*obj1,void*obj2)
KX_GameObject* myobj = (KX_GameObject*)GetParent();
KX_GameObject* myparent = myobj->GetParent();
KX_ClientObjectInfo* client_info = static_cast<KX_ClientObjectInfo*>(((PHY_IPhysicsController*)obj2)->getNewClientInfo());
KX_ClientObjectInfo* my_client_info = static_cast<KX_ClientObjectInfo*>(m_physCtrl->getNewClientInfo());
KX_ClientObjectInfo *client_info = static_cast<KX_ClientObjectInfo*>(((PHY_IPhysicsController*)obj2)->getNewClientInfo());
KX_ClientObjectInfo *my_client_info = static_cast<KX_ClientObjectInfo*>(m_physCtrl->getNewClientInfo());
KX_GameObject* otherobj = ( client_info ? client_info->m_gameobject : NULL);
// first, decrement refcount as GetParent() increases it
@@ -243,7 +243,7 @@ bool KX_TouchSensor::NewHandleCollision(void*object1,void*object2,const PHY_Coll
// need the mapping from PHY_IPhysicsController to gameobjects now
KX_ClientObjectInfo* client_info = static_cast<KX_ClientObjectInfo*> (object1 == m_physCtrl?
KX_ClientObjectInfo *client_info = static_cast<KX_ClientObjectInfo*> (object1 == m_physCtrl?
((PHY_IPhysicsController*)object2)->getNewClientInfo():
((PHY_IPhysicsController*)object1)->getNewClientInfo());