From 655f00bb416f07bebccb97aa076d09ae0b93f8f6 Mon Sep 17 00:00:00 2001 From: Hans Goudey Date: Mon, 12 Jun 2023 12:06:14 -0400 Subject: [PATCH] UI: Use property split for geometry nodes modifier bake path --- source/blender/modifiers/intern/MOD_nodes.cc | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/source/blender/modifiers/intern/MOD_nodes.cc b/source/blender/modifiers/intern/MOD_nodes.cc index 8912f3720c8..4e052c5d106 100644 --- a/source/blender/modifiers/intern/MOD_nodes.cc +++ b/source/blender/modifiers/intern/MOD_nodes.cc @@ -1258,7 +1258,10 @@ static void internal_dependencies_panel_draw(const bContext * /*C*/, Panel *pane PointerRNA *ptr = modifier_panel_get_property_pointers(panel, nullptr); NodesModifierData *nmd = static_cast(ptr->data); - uiItemR(layout, ptr, "simulation_bake_directory", 0, "Bake", ICON_NONE); + uiLayout *col = uiLayoutColumn(layout, false); + uiLayoutSetPropSep(col, true); + uiLayoutSetPropDecorate(col, false); + uiItemR(col, ptr, "simulation_bake_directory", 0, "Bake", ICON_NONE); geo_log::GeoTreeLog *tree_log = get_root_tree_log(*nmd); if (tree_log == nullptr) {