From 6c9840f37264e92e2aa35e81ca4ba8fccb70ea0c Mon Sep 17 00:00:00 2001 From: Ton Roosendaal Date: Thu, 3 Nov 2005 14:51:23 +0000 Subject: [PATCH] Sticks bones, in solid view mode, didn't draw selected not in posemode... caused by code shuffling for new IK options and ghosting draw. --- source/blender/src/drawarmature.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/source/blender/src/drawarmature.c b/source/blender/src/drawarmature.c index a4dffaea7dd..9862bb28229 100644 --- a/source/blender/src/drawarmature.c +++ b/source/blender/src/drawarmature.c @@ -1851,7 +1851,8 @@ void draw_armature(Base *base, int dt) draw_pose_channels(base, dt); arm->flag &= ~ARM_POSEMODE; - BIF_ThemeColor(TH_WIRE); /* restore, for extra draw stuff */ + if(ob->flag & OB_POSEMODE) + BIF_ThemeColor(TH_WIRE); /* restore, for extra draw stuff */ } } /* restore */