Tests: Enable OptiX OSL window test
The window coordinate test was on the block list due to the world shader rendering it incorrectly. This has since been fixed, so this test can be removed from the blocklist. Ref: blender/blender#123012 Ref: blender/blender@4f0aef1fde
This commit is contained in:
@@ -86,8 +86,6 @@ BLOCKLIST_OPTIX_OSL = [
|
||||
'texture_coordinate_generated.blend',
|
||||
'principled_absorption.blend',
|
||||
'denoise_volume.blend',
|
||||
# The Window texture coordinate is blank on the World shader in OptiX OSL. See 132516
|
||||
'texture_coordinate_window.blend',
|
||||
# The 3D texture doesn't have the right mappings
|
||||
'point_density_.*_object.blend',
|
||||
# Dicing tests use wireframe node which doesn't appear to be supported with OptiX OSL
|
||||
|
||||
Reference in New Issue
Block a user