diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c index e6acfbf9617..a2aa1476c2b 100644 --- a/source/blender/blenkernel/intern/DerivedMesh.c +++ b/source/blender/blenkernel/intern/DerivedMesh.c @@ -700,7 +700,7 @@ DerivedMesh *mesh_create_derived(Mesh *me, Object *ob, float (*vertCos)[3]) if (vertCos) CDDM_apply_vert_coords(dm, vertCos); - CDDM_calc_normals_mapping(dm); + CDDM_calc_normals(dm); return dm; } @@ -817,7 +817,7 @@ static DerivedMesh *create_orco_dm(Object *ob, Mesh *me, BMEditMesh *em, int lay if(free) MEM_freeN(orco); } - CDDM_calc_normals_mapping(dm); + CDDM_calc_normals(dm); return dm; } @@ -1253,7 +1253,7 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos if(deformedVerts) { CDDM_apply_vert_coords(*deform_r, deformedVerts); - CDDM_calc_normals_mapping(*deform_r); + CDDM_calc_normals(*deform_r); } } } else { @@ -1337,7 +1337,7 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos /* XXX, this covers bug #23673, but we may need normal calc for other types */ if(dm && dm->type == DM_TYPE_CDDM) { CDDM_apply_vert_coords(dm, deformedVerts); - CDDM_calc_normals_mapping(dm); + CDDM_calc_normals(dm); } } @@ -1359,7 +1359,7 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos dm = tdm; CDDM_apply_vert_coords(dm, deformedVerts); - CDDM_calc_normals_mapping(dm); + CDDM_calc_normals(dm); } } else { dm = CDDM_from_mesh(me, ob); @@ -1369,7 +1369,7 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos if(deformedVerts) { CDDM_apply_vert_coords(dm, deformedVerts); - CDDM_calc_normals_mapping(dm); + CDDM_calc_normals(dm); } /* Constructive modifiers need to have an origindex @@ -1488,7 +1488,7 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos dm->release(dm); CDDM_apply_vert_coords(finaldm, deformedVerts); - CDDM_calc_normals_mapping(finaldm); + CDDM_calc_normals(finaldm); if((dataMask & CD_MASK_WEIGHT_MCOL) && (ob->mode & OB_MODE_WEIGHT_PAINT)) add_weight_mcol_dm(ob, finaldm, draw_flag); @@ -1510,7 +1510,7 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos } if(recalc_normals) - CDDM_calc_normals_mapping(finaldm); + CDDM_calc_normals(finaldm); if((dataMask & CD_MASK_WEIGHT_MCOL) && (ob->mode & OB_MODE_WEIGHT_PAINT)) add_weight_mcol_dm(ob, finaldm, draw_flag); @@ -1672,7 +1672,7 @@ static void editbmesh_calc_modifiers(Scene *scene, Object *ob, BMEditMesh *em, D dm = tdm; CDDM_apply_vert_coords(dm, deformedVerts); - CDDM_calc_normals_mapping(dm); + CDDM_calc_normals(dm); } else if(cage_r && dm == *cage_r) { /* dm may be changed by this modifier, so we need to copy it */ @@ -1680,11 +1680,11 @@ static void editbmesh_calc_modifiers(Scene *scene, Object *ob, BMEditMesh *em, D } } else { - dm = CDDM_from_BMEditMesh(em, ob->data, FALSE, TRUE); + dm = CDDM_from_BMEditMesh(em, ob->data, FALSE, FALSE); if(deformedVerts) { CDDM_apply_vert_coords(dm, deformedVerts); - CDDM_calc_normals_mapping(dm); + CDDM_calc_normals(dm); } }