From 79f5b825a9779309a737bcbdfe3d68d760a80e62 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Wed, 13 Feb 2019 15:01:54 +0100 Subject: [PATCH] Fix T61502: Cycles wrong other object texture coordinates in OSL. The row/column major matrix conversion was done twice. --- intern/cycles/render/nodes.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/intern/cycles/render/nodes.cpp b/intern/cycles/render/nodes.cpp index 77a452674fb..d32b1513e42 100644 --- a/intern/cycles/render/nodes.cpp +++ b/intern/cycles/render/nodes.cpp @@ -3533,7 +3533,7 @@ void TextureCoordinateNode::compile(OSLCompiler& compiler) if(compiler.output_type() == SHADER_TYPE_VOLUME) compiler.parameter("is_volume", true); compiler.parameter(this, "use_transform"); - Transform ob_itfm = transform_transposed_inverse(ob_tfm); + Transform ob_itfm = transform_inverse(ob_tfm); compiler.parameter("object_itfm", ob_itfm); compiler.parameter(this, "from_dupli");