diff --git a/source/blender/windowmanager/intern/wm_playanim.cc b/source/blender/windowmanager/intern/wm_playanim.cc index f8f4dbda099..4c6fb7a099b 100644 --- a/source/blender/windowmanager/intern/wm_playanim.cc +++ b/source/blender/windowmanager/intern/wm_playanim.cc @@ -653,7 +653,7 @@ static void draw_display_buffer(const PlayDisplayContext *display_ctx, * \param draw_flip: X/Y flipping (ignored when null). * \param frame_indicator_factor: Display a vertical frame-indicator (ignored when -1). */ -static void playanim_toscreen_ex(GhostData *data, +static void playanim_toscreen_ex(GhostData *ghost_data, const PlayDisplayContext *display_ctx, const PlayAnimPict *picture, ImBuf *ibuf, @@ -664,11 +664,11 @@ static void playanim_toscreen_ex(GhostData *data, const bool draw_flip[2], const float frame_indicator_factor) { - GHOST_ActivateWindowDrawingContext(data->window); + GHOST_ActivateWindowDrawingContext(ghost_data->window); GPU_render_begin(); GPUContext *restore_context = GPU_context_active_get(); - GPU_context_active_set(data->gpu_context); + GPU_context_active_set(ghost_data->gpu_context); GPU_clear_color(0.1f, 0.1f, 0.1f, 0.0f); @@ -723,7 +723,7 @@ static void playanim_toscreen_ex(GhostData *data, picture->error_message ? picture->error_message : ""); } - playanim_window_get_size(data->window, &sizex, &sizey); + playanim_window_get_size(ghost_data->window, &sizex, &sizey); fsizex_inv = 1.0f / sizex; fsizey_inv = 1.0f / sizey; @@ -776,7 +776,7 @@ static void playanim_toscreen_ex(GhostData *data, GPU_flush(); } - GHOST_SwapWindowBuffers(data->window); + GHOST_SwapWindowBuffers(ghost_data->window); GPU_context_active_set(restore_context); GPU_render_end(); }