From 80684a18bcf6ec40deebdd24c822377a71a440b2 Mon Sep 17 00:00:00 2001 From: Jacques Lucke Date: Sat, 4 Oct 2025 14:28:51 +0200 Subject: [PATCH] Geometry Nodes: remove default item in Field to Grid node This item is usually more annoying than useful. If one doesn't need it, one has to go to the side bar to remove it or change its type. Creating the input is as easy as just connecting a link or using link-drag-search. --- source/blender/nodes/geometry/nodes/node_geo_field_to_grid.cc | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/source/blender/nodes/geometry/nodes/node_geo_field_to_grid.cc b/source/blender/nodes/geometry/nodes/node_geo_field_to_grid.cc index e0e6c1600a8..c275abd9ece 100644 --- a/source/blender/nodes/geometry/nodes/node_geo_field_to_grid.cc +++ b/source/blender/nodes/geometry/nodes/node_geo_field_to_grid.cc @@ -347,13 +347,11 @@ static void node_geo_exec(GeoNodeExecParams params) #endif } -static void node_init(bNodeTree *tree, bNode *node) +static void node_init(bNodeTree * /*tree*/, bNode *node) { GeometryNodeFieldToGrid *data = MEM_callocN(__func__); data->data_type = SOCK_FLOAT; node->storage = data; - socket_items::add_item_with_socket_type_and_name( - *tree, *node, SOCK_FLOAT, "Value"); } static void node_free_storage(bNode *node)