Overlay: Object Overlap overlay
- Added UInt R support to framebuffers - Added the overlap as an overlay so should be reusable by other engines (Scene lighted Solid mode)
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@@ -3437,6 +3437,9 @@ class VIEW3D_PT_view3d_display(Panel):
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col.prop(view, "show_only_render")
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col.prop(view, "show_world")
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if view.viewport_shade == "SOLID":
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col.prop(view, "show_random_object_colors")
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if context.mode in {'PAINT_WEIGHT', 'PAINT_VERTEX', 'PAINT_TEXTURE'}:
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col.prop(view, "show_mode_shade_override")
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@@ -3447,7 +3450,7 @@ class VIEW3D_PT_view3d_display(Panel):
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col.prop(view, "show_all_objects_origin")
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col.prop(view, "show_relationship_lines")
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col.prop(view, "show_face_orientation_overlay")
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col.prop(view, "show_random_object_colors")
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col.prop(view, "show_object_overlap_overlay")
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col = layout.column()
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col.active = display_all
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