Audaspace: Update From Upstream (For API Docs)

No functional changes:

- Cleanup Spelling, Line Length
- Use proper class method styling for py docs
- Fix Broken Links

Differential Revision: https://developer.blender.org/D7276

Fixes T75191
This commit is contained in:
Aaron Carlisle
2020-03-30 17:44:55 -04:00
parent 22677d8e1d
commit 899bfdc412
9 changed files with 624 additions and 538 deletions

View File

@@ -60,12 +60,12 @@ DynamicMusic_dealloc(DynamicMusicP* self)
}
PyDoc_STRVAR(M_aud_DynamicMusic_addScene_doc,
"addScene(scene)\n\n"
"Adds a new scene.\n\n"
":arg scene: The scene sound.\n"
":type scene: :class:`Sound`\n"
":return: The new scene id.\n"
":rtype: int");
".. classmethod:: addScene(scene)\n\n"
" Adds a new scene.\n\n"
" :arg scene: The scene sound.\n"
" :type scene: :class:`Sound`\n"
" :return: The new scene id.\n"
" :rtype: int");
static PyObject *
DynamicMusic_addScene(DynamicMusicP* self, PyObject* args)
@@ -90,16 +90,16 @@ DynamicMusic_addScene(DynamicMusicP* self, PyObject* args)
}
PyDoc_STRVAR(M_aud_DynamicMusic_addTransition_doc,
"addTransition(ini, end, transition)\n\n"
"Adds a new scene.\n\n"
":arg ini: the initial scene foor the transition.\n"
":type ini: int\n"
":arg end: The final scene for the transition.\n"
":type end: int\n"
":arg transition: The transition sound.\n"
":type transition: :class:`Sound`\n"
":return: false if the ini or end scenes don't exist, true othrwise.\n"
":rtype: bool");
".. classmethod:: addTransition(ini, end, transition)\n\n"
" Adds a new scene.\n\n"
" :arg ini: the initial scene foor the transition.\n"
" :type ini: int\n"
" :arg end: The final scene for the transition.\n"
" :type end: int\n"
" :arg transition: The transition sound.\n"
" :type transition: :class:`Sound`\n"
" :return: false if the ini or end scenes don't exist, true othrwise.\n"
" :rtype: bool");
static PyObject *
DynamicMusic_addTransition(DynamicMusicP* self, PyObject* args)
@@ -125,10 +125,10 @@ DynamicMusic_addTransition(DynamicMusicP* self, PyObject* args)
}
PyDoc_STRVAR(M_aud_DynamicMusic_resume_doc,
"resume()\n\n"
"Resumes playback of the scene.\n\n"
":return: Whether the action succeeded.\n"
":rtype: bool");
".. classmethod:: resume()\n\n"
" Resumes playback of the scene.\n\n"
" :return: Whether the action succeeded.\n"
" :rtype: bool");
static PyObject *
DynamicMusic_resume(DynamicMusicP* self)
@@ -145,10 +145,10 @@ DynamicMusic_resume(DynamicMusicP* self)
}
PyDoc_STRVAR(M_aud_DynamicMusic_pause_doc,
"pause()\n\n"
"Pauses playback of the scene.\n\n"
":return: Whether the action succeeded.\n"
":rtype: bool");
".. classmethod:: pause()\n\n"
" Pauses playback of the scene.\n\n"
" :return: Whether the action succeeded.\n"
" :rtype: bool");
static PyObject *
DynamicMusic_pause(DynamicMusicP* self)
@@ -165,10 +165,10 @@ DynamicMusic_pause(DynamicMusicP* self)
}
PyDoc_STRVAR(M_aud_DynamicMusic_stop_doc,
"stop()\n\n"
"Stops playback of the scene.\n\n"
":return: Whether the action succeeded.\n"
":rtype: bool\n\n");
".. classmethod:: stop()\n\n"
" Stops playback of the scene.\n\n"
" :return: Whether the action succeeded.\n"
" :rtype: bool\n\n");
static PyObject *
DynamicMusic_stop(DynamicMusicP* self)
@@ -464,4 +464,4 @@ void addDynamicMusicToModule(PyObject* module)
{
Py_INCREF(&DynamicMusicType);
PyModule_AddObject(module, "DynamicMusic", (PyObject *)&DynamicMusicType);
}
}