2.5
* Update cmake and makefiles to link python generic. * Fix game engine building for cmake and makefiles. * Fix compile error with py 3.x, due to 2.x compat fix.
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@@ -5,7 +5,7 @@ sources = env.Glob('intern/*.c')
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incs = '. ../editors/include ../makesdna ../makesrna ../blenlib ../blenkernel ../nodes'
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incs += ' ../imbuf ../blenloader ../render/extern/include ../windowmanager'
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incs += ' #intern/guardedalloc #intern/memutil #/extern/glew/include'
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incs += ' #intern/guardedalloc #intern/memutil #extern/glew/include'
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incs += ' ' + env['BF_PYTHON_INC']
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defs = []
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@@ -41,8 +41,8 @@
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#endif
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#include <Python.h>
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#include <GL/glew.h>
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#include "../intern/bpy_compat.h"
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#include "BIF_gl.h"
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PyObject *BGL_Init( const char *from );
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@@ -28,7 +28,7 @@
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#
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#
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LIBNAME = python
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LIBNAME = gen_python
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DIR = $(OCGDIR)/blender/$(LIBNAME)
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include nan_compile.mk
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@@ -37,6 +37,7 @@ CFLAGS += $(LEVEL_1_C_WARNINGS)
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# OpenGL and Python
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CPPFLAGS += $(OGL_CPPFLAGS)
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CPPFLAGS += -I$(NAN_GLEW)/include
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CPPFLAGS += -I$(NAN_PYTHON)/include/python$(NAN_PYTHON_VERSION)
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# PreProcessor stuff
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@@ -88,6 +88,7 @@ typedef Py_ssize_t (*lenfunc)(PyObject *);
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#endif
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#if PY_VERSION_HEX < 0x03000000
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#ifndef ssizeargfunc
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#define ssizeargfunc intargfunc
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#endif
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@@ -103,6 +104,7 @@ typedef Py_ssize_t (*lenfunc)(PyObject *);
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#ifndef ssizessizeobjargproc
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#define ssizessizeobjargproc intintobjargproc
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#endif
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#endif
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