From 8a42eebad576ce251cacdf537fd237a267f54482 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Fri, 4 Jun 2010 12:23:38 +0000 Subject: [PATCH] opengl-render flag wasnt being cleared after rendering. --- source/blender/editors/space_view3d/view3d_draw.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c index 53fd0125329..96f1e058948 100644 --- a/source/blender/editors/space_view3d/view3d_draw.c +++ b/source/blender/editors/space_view3d/view3d_draw.c @@ -2043,6 +2043,8 @@ void ED_view3d_draw_offscreen(Scene *scene, View3D *v3d, ARegion *ar, int winx, glPopMatrix(); glColor4ub(255, 255, 255, 255); // XXX, without this the sequencer flickers with opengl draw enabled, need to find out why - campbell + + G.f &= ~G_RENDER_OGL; } /* utility func for ED_view3d_draw_offscreen */