Cleanup: Move remaining GPU headers to C++
Pull Request: https://projects.blender.org/blender/blender/pulls/119807
This commit is contained in:
@@ -20,11 +20,11 @@
|
||||
#include "BLI_string.h"
|
||||
#include "BLI_utildefines.h"
|
||||
|
||||
#include "GPU_texture.h"
|
||||
#include "GPU_vertex_format.h"
|
||||
#include "GPU_texture.hh"
|
||||
#include "GPU_vertex_format.hh"
|
||||
|
||||
#include "gpu_material_library.h"
|
||||
#include "gpu_node_graph.h"
|
||||
#include "gpu_material_library.hh"
|
||||
#include "gpu_node_graph.hh"
|
||||
|
||||
/* Node Link Functions */
|
||||
|
||||
|
||||
Reference in New Issue
Block a user