diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c index b20394ae938..d2c4e386fe7 100644 --- a/source/blender/editors/sculpt_paint/sculpt.c +++ b/source/blender/editors/sculpt_paint/sculpt.c @@ -193,12 +193,18 @@ static void projectf(bglMats *mats, const float v[3], float p[2]) int sculpt_get_redraw_rect(ARegion *ar, RegionView3D *rv3d, Object *ob, rcti *rect) { + /* can't use ob->sculpt->tree, only valid during sculpt */ + DerivedMesh *dm= ob->derivedFinal; + PBVH *tree= (dm)? dm->getPBVH(ob, dm): NULL; float bb_min[3], bb_max[3], pmat[4][4]; int i, j, k; view3d_get_object_project_mat(rv3d, ob, pmat); - BLI_pbvh_redraw_BB(ob->sculpt->tree, bb_min, bb_max); + if(!tree) + return 0; + + BLI_pbvh_redraw_BB(tree, bb_min, bb_max); rect->xmin = rect->ymin = INT_MAX; rect->xmax = rect->ymax = INT_MIN; @@ -228,6 +234,8 @@ int sculpt_get_redraw_rect(ARegion *ar, RegionView3D *rv3d, void sculpt_get_redraw_planes(float planes[4][4], ARegion *ar, RegionView3D *rv3d, Object *ob) { + DerivedMesh *dm= ob->derivedFinal; + PBVH *tree= (dm)? dm->getPBVH(ob, dm): NULL; BoundBox *bb = MEM_callocN(sizeof(BoundBox), "sculpt boundbox"); bglMats mats; rcti rect; @@ -256,7 +264,8 @@ void sculpt_get_redraw_planes(float planes[4][4], ARegion *ar, MEM_freeN(bb); /* clear redraw flag from nodes */ - BLI_pbvh_update(ob->sculpt->tree, PBVH_UpdateRedraw, NULL); + if(tree) + BLI_pbvh_update(tree, PBVH_UpdateRedraw, NULL); } /************************** Undo *************************/