Ghost Context Refactor

https://developer.blender.org/D643
Separates graphics context creation from window code in Ghost so that they can vary separately.
This commit is contained in:
Jason Wilkins
2014-10-07 15:46:19 -05:00
parent a8705e99ee
commit 8d084e8c8f
236 changed files with 63900 additions and 2614 deletions

View File

@@ -36,22 +36,33 @@ sources = env.Glob('intern/*.cpp')
sources2 = env.Glob('intern/GHOST_NDOFManager3Dconnexion.c')
if window_system == 'darwin':
sources += env.Glob('intern/*.mm')
#remove, will be readded below if needed.
sources.remove('intern' + os.sep + 'GHOST_ContextCGL.mm')
if not env['WITH_BF_GL_EGL']:
sources.remove('intern' + os.sep + 'GHOST_ContextEGL.cpp')
pf = ['GHOST_DisplayManager', 'GHOST_System', 'GHOST_SystemPaths', 'GHOST_Window', 'GHOST_DropTarget', 'GHOST_NDOFManager']
defs=['_USE_MATH_DEFINES', 'GLEW_STATIC']
# seems cleaner to remove these now then add back the one that is needed
sources.remove('intern' + os.sep + 'GHOST_ContextGLX.cpp')
sources.remove('intern' + os.sep + 'GHOST_ContextWGL.cpp')
pf = ['GHOST_DisplayManager', 'GHOST_System', 'GHOST_SystemPaths', 'GHOST_Window', 'GHOST_DropTarget', 'GHOST_NDOFManager', 'GHOST_Context']
defs = env['BF_GL_DEFINITIONS']
if env['WITH_BF_GL_EGL']:
defs.append('WITH_EGL')
incs = [
'.',
'#extern/glew/include',
env['BF_GLEW_INC'],
'../glew-mx',
'#source/blender/imbuf',
'#source/blender/makesdna',
'../string',
]
incs = ' '.join(incs)
incs += ' ' + env['BF_OPENGL_INC']
if env['WITH_GHOST_SDL']:
for f in pf:
try:
@@ -65,9 +76,16 @@ elif window_system in ('linux', 'openbsd3', 'sunos5', 'freebsd7', 'freebsd8', 'f
for f in pf:
try:
sources.remove('intern' + os.sep + f + 'Win32.cpp')
except ValueError:
pass
try:
sources.remove('intern' + os.sep + f + 'SDL.cpp')
except ValueError:
pass
defs += ['WITH_X11']
## removing because scons does not support system installation
## if this is used for blender.org builds it means our distrobution
## will find any locally installed blender and double up its script path.
@@ -88,23 +106,45 @@ elif window_system in ('linux', 'openbsd3', 'sunos5', 'freebsd7', 'freebsd8', 'f
else:
sources.remove('intern' + os.sep + 'GHOST_DropTargetX11.cpp')
if not env['WITH_BF_GL_EGL']:
sources.append('intern' + os.sep + 'GHOST_ContextGLX.cpp')
elif window_system in ('win32-vc', 'win32-mingw', 'cygwin', 'linuxcross', 'win64-vc', 'win64-mingw'):
for f in pf:
try:
sources.remove('intern' + os.sep + f + 'X11.cpp')
except ValueError:
pass
try:
sources.remove('intern' + os.sep + f + 'SDL.cpp')
except ValueError:
pass
if not env['WITH_BF_GL_EGL']:
sources.append('intern' + os.sep + 'GHOST_ContextWGL.cpp')
elif window_system == 'darwin':
if env['WITH_BF_QUICKTIME']:
defs.append('WITH_QUICKTIME')
for f in pf:
try:
sources.remove('intern' + os.sep + f + 'Win32.cpp')
sources.remove('intern' + os.sep + f + 'X11.cpp')
sources.remove('intern' + os.sep + f + 'SDL.cpp')
except ValueError:
pass
if env['WITH_BF_QUICKTIME']:
defs.append('WITH_QUICKTIME')
for f in pf:
try:
sources.remove('intern' + os.sep + f + 'Win32.cpp')
except ValueError:
pass
try:
sources.remove('intern' + os.sep + f + 'X11.cpp')
except ValueError:
pass
try:
sources.remove('intern' + os.sep + f + 'SDL.cpp')
except ValueError:
pass
if not env['WITH_BF_GL_EGL']:
sources.append('intern' + os.sep + 'GHOST_ContextCGL.mm')
else:
print "Unknown window system specified."
Exit()