merge with trunk/2.5 at r23876
[[Split portion of a mixed commit.]]
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@@ -13,14 +13,23 @@ incs += ' #source/blender/blenlib #source/blender/blenkernel #source/blender'
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incs += ' #source/blender/editors/include #source/blender/makesdna #source/gameengine/Rasterizer'
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incs += ' #source/gameengine/Rasterizer/RAS_OpenGLRasterizer #source/gameengine/GameLogic'
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incs += ' #source/gameengine/Expressions #source/gameengine/Network #source/gameengine/SceneGraph'
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incs += ' #source/gameengine/Physics/common #source/gameengine/Physics/Bullet #source/gameengine/Physics/BlOde'
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incs += ' #source/gameengine/Physics/common #source/gameengine/Physics/Bullet'
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incs += ' #source/gameengine/Physics/Dummy'
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incs += ' #source/gameengine/Network/LoopBackNetwork'
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incs += ' #source/blender/misc #source/blender/blenloader #source/blender/gpu'
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incs += ' #source/blender/windowmanager'
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incs += ' #source/blender/makesrna'
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incs += ' #source/blender/ikplugin'
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incs += ' ' + env['BF_PYTHON_INC']
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incs += ' ' + env['BF_BULLET_INC']
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if env['BF_DEBUG']:
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if env['OURPLATFORM'] in ('win32-mingw', 'win32-vc', 'win64-vc'):
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defs.append('_DEBUG')
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if env['WITH_BF_PYTHON']:
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incs += ' ' + env['BF_PYTHON_INC']
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else:
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defs.append('DISABLE_PYTHON')
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env.BlenderLib ( 'bf_converter', sources, Split(incs), defs, libtype=['core','player'], priority=[305,40], cxx_compileflags=env['BGE_CXXFLAGS'])
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