diff --git a/source/blender/draw/modes/object_mode.c b/source/blender/draw/modes/object_mode.c index 1f14faa452b..8b91aff2969 100644 --- a/source/blender/draw/modes/object_mode.c +++ b/source/blender/draw/modes/object_mode.c @@ -2742,7 +2742,9 @@ static void OBJECT_cache_populate(void *vedata, Object *ob) break; case OB_ARMATURE: { - if (v3d->overlay.flag & V3D_OVERLAY_HIDE_BONES) { + if ((v3d->flag2 & V3D_RENDER_OVERRIDE) || + (v3d->overlay.flag & V3D_OVERLAY_HIDE_BONES)) + { break; } bArmature *arm = ob->data;