From 8fb3a222a1d1f65ea4d7eefcfb215a8268ae62ec Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 5 Dec 2018 10:56:16 +1100 Subject: [PATCH] Fix T58690: Disable overlay doesn't hide bones --- source/blender/draw/modes/object_mode.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/source/blender/draw/modes/object_mode.c b/source/blender/draw/modes/object_mode.c index 1f14faa452b..8b91aff2969 100644 --- a/source/blender/draw/modes/object_mode.c +++ b/source/blender/draw/modes/object_mode.c @@ -2742,7 +2742,9 @@ static void OBJECT_cache_populate(void *vedata, Object *ob) break; case OB_ARMATURE: { - if (v3d->overlay.flag & V3D_OVERLAY_HIDE_BONES) { + if ((v3d->flag2 & V3D_RENDER_OVERRIDE) || + (v3d->overlay.flag & V3D_OVERLAY_HIDE_BONES)) + { break; } bArmature *arm = ob->data;