2.5 - A few bugfixes...
* Autoside renaming tools in EditMode for armatures now works again. (Wrong property name) * Action used by NLA Strips can now be chosen/changed to another action
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@@ -80,6 +80,7 @@ class BONE_PT_bone(BoneButtonsPanel):
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if not bone:
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bone = context.edit_bone
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pchan = None
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else:
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pchan = ob.pose.pose_channels[context.bone.name]
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@@ -1069,9 +1069,9 @@ class VIEW3D_MT_edit_ARMATURE(bpy.types.Menu):
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layout.itemS()
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layout.item_enumO("armature.autoside_names", "axis", 'XAXIS', text="AutoName Left/Right")
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layout.item_enumO("armature.autoside_names", "axis", 'YAXIS', text="AutoName Front/Back")
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layout.item_enumO("armature.autoside_names", "axis", 'ZAXIS', text="AutoName Top/Bottom")
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layout.item_enumO("armature.autoside_names", "type", 'XAXIS', text="AutoName Left/Right")
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layout.item_enumO("armature.autoside_names", "type", 'YAXIS', text="AutoName Front/Back")
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layout.item_enumO("armature.autoside_names", "type", 'ZAXIS', text="AutoName Top/Bottom")
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layout.itemO("armature.flip_names")
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layout.itemS()
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