Give border render coordinates a sane default, so enabling border in the
render properties shows the render border in the 3d view.
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@@ -367,6 +367,11 @@ Scene *add_scene(char *name)
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sce->r.cineonblack= 95;
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sce->r.cineonwhite= 685;
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sce->r.cineongamma= 1.7f;
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sce->r.border.xmin= 0.0f;
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sce->r.border.ymin= 0.0f;
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sce->r.border.xmax= 1.0f;
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sce->r.border.ymax= 1.0f;
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sce->toolsettings = MEM_callocN(sizeof(struct ToolSettings),"Tool Settings Struct");
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sce->toolsettings->cornertype=1;
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