Hydra: Handle dome light rotation

This refactors the code for world to dome light to be shared between USD and
Hydra, and makes rotations work for Hydra the same way they do in USD.

One small behavior change is that missing image files now render black,
matching Cycles and EEVEE more closely.

Co-authored-by: Brecht Van Lommel <brecht@blender.org>
Pull Request: https://projects.blender.org/blender/blender/pulls/143035
This commit is contained in:
Dawid Kurek
2025-08-04 15:58:37 +02:00
committed by Brecht Van Lommel
parent 83472b19fe
commit 9afa991316
5 changed files with 173 additions and 247 deletions