From 9dda646ea357dee1b602c12ef2cbafed4eb60faa Mon Sep 17 00:00:00 2001 From: Jacques Lucke Date: Tue, 26 Sep 2023 11:27:49 +0200 Subject: [PATCH] Fix: try to call unavailable operator This issue was introduced in d1fbc69e0331d569b1277cfe931d0ba2c9551624, not exactly sure why this was renamed. --- source/blender/editors/object/add_modifier_assets.cc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/blender/editors/object/add_modifier_assets.cc b/source/blender/editors/object/add_modifier_assets.cc index 5a48b9fa6c6..c605240cb2b 100644 --- a/source/blender/editors/object/add_modifier_assets.cc +++ b/source/blender/editors/object/add_modifier_assets.cc @@ -95,7 +95,7 @@ static void catalog_assets_draw(const bContext *C, Menu *menu) uiLayout *layout = menu->layout; uiItemS(layout); - wmOperatorType *ot = WM_operatortype_find("OBJECT_OT_modifier_add_node_group", true); + wmOperatorType *ot = WM_operatortype_find("OBJECT_OT_modifier_add_asset", true); for (const asset_system::AssetRepresentation *asset : assets) { PointerRNA props_ptr; uiItemFullO_ptr(layout,