From 9e652ce6bb3e8d18906bcf71f58104278bb03365 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Fri, 12 Feb 2010 11:03:41 +0000 Subject: [PATCH] fix for depth drawing + clipping --- source/blender/editors/space_view3d/view3d_draw.c | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c index 855da0eefcf..31c7dbe7321 100644 --- a/source/blender/editors/space_view3d/view3d_draw.c +++ b/source/blender/editors/space_view3d/view3d_draw.c @@ -1728,7 +1728,12 @@ void draw_depth(Scene *scene, ARegion *ar, View3D *v3d, int (* func)(void *)) v3d->transp= FALSE; } + if(rv3d->rflag & RV3D_CLIPPING) + view3d_clr_clipping(); + v3d->zbuf = zbuf; + if(!v3d->zbuf) glDisable(GL_DEPTH_TEST); + U.glalphaclip = glalphaclip; v3d->flag = flag; U.obcenter_dia= obcenter_dia;