From 9ecee59ee795fa6846b71823f14c0bd91f6d42de Mon Sep 17 00:00:00 2001 From: Sean Kim Date: Fri, 30 May 2025 03:01:51 +0200 Subject: [PATCH] Fix: Sculpt Filter tools may not initialize radius Introduced in 6d0c33e8e73813f984b1f3e856c1f546edfad0f2 Pull Request: https://projects.blender.org/blender/blender/pulls/139611 --- source/blender/editors/sculpt_paint/sculpt_filter_mesh.cc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/blender/editors/sculpt_paint/sculpt_filter_mesh.cc b/source/blender/editors/sculpt_paint/sculpt_filter_mesh.cc index 6130a9d6a89..a9bdec6f0e6 100644 --- a/source/blender/editors/sculpt_paint/sculpt_filter_mesh.cc +++ b/source/blender/editors/sculpt_paint/sculpt_filter_mesh.cc @@ -172,7 +172,7 @@ void cache_init(bContext *C, float radius; if (brush) { - object_space_radius_get(vc, *scene, *brush, co, area_normal_radius); + radius = object_space_radius_get(vc, *scene, *brush, co, area_normal_radius); } else { radius = paint_calc_object_space_radius(vc, co, float(ups->size) * area_normal_radius);