From a339bca9a137eb3fc7cea546094dbc88e7bce06d Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sun, 9 Mar 2008 04:06:57 +0000 Subject: [PATCH] uv stretch area display could flicker red sometimes, removed some GL settings that aren't needed. --- source/blender/src/drawimage.c | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/source/blender/src/drawimage.c b/source/blender/src/drawimage.c index d2436e19341..bd293663bde 100644 --- a/source/blender/src/drawimage.c +++ b/source/blender/src/drawimage.c @@ -646,7 +646,6 @@ void draw_uvs_sima(void) float col[3]; glShadeModel(GL_SMOOTH); - glEnable(GL_BLEND); for (efa= em->faces.first; efa; efa= efa->next) { tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE); @@ -711,8 +710,7 @@ void draw_uvs_sima(void) efa->tmp.p = NULL; } } - glDisable(GL_SMOOTH); - glDisable(GL_BLEND); + glShadeModel(GL_FLAT); break; } }