UI: Tweaks to Object > Modifier menu
- Moved Modifier menu above Constraints, so that order matches Properties panel - Added icons for Modifier and Constraints menu (same ones as Properties) - Renamed "Add" to "Add Modifier", so that it's easier to search for it with F3 - Renamed "Copy Modifiers" operator to match similar operator in constraints menu - "Add Modifier" operator now doesn't appear if active object type doesn't support modifiers. I completely removed it because otherwise it was showing menu with empty items even on greyed out Lastly, I added check for legacy GPENCIL object type, because it doesn't support new modifier menus, and instead when active object is grease pencil instead of menu it shows old Add Modifier operator, same one that is in properties panel. After legacy grease pencil is removed that check won't be necessary anymore and can be removed, but for now it's needed, otherwise it shows empty menu for grease pencil. Pull Request: https://projects.blender.org/blender/blender/pulls/121344
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committed by
Hans Goudey
parent
ec350a6115
commit
a3627fe88e
@@ -2893,8 +2893,8 @@ class VIEW3D_MT_object(Menu):
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layout.menu("VIEW3D_MT_object_liboverride", icon='LIBRARY_DATA_OVERRIDE')
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layout.menu("VIEW3D_MT_object_relations")
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layout.menu("VIEW3D_MT_object_parent")
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layout.menu("VIEW3D_MT_object_constraints")
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layout.menu("VIEW3D_MT_object_modifiers")
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layout.menu("VIEW3D_MT_object_modifiers", icon='MODIFIER')
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layout.menu("VIEW3D_MT_object_constraints", icon='CONSTRAINT')
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layout.menu("VIEW3D_MT_object_track")
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layout.menu("VIEW3D_MT_make_links")
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@@ -3367,10 +3367,17 @@ class VIEW3D_MT_object_modifiers(Menu):
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bl_label = "Modifiers"
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def draw(self, _context):
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active_object = bpy.context.active_object
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supported_types = {'MESH', 'CURVE', 'CURVES', 'SURFACE', 'FONT', 'VOLUME', 'GREASEPENCIL'}
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layout = self.layout
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layout.menu("OBJECT_MT_modifier_add", text="Add")
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layout.operator("object.modifiers_copy_to_selected", text="Copy to Selected")
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if active_object.type in supported_types:
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layout.menu("OBJECT_MT_modifier_add", text="Add Modifier")
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elif active_object.type == 'GPENCIL':
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layout.operator("object.gpencil_modifier_add", text="Add Modifier")
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layout.operator("object.modifiers_copy_to_selected", text="Copy Modifiers to Selected Objects")
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layout.separator()
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