Layers: Separate between scene render layer (F12) and context render layer (everything else)
For now they are the same. However with workspaces they will be different, and should be treated differently.
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@@ -906,7 +906,7 @@ SceneLayer *CTX_data_scene_layer(const bContext *C)
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return sl;
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}
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else {
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return BKE_scene_layer_active(CTX_data_scene(C));
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return BKE_scene_layer_context_active(CTX_data_scene(C));
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}
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}
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