From ad70d4b0956f5f06f45414cdfae2e2dc19505d71 Mon Sep 17 00:00:00 2001 From: Joseph Brandenburg Date: Fri, 11 Sep 2020 15:05:36 +0200 Subject: [PATCH] Constraints: Child-Of, set inverse matrix upon creation Set the inverse matrix when the Child Of constraint is created. This prevents the bone/object from jumping away when the constraint is added, improving usability. Reviewed by: sybren Differential Revision: https://developer.blender.org/D8851 --- source/blender/blenkernel/intern/constraint.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/source/blender/blenkernel/intern/constraint.c b/source/blender/blenkernel/intern/constraint.c index e7fe10cf19c..fc1b4d82c20 100644 --- a/source/blender/blenkernel/intern/constraint.c +++ b/source/blender/blenkernel/intern/constraint.c @@ -845,7 +845,8 @@ static void childof_new_data(void *cdata) bChildOfConstraint *data = (bChildOfConstraint *)cdata; data->flag = (CHILDOF_LOCX | CHILDOF_LOCY | CHILDOF_LOCZ | CHILDOF_ROTX | CHILDOF_ROTY | - CHILDOF_ROTZ | CHILDOF_SIZEX | CHILDOF_SIZEY | CHILDOF_SIZEZ); + CHILDOF_ROTZ | CHILDOF_SIZEX | CHILDOF_SIZEY | CHILDOF_SIZEZ | + CHILDOF_SET_INVERSE); unit_m4(data->invmat); }