I18n: make more parts of the UI translatable

- "Name collisions" label in mesh properties
- "Threshold" labels in Vertex Weight Edit modifier
- "Particle System" label in Particle Instance modifier
- Slot number in the Shader Editor

- Status bar keymap items during modal operations:
  add TIP_() macro to status bar interface template

- On dumping messages, sort preset files so their messages are stable
  between runs

Ref. T43295

Reviewed By: mont29

Differential Revision: https://developer.blender.org/D15607
This commit is contained in:
Damien Picard
2022-08-09 12:42:16 +02:00
committed by Campbell Barton
parent 2de1b06287
commit af59e32c13
6 changed files with 11 additions and 9 deletions

View File

@@ -6458,13 +6458,13 @@ bool uiTemplateEventFromKeymapItem(struct uiLayout *layout,
for (int j = 0; j < ARRAY_SIZE(icon_mod) && icon_mod[j]; j++) {
uiItemL(layout, "", icon_mod[j]);
}
uiItemL(layout, text, icon);
uiItemL(layout, TIP_(text), icon);
ok = true;
}
else if (text_fallback) {
const char *event_text = WM_key_event_string(kmi->type, true);
uiItemL(layout, event_text, ICON_NONE);
uiItemL(layout, text, ICON_NONE);
uiItemL(layout, TIP_(text), ICON_NONE);
ok = true;
}
return ok;

View File

@@ -553,7 +553,7 @@ static void panel_draw(const bContext *UNUSED(C), Panel *panel)
"particle_system",
&particle_obj_ptr,
"particle_systems",
"Particle System",
IFACE_("Particle System"),
ICON_NONE);
}
else {

View File

@@ -316,7 +316,7 @@ static void panel_draw(const bContext *UNUSED(C), Panel *panel)
sub = uiLayoutRow(sub, true);
uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_add"));
uiLayoutSetPropSep(sub, false);
uiItemR(sub, ptr, "add_threshold", UI_ITEM_R_SLIDER, "Threshold", ICON_NONE);
uiItemR(sub, ptr, "add_threshold", UI_ITEM_R_SLIDER, IFACE_("Threshold"), ICON_NONE);
uiItemDecoratorR(row, ptr, "add_threshold", 0);
col = uiLayoutColumnWithHeading(layout, false, IFACE_("Group Remove"));
@@ -327,7 +327,7 @@ static void panel_draw(const bContext *UNUSED(C), Panel *panel)
sub = uiLayoutRow(sub, true);
uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_remove"));
uiLayoutSetPropSep(sub, false);
uiItemR(sub, ptr, "remove_threshold", UI_ITEM_R_SLIDER, "Threshold", ICON_NONE);
uiItemR(sub, ptr, "remove_threshold", UI_ITEM_R_SLIDER, IFACE_("Threshold"), ICON_NONE);
uiItemDecoratorR(row, ptr, "remove_threshold", 0);
uiItemR(layout, ptr, "normalize", 0, NULL, ICON_NONE);