style cleanup: changes to brace placement / newlines - for/while/if/switch
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@@ -106,20 +106,20 @@ void blurbuf(struct ImBuf *ibuf, int nr, Cast *cast)
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x4= ibuf->x/4;
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/* This doesn't seem to work... paprmh */
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if(cast->gamma != 1.0) gamwarp(tbuf, cast->gamma);
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if (cast->gamma != 1.0) gamwarp(tbuf, cast->gamma);
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/* reduce */
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for(i=0; i<nr; i++) {
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for (i=0; i<nr; i++) {
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ttbuf = onehalf(tbuf);
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if (ttbuf) {
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freeImBuf(tbuf);
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tbuf = ttbuf;
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}
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if(tbuf->x<4 || tbuf->y<4) break;
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if (tbuf->x<4 || tbuf->y<4) break;
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}
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/* enlarge */
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for(i=0; i<nr; i++) {
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for (i=0; i<nr; i++) {
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ttbuf = double_x(tbuf);
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if (ttbuf) {
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freeImBuf(tbuf);
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@@ -130,18 +130,18 @@ void blurbuf(struct ImBuf *ibuf, int nr, Cast *cast)
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freeImBuf(tbuf);
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tbuf = ttbuf;
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}
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if(tbuf->x > x4) {
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if (tbuf->x > x4) {
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scaleImBuf(tbuf, ibuf->x, ibuf->y);
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break;
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}
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}
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/* this doesn't seem to work...paprmh*/
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if(cast->gamma != 1.0) gamwarp(tbuf, 1.0 / cast->gamma);
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if (cast->gamma != 1.0) gamwarp(tbuf, 1.0 / cast->gamma);
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if(ibuf->rect)memcpy(ibuf->rect, tbuf->rect, 4*ibuf->x*ibuf->y);
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if (ibuf->rect)memcpy(ibuf->rect, tbuf->rect, 4*ibuf->x*ibuf->y);
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if(ibuf->rect_float)
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if (ibuf->rect_float)
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memcpy(ibuf->rect_float, tbuf->rect_float, 4*ibuf->x*ibuf->y*sizeof(float));
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freeImBuf(tbuf);
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@@ -161,13 +161,13 @@ void doblur(struct ImBuf *mbuf, float fac, Cast *cast)
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/* which buffers ? */
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if(fac>7.0) fac= 7.0;
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if(fac<=1.0) return;
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if (fac>7.0) fac= 7.0;
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if (fac<=1.0) return;
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pfac= 2.0;
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pbuf= dupImBuf(mbuf);
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n= 1;
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while(pfac < fac) {
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while (pfac < fac) {
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blurbuf(pbuf, n, cast);
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blurbuf(pbuf, n, cast);
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@@ -185,10 +185,10 @@ void doblur(struct ImBuf *mbuf, float fac, Cast *cast)
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fac= (fac-pfac)/(ifac-pfac);
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n= mbuf->x*mbuf->y;
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if(cast->show) fac=cast->show-1;
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if (cast->show) fac=cast->show-1;
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if(mbuf->rect_float){
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if(fac>=1) {
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if (mbuf->rect_float){
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if (fac>=1) {
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memcpy(mbuf->rect_float, ibuf->rect_float, 4*n*sizeof(float));
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}
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else if(fac<=0) {
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@@ -200,7 +200,7 @@ void doblur(struct ImBuf *mbuf, float fac, Cast *cast)
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irectf= (float *)ibuf->rect_float;
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prectf= (float *)pbuf->rect_float;
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mrectf= (float *)mbuf->rect_float;
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while(n--) {
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while (n--) {
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mrectf[0]= irectf[0]*fac+ prectf[0]*infac;
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mrectf[1]= irectf[1]*fac+ prectf[1]*infac;
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mrectf[2]= irectf[2]*fac+ prectf[2]*infac;
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@@ -213,10 +213,10 @@ void doblur(struct ImBuf *mbuf, float fac, Cast *cast)
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}
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else if(mbuf->rect){
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b1= (int)fac*255.0;
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if(b1>255) b1= 255;
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if (b1>255) b1= 255;
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b2= 255-b1;
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if(b1==255) {
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if (b1==255) {
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memcpy(mbuf->rect, ibuf->rect, 4*n);
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}
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else if(b1==0) {
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@@ -226,7 +226,7 @@ void doblur(struct ImBuf *mbuf, float fac, Cast *cast)
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irect= (char *)ibuf->rect;
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prect= (char *)pbuf->rect;
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mrect= (char *)mbuf->rect;
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while(n--) {
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while (n--) {
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mrect[0]= (irect[0]*b1+ prect[0]*b2)>>8;
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mrect[1]= (irect[1]*b1+ prect[1]*b2)>>8;
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mrect[2]= (irect[2]*b1+ prect[2]*b2)>>8;
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@@ -247,7 +247,7 @@ void plugin_seq_doit(Cast *cast, float facf0, float facf1, int x, int y, ImBuf *
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{
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float bfacf0, bfacf1;
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if(cast->use_ipo==0) {
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if (cast->use_ipo==0) {
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bfacf0= bfacf1= cast->blur+1.0;
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}
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else {
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@@ -255,8 +255,8 @@ void plugin_seq_doit(Cast *cast, float facf0, float facf1, int x, int y, ImBuf *
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bfacf1 = (facf1 * 6.0) + 1.0;
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}
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if(out->rect) memcpy(out->rect, ibuf1->rect, 4*out->x*out->y);
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if(out->rect_float) memcpy(out->rect_float, ibuf1->rect_float, 4*out->x*out->y*sizeof(float));
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if (out->rect) memcpy(out->rect, ibuf1->rect, 4*out->x*out->y);
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if (out->rect_float) memcpy(out->rect_float, ibuf1->rect_float, 4*out->x*out->y*sizeof(float));
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/****************I can't get this field code to work... works ok without...paprmh****************/
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@@ -269,13 +269,13 @@ void plugin_seq_doit(Cast *cast, float facf0, float facf1, int x, int y, ImBuf *
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doblur(out, bfacf0, cast); /*fieldA*/
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/* if(out->rect)out->rect += out->x * out->y;
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if(out->rect_float)out->rect_float += out->x * out->y;
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/* if (out->rect)out->rect += out->x * out->y;
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if (out->rect_float)out->rect_float += out->x * out->y;
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doblur(out, bfacf1, cast);*/ /*fieldB*/
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/* if(out->rect)out->rect -= out->x * out->y;
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if(out->rect_float)out->rect_float -= out->x * out->y;
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/* if (out->rect)out->rect -= out->x * out->y;
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if (out->rect_float)out->rect_float -= out->x * out->y;
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out->flags |= IB_fields;
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interlace(out);*/
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@@ -150,7 +150,7 @@ int plugin_tex_doit(int stype, Cast *cast, float *texvec, float *dxt, float *dyt
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/* always return this value */
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result[0] = CLAMP (val+cast->offset, 0.0, 1.0) * pow (fabs(sqrt(tv[0]*tv[0]+tv[1]*tv[1]+tv[2]*tv[2])), cast->falloff);
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if(stype==1) {
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if (stype==1) {
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/*
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* this is r, g, b, a:
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*/
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@@ -161,7 +161,7 @@ int plugin_tex_doit(int stype, Cast *cast, float *texvec, float *dxt, float *dyt
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res |= TEX_RGB;
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}
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if(stype==2) {
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if (stype==2) {
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/*
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* This value is the displacement of the actual normal in
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* the Material calculation.
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@@ -124,7 +124,7 @@ float sample_wave(float freq, float coord, float pixsize)
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float fac, frac, retval;
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int part1, part2;
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if(pixsize > freq) return 0.5;
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if (pixsize > freq) return 0.5;
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pixsize/= freq;
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@@ -132,19 +132,19 @@ float sample_wave(float freq, float coord, float pixsize)
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part1= ffloor(fac);
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frac= fac - part1;
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if(part1 & 1) retval= 0.0;
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else retval= 1.0;
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if (part1 & 1) retval= 0.0;
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else retval = 1.0;
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if(pixsize != 0.0) {
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if (pixsize != 0.0) {
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/* is coord+pixsize another value? */
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part2= ffloor(fac + pixsize);
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if(part1==part2) return retval;
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if (part1==part2) return retval;
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/* antialias */
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if(retval==1.0) retval= (1.0-frac)/pixsize;
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else retval= 1.0-(1.0-frac)/pixsize;
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if (retval == 1.0) retval= (1.0 - frac) / pixsize;
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else retval= 1.0 - (1.0 - frac) / pixsize;
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}
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return retval;
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}
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@@ -153,23 +153,23 @@ int plugin_tex_doit(int stype, Cast *cast, float *texvec, float *dxt, float *dyt
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{
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float xwave, ywave;
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if(stype==1) {
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if (stype==1) {
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texvec[0]+= hnoise(cast->noise, texvec[0], texvec[1], texvec[2]);
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texvec[1]+= hnoise(cast->noise, texvec[1], texvec[2], texvec[0]);
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}
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if(dxt && dyt) {
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if (dxt && dyt) {
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xwave= sample_wave(cast->size, texvec[0], fabs(dxt[0]) + fabs(dyt[0]) );
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ywave= sample_wave(cast->size, texvec[1], fabs(dxt[1]) + fabs(dyt[1]) );
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if(xwave > ywave) result[0]= xwave-ywave;
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if (xwave > ywave) result[0]= xwave-ywave;
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else result[0]= ywave-xwave;
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}
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else {
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xwave= sample_wave(cast->size, texvec[0], 0.0 );
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ywave= sample_wave(cast->size, texvec[1], 0.0 );
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if(xwave > ywave) result[0]= xwave-ywave;
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if (xwave > ywave) result[0]= xwave-ywave;
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else result[0]= ywave-xwave;
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}
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