style cleanup: follow style guide for/with/if spacing
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@@ -9299,7 +9299,7 @@ void GetRawLoadingAnimation(unsigned char **data, int *dataSize)
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*data = new unsigned char[138801];
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// and copy it. Now we are certain that the calling function
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// can control the memory location
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for(int i = 0; i < 138801 /* tmp array size */; i++)
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for (int i = 0; i < 138801 /* tmp array size */; i++)
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{
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(*data)[i] = load_blend[i];
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}
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