diff --git a/source/blender/blenlib/BLI_math_basis_types.hh b/source/blender/blenlib/BLI_math_basis_types.hh index 94732c0266f..640dac5d777 100644 --- a/source/blender/blenlib/BLI_math_basis_types.hh +++ b/source/blender/blenlib/BLI_math_basis_types.hh @@ -420,7 +420,7 @@ struct CartesianBasis { }; /** - * Create an CartesianBasis for converting from \a a orientation to \a b orientation. + * Create an CartesianBasis using two orthogonal axes. * The third axis is chosen by right hand rule to follow blender coordinate system. * \a forward is Y axis in blender coordinate system. * \a up is Z axis in blender coordinate system.