UI: Notification When Hiding Objects
This shows a "2 object(s) hidden" notification on the status bar when hiding objects, the same as we do when deleting objects. Pressing "H" can be done accidentally so this is at least some indication of what happened, both on the status bar in Info Editor. Obviously does nothing if nothing is selected when you press "H" Pull Request: https://projects.blender.org/blender/blender/pulls/130617
This commit is contained in:
committed by
Harley Acheson
parent
cf1a3cb41f
commit
bc5fcbe1c3
@@ -334,6 +334,8 @@ static int object_hide_view_set_exec(bContext *C, wmOperator *op)
|
||||
ViewLayer *view_layer = CTX_data_view_layer(C);
|
||||
const bool unselected = RNA_boolean_get(op->ptr, "unselected");
|
||||
bool changed = false;
|
||||
const bool confirm = op->flag & OP_IS_INVOKE;
|
||||
int hide_count = 0;
|
||||
|
||||
/* Hide selected or unselected objects. */
|
||||
BKE_view_layer_synced_ensure(scene, view_layer);
|
||||
@@ -346,6 +348,7 @@ static int object_hide_view_set_exec(bContext *C, wmOperator *op)
|
||||
if (base->flag & BASE_SELECTED) {
|
||||
base_select(base, BA_DESELECT);
|
||||
base->flag |= BASE_HIDDEN;
|
||||
hide_count++;
|
||||
changed = true;
|
||||
}
|
||||
}
|
||||
@@ -353,6 +356,7 @@ static int object_hide_view_set_exec(bContext *C, wmOperator *op)
|
||||
if (!(base->flag & BASE_SELECTED)) {
|
||||
base_select(base, BA_DESELECT);
|
||||
base->flag |= BASE_HIDDEN;
|
||||
hide_count++;
|
||||
changed = true;
|
||||
}
|
||||
}
|
||||
@@ -361,6 +365,10 @@ static int object_hide_view_set_exec(bContext *C, wmOperator *op)
|
||||
return OPERATOR_CANCELLED;
|
||||
}
|
||||
|
||||
if (hide_count > 0 && confirm) {
|
||||
BKE_reportf(op->reports, RPT_INFO, "%u object(s) hidden", (hide_count));
|
||||
}
|
||||
|
||||
BKE_view_layer_need_resync_tag(view_layer);
|
||||
DEG_id_tag_update(&scene->id, ID_RECALC_BASE_FLAGS);
|
||||
WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
|
||||
|
||||
Reference in New Issue
Block a user