Fix #115998: Cycles volume too dark when shadow ray visibility is off
when tracing shadow ray through a volume and no hit is registered, we consider the whole ray segment inside the volume. However, no hit registered could also happen when the volume is invisible to shadow ray. We should explicitly check this case and skip rendering the volume segment instead. Pull Request: https://projects.blender.org/blender/blender/pulls/126139
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Weizhen Huang
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