diff --git a/tests/data b/tests/data index b5ec2645389..a72024460b9 160000 --- a/tests/data +++ b/tests/data @@ -1 +1 @@ -Subproject commit b5ec26453895a457061a96bc954a11e94111f6b4 +Subproject commit a72024460b9724d6567bef5c9a925a90dc00bd7f diff --git a/tests/python/cycles_render_tests.py b/tests/python/cycles_render_tests.py index ad0cb7bb5a8..3a66730dd11 100644 --- a/tests/python/cycles_render_tests.py +++ b/tests/python/cycles_render_tests.py @@ -53,11 +53,6 @@ BLOCKLIST_OSL = [ 'image_log.blend', 'image_non_color.blend', 'image_mapping_udim.blend', - # OSL handles bump + displacement differently from SVM. There are OSL variants of these tests - 'both_displacement.blend', - 'bump_with_displacement.blend', - # Ray portal test uses bump + displacement - 'ray_portal.blend', # TODO: Tests that need investigating into why they're failing, and how to fix that. # Noise differences due to Principled BSDF mixing/layering used in some of these scenes 'render_passes_.*.blend',