code cleanup: make local game engine functions static

This commit is contained in:
Campbell Barton
2012-09-16 00:22:55 +00:00
parent 2d6839ce65
commit beac985ab7
19 changed files with 76 additions and 75 deletions

View File

@@ -1123,13 +1123,13 @@ static int VideoFFmpeg_init (PyObject * pySelf, PyObject * args, PyObject * kwds
return 0;
}
PyObject * VideoFFmpeg_getPreseek (PyImage *self, void * closure)
static PyObject *VideoFFmpeg_getPreseek(PyImage *self, void *closure)
{
return Py_BuildValue("h", getFFmpeg(self)->getPreseek());
}
// set range
int VideoFFmpeg_setPreseek (PyImage * self, PyObject * value, void * closure)
static int VideoFFmpeg_setPreseek(PyImage *self, PyObject *value, void *closure)
{
// check validity of parameter
if (value == NULL || !PyLong_Check(value))
@@ -1144,7 +1144,7 @@ int VideoFFmpeg_setPreseek (PyImage * self, PyObject * value, void * closure)
}
// get deinterlace
PyObject * VideoFFmpeg_getDeinterlace (PyImage * self, void * closure)
static PyObject *VideoFFmpeg_getDeinterlace(PyImage *self, void *closure)
{
if (getFFmpeg(self)->getDeinterlace())
Py_RETURN_TRUE;
@@ -1153,7 +1153,7 @@ PyObject * VideoFFmpeg_getDeinterlace (PyImage * self, void * closure)
}
// set flip
int VideoFFmpeg_setDeinterlace (PyImage * self, PyObject * value, void * closure)
static int VideoFFmpeg_setDeinterlace(PyImage *self, PyObject *value, void *closure)
{
// check parameter, report failure
if (value == NULL || !PyBool_Check(value))
@@ -1269,7 +1269,7 @@ static int ImageFFmpeg_init (PyObject * pySelf, PyObject * args, PyObject * kwds
return 0;
}
PyObject * Image_reload (PyImage * self, PyObject *args)
static PyObject *Image_reload(PyImage *self, PyObject *args)
{
char * newname = NULL;
if (!PyArg_ParseTuple(args, "|s:reload", &newname))