Geometry Nodes: new Integer Math node
Provide building block support for integer operations. Manipulation of integer based data should not be limited to using float math nodes. Using float math comes with accuracy issues for larger integers and requires unnecessary type conversions. The node also adds some integer specific operations like GCM and LCD. Pull Request: https://projects.blender.org/blender/blender/pulls/110735
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committed by
Jacques Lucke
parent
801a73887a
commit
bf04513dec
@@ -670,6 +670,7 @@ class NODE_MT_category_GEO_UTILITIES_MATH(Menu):
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def draw(self, _context):
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layout = self.layout
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node_add_menu.add_node_type(layout, "FunctionNodeBooleanMath")
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node_add_menu.add_node_type(layout, "FunctionNodeIntegerMath")
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node_add_menu.add_node_type(layout, "ShaderNodeClamp")
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node_add_menu.add_node_type(layout, "FunctionNodeCompare")
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node_add_menu.add_node_type(layout, "ShaderNodeFloatCurve")
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