SceneGraph support for bounding boxs
This commit is contained in:
@@ -1,12 +1,16 @@
|
||||
#!/usr/bin/python
|
||||
|
||||
Import ('user_options_dict')
|
||||
Import ('library_env')
|
||||
|
||||
sg_scenegraph_env = library_env.Copy ()
|
||||
|
||||
source_files = ['SG_Controller.cpp',
|
||||
source_files = ['SG_BBox.cpp',
|
||||
'SG_Controller.cpp',
|
||||
'SG_IObject.cpp',
|
||||
'SG_Node.cpp',
|
||||
'SG_Spatial.cpp']
|
||||
'SG_Spatial.cpp',
|
||||
'SG_Tree.cpp']
|
||||
|
||||
sg_scenegraph_env.Append (CPPPATH=['.',
|
||||
'#intern/moto/include'
|
||||
|
||||
Reference in New Issue
Block a user